Apple is expanding Tap to Pay on iPhone across more of Europe

Apple is expanding its Tap to Pay on iPhone feature for merchants to five more countries in Europe. Businesses in Estonia, Latvia, Lithuania, Monaco and Norway will now be able to accept in-person contactless payments on their iPhones.

The functionality is limited to specific third-party iOS apps that vary by nation. For example, British fintech company SumUp will now support Tap to Pay on iPhone in its iOS app in four of the five new countries, since SumUp is not offered in Monaco.

Norway will see the most payment platforms gain access to Apple’s NFC payment tech, with over half a dozen platforms, including PayPal and Stripe, now supporting Tap to Pay on iPhone in the kingdom. Details on which merchant platforms were enabled by country can be found in Apple’s announcement.

Merchants using these now supported platforms will be able to accept Apple Pay as well as contactless credit and debit cards. Every transaction done using Tap to Pay on iPhone is encrypted and processed using Secure Element, a dedicated chip designed for storing sensitive information. Platforms wishing to use Apple’s NFC technology when accepting payments must enter into a commercial agreement with the tech giant and pay the associated fees.

Tap to Pay on iPhone is now available in 43 countries and regions worldwide. Merchants using approved platforms will not require any additional hardware to accept these payments.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-is-expanding-tap-to-pay-on-iphone-across-more-of-europe-163910943.html?src=rss 

Riot’s 2XKO fighting game hits early access on October 7

Riot’s long-awaited fighting game 2XKO, previously called Project L, will be released for PC as an early access title on October 7. That’s just two weeks away.

The company dropped a development update video that’s filled with nods to the source material. 2XKO is set in the League of Legends universe and features many characters from across the franchise. Players can fight as icons like Jinx, Yasui, Braum and many more. The early access version will feature 10 playable characters, with more coming down the line.

For the uninitiated, this is a 2 vs. 2 tag-based fighting game that’s somewhat similar to the Marvel vs. Capcom series. Folks can play solo or recruit friends as tag partners. Riot promises the game will feature a “high level of depth and mastery.”

2XKO has already experienced a bit of controversy, as LoL fans have found the game’s name somewhat difficult to pronounce. This led Riot to put out a social media post showing the correct pronunciation.

The title will eventually be released for multiple platforms, including PS5 and Xbox Series X/S. The early access build, however, is just for PC players. This is a free-to-play game.

This article originally appeared on Engadget at https://www.engadget.com/gaming/riots-2xko-fighting-game-hits-early-access-on-october-7-165651941.html?src=rss 

Google Photos’ conversational editing is rolling out to Android users

You know how annoying it is to click multiple edits on a photo? What’s that? It’s actually pretty easy to do. Well, Google says otherwise and has a solution for you: conversational editing, a feature that lets you tell Google your requested edits, rather than have to make them yourself. 

Google first introduced conversational editing to Pixel 10 phones, but the company is now rolling it out to Android users in the US. It should be available for any adults who have their Google account set to English, have Face Groups turned on and location estimates enabled. 

To use conversational editing, first click “help me edit” in the editor. Then you can say exactly what edits you want either using your voice or text. The feature uses “advanced Gemini capabilities” to make the changes. You can do things like edit strangers out of the background, lighten the colors or get rid of a glare. It will show you the original and updated photos side-by-side to compare. 

This article originally appeared on Engadget at https://www.engadget.com/ai/google-photos-conversational-editing-is-rolling-out-to-android-users-170057906.html?src=rss 

Disney+ prices are increasing in October (yes, again)

Disney might be trying to put the Jimmy Kimmel Live fiasco to bed by bringing the show back on Tuesday night (good luck with that). But the company isn’t exactly putting itself back in customers’ good graces. Once again, it’s hiking the prices of Disney+ subscriptions in the US.

Several standalone plans and bundles are getting price increases. The changes come into effect on October 21.

After that date, subscribers will be paying $2 extra for the standard Disney+ plan (the one with ads) at $12 per month. The ad-free Disney+ Premium option will soon cost $19 per month, an increase of $3. For those playing along at home, that means the monthly ad-free Disney+ plan will have nearly tripled in price in the six years that the service has been around.

Bundle price increases are as follows:

Disney+ and Hulu with ads: currently $11 per month, going up by $2 to $13

Disney+, Hulu and ESPN Select with ads: currently $17 per month, going up by $3 to $20

Disney+, Hulu and ESPN Select Premium (ad-free): currently $27 per month, going up by $3 to $30

Disney+ Premium (ad-free), Hulu and ESPN Select (both with ads): currently $22 per month, going up by $3 to $25 — note that this is a legacy plan for existing subscribers, and it’s not possible to switch to it

Disney+, Hulu and HBO Max Basic with ads: currently $17 per month, going up by $3 to $20

Disney+ Premium, Hulu Premium and HBO Max (No Ads): currently $30 per month, going up by $3 to $33

Ad-free Hulu Premium ($19 per month) and the ad-free Disney+ and Hulu Premium bundle ($20 per month) are not changing in price for now. The Disney+, Hulu and ESPN Unlimited bundles are remaining the same too, at $36 with ads on all three services and $45 with ad-free Disney+ Premium and Hulu Premium. The company will combine Disney+ and Hulu into the same app next year, but there will still be standalone plans for each service.

Disney is following Apple and Peacock in raising prices of their streaming services over the last couple of months. But the timing of the Disney+ increase is an especially ill-judged one.

The announcement comes amid many subscribers canceling their plans in protest against Disney’s decision to temporarily remove Jimmy Kimmel from its airwaves. A price hike isn’t exactly likely to entice them to sign back up as Kimmel’s show returns to ABC.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/disney-prices-are-increasing-in-october-yes-again-171830091.html?src=rss 

Meta to launch national super PAC against AI regulation

Meta is launching a national super political action committee (PAC), according to a report by Axios. This super PAC will be committed to fighting “onerous” AI regulation across the country. It’s called the American Technology Excellence Project and Meta spokesperson Rachel Holland said the company is investing “tens of millions” into the effort.

The goal of the PAC is to elect pro AI state candidates from both parties. It’s being run by longtime Republican operative Brian Baker with an assist from Democratic consulting firm Hilltop Public Solutions.

The tech-friendly federal government has no plans to regulate AI but fell short on banning states from doing so. There have been over 1,000 state-level policy proposals introduced this year, which Meta thinks could hurt America in the AI race with China.

“State lawmakers are uniquely positioned to ensure that America remains a global technology leader,” Meta VP of public policy Brian Rice said in a statement. “This is why Meta is launching an effort to support the election of state candidates across the country who embrace AI development, champion the U.S. technology industry and defend American tech leadership at home and abroad.”

The company has not released any information as to which forthcoming state elections would be disrupted by the aforementioned tens of millions of dollars. We also don’t know how many people the PAC will employ.

Meta is preparing to pump tens of millions of dollars into a new California super PAC that will fund candidates opposed to tech regulation, especially the regulation of AI, per Politico.

— More Perfect Union (@MorePerfectUS) August 26, 2025

This is just the latest move into politics by Meta. It recently launched a PAC in California to protect tech and AI interests. The state has been fairly proactive about enacting protections against potentially harmful AI use cases. It passed a law protecting the digital likenesses of actors and has attempted bills that block election misinformation and protect against “critical harm” caused by AI.

While the Trump administration loves itself some AI, there are limits. The president recently signed an executive order banning “woke AI” from being used in the federal government. I haven’t come across any woke AI in the wild, but I have seen whatever this is.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/meta-to-launch-national-super-pac-against-ai-regulation-154537574.html?src=rss 

The Death Stranding anime now has a title and its first trailer

The long-running joke about Hideo Kojima is that he’d secretly rather be making movies than video games. Kojima somehow nearly got into double figures on Metal Gear games without any of them receiving the adaptation treatment (though not for the lack of trying on his part), but it’s looking like a very different story for the Death Stranding series on which he’s been working since departing Konami.

A live-action adaptation of the post-apocalyptic walking simulator landed a writer and director back in the spring, and it was announced a few months later that an animated Death Stranding movie was also on the way, with Aaron Guzikowski (Raised by Wolves) penning the screenplay. We now know what film will be called, and there’s a trailer.

Death Stranding Mosquito is directed by ABC Animation’s Hiroshi Miyamoto, with Kojima himself serving as a producer, and will apparently tell an original story within the “surreal and emotionally resonant” Death Stranding universe. If you’ve played the original game or its 2025 sequel, the teaser will look very familiar, with the film seemingly focusing on a character who definitely isn’t Norman Reedus’ Sam Porter Bridges, but is sporting very similar get-up.

The hooded figure comes face to face with what appears to be a BT-ified doglike creature, and then has a brutal fist fight with another character. We don’t get any more context than that, nor any whiff of a release date, but visually Death Stranding Mosquito looks absolutely stunning.

It’s been a busy few days for Kojima-related announcements. We got the first gameplay trailer for Kojima Productions’ upcoming horror game, OD, and found out that Kojima is also releasing his own credit card in Japan. Yes, really.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-death-stranding-anime-now-has-a-title-and-its-first-trailer-155516913.html?src=rss 

The EU wants Apple, Google and Microsoft to clamp down on online scams

The European Union has asked Apple, Google and Microsoft to explain how they police online financial scams, stepping up enforcement of the Digital Services Act (DSA), as first reported by the Financial Times. Formal information requests were also sent to Booking Holdings, the owner of Booking.com, regarding how the company handles fake accommodation listings. Likewise, regulators will be probing fake banking apps in Apple’s App Store and Google Play. Additionally, they will be taking a close look at fake search results in Google search and Microsoft’s Bing.

Speaking with the Financial Times, EU tech chief Henna Virkkunen said criminal activity is increasingly moving online and platforms must do more to detect and prevent illegal content. Virkkunen said that financial losses from online fraud exceed €4 billion a year (around $4.7 billion) across the EU, and that the rise of AI has made detecting these scams more difficult.

The four companies will be given the chance to respond to these information requests, but under the DSA companies can face penalties up to 6 percent of their global annual revenue for failing to adequately combat illegal content and disinformation.

Earlier this year Apple and Meta were fined around $570 million and $228 million, respectively, after the European Commission found them in violation of the Digital Markets Act (DMA), though both companies are appealing the fines. The DMA is a set of rules governing online platforms that was adopted alongside the DSA in 2022.

European fines on American companies, particularly a recent $3.5 billion fine levied on Google for antitrust violations, have drawn the attention and ire of President Donald Trump. The president has threatened a trade probe over what he views as “discriminatory actions” against American tech companies.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/the-eu-wants-apple-google-and-microsoft-to-clamp-down-on-online-scams-145333226.html?src=rss 

Rokid’s smartglasses are surprisingly capable

Meta put the smartglasses industry on alert when it announced the Meta Ray-Ban Displays last week. And while those might feature one of the most advanced optical engines on a device its size, after testing out one of its competitors — the Rokid Glasses — I’m convinced there’s still plenty of room for competition.

At $549, the Rokid Glasses are more affordable than the Meta Ray-Ban Displays, which are set to launch at $800. However, it should be noted that this difference won’t last forever, as following Rokid’s Kickstarter campaign, its suggested retail price will increase significantly to around $740. Also, while Kickstarter campaigns aren’t always the strongest indicator of reliability, Rokid has actually been around for some time with devices dating back to before 2018.

Rokid’s heads-up UI looks much sharper in person. Taking pictures of smartglass displays is hard. 

Sam Rutherford for Engadget

But more importantly, Rokid’s eyewear has some notable design differences. Instead of a single full-color display for just your right eye, it features dual microLED waveguides that provide a true binocular view, which helps reduce eyestrain. The downside is that the Rokid glasses only support a single color — green — though that’s kind of fun if you’re into the classic hacker aesthetic. Text and icons are more than sharp enough to make reading the glasses’ minimalist UI a cinch. And with up to 1,500 nits of brightness, its display is easy to see even outside in bright light. In the future, though, Rokid will need to upgrade to full-color components to better compete with rivals like the Meta Ray-Ban Displays.

Rokid’s glasses score well when it comes to overall style and wearability. The Meta Ray-Ban Displays look like someone stole the frames off Garth’s head from Wayne’s World and then made them thrice as thick, whereas Rokid’s glasses actually look more like Wayfarers than Ray-Ban’s own creation. Touch panels are hidden in each arm, and you even get real nose pads for extra comfort. Plus, weighing in at just 49 grams, Rokid claims its creation is the lightest “full-function AI and AR glasses.”

In everyday use, others may not notice the smartglasses’ UI being projected onto its lenses. But at just the right angle, it does become visible.

Sam Rutherford for Engadget

The only major indicators that these aren’t a typical set of eyewear are the small camera near your left temple and a faint outline of where the waveguides project a heads-up display onto its lenses. There are also tiny built-in speakers that play the sound from videos, music or answers from Rokid’s AI helper and they are about as good as you can expect from a gadget this compact. But it probably won’t come as a surprise when I say they could be a touch louder or provide better bass.

Meanwhile, when it comes to recharging, there’s a simple magnetic pin connector at the end of the right arm that can connect to any USB-C cable using an included adapter. Unfortunately, if you want a charging case like you get with many of its rivals, you’ll have to shell out another $100. Battery life has been surprisingly solid in my experience as well. You can get up to six hours of continuous music playback over Bluetooth, though if you use more advanced features (especially ones that rely on AI), you will need to juice up sooner.

Sam Rutherford for Engadget

As for functionality, the company’s standalone approach to content generation is both its biggest strength and weakness. That’s because while Meta’s smartglasses come with tie-ins to Facebook and Instagram which makes livestreaming what you see a breeze, Rokid doesn’t offer that option. Instead, you’ll have to use the onboard 12MP camera and five mics to take photos and videos before manually downloading them to your phone and then sharing them to your favorite platform. This results in a few extra steps between capture and publication (and no option for livestreaming), but at least you do get the freedom of choice.

Image quality is also acceptable. You won’t be dazzled by its contrast and dynamic range and darker environments can be a bit of a challenge. But as a vehicle for recording the world around you, these glasses are a decent way to take in your surroundings. Thankfully, the process of capturing content couldn’t be simpler, just press once on the physical button on the right arm for a picture or press and hold for video. Or if you prefer, you can use voice commands like “Hi Rokid, record a video.”

Sam Rutherford for Engadget

Aside from taking photos and videos, Rokid’s glasses can also pair with your phone to serve up notifications, record voice memos and even offer turn-by-turn directions using AI, though I couldn’t get that last feature working. There’s also a teleprompter mode that allows you to upload scripts to the glasses and have text scroll down automatically as you speak.

However, the biggest draw (or deterrence, depending on your opinion of machine learning) is the AI integration, which uses the device’s Qualcomm AR1 chip and an onboard ChatGPT model to provide real-time translation and audio transcriptions. Just like what you get when using large LLMs on a phone or laptop, even when AI can understand most of what’s coming in, there are still times when it doesn’t fluently convert certain lines or phrases.

Sam Rutherford for Engadget

There’s also the option to ask the glasses to create a text description of what its cameras see, though again, AI sometimes struggles with accuracy. When I held my phone up in front of the lens, it correctly identified what type of device it was, but then it got confused by a barcode on a box in the background and thought I was trying to insert a SIM card.

Even considering the foibles of current AI models, the Rokid glasses are a welcome surprise in a growing sea of smartglasses. They’re lighter and sleeker than anything I’ve tried to date while covering all the most important functions: playing music, surfacing notifications and capturing decent first-person photos and videos. Other features like live translation and live captions are a bonus. When they work, which is most of the time, it really feels like an engaging glimpse of what is poised to be the next big era for wearable computing.

Sam Rutherford for Engadget

It’s way too early to pick a winner or even recommend these as a must-have for bleeding-edge enthusiasts. But to see smaller names like Rokid come up with compelling alternatives to Meta’s latest makes these smartglasses worth paying attention to.

The Rokid Glasses are available for pre-order now via the company’s Kickstarter campaign with estimated deliveries slated for sometime in November.

This article originally appeared on Engadget at https://www.engadget.com/wearables/rokids-smartglasses-are-surprisingly-capable-153027590.html?src=rss 

WhatsApp starts rolling out message translations on iOS and Android

WhatsApp is now rolling out message translations on its iOS and Android apps. Starting today, Android users will be able to translate messages between six languages: English, Spanish, Hindi, Portuguese, Russian and Arabic. On iPhone, there’s support for translation between the following languages (i.e. all of the ones supported by Apple’s Translate app):

Arabic

Dutch

English

French

German

Hindi

Indonesian

Italian

Japanese

Korean

Mandarin Chinese

Polish

Portuguese (Brazil)

Russian

Spanish

Thai

Turkish

Ukrainian

Vietnamese

To convert a message into a different language, long press on it, select Translate, then the language you’d like to translate the message to or from. Android users will get an extra-handy bonus feature with the ability to switch on automatic translation for an entire chat.

Translations are handled on your device to help protect your privacy — WhatsApp still won’t be able to see your encrypted chats. Your device will download relevant language packs for future translations. WhatsApp says translation works in one-on-one chats, groups and Channel updates. The platform will also add support for more languages down the line.

There’s no word as yet on if or when WhatsApp will support message translations on the web or in its Windows app. “Translating messages on WhatsApp is only available on certain devices and may not be available to you yet,” a note on a support page reads. “In the meantime, we recommend keeping WhatsApp updated on your device so you can get the feature as soon as it’s available.”

This article originally appeared on Engadget at https://www.engadget.com/apps/whatsapp-starts-rolling-out-message-translations-on-ios-and-android-150132823.html?src=rss 

Meta is making its Llama AI models available to more governments in Europe and Asia

Meta is allowing more governments to access its suite of Llama AI models. The group includes France, Germany, Italy, Japan, and South Korea and organizations associated with the European Union and NATO, the company said in an update.

The move comes after the company took similar steps last year to bring Llama to the US government and its contractors. Meta has also made its AI models available to the UK, Canada, Australia and New Zealand for “national security use cases.”

Meta notes that governments won’t just be using the company’s off-the-shelf models. They’ll also be able to incorporate their own data and create AI applications for specific use cases. “Governments can also fine-tune Llama models using their own sensitive national security data, host them in secure environments at various levels of classification, and deploy models tailored for specific purposes on-device in the field,” the company says.

Meta says the open source nature of Llama makes it ideally suited for government use as “it can be securely downloaded and deployed without the need to transfer sensitive data through third-party AI providers.” Recently, Mark Zuckerberg has suggested that “safety concerns” could potentially prevent Meta from open-sourcing its efforts around building “real superintelligence.”

This article originally appeared on Engadget at https://www.engadget.com/ai/meta-is-making-its-llama-ai-models-available-to-more-governments-in-europe-and-asia-134621319.html?src=rss 

Generated by Feedzy
Exit mobile version