Celebrate the 35th anniversary of the Hubble Space Telescope with a gigantic tower of gas and dust

As part of their ongoing celebration of the Hubble Space Telescope’s 35th anniversary, NASA and ESA have shared a new image of the Eagle Nebula, specifically a “spire of cosmic gas and dust” that’s in a region last captured by the telescope two decades ago.

The tower in the image is 9.5 light years tall, according to NASA and ESA, and only a portion of the larger Eagle Nebula, which is considered a “nursery” for young stars. The tower’s unique mix of oranges and dark blues is thanks to a combination of swirling hydrogen gas and space dust. The nebula’s “Eagle” name comes from how it looks when you pan across it, where edge clouds like the one in the image look like the wings of a giant bird of prey.

ESA/Hubble & NASA, K. Noll

As of late, the James Webb Space Telescope has become the designated source for spectacular images of space, but clearly Hubble still has some juice in it, too. Some of that is thanks to “new data processing techniques” that are being applied to the images captured by the telescope. 

The Eagle Nebula is just one of several celestial targets Hubble is revisiting for its 35th anniversary. By capturing different angles and using data differently, the telescope is able to produce more spectacularly colored images. There’s no major discoveries made with these “reruns,” but they are, without a doubt, even cooler than before. 

This article originally appeared on Engadget at https://www.engadget.com/science/space/celebrate-the-35th-anniversary-of-the-hubble-space-telescope-with-a-gigantic-tower-of-gas-and-dust-184340147.html?src=rss 

The rhythm-infused adventure Unbeatable has a new demo for PC and PS5

In the latest evidence that indie games are often where you find the boldest creative choices, look no further than Unbeatable. The hand‑drawn rhythm adventure title — announced in 2020 and crowdfunded the following year — oozes style and attitude. For example, look no further than its tagline: “a game where music is illegal and you do crimes.” (Nice.) Developer D‑Cell Games launched a new trailer and a much more robust demo on Thursday, letting you sample a slice of the full game.

One part of the “anime‑juiced” Unbeatable follows the protagonist, Beat, and her “band on the run.” (Nice to see that a Wings reference can still fly in 2025.) The game’s narrative‑driven segment includes dialogue around town with various people, baseball (played “the wrong way” with sledgehammers and katanas), graffiti tagging and bare‑knuckle brawls with the cops who enforce the draconian anti‑music laws. (Dicks!) And don’t forget some alone time to “think and write new songs.”

D-Cell

Another part of Unbeatable‘s gameplay involves rhythm mini‑games that only require two buttons: up and down. Although that mode is woven into the story, old‑school rhythm game fans can enjoy a separate arcade mode that stands as a “complete game experience,” including challenges and modifiers. (PaRappa the Rapper fans, rejoice.)

There’s no release date yet, but the trailer below shows that D‑Cell has put those five years of development time to good use. If it looks like your jam, you can take the demo for a spin on Steam and PS5. (The final version will also be available on Xbox.)

This article originally appeared on Engadget at https://www.engadget.com/gaming/the-rhythm-infused-adventure-unbeatable-has-a-new-demo-for-pc-and-ps5-185618354.html?src=rss 

EU regulators reportedly delayed Apple and Meta penalty announcements ahead of US trade talks

The European Commission (EC) reportedly delayed regulatory penalty announcements against Apple and Meta this week as it accelerates its push for a trade deal with the US. On Friday, the Wall Street Journal said the move led to concern from European Parliament lawmakers that political factors are influencing the body’s regulatory decisions.

The EU is said to have initially planned to announce cease-and-desist orders against Apple and Meta on Tuesday and reportedly told at least one of the companies about the timing in advance. The WSJ says the decision to postpone the announcement came shortly before EU Trade Commissioner Maroš Šefčovič met with US officials in Washington on Monday, the official’s first in-person talks with the US since President Donald Trump’s 90-day tariff pause.

On Tuesday, an EC spokesperson said technical work had been completed on the cases, but no dates had been announced. “We’re currently working on the adoption of final decisions in the short term,” the spokesman reportedly said.

Kevin Dietsch via Getty Images

The European Commission’s penalties stem from the Digital Markets Act (DMA), which aims to level the playing field for smaller companies competing with Big Tech behemoths. The EC probed Meta for its scheme that lets users opt out of personalized ads, for a price. Meanwhile, Apple’s case relates to the company’s rules that limit developers’ ability to steer consumers to transactions outside the App Store. The EC opened the probes in March 2024.

Under the DMA, companies could be fined up to 10 percent of their global annual revenue. However, the WSJ reports that the financial penalties would be much lower than that, and the cease-and-desist orders would be much more impactful.

Earlier this month, EU antitrust chief Teresa Ribera told lawmakers that the EC wouldn’t meet her March deadline to issue a decision on Apple and Meta. That statement was on April 8, a day before Trump officials announced a pause on the “Liberation Day” tariffs.

The WSJ reports that the regulatory decisions are still expected to advance, but it isn’t clear how long their announcement will be delayed. The European Commission has previously claimed it would fight to defend its “regulatory autonomy” despite pressure from Trump and his Big Tech backers to neuter the bloc’s restrictions on American businesses.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/eu-regulators-reportedly-delayed-apple-and-meta-penalty-announcements-ahead-of-us-trade-talks-164644661.html?src=rss 

Tesla accused of messing with odometers to get out of repair bills

Tesla is facing a proposed class action suit over allegations that it has been speeding up odometers so its vehicles will fall out of warranty faster, according to a report by Reuters. This would make it easier for the company to get out of paying for repairs.

Nyree Hinton, the plaintiff in the case, alleges that Tesla odometer readers are designed to change with energy consumption, driver behavior and mysterious predictive algorithms, and not actual mileage driven. He said that the odometer on the 2020 Model Y he bought in December 2022 had 36,772 miles on the clock at the time of purchase.

Hinton alleges that the odometer went up by 72 miles each day, when he only drove around 20. He made comparisons to his other vehicles and concluded that the odometer ran, at the minimum, 15 percent fast. This caused his 50,000-mile basic warranty to expire ahead of schedule, which forced him to pay a $10,000 suspension repair bill out of pocket.

“By tying warranty limits and lease mileage caps to inflated ‘odometer’ readings, Tesla increases repair revenue, reduces warranty obligations, and compels consumers to purchase extended warranties prematurely,” the complaint said.

Hinton is seeking compensatory damage for himself, but also punitive damages for all Tesla drivers in California. This encompasses over one million vehicles, according to court papers. Tesla has denied all allegations in the lawsuit. EV forums and related subreddits, however, are filled with odometer complaints involving the company.

Tesla owners are seeing inflated odometer readings 20-30% higher than driving the same route with a different vehicle or compared to Google Maps trip distance.

Hey @NHTSAgov you up? pic.twitter.com/Gb2LiBfZge

— Mike Rundle (@flyosity) April 22, 2024

Of course, this isn’t the first time Tesla has been charged with fibbing about mileage data. The automaker has faced litigation that accused it of inflating vehicle driving ranges. It has also been accused of forming a secret “Diversion Team” that would cancel range-related service appointments.

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/tesla-accused-of-messing-with-odometers-to-get-out-of-repair-bills-165625372.html?src=rss 

The Apple Watch Series 10 is back on sale for $299

If you’ve been hanging onto an older Apple Watch for a few years or you’re an iPhone user who perhaps wants to pick one up for the first time to better track your activity, here’s a deal for you. The Apple Watch Series 10 is once again on sale. It has dropped back down to $299, which matches a record low price. The smartwatch usually retails for $399.

This deal is for the 42mm GPS version of the Apple Watch Series 10 with a Sport Loop strap in various colorways (there’s no LTE connectivity in this one). Other configurations are available for less than usual too — the 46mm Series 10 with a Sport Loop is also $100 off at $329.

The Apple Watch Series 10 is our pick for the best smartwatch overall, though note that you’ll need a compatible iPhone to use it. We gave the wearable a score of 90 in our review.

Admittedly, this is a relatively iterative upgrade. If you have an Apple Watch Series 8 or 9, the upgrade might not be worth it. But if you’re an Apple Watch newcomer or you’re upgrading from an older model, this is probably the one to go for.

The Series 10 has a larger screen than its predecessor, which makes it easier to see notifications and such. The thinner frame looks nicer too. However, while the Apple Watch Series 10 is great for fitness and wellness tracking, it’s a bit disappointing that the device lacks the blood oxygen feature seen in earlier models (though Apple had little choice but to nix that here).

Check out our coverage of the best Apple deals for more discounts, and follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/the-apple-watch-series-10-is-back-on-sale-for-299-155611025.html?src=rss 

Every puzzle game is a couch co-op game, actually

Blue Prince is an incredible puzzle game. Set in a lonely mansion with impossible architecture, it’s layered in mysteries, conspiracies and family drama. The mansion, Mt. Holly, officially has 45 rooms, but in order to collect your inheritance, you have to find the 46th. Every day you’re given a set number of steps, and you have to literally build the manor (and the game) as you go, drawing from a pool of floorplans to create a new layout with each run.

This is the foundation, but it goes so much deeper: When I previewed Blue Prince in December 2024, I couldn’t have imagined its complexity. It’s not a game you can fully understand in a few runs; it takes 10 hours to realize what its core puzzles even are, and even longer to then piece their solutions together, room by room, step by step. It’s a slow, supremely satisfying burn. The puzzles in Blue Prince are cavernous and surprising, and it’s thrilling to interact with the game’s mechanics and items. Not to mention, it’s all absolutely gorgeous.

Dogubomb

Though Blue Prince isn’t marketed as a cooperative experience and it doesn’t have any kind of multiplayer input, it naturally lends itself to co-op play. Mechanics matter less than the concepts on-screen, and it’s useful to have one person on controls and another on a notepad, jotting down clues and tracking progress. Plus, one of the best ways to get unstuck in a game like this is to talk things through, and this naturally happens when you’re playing together. Blue Prince is just a really intricate puzzle, after all, and we’ve been doing those things in group settings for ages.

This is a true of many single-player puzzle games — their common theme being that they’re secretly couch co-op experiences. You could say all games are local co-op if you try hard enough, but only in puzzle games can a bystander play along without ever touching a controller, directing the action and providing critical breakthroughs simply by paying attention. You’re not going to have the same level of impact watching your friend play Assassin’s Creed, you know?

Dogubomb

Blue Prince is only the latest example of an undercover couch co-op puzzle game. My partner and I have happily played a handful of similar games together in recent years, and it’s gotten to the point that I now breeze right past the “single-player” descriptor on most puzzle titles. Here’s a shortlist of my household’s favorites:

Lorelei and the Laser Eyes

The Talos Principle 2

The Sexy Brutale

The Rise of the Golden Idol

Return of the Obra Dinn

The Witness

Viewfinder

Storyteller

All of these games are officially single-player, but they’re as good, if not even better, when played with a loved one. On my couch, we’ve also enjoyed actual local co-op puzzlers like Escape Academy, so if your relationship can survive those games, it should be able to handle Lorelei, Talos or Blue Prince with ease.

While we’re waxing poetic about the intricacies of video game sub-genres (OK fine, just one of us is), Blue Prince falls into another one of my favorite categories, which I affectionately call “anti-GameFAQs puzzle games.” These are designed to be impossible to capture in a traditional walkthrough guide, and while the category isn’t large, it includes some of the best titles of this generation, like Tunic and Lorelei and the Laser Eyes. These lean so heavily on the thing that makes video games unique as a media product — player autonomy — that they feel like a hostile attack on step-by-step explainers, and I absolutely love that. (These games also tend to remind me of House of Leaves, which could be another sub-genre on its own, but I’ll stop here. For now.)

Playing Blue Prince with my partner in 2025 reminds me of the specific lazy afternoon in the summer of 2008 when some friends and I discovered Braid on Xbox Live Arcade. We spent hours playing from my buddy’s dingy couch, passing the controller around, pointing at the screen and yelling out strategies, and just marveling at that little time-shifting toxic dude. Shared experiences like this generate a specific kind of warmth, and a great puzzle game can produce these moments over and over again.

Even if it’s technically single-player.

This article originally appeared on Engadget at https://www.engadget.com/gaming/every-puzzle-game-is-a-couch-co-op-game-actually-163024595.html?src=rss 

Engadget Podcast: NY Auto Show 2025 and a chat with the director of The Legend of Ochi

This week, we’re diving into Engadget’s coverage from the 2025 New York Auto Show. There are tons of EVs, as we expected, as well as some surprising disappointments (what the heck did Subaru do to the Outback?!). Also, we once again try to make sense of the Trump administration’s tariff mess. Stay tuned to the end of this episode for a chat with Isaiah Saxon, the director of A24’s The Legend of Ochi, about his puppet-filled kid’s adventure.

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Topics

What’s hot in EVs from New York Auto Show 2025 – 1:56

Federal Judge rules that Google has a monopoly on U.S. digital ads – 17:42

Facebook antitrust trial begins after several attempts to scuttle the case – 22:18

Tariff Watch: tariffs on semiconductors and electronics to be announced later – 31:16

PS5 prices are rising around the world – 34:22

NPR: Whistleblower shows evidence DOGE took sensitive data from federal labor board – 42:35

Sidewalk alerts in Seattle and Palo Alto hacked to play AI-generated messages – 47:18

New details for Mario Kart World – 48:43

Around Engadget / Working On – 51:42

Picks – 54:31

Interview with Legend of Ochi director Isaiah Saxon – 59:59

Credits 

Hosts: Devindra Hardawar and Nathan Ingraham
Producer: Ben Ellman
Music: Dale North and Terrence O’Brien

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/engadget-podcast-ny-auto-show-2025-and-a-chat-with-the-director-of-the-legend-of-ochi-140014709.html?src=rss 

iRobot’s Roomba Combo 10 Max robot vacuum and mop is 47 percent off right now

The high-end iRobot Roomba Combo 10 Max + Autowash Dock hybrid robot vacuum/mop is on sale for $741 right now via Woot. Just enter the discount code “ENGADGET47” at checkout. This is a discount of 47 percent, which is more than $650 off the regular price of $1,400.

The Roomba Combo 10 Max is the company’s most premium model and filled to the brim with high-tech advancements. This is a hybrid unit, so it vacuums and mops. However, the model goes even further and can actually wash and dry the mopping pad. This is something that had to be done manually with previous hybrid vacuums.

It also automatically refills the mopping solution tank and can dump dirt from the dock into an enclosed bag for easy disposal. There’s an affiliated app that lets folks know when it’s time for a manual maintenance task. The mopping tank holds enough water for seven continuous days of use.

The vacuum portion boosts suction power when on top of a carpet, which is nice, and it automatically retracts the mopping system to avoid accidental spillage. It can vacuum and mop simultaneously on hard floors.

This is a near-perfect robovac with all kinds of bells and whistles, but there’s one major drawback. As previously mentioned, the regular price of this thing is a whopping $1,400. That’s nearly the equivalent of a new MacBook Pro. Thank goodness for today’s deal, which makes things much more palatable.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/irobots-roomba-combo-10-max-robot-vacuum-and-mop-is-47-percent-off-right-now-130051409.html?src=rss 

ILM has made a Star Wars mixed reality experience for Meta Quest

After announcing it last month, ILM has revealed more details of its mixed reality “playset” called Star Wars: Beyond Victory for Meta Quest headsets. At its Star Wars Celebration 2025 in San Francisco, ILM released a new video that shows some gameplay and gives a taste of the other mixed reality experiences.

The experience revolves around podracing. It includes three distinct modes, according to ILM’s press release: Adventure, Arcade and Playset. The first uses virtual and mixed to reality to follow Volo, “an aspiring podracer whose life gets flipped upside down under the mentorship of the infamous Sebulba [from Star Wars Episode I].” Arcade offers podracing in mixed reality on a virtual holotable, and Playset lets players create “Star Wars moments in mixed reality with a collection of unlockable virtual action figures and vehicles.” 

We’re calling this a Playset because it isn’t just a game; it’s an entirely new way to experience the Star Wars galaxy and the worlds we create at ILM. This new mixed reality experience blends the physical and digital worlds in a way that’s unlike anything we’ve done before and we’re so excited to share a special first look with our incredible Star Wars community.

I was a bit underwhelmed by what I saw, though perhaps the video doesn’t do it justice. That said, there is a dearth of decent mixed reality content and any Star Wars IP will likely be welcome. ILM has let to announce a release date and price for Star Wars: Beyond Victory — A Mixed Reality Playset but you can at least add it to your wishlist on the Meta Horizon store

This article originally appeared on Engadget at https://www.engadget.com/ar-vr/ilm-has-made-a-star-wars-mixed-reality-experience-for-meta-quest-120033010.html?src=rss 

Ryan Gosling’s Star Wars movie is titled ‘Starfighter’ and will be released in 2027

Earlier this year, reports came out that Ryan Gosling was in talks for the lead role in Shawn Levy’s Star Wars movie. Now, Gosling has confirmed that he will star in Levy’s film, which the Deadpool & Wolverine director has been working on since 2022, at the Star Wars Celebration event in Tokyo. Levy’s movie will be called Star Wars: Starfighter, according to The Hollywood Reporter, and is scheduled for release on May 28, 2027, a few weeks after Avengers: Secret Wars debuts in cinemas. 

Starfighter, most likely named after the universe’s small combat spacecraft, is a standalone movie set five years after the events in Star Wars: The Rise of Skywalker and will not be connected to the Skywalker family. “It’s not a prequel, not sequel. It’s a new adventure. It’s set in a period of time that we haven’t seen explored yet,” Levy said during the event. Neither Levy nor Gosling discussed the plot of the movie, and it’s not even clear what character Gosling is playing. Production seems to be looking for a teenage actor and a male and female actor to play as villains alongside Gosling’s character. The movie will start production this fall. 

A year before Starfighter hits the theaters, however, The Mandalorian and Grogu is taking center stage. A spinoff based on The Mandalorian series, it will premiere on May 22, 2026, with Jon Favreau serving as its director. 

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/ryan-goslings-star-wars-movie-is-titled-starfighter-and-will-be-released-in-2027-123049184.html?src=rss 

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