Palworld developer Pocketpair has opened up a publishing division

Pocketpair, the company behind the mega-hit game Palworld, just announced a publishing venture. This new division will provide devs with all the support they need “without overstepping.” It also promises “funding opportunities, development assistance and publishing support.”

The company is currently looking for indie developers and small studios to partner with, but it already has one project on its plate. The newly-formed publishing arm has promised to “provide development and financial support” to Surgent Studios, the company behind the well-regarded Metroidvania Tales of Kenzera: Zau.

Surgent announced mass layoffs and an indefinite hiatus back in October as it searched for new funding partners. It looks like that search was fruitful. The company now says it’s working on a “short and weird” horror title.

Indie publishing is having a moment right now. Innersloth, the company behind Among Us, recently started a publishing arm to help fund indie games. YouTube star Dunkey also started a publishing company, called Bigmode, which assisted with the release of last year’s enigmatic and fun Animal Well.

This article originally appeared on Engadget at https://www.engadget.com/gaming/palworld-developer-pocketpair-has-opened-up-a-publishing-division-194713511.html?src=rss 

Another CNN streaming service is coming, because that totally worked last time

CNN is laying off more employees and making plans to launch another streaming service, according to a memo from CEO Mark Thompson obtained by The Hollywood Reporter. Around 200 employees jobs are being cut, affecting six percent of CNN’s current staff.

The changes are being made in response to “profound and irreversible shifts in the way audiences in America and around the world consume news,” according to Thompson. Launching a new streaming service after the abject failure of CNN+ — the former streaming home of Stanley Tucci: Searching for Italy — is apparently tied to that same thinking. 

According to Thompson:

Today, I can announce that we plan to develop a new way for digital subscribers at home and abroad to stream news programming from us on any device they choose. It’s early days but we’ve already established that there’s immense demand for it not just in America but across much of the world.

Some of CNN’s shows are already available on Max, the streaming service of its parent company Warner Bros. Discovery, but this new service would presumably be a benefit for subscribers who pay for CNN directly. The company launched a subscription to CNN.com in October 2024 for $3.99 per month or $29.99 per year.

Given the less than 10,000 daily users CNN+ was reportedly able to bring in, it definitely seems like any new streaming service will have an uphill battle.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/another-cnn-streaming-service-is-coming-because-that-totally-worked-last-time-201116927.html?src=rss 

Comcast’s sports and news streaming bundle starts at $70 monthly

A week after DirecTV launched its first sports-only streaming package, Comcast unveiled a similar offering that adds news to the mix. The Xfinity Sports & News TV package combines over 50 broadcast, cable news and sports channels with Peacock, DVR storage and more.

Although Xfinity Sports & News is being widely marketed and reported as costing $70 monthly, there’s some extensive fine print attached. (With Comcast?? Can’t be.)

First, that price only applies to Xfinity Internet or Xfinity TV customers (new or existing). You’ll pay at least $90 monthly if you want to stick with home internet from elsewhere. On top of that, your monthly price goes up by $10 without automatic billing through a bank account. Autopay with a credit or debit card adds an extra $8.

So, it can be as little as $70 or as much as $100 per month. Plus tax. This is only a good deal compared to YouTube TV (which recently raised prices again) or Hulu + Live TV if you’re already an Xfinity Internet customer who’s cool with automatic payments.

Even then, whether it’s a bargain will depend on whether it has all the content you want. Its national cable news lineup includes CNN, CNBC, MSNBC and Fox News. It has ESPN, FS1, ACC Network, Big Ten Network, GOLF Channel and SEC Network for live sports channels. Also on tap are local broadcast channels, including ABC, CBS, FOX, NBC, Telemundo and Univision affiliates. Plus, you get Peacock (which includes live sports in addition to its on-demand fare) and other extras like 300 hours of cloud DVR storage.

If you want the best viewing experience, you’ll need an Xfinity X1 TV box, only available for Xfinity cable customers. But since that would be somewhat redundant, you can still watch through the Xfinity Stream app on streaming boxes like Apple TV, Roku, Fire TV and mobile devices.

You can read more (and perhaps make yourself dizzy from fine print) at Xfinity’s Sports & News landing page.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/comcasts-sports-and-news-streaming-bundle-starts-at-70-monthly-203017976.html?src=rss 

Ninja Gaiden 4 is coming out this fall

Today’s Xbox Developer Direct kicked off with the announcement of Ninja Gaiden 4. Aside from the news of Ragebound, the series has been quiet for the past 13 years, and there’s a mix of new and old in the latest entry.

The protagonist is a new character named Yakumo, a member of the Raven clan, who will battle his way through a dystopian Tokyo. Longtime fans of the games will be glad to see that Ryu Hayabusa is returning and will play a central role.

The new game is being co-developed by Team Ninja and Japanese action game specialists PlatinumGames (known for Bayonetta and NeiR:Automata). Ninja Gaiden 4’s trailer shows all the flashy slashing you’d expect from a 3D action game, with aerial combat and lots of big power moves. Yakumo will also have traversal skills such as riding on rails, slinging across gaps and wall-running.

The game is due out in fall 2025, and will be available on Xbox Game Pass at day one. It will also launch on Xbox Series X|S, PC and PlayStation 5.

As an extra treat, Team Ninja has also dropped a surprise remaster of Ninja Gaiden 2 Black. This new version of the 2008 game is available today on Xbox and PC.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/ninja-gaiden-4-is-coming-out-this-fall-184041420.html?src=rss 

Doom: The Dark Ages hits PC, PS5 and Xbox on May 15

Doom: The Dark Ages is set to come out on May 15 for PC, PS5 and Xbox Series X/S. It’s a single-player sandbox experience with an emphasis on exploration, bloodshed and upgrading skill trees, introducing massive mech battles and a ridable cyber dragon that spits fire on command.

Doom: The Dark Ages is the largest Doom game id Software has ever made, but to be perfectly clear and possibly assuage some fears, it’s not open-world. In fact, the directive for developers was to edit down everything — controls, levels, menus, upgrade paths — in order to emulate the reactive rush that made the original Doom games so addictive. According to executive producer Marty Stratton and game director Hugo Martin, Doom: The Dark Ages is a refined and thoughtful return to the series’ classic loop, set in the medieval wastelands of Hell and starring a super tanky Doom Slayer.

In The Dark Ages, the Slayer has three basic inputs: shield saw, melee and gun. The shield saw is a critical tool, allowing players to parry and block incoming attacks, and also acting as a boomerang-style projectile that can embed itself into enemies to rip through their demonic flesh. Parrying is a massive factor in the new game, and it’s also one of many aspects that players can customize in the difficulty settings. You’ll be able to change the size of the parry window, adjust the actual game speed and fine-tune a dozen other factors to make each run feel just right.

The Slayer has a choice of three melee weapons and he carries just one at a time. There’s an iron flame, an electrified gauntlet and a spiked mace, and each one can be upgraded as you make your way through Hell. The final main input is the trigger, which controls all of the gruesome guns. There’s a wondrous array of weapon-based brutality on display in The Dark Ages, including the Skullcrusher, a gun that eats the bones of murdered enemies and uses the shards as ammo.

Certain levels will support skyscraper-sized Atlan battles and allow the Slayer to ride on the back of a cybernetic dragon, spraying flames on the gathered demons. These abilities won’t be available at will, and are instead contained to specific regions of the map. There are also swimming levels — which, speaking as someone with a phobia of deep water, is possibly the scariest thing in the new game.

id Software

The Slayer in Doom: The Dark Ages is beefy. He’s thick, heavy and armor-plated, and as he hunts demons through the medieval wastelands of Hell, he’s going to feel different than the Slayers in 2016’s Doom and its 2020 follow-up, Doom: Eternal. In terms of development mottos, Doom was “run and gun,” Eternal was “jump and shoot,” and The Dark Ages is, “stand and fight.” Strafing and twitchy teleportation-like abilities are still on the menu, but the emphasis this time around is on holding your ground and strategizing while shooting.

“What people didn’t like in 2016 was that it was too repetitive,” Martin said in a media Q&A before Thursday’s Xbox Developer Direct, where id showed off new bits of the game. “And in Eternal, some people said it was too hard. I actually think it’s too complex. I think that the complexity of the control scheme led to unnecessary difficulties. You really want to be fighting the demons, the bad guys, not your controls.”

Martin and Stratton emphasized the importance of streamlining the core loop in The Dark Ages, while also building the largest, most adventure-feeling Doom game that id has ever made. There are skill trees, currency and more secrets to find than ever before, but there’s not a lot of filler — everything has a purpose and there are no unnecessary frills in the actual mechanics of combat, resource-collecting and upgrade paths.

id Software

“There is a lot of exploration in this game, and it’s for power,” Stratton said. “That’s one of the things that is really important. You’re finding resources and other things that allow you to improve yourself, upgrade your guns, upgrade your shield, your melee. So it isn’t just the secrets, just the toys, that kind of thing. It really is an exploration for power.”

Martin added, “I want to feel strong. It’s got to be a good amount of speed and exploration and power, but I’m okay with you changing what that power fantasy is, especially if the change you make brings it back closer to classic Doom. I’m super down for that.”

The points of inspiration for Doom: The Dark Ages include Batman: Year One, Frank Miller’s The Dark Knight, and the film 300, specifically that iconic tracking shot of Leonidas slamming and stabbing his way through hordes of Persian warriors at the Hot Gates. Miller’s The Dark Knight was a particularly poignant source for Martin.

“He drew an older, more powerful, thicker Batman,” he said. “And I just love that comic so much. And I always thought it would be so interesting to just, instead of a Ferrari, you’d be more of a monster truck. And that’s what we’re working on, we’ve been talking about that for years and years.”

Doom: The Dark Ages is due out on May 15 for PC, PS5 and Xbox Series X/S, including Game Pass.

This article originally appeared on Engadget at https://www.engadget.com/gaming/doom-the-dark-ages-hits-pc-ps5-and-xbox-on-may-15-190015221.html?src=rss 

The striking South of Midnight comes to Xbox and PC on April 8

South of Midnight, Compulsion Games’ upcoming Southern Gothic/dark fantasy adventure, got some time in the spotlight during Xbox’s Developer Direct event on Thursday. The studio revealed that the game is coming to Xbox Series X/S, Xbox Cloud Gaming and PC on April 8. 

As ever, Game Pass Ultimate, Console and PC subscribers will get access on day one. Those who snap up the premium edition can jump in five days early.

This deep dive into South of Midnight focused on the world, combat and story, which sees a hurricane tear through the part of the Deep South where main character Hazel and her mother live. The two get into an argument that ends in disaster, as their home is swept away with Hazel’s mom still inside. As she sets out to find her mother, Hazel finds that the hurricane has brought some fantasy creatures, both friendly and otherwise, to her corner of the world.

Our hero learns that she is a weaver, someone who possesses magical abilities. A gold star for anyone who guessed that these can be used for traversal and in combat. Timing is said to be a critical component of battles, so you’d best be sure that your reactions are on point. Speaking of time, Compulsion Games says that South of Midnight should take most players between 10 and 12 hours to finish.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/the-striking-south-of-midnight-comes-to-xbox-and-pc-on-april-8-185157726.html?src=rss 

Everything announced at the Xbox Developer Direct showcase

Xbox hosted its Developer Direct showcase today, detailing progress on three games we knew about and one totally new title, Ninja Gaiden 4. If you couldn’t tune in, here’s what you missed:

Ninja Gaiden 4

Ninja Gaiden 4 is being co-developed by Team Ninja and PlatinumGames, best known for the Bayonetta series. The trailer introduces a new protagonist, Yakumo, and Team Ninja is pitching the game as a “true successor” to Ninja Gaiden 3 after the misstep of the Ninja Gaiden Z spinoff. It certainly seems like the exact middle ground between classic Ninja Gaiden and PlatinumGames action. It’s coming to PC, PS5 and Xbox this fall, and will be on Xbox Game Pass on day one. 

Read more: Ninja Gaiden 4 is coming out this fall

South of Midnight

Following Ninja Gaiden was South of Midnight, the next game from Compulsion Games, which previous made We Happy Few. South of Midnight has been in the works for a long time, and the studio has been good at communicating progress, especially in recent months. All of which is to say, there wasn’t a lot of new info here, aside from a release date: April 8, 2025. (Just to keep the streak going — yes, this will be available on Game Pass on day one.)

Read more: The striking South of Midnight comes to Xbox and PC on April 8

Clair Obscur: Expedition 33

Clair Obscur: Expedition 33 has been on our radar for some time, and it’s still looking great. It’s the debut title from Sandfall Interactive, a French studio. Drawing inspiration from France in its late 19th-century golden age, Clair Obscur is a fantasy adventure that seems to pull heavily from the world of JRPGs — even the music at the start of Sandfall’s segment sounded like the Velvet Room from the Persona series. Again, the big news was a release date — April 24. It’ll be arriving on PC, PlayStation 5 and Xbox consoles, and will be playable on Game Pass on day one.

Doom: The Dark Ages

While we knew it was coming, id Software’s Doom: The Dark Ages deep dive certainly stole the show for Engadget. It’s billed as the biggest Doom game ever, but it’s also more focused than any other installment in the franchise — other than the original Doom, perhaps. The Dark Ages is a tanky romp through a medieval, cosmic Hell, starring an incredibly beefy Slayer and featuring three basic inputs: shield saw, melee and gun. Doom: The Dark Ages is due out on May 15 for PC, PS5 and Xbox Series X/S, including Game Pass.

Read more: Doom: The Dark Ages hits PC, PS5 and Xbox on May 15

And that was that — a pretty great start to 2025 for Xbox, though the eagle-eyed among you may have realized that all bar South of Midnight are coming to Sony’s PlayStation as well as Microsoft’s consoles and PC. You can relive the full showcase below:

Or… if you don’t have time for that, Microsoft for some reason put together a 72-second recap:

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/everything-announced-at-the-xbox-developer-direct-showcase-190406197.html?src=rss 

Roli finally introduces a larger teaching piano keyboard, complete with AI

Roli just introduced the simply-named Piano at NAMM, a 49-key smart keyboard that’s primarily intended for learners, but has some neat bells and whistles for experienced musicians. It features light-up keys across all octaves, to help newbies get a handle on chords. These keys will also glow to show scales, arpeggios and more. It’s basically a larger version of the company’s beloved Piano M teaching keyboard.

For veterans, the Roli Piano offers per-key pitch bend and polyphonic aftertouch, which should make for expressive playing. It also tracks fingers in four different ways while playing. This will allow the keyboard to successfully control MIDI Polyphonic Expression (MPE) instruments. The additional controllable parameters helps narrow the gap between digital and acoustic instruments.

This is also a modern tech device, so Roli stuffed in some AI tools. The Piano AI Assistant uses generative AI to streamline the learning process. The company says it can help players get started with drills, teach music history and even go over theory. This tech will be improved upon as the year goes on, via software updates. Speaking of software, buyers also get Roli Studio, which is a collection of instruments and presets.

The Roli Piano also offers some neat integration with the company’s recently-released Airwave keyboard teaching tool. This theremin-like device tracks a player’s fingers and sends teaching data to a tablet. The Airwave is also an instrument in its own right, as users can raise their hands like a conductor to create and play sounds.

“The ways we learn and play music are improving exponentially thanks to innovations like the Airwave, and now the Roli Piano and Piano AI Assistant,” Roland Lamb, Founder and CEO of Roli, told Engadget. “Players now have access to the most intelligent and intuitive music system out there.”

Roli Piano connects via USB-C or wirelessly with Bluetooth. It works with all major DAWs and a whole lot of virtual instruments. Pre-orders are available right now, with shipments going out in May. Early adopters get a serious discount here, as the price right now is $400. However, it goes up to $600 upon official release. There’s also a bundle with the Airwave that costs $650 for early birds, but $950 in May.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/music/roli-finally-introduces-a-larger-teaching-piano-keyboard-complete-with-ai-191551398.html?src=rss 

Android’s Identity Check feature is rolling out to Pixel and Samsung Galaxy devices

Google is releasing its previously announced Identity Check feature today, adding extra protection to “critical account and device settings” when you’re not in a trusted location.

With Identity Check enabled, you’ll need to provide “explicit biometric authentication” to access certain account and phone settings, like changing your pin or disabling theft protection. You’ll have to toggle the feature on in settings and add trusted locations where you don’t want biometric authentication to be enabled before you use it. Google says the protections extend to your Google account or Samsung account as well, making it harder for someone to change your password just because they have your phone. 

Identity Check is rolling out to Google’s Pixel devices running Android 15 now, and coming to Samsung Galaxy devices capable of running One UI 7 “in the coming weeks,” which could line up with the February 7 launch of the Galaxy S25. Other Android phone makers should get the feature later this year. 

Along with the release of Identity Check, Google says that its Theft Detection Lock feature, which uses AI to detect when your phone has been forcibly taken from you and lock your screen, has now fully rolled out to devices running Android 10 and up. Both settings are absolutely worth enabling if you have a phone that supports them.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/androids-identity-check-feature-is-rolling-out-to-pixel-and-samsung-galaxy-devices-193048987.html?src=rss 

The Samsung Galaxy Ring is on sale for $120 off

The Samsung Galaxy Ring is on sale for $280 via Amazon. This represents a discount of $120, though the promotion doesn’t show up until checkout. Just pop the ring in your Amazon basket and start the checkout process to peep the discount.

We were fairly positive about Samsung’s first smart ring in our official review, calling it “a surprisingly informative health-tracking device for those with compatible Samsung phones.” We came away impressed by the comfort-forward design, which doesn’t impede sleeping, writing that we “barely feel it” when trying to snooze. This is a boon for light sleepers.

The health-tracking metrics are on point, especially when you consider that there’s a new software update that uses compatible SmartThings devices to create a “sleep environment report” that takes factors like temperature, humidity, air quality and light intensity into account. Samsung’s app lets users adjust any connected devices to improve local conditions.

The major downside with the Galaxy Ring is the price, which has been somewhat alleviated by this sale. At least now it’s slightly lower than the rival Oura Ring. This is a great wearable for those already tied into the Samsung ecosystem, but not the best fit for everyone else. Some of the features require a Samsung phone.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/the-samsung-galaxy-ring-is-on-sale-for-120-off-174530918.html?src=rss 

Generated by Feedzy
Exit mobile version