Battletoads/Double Dragon headbutts its way onto Nintendo’s Switch Online library

If you grew up in the age of the NES and SNES consoles, you might be positively giddy to learn that one of the greatest video game crossovers since Marvel vs Capcom is available on the Nintendo Switch.

Nintendo announced the addition of four new SNES titles to its Switch Online service including the 1993 beat ‘em up Battletoads/Double Dragon. This rare meeting of mayhem between the fly-gulping trio and the martial arts duo Billy and Jimmy Lee takes players through both games’ universes as they plow through unique waves of fist-flinging enemies.

The crossover begins when the Evil Queen from the Battletoads’ universe cuts a deal with the Shadow Boss from the Double Dragon universe on Earth. She sends a massive ship called the Colossus to take over our planet so Zitz, Rash and Pimple pick up the Double Dragons with the Battlecopter and intercept the ship to stop it from reaching Earth. The game features seven levels that take place on the Colossus and on Earth as the Battletoads and Double Dragons smash, kick and ram enemies and bosses from both video game franchises.

The latest Switch Online game update also brings three more SNES games to the Nintendo Switch. The update includes the Tetris-inspired Cosmo Gang The Puzzle, the Jaleco rally racer Big Run and the Super Famicon port of Kunio-kun no Dodgeball da yo Zen’in Shūgō! (It’s Kunio’s Dodgeball, Assemble Everyone!).

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/battletoadsdouble-dragon-headbutts-its-way-onto-nintendos-switch-online-library-193034766.html?src=rss 

Watch the Game Devs of Color Expo Direct livestream here at 4PM ET

The Game Devs of Color Expo 2024 kicks off on Wednesday. Now in its ninth year (and fourth as an all-virtual conference), the event celebrates and highlights the game industry’s creators of color. The event’s Direct livestream today will include over 30 new game announcements and updates (and there will be a corresponding Steam sale!) You can watch the stream here at 4PM ET.

Today’s Direct will include “exclusive reveals, the latest launches, and more updates” and will highlight a diverse group of industry creators from around the world.

The event is orchestrated by Game Devs of Color, a nonprofit that has run the annual conference since its 2016 debut. The group aims to amplify the creative power people of color hold in games. “Creators of color make great games but are often pushed to the margins,” the nonprofit’s webpage states. “We fight to create a better games industry that is intersectional and equitable.”

The event runs from Wednesday through Saturday. Tickets are still available for the whole week of discussions, panels and interviews. Standard pass pricing starts at $50, but a $20 option is available for those who can’t afford the regular ticket cost.

You can check out the kickoff stream below at 4PM ET:

This article originally appeared on Engadget at https://www.engadget.com/gaming/watch-the-game-devs-of-color-expo-direct-livestream-here-at-4pm-et-193040011.html?src=rss 

Neuralink says the FDA designated its Blindsight implant as a ‘breakthrough device’

Neuralink says the Food and Drug Administration has designated its experimental Blindsight implant as a “breakthrough device.” The company is developing the technology in an attempt to restore blind people’s sight.

Manufacturers who apply to the FDA’s voluntary breakthrough devices program and receive the designation from the agency are granted “an opportunity to interact with FDA experts through several different program options to efficiently address topics as they arise during the premarket review phase.” The FDA also prioritizes breakthrough devices for review. Ultimately, a breakthrough device designation can accelerate development of a technology. Last year, the FDA gave the designation to 145 medical devices.

Blindsight is separate from Telepathy, its implant that enables patients with spinal cord injuries to control computers using their thoughts, allowing them to play video games and design 3D objects. Neuralink owner and founder Elon Musk said in August that the company had implanted the chip into a second human patient

Musk claimed back in March that Blindsight “is already working in monkeys. Resolution will be low at first, like early Nintendo graphics, but ultimately may exceed normal human vision.” (Federal investigators have reportedly looked into Neuralink’s animal testing practices but Musk said in March that “no monkey has died or been seriously injured by a Neuralink device.”)

The Blindsight device from Neuralink will enable even those who have lost both eyes and their optic nerve to see.

Provided the visual cortex is intact, it will even enable those who have been blind from birth to see for the first time.

To set expectations correctly, the vision… https://t.co/MYLHNcPrw6 pic.twitter.com/RAenDpd3fx

— Elon Musk (@elonmusk) September 17, 2024

Blindsight “will enable even those who have lost both eyes and their optic nerve to see,” Musk said following the FDA’s designation. “Provided the visual cortex is intact, it will even enable those who have been blind from birth to see for the first time.” He added that while the resolution of Blindsight is low to begin with, “eventually it has the potential [to] be better than natural vision and enable you to see in infrared, ultraviolet or even radar wavelengths.”

Those are lofty claims and Neuralink is some way off from being able to fully restore sight to someone who has lost it, if it’s ever actually able to do that. It’s not the first company or research team to work on vision-restoring implants either. Meanwhile, as TechCrunch points out, it’s unlikely that Blindsight or similar tech can help people who have been blind since birth, given that such people have not “developed the biological capacity for seeing through their eyes.”

This article originally appeared on Engadget at https://www.engadget.com/science/neuralink-says-the-fda-designated-its-blindsight-implant-as-a-breakthrough-device-182343456.html?src=rss 

Bong Joon Ho’s Mickey17 trailer is even crazier than the book

The film adaptation of the immensely popular sci-fi novel Mickey7 has been in the works for years, but now we finally have a trailer and it’s filled with surprises. For one thing, it’s now called Mickey17 and, well, fans of the book know exactly what that implies. It means they’re in for an even crazier experience than what’s written on the page.

The movie is written and directed by one of the modern masters, Bong Joon Ho, who seems to have taken some liberties with the source material. Light spoilers, but the book follows a series of clones of the titular Mickey as they perform the grunt work of colonizing an exoplanet. The book chronicles seven (ish) Mickey variants, but the movie is amping this up to at least 17. This will give us plenty more darkly hilarious clone deaths, which the trailer shows quite a lot of.

The novel is right up Bong Joon Ho’s alley. Clones are basically second-class citizens who exist to die for their corporate overlords. This leaves plenty of room for social satire in the vein of both Snowpiercer and Parasite. The trailer leans into this stuff and the results look truly entertaining and, believe it or not, really funny. We love to see unique IPs in the cinema, don’t we folks?

The various Mickeys are played by Robert Pattinson, so that’ll get some butts in the seats. The cast also includes Naomi Ackie, Steven Yeun, Toni Collette and Mark Ruffalo. As a book reader, I know who everyone is playing except for Ruffalo. That looks like a brand-new character, though he could be an amalgamation of a couple of minor players. Adaptations require some dark alchemy at times.

This could be the first big hit of 2025. It arrives in theaters on January 31. There’s also some franchise potential here, as the book already has one sequel and author Edward Ashton has been toying with ideas for a third entry.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/bong-joon-hos-mickey17-trailer-is-even-crazier-than-the-book-170004844.html?src=rss 

Five features that caught our eye from today’s YouTube livestream

YouTube’s creator-focused broadcast, Made On YouTube, is here again, and there’s plenty to talk about. From more AI integration to Communities, YouTube seems to be gearing up to compete against rivals like TikTok and Netflix. Here are five things that genuinely interested us among the deluge of updates and new features.

YouTube is introducing the Hype system, which lets viewers “go beyond” liking and sharing a video. The idea is to allow fans to give more visibility to smaller creators — so hyping is only allowed for videos from creators under 500,000 subscribers, and only on videos under a week old. Content with the most hype will end up on a new leaderboard of the 100 most hyped videos in their country. Fans can only hype three times in a week for now, though additional uses will eventually be purchasable in the future.

YouTube Shorts creators will be able to employ Google DeepMind’s Veo video generator model later this year. Veo can generate six-second clips after reading a prompt, and all creations will have a label showing that generative AI was used, along with SynthID watermarking. Veo integration will exist parallel to (but doesn’t replace) YouTube’s Dream Screen — another AI video generation tool — which was introduced last year.

The Community tab is getting a revamp, slated to come out in early 2025. Currently, only the channel owner can post in the Community tab, but the new experience will allow subscribers to create posts, with a tab to view only creator posts if necessary. Of course, subscribers can post images to prompt conversation. Some creators interact with their viewers currently through other platforms (like Discord) and this seems to be an attempt to create an in-house alternative.

Some of us lament being unable to understand creators using languages we don’t speak, but YouTube intends to fix that by implementing auto-dubbing. With the help of AI, viewers can now listen to machine-translated audio in their preferred language. YouTube promises that the audio will sound natural, taking intonation into account along with the creator’s surroundings.

Finally, the YouTube TV app will have an update mirroring Netflix’s current layout. Creators will be able to organize their content in seasons and episodes, and there will be previews before users play any content. According to The Hollywood Reporter, we can expect to see these new features starting next year, though no concrete date was announced.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/youtube/five-features-that-caught-our-eye-from-todays-youtube-livestream-171537530.html?src=rss 

The Dead by Deadlight co-op shooter spinoff has been officially canceled

Earlier this year, Behaviour Interactive teased a few Dead by Deadlight spinoff games. One has since been released to relative acclaim, The Casting of Frank Stone, and What the Fog kinda came and went. That leaves one game unaccounted for. Today, we can scratch that one out for good. The company just announced that the spinoff known only as Project T has been canceled.

pic.twitter.com/TfIpAk06Mm

— Behaviour Interactive (@Behaviour) September 17, 2024

Project T was advertised as a third-person co-op shooter, making it one of the rare times in the franchise players would be able to fight back against enemies using guns. The game has been around in beta form for a while, as part of Behavior Interactive’s insider program. It looks like those early playtests didn’t go so well. The company said that “a number of players expressed satisfaction” but that the “outcome of this deep analysis yielded unsatisfactory overall results.”

This doesn’t mean anything for the larger franchise. The developer has leaned into experimental projects lately and it looks like Project T just didn’t make the cut. It’s unfortunate, but there’s still the mainline game and it’s many, many crossovers.

There’s also the aforementioned The Casting of Frank Stone, which is a narrative driven title by Supermassive set in the same universe. Finally, What the Fog is something of a Jumanji-like spin on the OG game. Kids get sucked into a board game. You know the drill.

This article originally appeared on Engadget at https://www.engadget.com/gaming/the-dead-by-deadlight-co-op-shooter-spinoff-has-been-officially-canceled-154312867.html?src=rss 

Substack, a newsletter service, is now also a live video company

Substack is adding a live video component to its newsletter service. In its announcement post, the company positioned this feature as providing real-time audience engagement for creators. At launch, the feature will only be available to people with Substack’s Bestsellers badges, but the company said it plans to roll it out to all users in the coming months.

Creators can begin live videos within the Substack app. As with written material on the platform, a creator can set whether the audience for a live video is everyone, all subscribers or paid subscribers. Any channel subscribers will be notified when a live video begins. There’s also an option for collaboration, inviting other Substack members into the live broadcast. For now, only iOS users can issue invitations; Android users can accept an invite for now, and are slated to receive access to the full feature “soon.” After a live broadcast finishes, a recording will be saved in post drafts so the video can be used in a future newsletter. There’s also a clipping tool for light video editing tasks.

Substack has been making a push to bring video content creators to its platform from TikTok, which doesn’t seem like an obvious competitor to the company’s existing offerings or an obvious match for the community it has cultivated. Emails are asynchronous communication that can be read whenever it’s convenient, the polar opposite of must-watch-now live videos. The option to include recordings in newsletters is useful, but adopting the live viewing as a regular part of their Substack routine may be a big ask for current users. In short: there’s no guarantee that the new feature will function well, or that most newsletter creators and readers are interested in engaging with video content.

This article originally appeared on Engadget at https://www.engadget.com/apps/substack-a-newsletter-service-is-now-also-a-live-video-company-150004585.html?src=rss 

MrBeast and Amazon are being sued by contestants of their planned competition show

A lawsuit on behalf of five unnamed contestants who participated in YouTuber MrBeast’s Beast Games was filed on September 16 in Los Angeles against MrBeast as well as Amazon, which plans to distribute the show. It’s also seeking class-action status.

Beast Games is the brainchild of Jimmy Donaldson, also known as MrBeast. This game show had participants go through challenges for a shot at $5 million in cash. There would only be one winner out of 1,000 participants, so the money would only go to the last person standing.

When the five contestants participated in the game show, they each wanted to win the money, but nothing prepared them for the poor conditions, mistreatment and harassment they experienced. Among the 14 complaints are failure to pay minimum wages, sexual harassment, false advertising and failure to provide uninterrupted meal and rest breaks.

The plaintiffs filed this lawsuit on behalf of all Beast Games contestants besides themselves. Much of the lawsuit’s content is hidden, including the contestants’ names and the exact details of their mistreatment. Of note were the female contestants’ experiences. The lawyers claimed that the work environment there “fostered a culture of misogyny and sexism where Production Staff did nothing.”

The contestants were considered employees under California law, but MrBeast and Amazon allegedly misclassified them to obtain a tax credit of around $2 million. They also arrived on set to discover that instead of 1,000 total competitors, there were far more people playing for the prize, thus lowering everyone’s chances of coming out a winner. According to the New York Times, the total number of contestants was about 2,000, something MrBeast said was the plan all along. The plaintiffs claimed this significantly reduced anyone’s chances of winning and was considered false advertising. Even worse, the show organizers did not grant them meal and rest breaks as required by California law. According to the lawsuit, some of the show participants developed injuries that “continue to persist and will persist from the future.”

This isn’t the first time MrBeast has been involved in a lawsuit. Last year, he sued Virtual Dining Concepts (VDC) for making subpar MrBeast Burgers, ruining his reputation. VDC countersued MrBeast, seeking $100 million in damages.

According to a report from Variety, MrBeast and Amazon have yet to comment on the lawsuit, with the former refusing to. Beast Games, slated for an Amazon Prime Video release, still has no announced release date.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/mrbeast-and-amazon-are-being-sued-by-contestants-of-their-planned-competition-show-152613641.html?src=rss 

Lionsgate signs a deal with the devil (an AI startup)

Remember when the Writers Guild of America (WGA) and SAG-AFTRA went on strike for months, in great part to get protections against AI? Well, while they did get some stipulations in there, it’s not stopping AI from coming to Hollywood anyways. Lionsgate, the studio behind the John Wick and Hunger Games franchises, has struck a deal with AI startup Runway, the Wall Street Journal first reported and Runway confirmed in a press release. The arrangement will allow Runway access to Lionsgate’s content library in exchange for a fresh, custom AI model that the studio can use in production and editing.

The deal is similar to recent (and equally icky feeling) ones with publishing houses such as TIME and Dotdash Meredith, but it is the first of its kind for the film and TV industry. Vice chairman of Lionsgate Studio, Michael Burns, said that in recent months, he feared falling behind competitors without a step like this. “Runway is a visionary, best-in-class partner who will help us utilize AI to develop cutting edge, capital efficient content creation opportunities,” Burns stated. He then claimed, “Several of our filmmakers are already excited about its potential applications to their pre-production and post-production process.”

There’s also the small matter that he expects the company will save “millions and millions of dollars” through this agreement. Whether that money will come out of creatives’ paychecks is something we can only speculate about now, but it wouldn’t be surprising.

As for Lionsgate’s new bedfellow, like many AI companies, Runway has faced accusations of pilfering content to train its system. A former employee came forward in July with alleged internal spreadsheets demonstrating that Runway used YouTube videos from the likes of Disney, Netflix and popular media outlets to train its Gen-3 model. A group of artists are also suing Runway and other players like Stability AI for copyright infringement, reports Artnet. The plaintiffs garnered a win in August, with California District Judge William Orrick finding they had reasonably argued these companies had violated the artists’ rights.

This article originally appeared on Engadget at https://www.engadget.com/ai/lionsgate-signs-a-deal-with-the-devil-an-ai-startup-151046341.html?src=rss 

GM electric vehicles can finally recharge at Tesla Supercharger stations

Starting today, General Motors is starting to sell approved North American Charging Standard (NACS) DC adapters for its electric vehicles. GM originally announced it would support Tesla’s NACS connector 15 months ago, but it’s taken them until today to get adapters out to the market. Models from Chevrolet, Cadillac and GMC will all be able to use this new adapter.

Previously, GM electric vehicles weren’t compatible with Tesla Superchargers, as they were outfitted with a different proprietary charging port. Those who own these EVs can purchase an adapter for $225 using your vehicle brand’s mobile app. The app can also help owners locate the closest Supercharger station.

These NACS DC adapters will first be available to US customers, while Canadian EV owners will have to wait until later this year. Moving forward, GM vehicles will now come with NACS DC adapters, meaning future owners won’t have to fork $225 over for the ability to recharge. To ensure all GM EV owners can power up their vehicles, the company is working with multiple supplies to provide enough adapters for all.

Earlier this year, Ford EV owners started being able to charge their vehicles at Tesla’s Superchargers. Subaru, Hyundai and basically every other major automaker in the US also made similar announcements last year. That GM took well over a year to release adapters could be due to Tesla firing its entire Supercharger team in April, according to a report from Forbes.

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/gm-electric-vehicles-can-finally-recharge-at-tesla-supercharger-stations-135228213.html?src=rss 

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