Google Search uses AI-generated podcast hosts to answer your questions

Instead of digging through all the top search results, you can now ask Google Search to give you a comprehensive AI-generated summary with its Audio Overviews feature. The AI feature uses Google Gemini models to create a short audio clip that sounds like a conversational podcast with two hosts.

It’s not ideal for your basic search queries like finding out when Father’s Day is, but it’s helpful if you want an in-depth and hands-free response to the history and significance of Flag Day. The Audio Overviews option pulls from the front page Google Search results and compiles them into an audio summary where two voices bounce off each other for a more engaging answer. You can also adjust the volume and playback speed between 0.25x and 2x. Audio Overviews even includes the webpages it pulls the info from, letting you continue down the Google Search rabbit hole.

It’s not the first time Google has offered its Audio Overviews tool, but it was previously reserved for its NotebookLM tool. Google expanded on this feature by making Audio Overviews within NotebookLM more interactive, allowing you to ask the AI hosts questions in real-time, and added a “Deep Dive” option to get the AI to focus on a specific topic. To test out the Audio Overviews as part of Google Search, you have to opt into the Google Labs feature on its website.

This article originally appeared on Engadget at https://www.engadget.com/ai/google-search-uses-ai-generated-podcast-hosts-to-answer-your-questions-161847334.html?src=rss 

Playdate Season 2 review: Long Puppy and Otto’s Galactic Groove!!

We’re officially halfway through Playdate Season Two, and so far there have been no flops. Last week brought us a balanced serving of doom, gloom and delight, but this week is all about keeping things light and silly. That’s not to say the latest two games are a walk in the park, though. The third drop of Season Two features Long Puppy and Otto’s Galactic Groove!!, and as playful as they are, you’re still in for a challenge. But when you need a break, there’s always more Blippo+.  

Long Puppy

indiana-jonas

I’m convinced that Playdate developers are a different breed. This console has led me to some of the oddest games I’ve played in a while, and Long Puppy is yet another ridiculous but charming entry to the canon. It is essentially a game of fetch. You play as a dachshund on an outing with your owner, and all you have to do is retrieve the ball they’ve thrown. Simple enough, right? Normal, even? Of course not.

Each level is a complex obstacle course — platforms, underground chambers, rooms with doors that can only be opened from one side, etc. And you’re working against the clock. After a certain amount of time passes, you’ll no longer be chasing the ball alone. A ghost dog with razer-sharp chompers will show up to steal the ball from you and try to bite your head off. But none of that’s the weird stuff. The weird stuff is in how you move and how you’re scored.

The dachshund you play as isn’t any regular dachshund. Its head can rotate a full 360 degrees, and whichever way you point it (using the crank) determines which direction you’ll travel in. It doesn’t just walk, either, but rather stretches forward and contracts like some sort of extreme Slinky-worm. There’s food scattered throughout each level, and eating will make the dog’s body grow longer and longer so it can cross greater gaps. The result is what looks like an alien wearing a dachshund suit and trying really hard to behave inconspicuously but failing. As you explore and collect food, you may also find some interesting pee to sniff. Yep, pee, and there’s a pee journal that serves as a record of all the different types of urine you’ve encountered. Clown pee? Check! Loafing Cat pee? Check!

It’s all incredibly silly. At the end of each level, once you’ve successfully brought the ball back to your owner, you’ll have to make the dog take a massive poop using the crank, and the height of this dump (in feet) will tell you whether you finished with 100 percent completeness or not. Absurdity aside, the mechanics of this game are really interesting and make for a unique playing experience. It all seems at first like it’s going to be a chill puzzle platformer of sorts, and then the ghost dog shows up to unleash chaos on everything. It’s pretty fun. I am, as they say, a big fan of whatever the hell this is.

Otto’s Galactic Groove!!

Team Otto

Otto’s Galactic Groove!! has been both a great and terrible thing for me. It’s great in that it is a really cool take on the rhythm game formula, with a cute story and some fun tunes to jam out to. It’s terrible in that it triggers my perfectionism in the exact way games like Guitar Hero used to, trapping me in a loop of replaying each song until I’ve hit every note to achieve a perfect final score. There’s a lot of screaming involved. I may not be a strict completionist in some games, but rhythm games just do something to me, and I cannot rest until I see that 100 percent at the end of it all.

In Otto’s Galactic Groove!!, a space version of those adorable “sea bunny” sea slugs named Otto has been sent on a mission to explore the galaxy and find inspiration for the alien music producer Tomie. Otto stops at several different planets to chat with eccentric characters and hear their songs, and you play along with them.

Now, there are three difficulty settings for this game, but if I’m being honest, none of them are particularly easy. Casual is the lowest and it’s said to be a “gentle introduction,” but it didn’t feel so gentle in my first two or three attempts to keep up with even the tutorial song. I cannot even fathom what playing on Extreme would be like. This rhythm game doesn’t just entail hitting a button at the exact right time as the note crosses a designated threshold — the threshold here is a moving, oval-shaped slider that you control using the crank. So you need to get the oval into the right place and hit the note at the precise time when it makes contact. Finding the sweet spot was tricky, too. I first assumed the notes would need to be in the dead center of the oval, but the target is actually somewhere right before that. A patch that’s since been released seems to fix this, though, making the timing more intuitive.

The songs made for this game are fun and span different genres, so you won’t feel like you’re just listening to the same thing over and over again (unless you are, in fact, playing the same songs over and over again, like me in my futile quest for perfection). Early on, you’ll encounter a fish with a case of the blues (his “girl-fish” broke up with him), and I quite liked his heartbreak anthems. Under the Jukebox tab in the menu, you can also find songs from other Playdate games like Resonant Tale and Bloom, which is a really nice touch. 

This is another Playdate game in which the central story is told through a comic that you scroll using the crank, and I remain a fan of that approach. While it might not look like it from an outsider’s perspective (my partner checked in on me multiple times RE: all the screaming to make sure everything was okay, especially after the game crashed and I lost all of my initial progress) I’m enjoying Otto’s Galactic Groove!! a lot… just in a way that feels kind of masochistic.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playdate-season-2-review-long-puppy-and-ottos-galactic-groove-130025012.html?src=rss 

Clones, sandworms, scrapbooking and other new indie games worth checking out

It’s been a big week or so in the video game realm between the arrival of the Nintendo Switch 2 (our review is now live) and Summer Game Fest. During the Xbox Games Showcase on Sunday, Microsoft announced handheld gaming PCs that will have deep Xbox integration as well as support for storefronts such as Battle.net. Steam, GOG and Ubisoft Connect. If Microsoft and its partner ASUS stick the landing, the Xbox Ally systems could be a strong option for powering through your backlog of games, big and small. As it happens, you might be about to add more to your wishlist thanks to our latest indie games roundup.

The latest Steam Next Fest also started this week. Part of the fun of the event, which runs until June 16, is diving into demos for games you’d never heard of until now, so go forth and play some! You never know if you might be one of the first people to play the next Balatro, for instance. A quick word of advice: if you’d prefer to avoid titles with generative AI, remember that Valve requires developers that use such material in their games or marketing to disclose that on their Steam store page.

New releases

The Alters is the latest project from Frostpunk and This War is Mine studio 11 Bit Studios, which self-published this game. As the sole survivor of a space expedition, Jan Dolski has to keep a large mobile base moving across the surface of a planet to avoid the deadly radiation of the sun. To help him solve problems along the way, Jan must create and rely on clones of himself. These alternate versions (or “alters”) are based on divergences from pivotal life choices Jan made in his past. They each have their own specialist roles, skill sets and personalities, with needs that have to be fulfilled.

The Alters has an interesting premise. Once you factor in elements like traditional survival gameplay and base building, there should be plenty of variety here. Reviews have been positive for this one. I’m interested in trying it out, though it seems like the kind of thing that may prompt one to reflect on their own life choices. The Alters is out now on Steam, PS5 and Xbox Series X/S. It’s on Game Pass Ultimate and PC Game Pass.

Dune: Awakening is another major indie game that arrived on Steam this week (well, June 5 for those who bought pricier editions) following a delay. It will hit consoles at a later date. The open-world survival MMO from developer Funcom takes inspiration from Frank Herbert’s novels and Denis Villeneuve’s films. It still takes place on Arrakis but is set in an alternate timeline.

You’ll want to be extra careful when it comes to sandworms. You’ll keep most of your gear if you die by the hands of other players or other computer-controlled enemies, though you’ll drop some resources that you can pick up again if you perish in PvP combat. If a sandworm devours you, though, you’ll lose absolutely everything you’re carrying.

Oh dear, where to start with MindsEye? It is fair to say this is a video game that became available to buy this week on Steam, PS5 and Xbox Series X/S. It is also fair to say that the debut of this action-adventure title from former GTA producer Leslie Benzies’ studio Build A Rocket Boy has been less than smooth. 

It was already pretty ominous that two executives left Build a Rocket Boy just days before the arrival of MindsEye. After the game’s release, Sony reportedly issued refunds to some players as clips showing glitches, bugs, performance issues and clunky gameplay spread. There isn’t even an in-game world map.

One creator who played the game kept laughing throughout their sponsored stream (the developer is also said to have pulled the plug on another sponsored stream just as it was about to start). That’s pretty ironic, considering Build a Rocket Boy co-CEO Mark Gerhard said there was “a concerted effort” against MindsEye and claimed “that there are bot farms posting negative comments and dislikes.” 

The studio claimed this week it was “working around the clock” to improve MindsEye. Perhaps Build A Rocket Boy will surprise everyone and turn things around in a similar fashion to Cyberpunk 2077 and No Man’s Sky. That seems like a tall order, to say the least.

Indie games aren’t all survival and action, of course. They can also be about things like arranging photos in chronological order to discover a family story. 

Such is the case with Instants from developer Endflame, which debuted on Steam during last Saturday’s Wholesome Direct showcase. It’s a charming-looking puzzle game in which you can decorate your photo album and, if you need it, get some help from a furry friend.

Upcoming

I’ve been itching to get my hands on Baby Steps for ages, so after we got a September 8 release date for the game on Steam and PS5, I was very happy that a Steam demo arrived last weekend. This is a walking simulator in the truest sense of the term from Bennett Foddy (QWOP, Getting Over It), Gabe Cuzzillo, Maxi Boch (both of whom worked with Foddy on the enjoyable Ape Out) and publisher Devolver Digital. You use controller triggers or mouse buttons to lift main character Nate’s feet one at a time and place them on the ground after using directional buttons or a thumbstick to position them.

Nate, “an unemployed failson” who seems very unfamiliar with the skill of walking, will fall over and over and over again as you hike up mountains. Sometimes he’ll fall down a muddy ravine, sending him tumbling down the side of a peak.

You might want to quit or uninstall the demo after an unfortunate tumble. I understand. I did too. But the early evidence suggests Baby Steps is shaping up to be a uniquely hilarious, frustrating and hopefully rewarding experience. And so we march on.

One of the more compelling reveals for me at the Xbox Games Showcase was a sequel to Planet of Lana, which I enjoyed very much. The follow-up to that story-driven puzzle platformer is Planet of Lana II: Children of the Leaf

Developer Wishfully and Thunderful Publishing are bringing this installment, which looks just as beautiful as the first game, to Steam, Xbox and PlayStation in 2026. It’ll be available on Game Pass on day one. Looking forward to it.

I’ve had Gecko Gods from developer Inresin and publisher Super Rare Originals on my radar for a few years now. As a little gecko trying to save their friend, you’ll be able to climb on anything while exploring an island.

After some delays, this puzzle platformer is set to arrive on Steam, Switch and PlayStation this fall. A demo dropped as part of Steam Next Fest too.

During the various showcases over the last week or so, we saw not one, but two farming/life sims that are squarely in the horror genre. I am excited for them both. First up is Fractured Blooms from Serenity Forge (Doki Doki Literature Club Plus).

Your character, Angie, is stuck in a time loop and you’ll have to manage her food and stamina. You’ll tend to her garden and prepare meals before completing evening chores in your home, though you may not be the only entity that resides there.

As if I weren’t looking forward to this one enough already, Serenity Forge says the seminal TV show Lost was one of its inspirations for Fractured Blooms. There’s no release window as yet, but you can wishlist it on Steam if you’re interested.

The other horror-inflected farming sim that caught my eye this week is Grave Seasons, from Perfect Garbage and publisher Blumhouse Games. Sure, you’ll harvest crops, go fishing and get to know your neighbors. You might also break and enter into their homes. 

While the mountain town of Ashenridge might seem idyllic on the surface, beware: there’s a supernatural serial killer on the prowl. Grave Seasons is coming to PC and consoles in 2026.

One Steam Next Fest demo I’ll certainly be checking out this weekend is for a game called Dispatch, which was announced at The Game Awards in December. This comedic narrative game is about a hero (Aaron Paul) who has run into difficult times after losing his mech suit. He starts working as a superhero dispatcher. You’ll “manage a dysfunctional team of misfit heroes and strategize who to send to emergencies around the city, all while balancing office politics, personal relationships and your own quest to become a hero.”

Dispatch has a stellar cast that also includes Laura Bailey, Matthew Mercer and Academy Award nominee Jeffrey Wright. Given that Dispatch is being made by former Telltale developers at AdHoc Studio, it’s maybe not too much of a surprise that dialogue choices are a key part of the gameplay, which has some strategic elements as well. Dispatch is coming to PC and consoles later this year.

This article originally appeared on Engadget at https://www.engadget.com/gaming/clones-sandworms-scrapbooking-and-other-new-indie-games-worth-checking-out-110031834.html?src=rss 

23andMe founder Anne Wojcicki will regain control of embattled DNA company after all

In a surprise twist, 23andMe founder and former CEO Anne Wojcicki is set to regain control of the DNA company’s assets, according to a press release from 23andMe. In May, a company called Regeneron bought 23andMe for $256 million in a bankruptcy auction, but Wojcicki’s nonprofit, TTAM Research Institute, was able to reopen bidding with an “unsolicited offer” of $305 million, The Wall Street Journal reports.

A bankruptcy judge agreed to reopen bidding on 23andMe under the condition that Regeneron top Wojcicki’s proposed price by at least $10 million, according to WSJ. Regeneron declined, leaving 23andMe in TTAM’s control assuming the judge approves the deal. A hearing to consider the new deal is set for June 17, 2025.

Regeneron had previously planned to keep on all of the company’s employees and continue offering consumer DNA testing kits. Besides answering customers’ questions about their ancestry, 23andMe’s genetic data is valuable as a way to identify possible health risks, and in the case of Regeneron, as a tool for identifying drug targets. 

It’s not completely clear what Wojcicki intends to do next, but 23andMe’s announcement includes a list of customer data and privacy protections TTAM Research Institute has agreed to, including continuing to allow customers to delete their data and opt-out of research, establishing a Consumer Privacy Advocacy Board and promising to “not sell or transfer genetic data” in the event of another bankruptcy — unless the buyer agrees to the same privacy protections. 

Maintaining control of the company’s assets has been Wojcicki’s plan since 23andMe declared bankruptcy in March 2025. She originally resigned as the company’s CEO to make a bid on the company. 

“I am thrilled that TTAM Research Institute will be able to continue the mission of 23andMe to help people access, understand and benefit from the human genome,” Wojcicki says. “We believe it is critical that individuals are empowered to have choice and transparency with respect to their genetic data and have the opportunity to continue to learn about their ancestry and health risks as they wish.”

23andMe had a turbulent few years prior to declaring bankruptcy, suffering a data breach in 2023 that impacted millions of customers and mass layoffs in 2024 that affected 40 percent of the company’s staff.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/23andme-founder-anne-wojciki-will-regain-control-of-embattled-dna-company-after-all-214534016.html?src=rss 

The Internet Archive modernizes its GeoCities GIF search engine

The Internet Archive made it easier to search for ’90s-era GIFs. GifCities contains millions of animations from the decade of flannel shirts and Soup Nazis. The GIFs were pulled from old GeoCities webpages, which (mostly) bit the dust in 2009.

The new version of GifCities is much easier to search. You can now search semantically, based on the animation’s content. In other words, it’s much more likely to bring up the topic or scene you’re looking for by describing it. In GifCities’ old version, you could only search by file name. (If you’re feeling masochistic, you can still access that version under a “Special search” tab.)

The updated GifCities also now uses pagination. That’s a good thing, as the old version’s infinite scrolling could make for slow browsing. You can also create and share “GifGrams.” As the name suggests, these are custom e-greetings made from those ancient GIFs.

Internet Archive

The Internet Archive launched GifCities in 2016 to celebrate its 20th anniversary. If you’re too young to know, GeoCities was the quintessential early internet web-hosting service. A precursor to social media, it was full of embarrassing fan pages, personal photo albums and “Under construction” GIFs. (You’ll find plenty of the latter in this search engine.) Yahoo pulled the plug on most of GeoCities in 2009. (Disclosure: That’s Engadget’s parent company.) However, the Japanese version survived for another decade.

If you’re of a certain age, you’ll likely enjoy browsing the archive. (Or, learn what passed for internet humor before you were born!) Just note that many results are NSFW. I made the mistake of searching for “Mr. T,” and I will now leave you to douse my eyes with bleach.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/the-internet-archive-modernizes-its-geocities-gif-search-engine-192315963.html?src=rss 

A Minecraft Movie is coming exclusively to HBO Max on June 20

Don’t throw all your popcorn at the screen, but A Minecraft Movie begins streaming exclusively on HBO Max (which used to be Max, which used to be HBO Max) on June 20. The big studio adaptation of the best-selling video game of all time was something of a surprise hit for those unfamiliar with the game’s mammoth audience.

Movie adaptations of video games can be really hit or miss. The Super Mario Bros. Movie set the box office record for the highest-grossing video game movie of all time and was a fun, if safe, movie. On the other end of that spectrum is Borderlands, which was a massive letdown and a box-office failure. With that spotty track record, we were pleasantly surprised when A Minecraft Movie turned out to be…pretty good, actually.

The movie stars Jack Black as Steve, the original player character from the video game, who ends up transported into the voxel world of Minecraft, while Jason Momoa stars as an egomaniacal former gaming superstar. The movie will also debut on the HBO linear cable channel on Saturday, June 21, at 8PM ET.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/a-minecraft-movie-is-coming-exclusively-to-hbo-max-on-june-20-175859982.html?src=rss 

The spiritual sequel to the Pebble smartwatch is on track to ship in July

Eric Migicovsky, the creator of Pebble who’s reviving the e-paper smartwatch with a new company called Core Devices, shared that the first new smartwatches are coming next month. The Core 2 Duo watch is on track to ship to pre-order customers in July and the pricier Core Time 2 is still on track to launch this year.

The $149 Core 2 Duo is “near mass production” according to Migicovsky, and should land in the hands of all pre-order customers during July or August. If you pre-ordered, you’ll be able to confirm your order and shipping details later in June. Migicovsky says he’s also aiming to have “working engineering samples” of the $225 Core Time 2 “within the next month.”

Both the Core 2 Duo and Core Time 2 carry over the basic functionality of Migicovsky’s original Pebble smartwatch, using either black and white or color e-paper displays, with health tracking, access to notifications and the ability to use the back catalog of classic Pebble watch faces and apps. The major difference between the two watches is that the Core Time 2 has a slightly larger screen, a metal frame and a built-in heart rate monitor.

Core Devices is also opening up a beta program to test early watch hardware and its new Android and iOS companion app for syncing notifications and watch faces. You can sign-up to join the beta test via a Google Form and interestingly, Migicovsky writes that the new app will also be compatible with older Pebble hardware like the Pebble Time Steel and Round or the Pebble 2.

This article originally appeared on Engadget at https://www.engadget.com/wearables/the-spiritual-sequel-to-the-pebble-smartwatch-is-on-track-to-ship-in-july-182014025.html?src=rss 

How to turn off Google’s AI Overviews in web searches

Google’s AI Overviews do not save me time. For one, I work for a tech blog and am therefore professionally curious as to whether or not the generated answers are correct, so I spend a few ticks figuring that out. (Answer: Sometimes, but not always!)

Then things get existential as I contemplate how long a self-cannibalizing system can sustain itself — if the AI gives answers pulled from websites that survive on visits from readers, what happens when no one visits those sites because AI cribbed the answer? Will I still get to write for websites if websites die from traffic starvation? It’s a lot to think about when all I want is TSA’s latest lithium-ion battery regulations.

Curiously (and unhelpfully) the first result when you Google “How to turn off AI Overviews in Chrome” doesn’t actually answer the question. The entry, from Google Support, discusses turning the feature off back when AI Overviews were experimental and handled through Google Labs. Navigate a little further down that page and you’ll see:

Note: Turning off “AI Overviews and more” in Search Labs will not disable all AI Overviews in Search. AI Overviews are part of Google Search like other features, such as knowledge panels, and can’t be turned off.

Thankfully, I work with intelligent people and one of them supplied me with a simple method of ensuring each search performed in a Chrome browser bypasses the AI Overview and uses results from the Web tab only. Here’s how you too can avoid wasted time (and energy) so you can search like it’s 2024.

How to turn off AI Overviews in Chrome on desktop

Click the three dots in the upper right corner of your Chrome browser

Go to Settings > Search engine > Manage search engines and search

Under Site search, click the Add button

Enter Name: Google/Web

Enter Shortcut: https://www.google.com/

Enter URL: {google:baseURL}search?udm=14&q=%s

Click Add

Google / Engadget

Then, (hat tip to Tom’s Hardware for helping me figure this bit out) set the search type to default by clicking the three dots next to the shortcut you just created and clicking Make default.

Now, go Google “the best laptop power banks” and click on the Engadget entry (usually one to four results down) and spend a few moments looking at the ads (and the picture of my desk) before you move on so I can still have a job in 2026.

Other methods for turning off AI Overviews in Google Chrome

In that same Tom’s Hardware article, Avram Piltch links to the extension he built, which is a super easy way to hide the AI Overviews from sight. It’ll still generate the response, you just won’t see it. I prefer the Web method above, to avoid any unnecessary machine processing on my behalf, but the extension is easier and keeps you on the familiar “All” search results tab with knowledge panels, video results and the like.

To turn off the AI Overview for Chrome on your phone, I’ll direct you to the fine folks at tenbluelinks. Just open the link in your phone’s browser and follow the steps for Android or iOS.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/how-to-turn-off-googles-ai-overviews-in-web-searches-170009873.html?src=rss 

Get a free Amazon gift card when you sign up for a discounted NordVPN plan

While it didn’t quite make the cut in our guide to the best virtual private networks (VPNs), NordVPN remains one of the more popular providers out there for a reason, and right now you can save up to 76 percent on its two-year plans, with an Amazon gift card thrown in as a sweetener. With Prime Day due to take place at some point in July, that deal looks even better.

Right now, if you take out a 24-month Plus plan at $4.39 per month, you’ll pay $105.36 for the whole period, which is a 70 percent discount on Nord’s regular price. The plan includes the full suite of Nord’s VPN features and Threat Protection Pro anti-malware, plus you’ll get a $20 Amazon voucher thrown in.

If you’d rather opt for a NordVPN Complete plan, which includes 1TB of encrypted cloud storage, you’ll pay $5.39 per month or $129.36 over two years. This option comes with a $40 Amazon gift card.

The US-only NordVPN Prime plan comes with all of Nord’s features from the cheaper tiers, plus the NordProtect identity theft protection service, which gives you up to $1 million in cyber insurance, as well as credit and SSN monitoring. That plan currently costs $7.39 per month or $177.36 over two years, and includes a $50 Amazon gift card. All plans have a 30-day money-back guarantee.

Using a VPN is the best way of bypassing geo-restricted content and adding another layer of privacy when browsing the web over public Wi-Fi. Our current number one pick is ProtonVPN, based on its combination of security, usability and privacy features. Its open-source framework is also a plus. You can browse its current pricing plans here.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/vpn/get-a-free-amazon-gift-card-when-you-sign-up-for-a-discounted-nordvpn-plan-155835142.html?src=rss 

Spotify is adding the ability to remotely download playlists to secondary devices

Spotify is rolling out a new feature that lets Premium subscribers remotely download playlists to additional devices. For instance, a user could initiate a download on an iPhone for an iPad or for a backup phone ahead of a trip.

That’s all fine and good, and useful in limited circumstances. The big news here, however, is that this functionality also works with smartwatches, with integration for Wear OS devices and Apple Watch models. Nothing ruins a good walk or run like forgetting to download a playlist, so this lets people square that away whenever they think of it, even when the secondary device is out of reach.

Spotify is also introducing a new “Manage Downloads” button to assist with the aforementioned feature. This button accompanies playlists and provides a list of devices in which a particular batch of songs has been downloaded. That way folks can be sure they aren’t reaching Spotify’s five-device limit the company places on downloads.

This stuff is rolling out right now for users across the globe. It could take a few weeks to reach everyone. A version of this tool has previously been available for Apple Watch users, but this is the first time something like this will be available to those in the Wear OS ecosystem.

Spotify has been busy lately. The platform recently opened up an audiobook shop for iOS users and unveiled a dedicated Following feed for podcasts.

This article originally appeared on Engadget at https://www.engadget.com/apps/spotify-is-adding-the-ability-to-remotely-download-playlists-to-secondary-devices-162154743.html?src=rss 

Generated by Feedzy
Exit mobile version