Soon you’ll be able to fling around the klutzy schlub in Human Fall Flat on VR

Why is it so satisfying to toss, drop, throw and fling ragdoll characters down steps, out of windows and into oncoming traffic in games like Human Fall Flat? Ragdoll games just know how to scratch the lizard part of our brain that enjoys being the destructive force of mayhem while also meeting the moral center of our frontal lobe by not causing any real world harm (or felony charges).

Now you’ll be able to see the fruits of your destruction in a virtual environment as Human Fall Flat and its hapless, ham-handed hero head to the Meta Quest headsets and Steam VR on Halloween. Curve Games and No Brakes Games are also working on a version for the PSVR2 for a date yet to be announced.

Human Fall Flat is a three-dimensional physics platformer that has you control a floppy, ragdoll human named Bob. Just like the other games, you’ll see Bob in a third-person perspective as you use his sinewy limbs to guide him through a series of bizarre obstacles like a train that somehow derailed through the top floor of a Victorian style mansion, a dysfunctional power plant in dire need of a OSHA review and the inevitable ice world level.

Owners of a Meta Quest 2, Meta Quest 3 or Meta Quest 3S headset can pre-order the game now on the Quest App Store for the discounted price of $9.99. The Steam port doesn’t have a price yet but you can add it to your wishlist.

This article originally appeared on Engadget at https://www.engadget.com/ar-vr/soon-youll-be-able-to-fling-around-the-klutzy-schlub-in-human-fall-flat-on-vr-212033104.html?src=rss 

Samsung’s One UI now covers all of its consumer devices, including TVs and appliances

Samsung will begin using the One UI name for all its consumer devices, now including TVs and home appliances. Executive Vice President Sally Hyesoon Jeong made the announcement at the company’s 2024 developer conference (via 9to5Google). The One UI branding was previously exclusive to its Galaxy phones, tablets and wearables.

“One UI now goes beyond mobile as the software experience for all Samsung consumer devices,” Hyesoon Jeong said onstage at the San Jose keynote. It’s part of the company’s aim for more cohesive branding across its consumer ecosystem, especially as its AI approach evolves.

Samsung

Samsung also teased that its next software user experience, One UI 7, will arrive with the 2025 batch of Galaxy S phones. “One UI 7 will bring a fresh, new look to the entire interface,” Hyesoon Jeong said at the conference. She laid out three goals for the upcoming software: simple (with a purpose), impactful (leaving a “signature impression”), and emotive design that elicits a human reaction from the user.

The Samsung VP says the One UI 7 home screen grid represents the more focused design principles. “It’s sleeker and easier to use, giving you a neat home screen no matter which Galaxy device you’re using,” said Hyesoon Jeong.

Although you’ll have to wait until early next year for One UI 7, the company said a developer beta will be available to test-drive by the end of this year.

This article originally appeared on Engadget at https://www.engadget.com/mobile/samsungs-one-ui-now-covers-all-of-its-consumer-devices-including-tvs-and-appliances-201850799.html?src=rss 

X lost a court battle after trying to claim ‘Twitter ceased to exist’

X has lost a legal fight in Australia in which the company tried to avoid a $400,000 fine by claiming that Twitter no longer exists. The creative legal argument, first spotted by ArsTechnica, came amid a more than year-long dispute with Australia’s eSafety Commission.

The commission had asked the company, then known as Twitter, to provide details about its handling of child sexual exploitation on the platform last February. In its response, X failed to answer a number of questions and left “some sections entirely blank,” the commission said in a statement last year. As a result, the eSafety Commission slapped the company with a more than $415,000 fine for non-compliance.

It was an attempt to fight that fine that led to X’s claim that it shouldn’t be responsible since Twitter had “ceased to exist.” From the court filing:

X Corp submitted that, on and from 15 March 2023, Twitter Inc ceased to be a person, and therefore ceased to be a provider of a social media service. It was submitted that Twitter Inc therefore lacked capacity to comply with the notice, and that X Corp was not obliged to prepare any report in Twitter Inc’s place, as X Corp was not the same person as the provider to whom the notice was issued.

The argument isn’t exactly new for the Elon Musk-owned entity. CEO Linda Yaccarino has also repeatedly claimed that X is a “brand new company” in a bid to avoid scrutiny. She repeated the line multiple times earlier this year while testifying at a Senate hearing on child safety issues.

Australia federal Judge Michael Wheelahan, however, found the claim unconvincing, saying that X’s argument required “leaps in logic that were not supported by adequate explanation.” X didn’t immediately respond to a request for comment.

In a statement, eSafety Commissioner Inman Grant cheered the decision. “Had X Corp’s argument been accepted by the Court it could have set the concerning precedent that a foreign company’s merger with another foreign company might enable it to avoid regulatory obligations in Australia,” Grant said.

This article originally appeared on Engadget at https://www.engadget.com/social-media/x-lost-a-court-battle-after-trying-to-claim-twitter-ceased-to-exist-203030765.html?src=rss 

The third-gen Oura Ring is up to $100 off in this early Prime Day deal

Amazon Prime Day is right around the corner, so the deals are already coming in hot. For instance, the Oura Ring is up to $100 off. The discount depends on which design you go for. The Stealth Horizon design is $350 in all sizes, while many standard colors are $300. The gold option, however, jumps up to $450. The prices also fluctuate depending on if you choose the rounded Horizon design or the more blocky Heritage design. 

For the uninitiated, the Oura Ring is a smart wearable that tracks activity, sleep and more. The main benefit of choosing a smart ring over another type of fitness tracker is portability. It’s a lightweight ring, so after a few days you forget it’s even on. We called the Oura Ring the “perfect wearable for people who don’t like wearables” in our official review. It even made our list of the best sleep apps and gadgets.

The device monitors over 20 biometric signals and is particularly precise when reading a pulse. The Oura Ring is also compatible with most of the most popular fitness-tracking apps, like Apple Health, Strava and Google Health Connect. Many of the designs are quite fetching and allow the device to easily pass as a regular non-techy ring.

On the downside, a bunch of the ring’s features are locked behind a subscription paywall. You get a month free with the initial purchase, but after that it’ll cost $6 per month. It’s also worth noting that this deal is for the third-gen Oura Ring. The fourth-gen device officially releases on October 15 and it’s smaller, with more tracking capabilities.

Follow @EngadgetDeals on Twitter for the latest tech deals and buying advice, and stay tuned to Engadget.com for all of the best tech deals coming out of October Prime Day 2024.

This article originally appeared on Engadget at https://www.engadget.com/the-third-gen-oura-ring-is-up-to-100-off-in-this-early-prime-day-deal-184904718.html?src=rss 

EU court rules social networks can’t use personal data forever

Once again, the European Union has issued a ruling preventing Meta from going too crazy with user information. The top court in the EU ruled that limits must be put in place for how long Meta and other social media networks can use people’s information for ad targeting strategies.

TechCrunch reported that the EU’s highest court sided with an earlier opinion published in April by a court adviser. The previous ruling also urged for limits on the amount of time companies could retain customers’ personal data for the purpose of targeting advertising.

The rulings referred its retention guidelines to the bloc’s General Data Protection Regulation (GDPR) established by the EU in 2018. Recital 65 of the GDPR establishes a person’s “right to be forgotten” and the right to rectification and erasure of personal data. Failure to comply with the GDPR could result in a 4 percent global annual turnover penalty, a number that could reach into the billions for a social media mega-corporation like Meta. Last year, Meta had to pay a $414 million fine (or approximately €390 million) for illegally requiring users of its social media outlets like Facebook, Instagram and WhatsApp to accept personalized ads.

The EU and Meta along with other big tech companies like Apple and Google have tangled over the use of personal data in relation to the Digital Markets Act. Meta is currently awaiting a fine ruling for violating the EU’s Digital Markets Act when it required users to pay to prohibit the company from collecting and sharing their personal data. Last year, the EU’s Court of Justice ruled that Meta needed to obtain consent before delivering personal ads to users in the region.

This article originally appeared on Engadget at https://www.engadget.com/social-media/eu-court-rules-social-networks-cant-use-personal-data-forever-193013206.html?src=rss 

Pick up Amazon’s Echo Buds while they’re on sale for $25 for Prime Day

We are just a few days from the official kickoff of Amazon Prime Day, but the deals have already been filling up our inbox. This one’s a doozy. Amazon’s well-reviewed Echo Buds earbuds are on sale for $25, which is half off and a record low price.

Amazon’s Echo Buds actually made our list of the best budget wireless earbuds, and that was at the full $50 price. We appreciated the lightweight form factor and the pocket-friendly case, both of which contributed to enhanced portability. There’s also multi-device connectivity and automatic wear detection.

This is an open design, which some people prefer and some hate. Basically, an open earbud design allows for more ambient noise from the world around you. This can be annoying, as it could get in the way of what you’re listening to, but it could also keep you safe while aimlessly wandering a busy city. You’ll be able to hear if a car is careening toward you.

The sound is actually great for budget-friendly earbuds, though it takes a bit of EQ adjusting to get everything perfect. On the downside, the battery life is on the lower side and the water resistance is bare-bones at best. Still, we recommended these earbuds at $50 so we absolutely recommend them at $25.

Follow @EngadgetDeals on Twitter for the latest tech deals and buying advice in the lead up to October Prime Day 2024.

This article originally appeared on Engadget at https://www.engadget.com/pick-up-amazons-echo-buds-while-theyre-on-sale-for-25-for-prime-day-164425885.html?src=rss 

Meta’s Movie Gen looks like a huge leap forward for AI video (but you can’t use it yet)

At this point, you probably either love the idea of making realistic videos with generative AI, or you think it’s a morally bankrupt endeavor that devalues artists and will usher in a disastrous era of deepfakes we’ll never escape from. It’s hard to find middle ground. Meta isn’t going to change minds with Movie Gen, its latest video creation AI model, but no matter what you think of AI media creation, it could end up being a significant milestone for the industry.

Movie Gen can produce realistic videos alongside music and sound effects at 16 fps or 24 fps at up to 1080p (upscaled from 768 by 768 pixels). It can also generative personalized videos if you upload a photo, and crucially, it appears to be easy to edit videos using simple text commands. Notably, it can also edit normal, non-AI videos with text. It’s easy to imagine how that could be useful for cleaning up something you’ve shot on your phone for Instagram. Movie Gen is just purely research at the moment —Meta won’t be releasing it to the public, so we have a bit of time to think about what it all means.

The company describes Movie Gen as its “third wave” of generative AI research, following its initial media creation tools like Make-A-Scene, as well as more recent offerings using its Llama AI model. It’s powered by a 30 billion parameter transformer model that can make 16 second-long 16 fps videos, or 10-second long 24 fps footage. It also has a 13 billion parameter audio model that can make 45 seconds of 48kHz of content like “ambient sound, sound effects (Foley), and instrumental background music” synchronized to video. There’s no synchronized voice support yet “due to our design choices,” the Movie Gen team wrote in their research paper.

Meta

Meta says Movie Gen was initially trained on “a combination of licensed and publicly available datasets,” including around 100 million videos, a billion images and a million hours of audio. The company’s language is a bit fuzzy when it comes to sourcing — Meta has already admitted to training its AI models on data from every Australian user’s account, it’s even less clear what the company is using outside of its own products.

As for the actual videos, Movie Gen certainly looks impressive at first glance. Meta says that in its own A/B testing, people have generally preferred its results compared to OpenAI’s Sora and Runway’s Gen3 model. Movie Gen’s AI humans look surprisingly realistic, without many of the gross telltale signs of AI video (disturbing eyes and fingers, in particular). 

Meta

“While there are many exciting use cases for these foundation models, it’s important to note that generative AI isn’t a replacement for the work of artists and animators,” the Movie Gen team wrote in a blog post. “We’re sharing this research because we believe in the power of this technology to help people express themselves in new ways and to provide opportunities to people who might not otherwise have them.”

It’s still unclear what mainstream users will do with generative AI video, though. Are we going to fill our feeds with AI video, instead of taking our own photos and videos? Or will Movie Gen be deconstructed into individual tools that can help sharpen our own content? We can already easily remove objects from the backgrounds of photos on smartphones and computers, more sophisticated AI video editing seems like the next logical step. 

This article originally appeared on Engadget at https://www.engadget.com/ai/metas-movie-gen-looks-like-a-huge-leap-forward-for-ai-video-but-you-cant-use-it-yet-165717605.html?src=rss 

New iOS update fixes microphone and password problems

There’s a new fix available for certain iPhones and iPads that addresses issues with recording and password security. Apple released two new patches including iOS 18.0.1 for iPhones and iPadOS 18.0.1, according to the support website. The update also finally allows users with an M4-powered iPad to upgrade to iOS 18, after the initial version was pulled for bricking users’ devices.

The patch fixes recording issues with all of the iPhone 16 models in the Messages app. The iPhone’s microphone would accidentally start recording a few seconds before becoming activated with the orange microphone icon.

The password patch fixes an issue in which the VoiceOver function may read a saved password aloud. The patch works for iPhone XS and later as well as iPad Pro 13-inch, iPad Pro 12.9-inch (third generation and later), iPad Pro 11-inch (first generation and later), iPad Air (third generation and later), iPad (seventh generation and later) and iPad mini (fifth generation and later).

If you own one of these devices, you can upload the new patches by going to the Software Updates tab in the General section of your Settings app.

This article originally appeared on Engadget at https://www.engadget.com/mobile/new-ios-update-fixes-microphone-and-password-problems-173339119.html?src=rss 

Vessel of Hatred is the latest reason to start playing Diablo IV again

Ten years ago, the Reaper of Souls expansion completely reimagined and revived Diablo III. It overhauled huge swaths of the game, strengthening its foundation enough that D3 remained a fun time even as it stretched far past what should have been its expiration date.

Diablo IV has moved at a different pace. It managed to get through launch without the technical mishaps that plagued its predecessor, but it was still a game that landed somewhere short of its full potential on arrival. Our review felt that, and I felt it in my own playthrough. Once I finished the campaign and started the grinding loop, I quickly got bored and abandoned my character.

But ahead of its first major expansion, Vessel of Hatred, Diablo IV is not the same as it was at launch. I’ve spent some time with the new content in Vessel of Hatred and while I’ll cover what the region of Nahantu brings to the table, I’m also taking this chance to take a broader look at the state of Diablo IV.

Vessel of Hatred adds companionship and customization

Vessel of Hatred introduces a new region, Nahantu, and a new class, Spiritborn. Nahantu is a jungle biome with lush greenery in some spaces and complete devastation in others. Basically, it’s your standard Diablo IV location. It also has several points of interest for the lore nerds out there.

Blizzard Entertainment

Spiritborn is a completely new class in the Diablo universe and it’s a great addition. This is a close-range fighter with skills inspired by four Spirit Guardians: The gorilla abilities center defense and heavy hits, the jaguar delivers tempo-driven fire attacks, the eagle deals lightning damage via feathers, and the centipede is all about poison powers. Yes, centipede. It doesn’t sound like a fearsome creature, but trust me, those poison attacks are rad. The biggest thrill spawns from the ultimate abilities, where the actual Spirit Guardian appears to fight on your behalf. Having a spectral gorilla smash down and crush enemies is deeply satisfying in a way I didn’t know I needed.

In my run of D4, I’ve put the most hours into playing a Necromancer and a Sorcerer. They’re both loads of fun, but they feel at their strongest when they’re completely focused on one element or damage type. I’m not enamored of needing to completely redo my talent tree and paragon boards every time I encounter a unique item, so I appreciate that a Spiritborn really can pick and choose skills from across the four Guardians. That’s something Blizzard devs spoke about in a livestream about the class design, and I’m pleased to report that the class-specific Spirit Hall makes it easy to get benefits from legendary and unique item powers without overhauling your entire rotation. That’s not to say optimal builds won’t emerge over time, but flexibility is a real win in the Spiritborn kit.

My other favorite addition in Vessel of Hatred is the Den, a quartet of mercenaries that can join you on your quests. For solo players, they act like the companions in Diablo III — you can pick one to follow you around and join your battles. Each has a miniature skill tree that you can customize to best match your own playstyle. A secondary mechanic, Reinforcement, allows you to access followers’ abilities even if you don’t or can’t have one equipped. Reinforcement allows you to pick a single ability from a single merc and set when you want them to use it. Their skills can map directly to when you use your own powers, or to more battle-specific conditions such as your character being injured or crowd controlled. My favorite combo started with me casting an eagle spell to yoink enemies into a clump, then my archer buddy would show up and fire off an incendiary grenade to scorch them all. But the combinations are pretty endless and easy to switch up on a whim.

The Den isn’t a deep game system and heavy-duty players probably won’t take long to max out all four companions. However, it offers yet another opportunity to customize your playthrough, and that’s where I think a Diablo game shines. Even though I used a default Spiritborn model, named her Test and never bothered to transmog gear, it still didn’t take long for me to start feeling attached to the character. This was my Spiritborn, my journey to save the world with my set of allies.

Sanctuary is a bleak place. Even when I play D4 with other people, the oppressive grimness of the settings and situations creates a feeling of “us against the world.” Maybe a few NPCs will be useful from time to time, but most of them are either going to betray us or lie to us or die on us. But for once, even while facing the most unbeatable foes, Vessel of Hatred made me feel connected. It’s in the expansion’s basic premise, that Neyrelle has chosen to shoulder an impossible burden for you and is going to try her damnedest to survive and succeed. It’s in the presence of the Den, where someone always has your back in battle. It’s in the refrain of your guide, Eru: Help is needed, so help is offered. It’s in the new Dark Citadel end-game dungeon, which you literally can’t complete without at least one other person. Even if you play Vessel of Hatred solo, you never feel alone.

Blizzard Entertainment

There are other notable features arriving with Vessel of Hatred, and you’ll notice the stat crunch and new difficulty system if you’ve been keeping up with the game over the past year. Runewords are returning in a throwback to Diablo II, and there is of course more powerful gear to hunt down. But I see those updates as the culmination of a whole year of tweaks and revisions to Sanctuary.

A review of Diablo IV‘s first year

For better and for worse, Blizzard is a game studio that responds to the demands of its audience. “We’ve heard your feedback” may be the most-uttered phrase across the company’s events. I think there’s a balance to be struck in giving the community such a loud voice in a game’s direction, but in the case of Diablo IV, it has generally turned out well. When a lot of people fill the forums and say that a system is unfun, odds are good it’ll get reworked. And there definitely were some unfun points in Diablo IV.

The item system got a thorough and rewarding overhaul in Season 4. Activities like the Helltide and Nightmare dungeons are no longer gated to the highest difficulty levels. Even simple tweaks have done a lot to improve quality of life: At one point, the locations of the vendors changed so that the Blacksmith, Jeweler and Occultist are now all next to each other, meaning you aren’t mounting up to go across town just to swap out one item of gear. Nearly every update feels intended to give players more agency and more power.

A seasonal model also helps here, introducing fresh gameplay ideas every few months that the devs can learn from and possibly turn into permanent updates. For instance, Vessel of Hatred is launching with the start of a new season that adds Realmwalker monsters to chase across Sanctuary. Not every season revolutionizes the core gameplay — sometimes it’s just a glimpse into a faction with a short story thread to untangle — but these themed end-game additions can be reason enough to keep playing.

Blizzard Entertainment

So, is it worth returning to Sanctuary?

For those who just want to experience the story, Vessel of Hatred is a worthwhile and natural continuation of the cliffhanger from the base game. For über-fans, I assume you live on the PTR and already have your own opinions about what’s coming (and you’ll play for hours no matter what).

I’m mostly speaking to the group in the middle, who have dabbled occasionally or never logged back in after the big Lilith battle. For these players, now’s a good time to return to Diablo IV. Explore the new story, try the Spiritborn; you’ll probably find plenty to enjoy.

A live game usually needs some time to find its footing, or to prove it has staying power beyond an initial fifteen minutes of fame. Vessel of Hatred is just the latest example of how Blizzard is committed to changing, improving and making Diablo IV a hell of a good time.

This article originally appeared on Engadget at https://www.engadget.com/gaming/vessel-of-hatred-is-the-latest-reason-to-start-playing-diablo-iv-again-160036459.html?src=rss 

Facebook is pushing ‘local’ content and events to try to win back young adults

Meta has spent the last few years saying that “young adults” are crucial to the future of Facebook. Now, the company is introducing a number of changes to its 20-year-old social network in an effort to get younger users to spend more time in the app.

The updates include a new “local” section in the Facebook app that aims to surface information relevant to your local community, a renewed focus on events planned on the service and a new “Communities” feature for Messenger. The changes, Meta claims, will help young adults “explore their interests and connect with the world beyond their close friends.”

Emphasizing events isn’t an entirely new strategy for the company. It launched a standalone events app in 2016 and then rebranded it a year later to focus on “local” businesses and happenings. It quietly killed the app in 2021.

Meta is taking a slightly different approach this time. The new “local” section will surface Marketplace listings, Reels and posts from Facebook groups alongside event listings from your community. Local news, which Meta has also previously boosted, is notably absent Meta’s announcement.

In addition to the local tab, the company is also trying to make events more prominent in Facebook. Facebook will now provide personalized event recommendations in the form of a weekly and weekend digest that will be pushed to users via in-app notifications. The company is also changing how invitations to Facebook events work so users can send invites to their connections on Instagram and via SMS and email.

Groups on Facebook, which Meta has said is among the most-used features by young adults, is also getting attention in this update. Meta is experimenting with a “a customizable Group AI” that allows admins to create a bot that can chat with members to answer questions based on posts that have been shared in the group. Elsewhere in the app, Meta is starting to test an Instagram-like Explore section and a dedicated space for Reels inside of Facebook.

On Messenger, Meta is adding a new “Communities” feature, a concept it previously introduced on WhatsApp. Communities allows “small to medium-sized” groups to organize their conversations and interact in a way that’s more like a Facebook group. Members can create topic-based chats and there are built in moderation and admin tools for controlling who can join.

The changes are part of a broader effort by Meta to bring younger people back to its app with features tailored around how they use social media. “Facebook is still for everyone, but in order to build for the next generation of social media consumers, we’ve made significant changes with young adults in mind,” the Facebook app’s head, Tom Alison, wrote in May.

Whether Meta’s latest efforts will be successful, though, is unclear. The company says there are more than 40 million young adults on Facebook in the US and Canada, a number that’s “the highest it’s been in more than 3 years.” But that’s still a relatively small percentage of its total users in the region and an even tinier slice of its users overall.

This article originally appeared on Engadget at https://www.engadget.com/social-media/facebook-is-pushing-local-content-and-events-to-try-to-win-back-young-adults-161742961.html?src=rss 

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