The Morning After: Acer’s huge 11-inch handheld gaming PC

Handheld gaming PCs are here to stay, and as the entire category grows and matures, things are getting bigger. Even bigger. Packing detachable controllers and a built-in kickstand, Acer’s Blaze 11 shares several similarities with Lenovo’s Legion Go handheld.

However, (the clue is in the name) the Blaze 11 has a huge 11-inch 2,560 x 1,600 IPS display with a 120Hz refresh rate and 500 nits of brightness. The effect of that huge screen is akin to “holding a steering wheel with a tablet-sized screen slammed in the middle,” according to our own Sam Rutherford. It’ll be powered by an AMD Ryzen 7 8840HS chip and Radeon 780M graphics, 16GB of RAM and up to 2TB of SSD storage.

It makes the Steam Deck look like a GameBoy Micro.

— Mat Smith

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The biggest tech stories you missed

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Alienware’s Area-51 desktop PC is back, baby!

Aww, it’s just as expensive as I remember!

Engadget

As predicted, CES threw up a lot of PC upgrades and accompanying laptops. Alienware, however, is bringing back an old favorite: its Area-51 desktops. The new Area-51 PC has a full-sized 80L tower with headroom for over 600W of dedicated graphics power and 280W for processing. It supports the latest NVIDIA graphics cards and an Intel Core Ultra 9 285K CPU. In fact, its launch configuration will cost around $4,500. (Other builds will follow, including a (unspecified) cheaper entry-level option.)

The company says a new airflow system moves 25 percent more air, runs 13 percent cooler and is 45 percent quieter than the two previous Alienware Aurora desktops. That cooling effect, the company says, leads to 50 percent more processing power.

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The Last of Us season 2 arrives in April, and a Horizon Zero Dawn film is in the works

And! A Ghost of Tsushima anime is also in development.

Sony’s CES presentation yesterday was heavy on entertainment announcements — especially concerning its PlayStation hits. Columbia Pictures is in the early stages of developing a movie based on the post-apocalyptic PlayStation game Horizon Zero Dawn, while Neil Druckmann from Naughty Dog popped out to announce season two of The Last of Us would hit HBO in April. You can also expect an anime based on Ghost of Tsushima Legends, the coop multiplayer game linked to the original. Something to keep wannabe ninjas and samurai entertained till the sequel lands?

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Sony’s first EV is open for reservations at CES 2025

Two versions of the car will be available starting at $89,900.

Through Sony Honda Mobility, you can reserve a vehicle now for $200. The car that was once the Vision-S and Vision-S 02 will actually be a thing you can buy. Now known as Afeela 1, the EV has continued to evolve in the past few years, adding an in-vehicle assistant and updated interior design. More on that later this week!

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I hate winter; here’s a solar beach umbrella

Anker’s parasol doesn’t have a price yet.

Anker

The Anker Solix Solar Beach Umbrella also appeared at CES 2025, a flexible, freestanding umbrella that can also charge your phone or power the company’s EverFrost 2 cooler — convenient. Like a normal umbrella, the Solix Solar Beach Umbrella is portable and collapsible, but Anker says it’s using perovskite solar cells in its panels to offer “30 percent better performance” than traditional crystalline silicon cells, which translates to a solar-rated power of up to 80W.

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This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-engadget-newsletter-122055121.html?src=rss 

The Pinwheel Watch is a kid-safe Apple Watch Ultra lookalike to placate your tween

The Pinwheel Watch doesn’t scream “this is a kids’ device.” The new smartwatch, unveiled at Pepcom during CES 2025, doesn’t have a chunky, brightly colored casing or super-thick bezels. It’s actually pretty sleek, with a build like a slightly larger Apple Watch — plus a little camera bump — and swappable straps of different styles. To tech-aware kids who have begun bugging their parents for a smartwatch just like they have, it would easily pass as an analogue for an adult wearable. But it’s also packed with safety features meant to offer only the amount of connectedness that parents feel comfortable with. And an AI chatbot, because, of course.

Pinwheel already has a smartphone platform that allows for parent-approved communications, but the watch is a standalone 4G LTE cellular device with its own mobile plan (about $15 according to the company) and the ability to make calls, send texts and, down the line, do video chats. Parents can determine the level of intervention they think is appropriate for their kids, and change these settings in the Pinwheel app as they see fit. 

Cheyenne MacDonald for Engadget

For a younger kid, they might set it so all contacts need to be approved, while a 14-year-old can be granted the freedom to add whatever friends they want without approval. Parents can remotely monitor text and call history, and turn off certain features — like image sending — individually for contacts. It also offers GPS location tracking so parents can keep tabs on their kids’ whereabouts.

Beyond basic communication, there are a bunch of features that are just meant for fun. There are built-in games, like a helicopter game I really enjoyed playing that involves tapping the screen at the right time to collect gems and keep it in the air, and a kid-friendly version of ChatGPT called PinwheelGPT. The company says the chatbot has been tested for all the common workarounds used to trick these things into doing what they shouldn’t, so it won’t produce inappropriate responses when prompted to. And parents can see these chats, including deleted ones. “You can certainly ask it whatever, but it won’t answer,” said Pinwheel co-founder Dane Witbeck. “It quickly backs out and says, ‘hey, that’s something you should talk to a trusted adult about.’” The abysmal hotel-casino Wi-Fi at the crowded event prevented me from actually putting that to the test, though.

The Pinwheel Watch will go on sale later this year for $160 (plus the monthly cellular subscription). It’s rated IP67, so it should be pretty durable against spills, dirt and other kid messes. For parents interested in a safer way to let their children start using smart devices to talk to their friends and family, Pinwheel’s watch could be a pretty decent option, especially for kids in tween territory that may not want an extremely limited, immature-looking wearable.

This article originally appeared on Engadget at https://www.engadget.com/wearables/the-pinwheel-watch-is-a-kid-safe-apple-watch-ultra-lookalike-to-placate-your-tween-123005235.html?src=rss 

I adore this clever mobile gamepad with Hall effect sticks and a snap-up design

In a sea of smartphone gaming controllers with chunky grips, obtrusive analog sticks and rigid backplates, the MCON by Ohsnap stands out. It’s a gamepad that essentially turns any phone into a supercharged Xperia Play, complete with Hall effect joysticks, silent buttons and handles that can extend out of its base. It also has bumper-style triggers and actual bumpers. When it’s attached to the back of a phone, the MCON creates a slightly chunky but uniform profile that slides into a pocket without fuss. When you’re ready to start playing, the phone pops up from the gamepad with a satisfying flick.

The MCON communicates with your smartphone via Bluetooth, no cables or plugging in required. It uses MagSafe to connect to iPhones, and for Androids, there will be a MagSafe adapter included in the box — this is simply a disc 2 millimeters thick that sticks to the back of your phone or case. That covers essentially every smartphone out there, and it’s possible to stack multiple connecting pucks to create space for awkward camera bumps. Ohsnap’s goal is to support iOS, Android, Xbox, PC and Mac, with PlayStation as a platform pipe dream. 

Ohsnap

Ohsnap and MCON creator Josh King showed off the gamepad at CES 2025 with a nearly finalized prototype. The final version will have silicone tops on the analogue sticks, a cover for the spring mechanism and more finesse all around. King said he wasn’t quite satisfied with the D-pad yet, either. But even in its current form, the MCON is a sweet little peripheral. It feels nice — lightweight but sturdy enough to support and fling a full-size smartphone — and it folds into a compact rectangle that’s satisfying to hold. 

Snapping it open involves pressing two buttons on the top of the controller, behind the attached phone, and it requires just the right amount of finger strength and angling. It took a few tries for me to successfully deploy the pop, largely because I have long manicured nails, but I was able to use my actual nail tips to make the magic happen.

Ohsnap

When King spotted my Samsung Z Flip 6, he immediately started troubleshooting ways to make the foldable work with the MCON. You’d just have to move the attaching puck over slightly, so it could connect to the lower back quadrant of the phone rather than on the central hinge, he explained. He was confident he could make it work, and said he’d already ensured the Galaxy Z Fold was compatible with the MCON. King’s goal is for the MCON to support absolutely every smartphone.

The MCON Kickstarter went live on January 2 and, four days later, it’s collected more than $740,000 of a $25,000 goal. King’s concept has enjoyed a bit of viral fame over the years, and he eventually took the idea to Ohsnap, an established MagSafe-focused accessory manufacturer. By their powers combined, the MCON is on track to ship in August at a price of $150.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/i-adore-this-clever-mobile-gamepad-with-hall-effect-sticks-and-a-snap-up-design-110007990.html?src=rss 

Even Realities’ G1 smart glasses are useful and elegant

Even Realities has turned up at CES 2025 in Las Vegas to show off its smart glasses, the G1, which have been out for a few months now. The company also wanted to use its trip to the desert to show off the G1B, which puts the same technology in a different body. And after just ten minutes playing around with them, I’m already a fan of the way they bring digital smarts into the real world. 

The G1 is a pair of smart glasses that either come in a Philip Johnson-esque round body or, if you opt for the new G1B, in a more rectangular frame. Both are equipped with a 160mAh battery the company promises will last for around one and a half days on a single charge. Inside are a pair of waveguide displays with a 25-degree field of view and a resolution of 640 x 200 displaying basic text and graphics in old-school green. The glasses have their own charging case, itself equipped with a 2,000mAh battery that’ll keep them re-juiced at least two and a half times before you need to find a cable.

Photo by Daniel Cooper

The company opted not to throw too many features at the G1, focusing instead on where it could make a real impact while respecting the battery. For instance, activate your phone’s navigation and you’ll get turn by turn directions showing up in your field of vision. Similarly, you should be able to use the glasses as a prompter, with the system’s built-in microphone following along as you speak. That microphone can also be used for real time translation in a number of foreign languages, as well as transcribing your dictations. Plus, you’ll get the option to have your smartphone notifications dropping in front of your eyes, sparing you the indignity of looking at your phone or watch.

Most pleasingly, there are plenty of customization options, including the ability to set it so the waveguide displays only activate when you tilt your head up. From there, you can set the reading distance of the on-screen text, and you even have some limited control of the height of the text. The features on show all work as advertised, and the real-time directions will even let you switch from turn by turn guidance to a progress map of your route if you look up. The real-time translation and captioning is useful and elegant, as is the teleprompter that’ll scroll the words as you say them — even in a noisy Las Vegas ballroom. The company’s CSO Nikolaj Schnoor even said some early customers who have hearing loss are now using captioning to aid them in day to day conversations. There are two hardware buttons hidden behind the temple tips, too, letting you set it into dictation mode without having to touch your phone.

As smitten as I am with the features, I’m also impressed at how comfortable they are to wear, with the design putting the bulk of the (surprisingly) light weight on the hinges and temple tips. You could easily wear these for a whole day, and look and act a lot more like real glasses than gadget-y ones.

The company has even said all the right things about repairability, saying the system is modular enough that an optician can replace your lenses should they get damaged or your prescription changes. In addition, you should be able to send the hardware back to the company to replace the batteries when they wear out a few years down the road. Given the high price, that should be expected but it’s pleasing to see it’s been addressed.

The Even Realities G1 and G1B are available to order now, with prices starting at $599, although that figure will climb once you’ve included your options, including prescription lenses. Depending on where you are in the world, you can also order them through your local optician.

This article originally appeared on Engadget at https://www.engadget.com/wearables/even-realities-g1-smart-glasses-are-useful-and-elegant-100041452.html?src=rss 

Qualcomm’s Snapdragon X chip will power more affordable Copilot+ PCs

Qualcomm has launched a new platform that will put Copilot+ PCs in reach of more people. Snapdragon X, the latest addition the brand’s Snapdragon X Series that also include the X Elite and the X Plus, comes with Qualcomm’s 8-core Oryon CPU and an integrated Adreno GPU. The company says it can run up to 163 percent faster than its competitors’ comparable platforms, that its neural processing unit can run AI tasks on device more efficiently and that it enables a lengthy (even multi-day) battery life. 

There are apparently over 60 computer models powered by the platform in development and in production at various manufacturers already, including Acer, Asus, Dell, HP and Lenovo. These companies are expected to launch the first batch of Snapdragon X products early this year, with more than 100 models coming by 2026. 

The devices will be priced in the $600 range, making them a viable option for a lot of people looking to buy a new computer. They won’t be just laptops either — Qualcomm says buyers can expect Snapdragon X-powered mini PCs, as well, and will announce more details soon. The company believes Snapdragon X devices will be a “good solution for students, freelance workers and budget-conscious consumers who need a reliable and powerful laptop.”

This article originally appeared on Engadget at https://www.engadget.com/computing/qualcomms-snapdragon-x-chip-will-power-more-affordable-copilot-pcs-104029263.html?src=rss 

Backup by Biolite is a giant (but sleek!) battery that keeps your fridge running during outages

As power outages get more frequent, people who’d never much thought about residential home battery backup systems are probably starting to give it some consideration. Plenty of companies are happy to address that need and this week at CES, I got to check out Biolite’s solution. Unlike something that needs a pro to install, using the Backup is almost as easy as plugging it in (you also need to mount it somewhere in your home).

In person, the battery is remarkably thin and the matte silver finish is about as unobtrusive as you can get. That’s all part of the design — BioLite says it’s designed to fade into “forgotten places” in your home. Behind the fridge, under a counter top, on the wall beneath a desk. 

Personally, I’d love one so I’d never have to worry about the pickles going bad in the fridge again when a storm knocks out the the power at my house, as it did recently. (I ate the pickles. I should not have eaten the pickles.)

The concept will be familiar to anyone who’s ever used an uninterruptible power supply (UPS) — something gamers have been using for years to ensure uninterrupted play. In essence, it’s a large battery plus inverter that plugs into your wall. You then plug in any appliance or device you don’t want to ever lose power — a fridge is a good example. When the power inevitably goes out, the battery senses the lack and flips the output to feed from the stored charge. When power is restored, the cells refill themselves, ready for next time.

It’s app-connected so you’ll have a log of when and for how long your power goes out, and of course get notifications when things happen. You can also use Backup on-demand when your power is perfectly fine, or even schedule it to come online at certain times, something you may want to do when you’re dealing with higher electricity prices for peak usage periods.

Amy Skorheim / Engadget

Positioned at one edge towards the corner are three ports, one that connects to an outlet and two AC connections. One of those is intended for the included BioLite power strip, which packs three more AC ports and two each of USB-C and Type A connections. A vertical mounting kit is provided, but if you want to mount it horizontally, you’ll need to purchase a separate mount from Biolite.

It ships in two configurations, Backup Complete, a two-unit set with a 3 kWh total capacity that can deliver 30 to 60 hours of power (for reference, an average house in the US eats up around 30 kWh per day). The Backup Core holds 1.5 kWh of juice and is probably better suited to something like a home office setup. The larger Complete version is eligible for a 30 percent tax rebate, as it meets federal requirements that stipulate a backup system be at least 3 kWh and be physically installed in the home.

Pricing is $3,000 for the Complete model and $2,000 for the core. The Biolite rep pointed out that, should you get the rebate, the larger set works out to just $2,100 so really it’s a popcorn at the movie theater situation — just get the large for a little bit more. The Backup by Biolite is available for pre-order now and units are expected to ship in May.

Amy Skorheim / Engadget

This article originally appeared on Engadget at https://www.engadget.com/home/backup-by-biolite-is-a-giant-but-sleek-battery-that-keeps-your-fridge-running-during-outages-090041209.html?src=rss 

NVIDIA’s native GeForce NOW app is coming to the Steam Deck

NVIDIA is launching a native GeForce NOW app on the Steam Deck and browser versions on major mixed reality headsets including the Apple Vision Pro and Meta Quest 3 and 3S, the company said at CES 2025. That will bring NVIDIA’s 2,100-plus titles to those devices, including two AAA Microsoft games arriving later in 2025.

Valve’s Steam Deck already had limited beta support for GeForce NOW via the Chrome browser and an automated script. The native version should improve performance, with up to 4K 60p resolution with HDR when connected to a TV, powered by cloud-based GeForce RTX gaming rigs. Users will get the same benefits as RTX GPU owners, including DLSS 3 technology to improve frame rates. NVIDIA didn’t provide an exact launch date other than “later this year.”

GeForce NOW is also coming to VR headsets and much sooner. The company will support the Apple Vision Pro and Meta quest 3 and 3S, along with Byte Dance’s Pico VR and MR headsets. If you own one of those headsets, you’ll just need to open the browser to play.geforcenow.com when the version 2.0.70 app update arrives later this month.

On top of the existing GeForce Now game library, owners of those devices will gain access to Obsidian Entertainment’s Avowed and DOOM: The Dark Ages from id Software when they’re launched on PC later this year. All of that could make GeForce NOW temping for users on the fence, though as a reminder, you have to buy any games you want to play on top of paying up to $20 per month for the service itself.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nvidias-native-geforce-now-app-is-coming-to-the-steam-deck-093030989.html?src=rss 

NVIDIA DLSS 4 is coming to all RTX GPUs

NVIDIA has introduced DLSS 4, the latest version of its real-time image upscaling technology, at CES 2025. It is coming to all RTX GPUs, including the RTX 20 series that was discontinued back in 2020, but the older models aren’t getting all its features. In the new GeForce RTX 50 series models, DLSS 4 will enable Multi Frame Generation. The feature generates up to three additional frames for every traditionally rendered one and can help multiply frame rates by up to eight times more than traditional brute-force rendering. NVIDIA says the improvements brought by Multiple Frame Generation on the GeForce RTX 5090 graphics card, its new $1,999 flagship GPU arriving this month, will enable 4K 240 FPS fully ray-traced gaming.

In addition, DLSS 4 represents what the company is calling the “biggest upgrade to its AI models” since the release of DLSS 2. DLSS Ray Reconstruction, DLSS Super Resolution and DLAA will now be powered by the same advanced architecture powering AI models, such as ChatGPT and Google’s Gemini. The company says that translates to improved temporal stability, less ghosting and higher detail of objects in motion.

A total of 75 games and apps will support DLSS 4 from day zero. When the new RTX 50 cards come out, games like Alan Wake and Cyberpunk 2077 will be updated with the ability to take advantage of the technology’s Multi Frame Generation feature. More titles will be updated with support for Multi Frame in the future, including Black Myth: Wukong, while upcoming ones like Doom: The Dark Ages and Dune: Awakening will support the feature at launch.

The GeForce RTX 40 series GPUs aren’t getting Multi Frame Generation, but they are getting DLSS 4’s enhanced frame generation, enhanced ray reconstruction, super resolution and deep leaning anti-aliasing capabilities. Meanwhile, GeFore RTX 30 series and RTX 20 series GPUs are getting the last three. 

NVIDIA

This article originally appeared on Engadget at https://www.engadget.com/computing/nvidia-dlss-4-is-coming-to-all-rtx-gpus-044835216.html?src=rss 

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