Tesla says it has been testing driverless Model Ys in Austin for ‘several days’

Tesla‘s robotaxi service has started testing in Austin without drivers in advance of its promised June launch, according to the company. “For the past several days, Tesla has been testing self-driving Model Y cars (no on in driver’s seat) on Austin public streets with no incidents,” CEO Elon Musk posted on X. “A month ahead of schedule.”

Earlier this year, Tesla promised to launch its robotaxi service sometime in June, using an internal fleet of 10 to 20 Model Ys operating in a limited, geo-fenced part of Austin with remote human assistance. The level of human assistance (teleoperation) isn’t clear, but there are fears based on Tesla’s recent history that human operators may be used to cover up any technical deficiencies in Tesla‘s self-driving vehicles.

 A recent Bloomberg report was more specific about the launch date with paid customers, putting it at June 12. However, reports earlier this month indicated that Tesla had yet to even start testing without drivers as of mid-May, so it would only have a few weeks of testing before a commercial launch.

On top of that, the National Highway Traffic Safety Administration (NHTSA) is still in the dark about many details around the service. “The agency would like to gather additional information about Tesla‘s development of technologies for use in ‘robotaxi’ vehicles to understand how Tesla plans to evaluate its vehicles and driving automation technologies for use on public roads,” the NHTSA wrote in a May 8 letter to Tesla.

That information is key for public safety, because Tesla will only be using camera-based systems and not LiDAR and radar sensors like Waymo and other robotaxi operators. In a recent analyst call, Elon Musk said that the Model Y robotaxi vehicles would be the same as Model Y vehicles sold to the public. “There’s no change to it,” Musk said (before being contradicted by Tesla‘s Autopilot software director).

No other details were released, but the upcoming service is certainly of critical importance to the automaker given flagging Tesla EV sales, particularly in Europe. CEO Elon Musk famously staked the future of Tesla on robotaxis, reportedly even canceling a budget EV to focus on that service. 

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/tesla-says-it-has-been-testing-driverless-model-ys-in-austin-for-several-days-123037251.html?src=rss 

X is ‘pausing’ encrypted DMs

X users can no longer send encrypted messages on the platform. The company said in an update that it’s “pausing” the feature “while we work on making some improvements.” Users will still be able to view previously-sent encrypted chats, but won’t be able to send any new ones.

Up to now, encrypted DMs have been available only on messages between verified users who are mutual or who have previously accepted DMs from each other. Screenshots of the feature from X’s help center labeled it as “early access.” (Notably, there were a number of other important caveats to X’s encryption, even when it was working, including the fact that encryption was never available for group chats, multimedia messages or metadata .)

It’s unclear when the feature will be available again or if the “pause” has anything to do with “XChat,” the company’s yet-to-be-launched chat platform. X employees have been dropping hints about XChat, which will reportedly feature encrypted direct messages, for some time. Screenshots from leakers suggest XChat could have additional security features like PIN-protected chats.

Officially, though, X hasn’t revealed much about XChat or what’s going on with the current version of encrypted DMs. X’s in-app inbox was one of the features that experienced numerous issues last week after a site-wide outage — possibly due to a fire at an Oregon facility used by the company — caused days of technical problems for the service. Updates on the company’s developer platform page indicate some of those issues have yet to be resolved.

X didn’t respond to a request for comment.

This article originally appeared on Engadget at https://www.engadget.com/social-media/x-is-pausing-encrypted-dms-215750222.html?src=rss 

David Lynch auction offers a glimpse of his personal and creative life

The innovative director David Lynch, who left indelible marks on film and television, passed away in January of this year. Now, Julien’s Auctions is hosting the sale of The David Lynch Collection. More than 450 of the late director’s possessions will be auctioned off online and at the company’s auction house in Gardena, CA. For devotees of Lynch’s work and worldview, just the experience of browsing the collection is pretty fascinating.

The auction showcases plenty of items closely related to his career in film, such as a personalized director’s chair, multiple cameras, lighting kits and memorabilia from his many iconic works. Other pieces more broadly reflect his passion for creativity, like audio equipment, musical instruments, painting supplies and a whole lot of literature and vinyl records. The collection also has furniture, like the couch from his 1997 classic Lost Highway, kitchen wares and many personal items from his life. You can even bid on his LaserDisc player and disc collection.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/david-lynch-auction-offers-a-glimpse-of-his-personal-and-creative-life-223501136.html?src=rss 

Years after acquiring Tile, Life360 has integrated the trackers into its app

Life360, a family locator app, said today that it has fully integrated the object-tracking features of Tile into its own platform. The Life360 app can now set up and manage Tile trackers, deliver notifications when an item gets left behind and provide real-time location updates for the trackers in addition to its usual features for managing family members’ safety.

Life360 announced its acquisition of Tile for $205 million way back in 2021. At the time of the purchase, Life360 said Tile would continue to operate independently, but it has still been a long time coming for the two businesses to fully integrate with each other’s offerings. In that time, Tile has faced challenges from competitors that have more resources at their back, such as Apple and AirTags. It was also subject to a cyberattack last year where hackers obtained customers’ names, addresses, email addresses and other personal information.

This article originally appeared on Engadget at https://www.engadget.com/mobile/years-after-acquiring-tile-life360-has-integrated-the-trackers-into-its-app-205111206.html?src=rss 

EA cancels Black Panther game and closes studio developing it

EA is cancelling its Black Panther game and closing the studio creating it, Cliffhanger Games, as part of a larger round of layoffs at the company, IGN reports. The third-person action-adventure game was originally announced in July 2023 as one of several Marvel projects being developed at EA studios.

IGN writes that a smaller number of people are being laid off than the previous round of cuts that impacted Titanfall developer Respawn, but EA is still eliminating roles outside of Cliffhanger, including people on the publisher’s “mobile and central teams.” EA is reportedly telling staff that the layoffs are a way to “sharpen our focus and put our creative energy behind the most significant growth opportunities.”

As of right now, those “opportunities” include an Iron Man game in development at EA Motive, the next Star Wars Jedi game from Respawn, and new entries in a few key franchises, like The Sims, Battlefield, Skate and Apex Legends. Beyond that, the company has EA Sports and the next Mass Effect game, though Bioware has gone through multiple rounds of layoffs since 2023, so there’s uncertainty there, too. In a similar way to how it approached Bioware’s restructuring, IGN reports that EA is trying to find roles for at least some Cliffhanger Games staff in other parts of the company.

Engadget has contacted EA for comment and will update this article if we hear back.

EA growing disinterest in licensed games as been public since at least February 2024, when CEO Andrew Wilson announced that the company was “moving away from development of future licensed IP that we do not believe will be successful in our changing industry.” The company recently announced a new strategy game using the Star Wars license — Star Wars Zero Company — but that seems more like an outlier than the norm.

EA’s Black Panther game wasn’t the only project featuring the character — Amy Hennig’s Marvel 19943: Rise of Hydra hasn’t been cancelled yet — but it does seems strange the company gave up so easily. Black Panther made over $1.3 billion during its original run in theaters. It seems entirely possible the same audience that enjoyed the movie would show up for a new game featuring their favorite Marvel character.

This article originally appeared on Engadget at https://www.engadget.com/gaming/ea-cancels-black-panther-game-and-closes-studio-developing-it-213258110.html?src=rss 

How to watch Apple’s WWDC 2025 event

Apple‘s Worldwide Developers Conference is from June 9 to 13 this year, and the company has a lot to answer for. Apple Intelligence hasn’t exactly lived up to its original pitch, but Apple will have its WWDC keynote presentation at 1PM ET / 10AM PT on June 9 to make the case for why that might not matter. You can tune in right here once the livestream kicks off to see that and lots of announcements tied to macOS, iOS, iPadOS and all the other platforms the company manages.

One way Apple could reportedly smooth over any ill feelings about AI is by completely redesigning its operating systems to make them more cohesive, easier to use and reminiscent of visionOS. The iPad could also receive some attention, with reports suggesting Apple will introduce yet another approach to multitasking and window management in an effort to make the tablet Mac-like. Add in new battery management feature and a “virtual health coach,” and the company may have a raft of updates not immediately Apple Intelligence-related to get excited about.

To find out what Apple has planned for yourself, you can watch the WWDC 2025 keynote on its website, its YouTube channel and right here once the livestream is up. Apple will also host developer sessions online for more in-depth, technical overviews of the new software features it announces.

And for even deeper analysis of everything that gets announced at WWDC 2025, Engadget will be on-the-ground liveblogging Apple’s keynote and learning more about its operating systems updates before they roll out later this year.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/how-to-watch-apples-wwdc-2025-event-184227177.html?src=rss 

Google Photos gets new AI features for its 10-year anniversary

Google Photos is 10 years old. To honor the anniversary, the company revamped the app’s editor. Naturally, AI plays a leading role.

The redesigned Photos adds AI-powered editors previously exclusive to the Pixel 9’s Magic Editor. That includes Auto Frame, which suggests crops for your pics. If that requires new parts, it will use AI to generate them.

Also moving over from the Pixel is Reimagine. That’s where you can add elements like fall leaves or green grass that weren’t there. It can be equal parts neat and unsettling. We described it as “blurring the line between which of your memories are real and which are not.” The results are convincing enough that Google recently began watermarking them as AI-generated.

Google

The Google Photos update also adds a new AI Enhance feature. As The Verge notes, selecting it produces three edits. (It generates them with existing tweaks like sharpening and object removal.) Then, you pick the result you like best. The new AI Enhance feature sits in the Edit menu, alongside the app’s existing Enhance and Dynamic buttons.

Google also made it easier to share albums. You can now generate a QR code linking to your album. Let a friend scan it directly, or print it out in a group setting.

The redesigned editor arrives on Android devices in June. Google says the iOS version will follow “later this year.”

This article originally appeared on Engadget at https://www.engadget.com/ai/google-photos-gets-new-ai-features-for-its-10-year-anniversary-185523431.html?src=rss 

Kunitsu-Gami: Path of the Goddess is getting a new mode to coincide with the Switch 2 launch

Capcom just announced that Kunitsu-Gami: Path of the Goddess is getting a new mode to coincide with its launch-day release for the Switch 2, which is June 5. It’s called Otherworldly Ventures and introduces some roguelike mechanics to the action/strategy game.

In other words, it’s essentially an endless mode. You start off with limited abilities and choose from various upgrades when defeating waves of enemies. Lots of games do something like this, including titles like Vampire Survivors and Downwell. It will also introduce a scoring element, for those who want to ascend a leaderboard.

To make the roguelike-inspired mechanics work, the developers have simplified other aspects of the gameplay. Protagonist Soh won’t have to rescue villagers and crystals will accumulate more quickly than in the standard game. Also, Yoshiro will make her own way to the gate, instead of having to be guided. The whole thing looks pretty fun.

Despite launching alongside the Switch 2, Otherworldly Ventures will be available for every version of the game on June 5. This includes PS4, PS5, Xbox One, Xbox Series X/S, Windows and Steam. It’s also free, which is always nice.

For the uninitiated, Kunitsu-Gami: Path of the Goddess is a fun hybrid of third-person combat and tower-defense. We heaped praise on the game in our official review, calling it “perfectly balanced, lovingly crafted and metal as hell.”

This article originally appeared on Engadget at https://www.engadget.com/gaming/kunitsu-gami-path-of-the-goddess-is-getting-a-new-mode-to-coincide-with-the-switch-2-launch-190406167.html?src=rss 

Apple may switch its OS numbering system to match the release year, turning iOS 19 into iOS 26

It seems that Apple is giving its operating systems a significant overhaul this year, and not just on the visual and usability fronts. It was expected that the next major versions of iOS and iPadOS would be followed by the number 19, Macs would move onto macOS 15 and so on. That would continue the numbering system Apple has used for many years.  

That could be about to change, according to Bloomberg. The next versions of the operating systems may be earmarked by the year, according to the publication’s sources. That means we could soon see the debut of iOS 26, iPadOS 26, macOS 26, watchOS 26, tvOS 26 and visionOS 26. 

The numbers would align with the year after each major OS release, since Apple typically rolls out the first public versions of those each fall. So the versions of iOS, iPadOS and so on that arrive this September or October may be named after 2026.

We’ll know for sure whether this shift is happening on June 9, when the keynote of Apple’s Worldwide Developers Conference takes place. It’s widely expected that Apple will be giving its operating systems a major user interface overhaul to deliver a more unified experience across various devices.

It seems like a wise move to align the branding of all of the various operating systems. The software powering Apple Watch devices is currently up to watchOS 11. Apple Vision Pro is running visionOS 2. It’s a little messy as is. Applying the same numbering to all of the operating systems and aligning it with the release year should make things easier for everyone to keep up with. 

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/apple-may-switch-its-os-numbering-system-to-match-the-release-year-turning-ios-19-into-ios-26-193424796.html?src=rss 

Roll7’s ‘OlliOlli World’ and ‘Rollerdrome’ are back on Steam

Their creators might be gone, but OlliOlli World and Rollerdrome are finally back on Steam, based on listings spotted by Eurogamer. Both games were delisted from storefronts like Steam and the Xbox Games Store following publisher Take-Two’s decision to shutdown developer Roll7, Intercept Games and publishing label Private Division a little over a year ago.

OlliOlli World and Rollerdrome represent diverging, but equally great examples of what made Roll7 special. They’re thoughtful, visually stylish games about skateboarding and rollerblading that capture the zen-like state you can enter pulling off multiple tricks in a row (plus or minus a mascot costume and a shotgun).

Eurogamer notes that Take-Two always planned to put both games back on sale when it originally delisted them, it just took a lot longer to bring them back than expected. 2K, another Take-Two subsidiary, is now serving as the publisher. 

When the company closed Private Division, not every game stayed at Take-Two. The publisher continues to back games like No Rest for the Wicked from the developer of Ori and the Blind Forest, but a collection of other in-development projects were sold to Haveli Investments, Bloomberg reports. The investment firm brought on former Annapurna Interactive staff to manage the slate following the implosion of that indie-focused publisher and developer in September 2024.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/roll7s-olliolli-world-and-rollerdrome-are-back-on-steam-193536731.html?src=rss 

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