Mixtape turned me back into a Millennial teenage dirtbag

Mixtape is the answer to the question, “What if the movie High Fidelity was a video game?” It’s not a perfect analogy, but it’s pretty damn close, and either way it’s a sign that Mixtape is going to be a fabulous slice of late-1990s, early-2000s nostalgia, complete with a banging soundtrack.

You can hear it in the trailers — Mixtape absolutely nails the classic Moviefone tone, and it seems that this vibe extends to the full game. I played roughly 30 minutes of Mixtape at Summer Game Fest 2025, and in that time I became enamored with the game’s lead character, a rebellious and insufferably cool teenager named Rockford who’s about to leave suburbia to pursue her dreams of becoming a music supervisor in New York City. She talks directly to the player as she introduces her two also-very-cool best friends and cues up the game’s music, breaking the fourth wall just like John Cusack. Most of the game plays out in a third-person view, following along as Rockford and her friends casually skate down tree-lined streets, flee from the cops in a high-speed shopping-cart sequence, and hang out in her bedroom, looking at Polaroid pictures and CDs while planning the best way to steal liquor from her parents’ stash.

Mixtape comes from The Artful Escape studio Beethoven & Dinosaur, and it similarly uses music as a core storytelling and scene-setting device. This makes perfect sense, considering the studio’s founder, Johnny Galvatron, is a legit rock star based in Melbourne, Australia. Leaning into musicality also worked out well for The Artful Escape, which earned Beethoven & Dinosaur a BAFTA award in 2022. Mixtape’s soundtrack is populated by the top teenage-dirtbag bands from the 80s, 90s and slightly beyond, including DEVO, Roxy Music, The Smashing Pumpkins, Iggy Pop, Siouxsie and the Banshees, Joy Division and the Cure (but not Wheatus, as far as I can tell, just to be clear).

Visually, Mixtape has a painterly 3D aesthetic with gorgeous golden light and purple shadows, reminiscent of Life is Strange or Telltale’s The Walking Dead series. In action, the characters move in a windswept, Spider-Verse animation style that doesn’t interrupt the gameplay flow. Even soaring down winding asphalt roads on a skateboard, Rockford responds immediately to controller input and her ride isn’t interrupted by stray or late animations. Mixtape looks lovely and feels great.

Annapurna Interactive

There are also surprising little moments with alternative mechanics in the game’s first half hour, including a scene straight out of Wayne’s World where you make the trio headbang in a car, and another where you control two tongues making out in a close-up, Ren & Stimpy kind of cartoon realism. When Rockford explains what a music supervisor is, real-world reference images fill the screen in a tongue-in-cheek educational interlude. Throughout all of this, the music continues to roll, each song purposefully placed and given time to shine.

It would be easy for Mixtape to feel like a cheap nostalgia grab, an exploitation of Millennial players’ memories of skipping CDs and pre-cellphone party planning, but that simply isn’t the case so far. Mixtape feels like a love letter to the early aughts, filled with surprising mechanics, beautiful graphics and all the right references executed extremely well.

Mixtape is due to hit Steam, PlayStation 5 and Xbox Series X/S in 2025, published by Annapurna Interactive.

This article originally appeared on Engadget at https://www.engadget.com/gaming/mixtape-turned-me-back-into-a-millennial-teenage-dirtbag-200337301.html?src=rss 

The Nothing Phone 3 will be available in the US via Amazon

The Nothing Phone 3 is getting an official release for US customers. The handset will be available to purchase from Amazon or directly from the company, according to a report by TechCrunch. Nothing CEO Carl Pei has been teasing this news since April, but now it’s official.

Canadians will also be able to get in on the retail action, as Nothing has inked a deal with Best Buy to sell the new handset in the region. The phone goes on sale next month.

The company has produced eight handsets since forming back in 2020, but only the Phone 2 has made it to general sale in the US. For the other models, users would have to buy a unit via a beta program and there was no after-sale support. So this is good news for North Americans who are tired of Samsung and Apple

Phone (3). It’s a magic number.

Coming July 2025. pic.twitter.com/WEQ7Vcf72H

— Nothing (@nothing) May 20, 2025

“The smartphone market in the US is dominated by two players, but a lot of people are hungry for something different,” Pei told TechCrunch. “This is the right product, and the right moment, to start scaling in North America.”

The downside here? The phone will only be available from Amazon and Nothing, so there will be no option to purchase from a carrier for a discount. However, it’ll support 4G and 5G with AT&T and T-Mobile. There’s no explicit support for Verizon, but the Phone 2 worked well with its network and the same thing will likely be true here.

There’s no official US price yet. Pei recently said that it would cost £800 in England at launch, which would translate to around $1,080 in US dollars. This is far and away the most expensive handset the company has ever released, as it has primarily been known for mid-tier offerings. Pei says the higher cost accounts for “premium materials, major performance upgrades and software that really levels things up.”

We don’t have actual specs yet, but a recent leak certainly points to the kind of leveled up experience Pei was talking about. A reliable leaker suggested that it’ll include a “flagship Snapdragon chipset” from Qualcomm and a new camera system with a triple-lens module on the rear. The battery is also reportedly on the larger side, with indications it’ll likely exceed the 5,000 mAh mark. The Nothing Phone 2 shipped with a 4,700 mAh battery.

That’s not the only product the company is bringing stateside. It’s making some over-ear headphones that will be available to purchase for US and Canadian residents.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/the-nothing-phone-3-will-be-available-in-the-us-via-amazon-184534970.html?src=rss 

Google services are experiencing a partial outage

Google reported disruptions to several of its services today. According to the company’s app status page, Gmail, Google Calendar, Google Chat, Google Cloud Search, Google Docs, Google Drive, Google Meet, Google Tasks and Google Voice are all being impacted by the problem, which began around 11AM PT/2 PM ET. “Our engineers are currently investigating the issue,” the update states.

The tech giant isn’t the only platform reporting issues. Spotify, Discord, Amazon Web Services and Snapchat are currently topping the charts on DownDetector. Even the Pokemon Trading Card Game is having problems.

This story is developing.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/google-services-are-experiencing-a-partial-outage-193156690.html?src=rss 

Apple will at long last let you customize snooze times on alarms in iOS 26

We’ve been covering all the news Apple announced at WWDC 2025, but possibly the most exciting element coming to iOS 26 wasn’t discussed on stage. The next update to the operating system will let people set custom snooze times. MacRumors reported that iOS 26 will offer anywhere from one to 15 minute snoozes that users can select when setting the alarm.

For years, Apple has kept the snooze timing locked at nine minutes. If you wanted to doze at a different interval, you’d need to set separate alarms or use a different app than the iPhone’s built-in Clock. It was an odd choice for Apple to not allow personal preferences on this aspect of its smartphones, so anyone who’s been frustrated by the nine-minute restriction will have a little extra treat to look forward to in the mornings when iOS 26 becomes publicly available this fall. And since there’s been some recent research showing that snoozing may not be a terrible thing, we can take full advantage with zero guilt. 

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/apple-will-at-long-last-let-you-customize-snooze-times-on-alarms-in-ios-26-190001600.html?src=rss 

Razer’s new Kishi V3 controllers can fit up to a 13-inch iPad

Razer has announced its latest lineup of Kishi mobile gaming controllers, capable of housing your phone, small tablet and, in the most comically extreme case, a full-size iPad.

The Kishi V3 Pro XL is seemingly designed for people who like to play games on the largest possible mobile canvas, but don’t want to rely on touch controls or just pair a wireless pad. The two sides of the controller stretch out so wide that the V3 Pro XL is able to accommodate a 13-inch iPad Air or Pro, or compatible Android slate of similar proportions, morphing the tablet into a handheld console that makes the Switch 2 look decidedly miniature in comparison.

Take away the “XL” bit and the supersized controller offers the same functionality as the standard Kishi V3 Pro, which is built for USB-C phones and tablets up to 8 inches. Both controllers feature precise anti-drift TMR thumbsticks with swappable caps, dual mouse click-back buttons and claw grip bumpers, as well as Razer’s Sensa HD haptics (not currently supported on iOS). Wired and remote play is possible on PC via the Razer Nexus launcher, and you get USB-C passthrough charging built in. There’s a 3.5mm headphone jack too if you prefer wired audio.

Razer

Rounding out the refreshed lineup is the Kishi V3, which is designed for iPhone and Android handsets. Many of the Pro features trickle down to the streamlined option, including the full-size TMR sticks (without the swappable caps) and back buttons. The USB-C “island” design of the controller makes it widely compatible with cases, so you don’t need to yank yours off every time you want to play a game.

Whatever model you pick up, Razer will give you up to six free months of Apple Arcade, normally priced at $7 per month. Will that soften the blow of the prices for these controllers? Not really. The Kishi V3 costs $100, the V3 Pro is $150, and the V3 Pro XL comes in at a whopping $200, which seems extremely high for a controller add-on for your massive tablet. But if you’ve been looking for a controller for that very specific use case, Razer has you covered.

This article originally appeared on Engadget at https://www.engadget.com/gaming/razers-new-kishi-v3-controllers-can-fit-up-to-a-13-inch-ipad-170317228.html?src=rss 

Star Trek: Strange New Worlds will end with a truncated fifth season

Star Trek: Strange New Worlds will only visit around 26 strange new worlds before shuttling into that cancellation sunset. The show will end with a truncated fifth season of six episodes, according to reporting by Deadline.

This news is relatively surprising, given that Strange New Worlds seems like the most popular and successful show of the modern era. However, not a single newer Trek series has made it past five seasons, so maybe that’s just the way things go now. It’s worth remembering that Captain Kirk’s narration in the original 1960s Star Trek spoke of a five-year mission.

“We’re deeply grateful to Paramount+ for the chance to complete our five-season mission, just as we envisioned it, alongside our extraordinary cast and crew. And to the passionate fans who’ve boldly joined us on this journey,” executive producers Akiva Goldsman, Henry Alonso Myers, and Alex Kurtzman said in a joint statement provided via press release.

This is a bummer, as Strange New Worlds is a fantastic watch, but it’s not the end of the world. The show is about to premiere its third season on July 17. A full fourth season is already in production, and the shortened fifth season will ramp up sometime in the next year. So there are still 26 episodes left to watch. That’s a good amount of Trek.

It’s also not the end of live-action Star Trek on television screens. The upcoming Starfleet Academy has already been renewed for a second season, though that’s the only new show on our radar. There have been rumblings of movies, but we aren’t sure what’s actually being made. A film chronicling the formation of Starfleet was announced around 18 months ago, but there hasn’t been any news since then. Patrick Stewart has been openly campaigning for a Captain Picard movie, but, well, he’s 84 as of this writing.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/star-trek-strange-new-worlds-will-end-with-a-truncated-fifth-season-171054923.html?src=rss 

Google DeepMind is sharing its AI forecasts with the National Weather Service

Here’s an AI-government collaboration of a less… unsettling variety than some. Google DeepMind is teaming up with the National Hurricane Center (NHC) for tropical cyclone season. The AI research lab claims it can predict hurricane paths and intensities with at least the same accuracy as traditional methods.

NHC forecasters have already begun using DeepMind’s AI model. Google says they’re designed to support, not replace, human NHC forecasters. (Although President Trump‘s National Weather Service cuts have already reduced its headcount.) The company is also careful to repeatedly describe its models as “experimental.”

Google claims that its models offer fewer trade-offs than physics-based predictions. The more accurate those methods are at forecasting a hurricane’s path, the worse they are at predicting its intensity. (And vice versa.) The company says its experimental system offers “state-of-the-art” accuracy for both.

DeepMind backs that up with data from real-life storms over the last two years. On average, its five-day hurricane track prediction gets 87 miles closer to the storm’s actual path than ENS, a widely used traditional model. Google’s was comparable to a 3.5-day prediction model. In other words, it’s like gaining an extra 1.5 days of warning with the same level of confidence. The company says such an improvement typically takes over a decade to achieve.

Google

Alongside the NHC collab, Google is launching a new website that you can try. Now in a public preview, Weather Lab lets you see the AI storm predictions. It lets you view both live and historical predictions. You can even compare them to physics-based models to see how the AI version measures up.

It’s important not to treat Weather Lab’s experimental forecasts as official. But the website could come in handy if you live in Hurricane Alley. You can check it out now.

This article originally appeared on Engadget at https://www.engadget.com/ai/google-deepmind-is-sharing-its-ai-forecasts-with-the-national-weather-service-173506456.html?src=rss 

Instagram will soon let you re-arrange your grid

You don’t have to make a huge effort planning Instagram posts anymore so that your profile takes on a certain aesthetic or so that your grid reads or looks a certain way. Instagram will soon (and finally) let you re-order the posts already on your grid. Alessandro Paluzzi, who reverse engineered apps and posted upcoming features online, found an “edit grid” option within Instagram way back in 2022. Instagram didn’t say when exactly the feature will be available, but when you do get the edit grid option, tapping it will take you to a screen where you can rearrange your posts in the way you want them to appear on your profile. 

In the post announcement from Instagram head Adam Mosseri, he also revealed that Instagram is “exploring a way” that will allow you to post to your account without broadcasting it to your followers’ feeds. The idea is to make posting less intimidating and to allow you to keep your account active without the pressure. Mosseri also didn’t say when the feature is rolling out, but take note that his post is about Instagram’s investments in creativity for this year. 

Finally, the Instagram head announced that trial Reels are now available to everyone. Trial Reels will allow you to publish Reels that bypass your followers’ feeds. Those Reels are then recommended to non-followers instead, since the feature’s original purpose was to give creators a way to experiment with new types of content that could alienate their current audience. Mosseri said that the hope is for trial Reels to “give everyone greater freedom to explore their creativity in a low-pressure way.”

This article originally appeared on Engadget at https://www.engadget.com/apps/instagram-will-soon-let-you-re-arrange-your-grid-160011925.html?src=rss 

Microsoft’s Copilot Vision AI helper is now available on Windows in the US

Microsoft has begun rolling out a major update for Copilot. Starting today, Windows 10 and 11 users in the US can try out the assistant’s Vision feature. The tool allows you to share up to two apps with Copilot, so that you can then chat about what it sees. “[Copilot Vision] acts as your second set of eyes, able to analyze content, help when you’re lost, provide insights, and answer your questions as you go,” Microsoft says.

Additionally, with its new Highlights functionality, Copilot can even show you how to complete a specific task within an app. To try out Copilot Vision, open the Copilot app on your computer, click the glasses icon in the composer window and then select the browser or apps you want to share. You can stop sharing at any time by pressing “Stop” or “X” within the prompt dialogue. Microsoft says Windows users in non-European countries can look forward to the feature rolling out to their computers soon.

Microsoft began testing Copilot Vision with Copilot Pro subscribers in October. Following the contentious launch of Copilot’s Recall feature, the company took a more careful approach with Vision by making it something testers had to manually activate and limited to a select list of websites. Now the company is expanding the available functionality before rolling it out to other markets. 

This article originally appeared on Engadget at https://www.engadget.com/ai/microsofts-copilot-vision-ai-helper-is-now-available-on-windows-in-the-us-160034369.html?src=rss 

Konami and Bloober Team are remaking the original Silent Hill

A remake of the original Silent Hill is in development, it was revealed during Konami’s Press Start stream on Thursday. An image announcing that another Silent Hill game from developer Bloober Team was in the works appeared during the stream. It was accompanied by music from the first game in the series. The official Japanese Silent Hill account on X later clarified that Bloober is modernizing the original 1999 entry.

Back in February, it emerged that Bloober is making a new title based on Konami’s intellectual property. The two companies previously worked on a remake of Silent Hill 2, which was released in October and, by January, had sold more than 2 million copies. It was also one of our favorite games of 2024.

The Fear Of Blood Tends To Create Fear For The Flesh…#SILENTHILL #KonamiPressStart pic.twitter.com/wlKYdOnX79

— Konami (@Konami) June 12, 2025

So, going back to the game that started it all makes a lot of sense. Konami and Bloober haven’t revealed any other details about the remake yet, such as when it’s likely to arrive.

There was plenty more on offer during Konami’s showcase, including a behind-the-scenes developer diary for Silent Hill f. The first game in the series to be set in Japan will drop on September 25.

Before that, Metal Gear Solid Delta: Snake Eater (a remake of MGS 3) will hit PS5, PC and Xbox Series X/S on August 28. Konami revealed on the stream that the Xbox version will include gameplay from the Bomberman series — the PlayStation and Steam variants have an Ape Escape tie-in. It also emerged that Metal Gear Solid Delta will have a brand-new multiplayer mode called Fox Hunt. This is a camouflage-based hide and seek mode that builds on the stealth aspect of the series. You can expect more details on that soon.

Press Start included looks at some other games, such as Suikoden Star Leap (a new RPG adventure set in the world of Suikoden for PC and mobile). Suikoden I&II HD Remasters are getting upgrades on Nintendo Switch 2 as well. A demo for action RPG Edens Zero (based on a manga and anime of the same name) has dropped, while there was a peek at action-adventure platformer Darwin’s Paradox, in which you play as an octopus.

This article originally appeared on Engadget at https://www.engadget.com/gaming/konami-and-bloober-team-are-remaking-the-original-silent-hill-160629432.html?src=rss 

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