Google XR glasses hands-on: Lightweight but with a limited field of view

One of the biggest reveals of Google I/O was that the company is officially back in the mixed reality game with its own prototype XR smart glasses. It’s been years since we’ve seen anything substantial from the search giant on the AR/VR/XR front, but with a swath of hardware partners to go with its XR platform it seems that’s finally changing.

Following the keynote, Google gave me a very short demo of the prototype device we saw onstage. I only got a few minutes with the device so my impressions are unfortunately very limited, but I was immediately impressed with how light the glasses were compared with Meta’s Orion prototype and Snap’s augmented reality Spectacles. While both of those are quite chunky, Google’s prototype device was lightweight and felt much more like a normal pair of glasses. The frames were a bit thicker than what I typically wear, but not by a whole lot.

Karissa Bell for Engadget

At the same time, there are some notable differences between Google’s XR glasses and what we’ve seen from Meta and Snap. Google’s device only has a display on one side — the right lens, you can see it in the image at the top of this article — so the visuals are more “glanceable” than fully immersive. I noted during Google’s demo onstage at I/O that the field of view looked narrow and I can confirm that it feels much more limited than even Snap’s 46-degree field of view. (Google declined to share specifics on how wide the field of view is on its prototype.)

Instead, the display felt a bit similar to the front display of a foldable phone. You can use it to get a quick look at the time and notifications and small snippets of info from your apps, like what music you’re listening to. 

Gemini is meant to play a major role in the Android XR ecosystem, and Google walked me through a few demos of the AI assistant working on the smart glasses. I could look at a display of books or some art on the wall and ask Gemini questions about what I was looking at. It felt very similar to multimodal capabilities we’ve seen with Project Astra and elsewhere.

There were some bugs, though, even in the carefully orchestrated demo. In one instance, Gemini started to tell me about what I was looking at before I had even finished my question to it, which was followed by an awkward moment where we both paused and interrupted each other.

One of the more interesting use cases Google was showing was Google Maps in the glasses. You can get a heads-up view of your next turn, much like Google augmented reality walking directions, and look down to see a little section of map on the floor. However, when I asked Gemini how long it would take to drive to San Francisco from my location it wasn’t able to provide an answer. (It actually said something like “tool output,” and my demo ended very quickly after.)

Engadget

I also really liked how Google took advantage of the glasses’ onboard camera. When I snapped a photo, a preview of the image immediately popped up on the display so I could see how it turned out. I really appreciated this because framing photos from a camera on smart glasses is inherently unintuitive because the final image can vary so much depending on where the lens is placed. I’ve often wished for a version of this when taking photos with my Ray-Ban Meta Smart Glasses, so it was cool to see a version of this actually in action. 

I honestly still have a lot of questions about Google’s vision for XR and what eventual Gemini-powered smart glasses will be capable of. As with so many other mixed reality demos I’ve seen, it’s obviously still very early days. Google was careful to emphasize that this is prototype hardware meant to show off what Android XR is capable of, not a device it’s planning on selling anytime soon. So any smart glasses we get from Google or its hardware partners could look very different. 

What my few minutes with Android XR was able to show, though, was how Google is thinking about bringing AI and mixed reality together. It’s not so different from Meta, which sees smart glasses as key to long-term adoption of its AI assistant too. But now that Gemini is coming to just about every Google product that exists, the company has a very solid foundation to actually accomplish this.

This article originally appeared on Engadget at https://www.engadget.com/ar-vr/google-xr-glasses-hands-on-lightweight-but-with-a-limited-field-of-view-213940554.html?src=rss 

Solar trade association warns of ‘devastating energy shortages’ if incentives are cut

The Solar Energy Industries Association released an assessment of how the budget reconciliation bill currently under review in Congress would have a negative impact on the economy. The legislation cuts incentives around solar power investment and adoption, such as the Section 25D residential tax credit.

The group’s analysis found that the bill, as it stands, would lead to the loss of nearly 300,000 current and future jobs in the US. It also said removal of incentives could mean a loss of ​​$220 billion in investment in the sector by 2030. It also pointed to a future energy shortage, claiming that solar was on course to be responsible for about 73 percent of the 206.5 GW of new energy capacity needed in the country by 2030.

“Passing this bill would create a catastrophic energy shortfall, cede AI and tech leadership to China, and damage some of the most vital sectors of the U.S. economy,” SEIA President and CEO Abigail Ross Hopper said.

It’s the type of reaction we expect to see when an industry is under threat from federal action. It’s also the type of researched data that doesn’t seem to have much influence on the current administration, particularly when it comes to the environment and sustainability.

This article originally appeared on Engadget at https://www.engadget.com/science/solar-trade-association-warns-of-devastating-energy-shortages-if-incentives-are-cut-214607526.html?src=rss 

Fortnite is finally back in the US App Store

Fortnite is back in the US App Store. Epic CEO Tim Sweeney announced that he intended to relaunch the game in late April, following a court order that demanded Apple stop collecting a 27 percent fee on app transactions that happen outside of its in-app purchase system. The company finally amending its rules to remove that additional commission is why Epic moved forward with the relaunch.

The origins of this conflict can be traced all the way back to 2020, when Epic added its own method for collecting payments for in-game items in Fortnite and encouraged players to circumvent Apple’s system. Fortnite was removed from the App Store (and the Google Play Store for that matter), Epic sued and the rest is history. 

Epic didn’t win its entire case against Apple, but it did secure a permanent injunction allowing developers to include in-app text that makes users aware of payment options other than the App Store. According to the latest court order, Apple allowed that text, but was still demanding developers pay it a fee for those non-App Store transactions. That prompted the judge overseeing the companies’ case to demand Apple stop and remove even more obstacles from the payment process.

Fortnite is BACK on the App Store in the U.S. on iPhones and iPads… and on the Epic Games Store and AltStore in the E.U! It’ll show up in Search soon!

Get Fortnite on the App Store in the U.S. ➡️ https://t.co/HQu3pYCXFm pic.twitter.com/w74QPFFkOS

— Fortnite (@Fortnite) May 20, 2025

It was anticipated that Fortnite would return far earlier than it actually did. Companies like Spotify swiftly updated their apps to take advantage of Apple’s rule change, and in fact Spotify managed to submit multiple updates in the time it took Epic to get its up once. Today’s news comes in the wake of a Judge ordering Apple on May 19 to either resolve the matter or have the “Apple official who is personally responsible” show up in court next week to explain why.

Fortnite has technically been available on Apple devices in other ways for a while now, whether its through the Epic Game Store in the European Union, or game streaming services like Xbox Cloud Gaming and NVIDIA GeForce Now in the US. Returning to the App Store is a symbolic victory. The real prize are the court orders that came from Epic v. Apple.  

Assuming they survive Apple’s appeal, they could dramatically reshape Apple’s business and the way apps work on the iPhone. 

This article originally appeared on Engadget at https://www.engadget.com/mobile/fortnite-is-finally-back-in-the-us-app-store-222946133.html?src=rss 

An animated Clash of Clans series is coming to Netflix

The latest video game to be getting the TV show treatment is a pair of hugely popular mobile titles. Developer Supercell is partnering with Netflix for an animated series based on the world of its games Clash of Clans and Clash Royale. Fletcher Moules, who directed the original Clash of Clans animated videos on YouTube, will be the showrunner for the Netflix project and Ron Weiner, who has worked on Silicon Valley, 30 Rock, Futurama and Arrested Development, will be the head writer.

Clash of Clans debuted in 2012 and the casual strategy game got a deck battler sequel in Clash Royale, which launched in 2016. According to the show announcement, the pair of games have more than 4 billion downloads and more than 180 billion gameplay hours logged by players. The Netflix show will center on the Barbarian character from this game universe as he tries to “rally a band of misfits to defend their village and navigate the comically absurd politics of war.” The series is in pre-production, and no additional casting or release info has been shared at this stage.

Netflix has hosted several animated shows based on video games, from Arcane to Devil May Cry

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/an-animated-clash-of-clans-series-is-coming-to-netflix-204104822.html?src=rss 

US libraries cut ebook and audiobook lending programs following Trump executive order

In the latest episode of How to Dismantle Public Services in 12 Easy Steps, a Trump executive order targeting libraries has real-world consequences. The AP reported over the weekend that libraries across the country are cutting programs that offer ebooks, audiobooks and other loan programs. These initiatives exploded in popularity following the pandemic, with over 660 million people globally borrowing them in 2023 — a 19 percent annual increase.

The cuts and slashing of grants followed a Trump executive order issued on March 14 targeting the Institute of Museum and Library Services (IMLS). His appointee to helm the agency, Keith E. Sonderling, quickly signaled that he was there to do the president’s bidding. He placed the IMLS’s entire staff on administrative leave, sent termination notices to most of them, canceled grants and contracts and fired everyone on the National Museum and Library Services Board.

Federal judges have temporarily blocked the administration from further gutting the IMLS. But while lawsuits from 21 states and the American Library Association make their way through the courts, the agency’s federal funding remains frozen. And libraries are scrambling to adjust.

If you’ve ever used your library to borrow an ebook or audiobook through an app like Libby or Hoopla, there’s a good chance federal funding made that possible. Libraries purchase digital leases for ebooks and audiobooks from publishers, enabling them to lend titles to patrons. The leases typically cost much more than physical copies and must be renewed after a set period or number of checkouts.

With library digital borrowing surging, those federal funds went a long way toward keeping the programs afloat. Mississippi has indefinitely suspended its Hoopla-based lending program.

The IMLS was created in 1996 by a Republican-controlled US Congress. The agency has an annual budget of under $300 million, with nearly half of that amount allocated to state libraries, which, in turn, help fund local libraries’ digital lending programs. “The small library systems are not able to pay for the ebooks themselves,” Rebecca Wendt, California’s state library director, told the AP.

This article originally appeared on Engadget at https://www.engadget.com/mobile/us-libraries-cut-ebook-and-audiobook-lending-programs-following-trump-executive-order-205113868.html?src=rss 

Telegram CEO Pavel Durov is banned from leaving France without permission following his arrest

The French government has forbidden Telegram CEO Pavel Durov from leaving the country without official authorization, according to a report from Politico. Durov was arrested in France in August 2024 and later indicted for being complicit in illegal activity that occurrs on Telegram, like money laundering and the distribution of CSAM (child sexual abuse material).

Durov was attempting to travel to the US for “negotiations with investment funds,” Politico writes, something that French officials decided “did not appear imperative or justified.” In March, Durov received permission to travel to the United Arab Emirates, where he maintains citizenship. 

Following Durov’s arrest, Telegram shared that it abided by EU laws, including the Digital Services Act, and that “its moderation is within industry standards and constantly improving.” As evidence of that constant improvement, Telegram decided it would provide user IP addresses and phone numbers in response to legal requests in September 2024, something it originally made a point of avoiding. The messaging platform later partnered with the International Watch Foundation in December 2024 to use the organization’s tools to block links to CSAM in Telegram. Both moves could be seen as attempts to appease authorities who might want the messaging platform to answer for the criminal activity it’s seemingly enabled. 

This article originally appeared on Engadget at https://www.engadget.com/apps/telegram-ceo-pavel-durov-is-banned-from-leaving-france-without-permission-following-his-arrest-210401130.html?src=rss 

Apple’s latest iPad is on sale for $50 off ahead of Memorial Day

Whether you’re traveling for a vacation or just relaxing in the sunshine, a tablet is one of the easiest ways for you and your family to stay entertained while out and about during the summer. If you’re looking for a new tablet, Amazon is selling the most recent Apple iPad (A16) for $50 off. It’s an 11-inch model powered by the A16 chip. You can buy the 128GB tablet in any of the four available colors — silver, blue, pink or yellow — of the tablet for $299. If you need more storage, you can opt for the 256GB model for $399 or the 512GB version for $595. All of these discounts are for the WiFi only models and do not include any time under the Apple Care protection plan.

Apple has a bunch of different iPads for sale these days, and the A16 one is our favorite budget option for this brand. That’s because although the A16 chip is notably less powerful than the M3 or M4 you’ll find in higher-end tablets, this model still performs well on the basic tasks that you’d use an iPad for. This iPad has a liquid Retina display with a resolution of 2360×1640. Again, it’s not flashy, but plenty serviceable. 

One additional caveat for the A16 is that it can’t run Apple Intelligence, so this isn’t the iPad for you if you’re looking to experiment with lots of AI tools. But for about $300, it’s a great starter option if you want to have an easy way to play games, watch shows or read on a larger screen.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/apples-latest-ipad-is-on-sale-for-50-off-ahead-of-memorial-day-195749473.html?src=rss 

Google demos Android XR glasses at I/O with live language translation

Google has dug back into its past and introduced its latest take on smart glasses during I/O 2025. Glasses with Android XR brings Gemini AI to smart glasses thanks to an expanded partnership between Google and Samsung. These smart glasses can sync with a smartphone to access apps, and they’re equipped with speakers and an optional in-lens display for privately viewing information.

And for those that remember the less-than-stylish old Google Glass frames, this iteration seems more focused on real world wearability and style. Google is also working with Gentle Monster and Warby Parker as inaugural partners for providing the frames.

The highlight of the I/O presentation of the glasses attempted to do a live translation. Shahram Izadi and Nishtha Bhatia spoke Farsi and Hindi to each other as the XR frames provided real-time translation into English. The demo fell victim to the curse of AI misbehaving during a live show, but there was a brief moment where each of their glasses did successfully work as hoped.

In addition to that demo, Bhatia also showcased how the Gemini assistant could work with the XR glasses, asking it questions about images she was seeing backstage at the theater and calling up information about the cafe where she got coffee before the show.

This article originally appeared on Engadget at https://www.engadget.com/wearables/google-demos-android-xr-glasses-at-io-live-translation-191510280.html?src=rss 

Our favorite budget streaming stick drops to only $20 for Memorial Day

The popular Amazon Fire Stick HD is on sale for $20 as part of a Memorial Day promotion. This is a discount of 43 percent, as the usual price is $35.

This particular stick made our list of the best streaming devices, and we particularly recommend it for the budget-conscious. The Fire Stick HD supports 1080p streaming at 60 FPS and includes an Amazon remote that can control the power and volume on the actual TV. This is something the previous iteration, the Fire TV Stick Lite, couldn’t do. The days of having to navigate multiple remotes are over.

The remote also integrates with Alexa for voice control. Amazon’s Fire TV interface supports all of the major streaming services, including Netflix, HBO Max, Hulu and all the rest. The Fire TV Stick HD ships with the updated interface that includes user profiles and a simpler UI.

On the downside, this is a streaming stick for HD content. It cannot stream stuff in 4K. Also, Amazon’s interface is heavy on the ads, especially when compared to rival platforms. Still, the price is right. We enjoyed this streaming stick at the original cost, so we definitely recommend it at $20. Amazon’s Fire TV Stick 4K Max is also on sale for $40, which is a discount of 33 percent. 

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/our-favorite-budget-streaming-stick-drops-to-only-20-for-memorial-day-185649504.html?src=rss 

SynthID Detector can check media to see if it was generated with Google’s AI tools

Google originally launched SynthID, its digital watermark for AI-generated content, as a way to detect whether an image was created using the company’s Imagen model in 2023. Now, at Google I/O 2025, the company is introducing a public-facing tool called SynthID Detector that claims to detect those watermarks in just about anything you upload.

SynthID Detector will be available as a web portal where you can upload images, video, audio and text to be scanned. Once uploaded, SynthID Detector Google claims the portal can tell you whether your upload contains AI-generated material and even “highlight specific portions of the content most likely to be watermarked.” For audio, the tool is supposed to be able to identify a specific portion of a track that contains the watermark, too.

Google

SynthID was designed to mark content from Google’s models but Google hopes other companies will adopt the watermark for their own AI output. An open source version of SynthID is already available for text watermarking, and as part of the rollout of SynthID Detector, Google is partnering with NVIDIA to mark media its NVIDIA Cosmos model generates. SynthID Detector won’t be the only tool that can spot Google’s watermark, either. The company says GetReal Security will also be able to verify if media contains SynthID. 

Considering the sheer number of ways Google hopes people will using AI to create images, video, text and audio, from the Audio Overviews in NotebookLM to short films made with its new Flow tool, it makes sense that it would offer a way to know if any of those things are real. Until models from one company produces the vast majority of content or a digital watermark reaches widespread adoption, though, a tool like SynthID Detector can only be so useful.

Journalists, researchers and developers can join a waitlist to try SynthID Detector through Google’s online form.

This article originally appeared on Engadget at https://www.engadget.com/ai/synthid-detector-can-check-media-to-see-if-it-was-generated-with-googles-ai-tools-194002070.html?src=rss 

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