Texas AG to investigate Meta and Character.AI over ‘misleading’ mental health claims

Texas Attorney General Ken Paxton has announced plans to investigate both Meta AI Studio and Character.AI for offering AI chatbots that can claim to be health tools, and potentially misusing data collected from underage users.

Paxton says that AI chatbots from either platform “can present themselves as professional therapeutic tools,” to the point of lying about their qualifications. That behavior that can leave younger users vulnerable to misleading and inaccurate information. Because AI platforms often rely on user prompts as another source of training data, either company could also be violating young user’s privacy and misusing their data. This is of particular interest in Texas, where the SCOPE Act places specific limits on what companies can do with data harvested from minors, and requires platform’s offer tools so parents can manage the privacy settings of their children’s accounts.

For now, the Attorney General has submitted Civil Investigative Demands (CIDs) to both Meta and Character.AI to see if either company is violating Texas consumer protection laws. As TechCrunch notes, neither Meta nor Character.AI claim their AI chatbot platforms should be used as mental health tools. That doesn’t prevent there from being multiple “Therapist” and “Psychologist” chatbots on Character.AI. Nor does it stop either of the companies’ chatbots from claiming they’re licensed professionals, as 404 Media reported in April. 

“The user-created Characters on our site are fictional, they are intended for entertainment, and we have taken robust steps to make that clear,” a Character.AI spokesperson said when asked to comment on the Texas investigation. “For example, we have prominent disclaimers in every chat to remind users that a Character is not a real person and that everything a Character says should be treated as fiction.”

Meta shared a similar sentiment in its comment. “We clearly label AIs, and to help people better understand their limitations, we include a disclaimer that responses are generated by AI — not people,” the company said. Meta AIs are also supposed to “direct users to seek qualified medical or safety professionals when appropriate.” Sending people to real resources is good, but ultimately disclaimers themselves are easy to ignore, and don’t act as much of an obstacle.

With regards to privacy and data usage, both Meta’s privacy policy and the Character.AI’s privacy policy acknowledge that data is collected from users’ interactions with AI. Meta collects things like prompts and feedback to improve AI performance. Character.AI logs things like identifiers and demographic information and says that information can be used for advertising, among other applications. How either policy applies to children, and fits with Texas’ SCOPE Act, seems like it’ll depend on how easy it is to make an account.

This article originally appeared on Engadget at https://www.engadget.com/ai/texas-ag-to-investigate-meta-and-characterai-over-misleading-mental-health-claims-221343275.html?src=rss 

YouTuber Mark Rober is bringing his experiments to Netflix

Mark Rober will bring his scientific talents to Netflix with two upcoming projects. Rober is a former NASA engineer who parlayed his skills into an entertaining and educational YouTube career. In past years, we’ve seen him develop not just one, but two stinky glitter bombs to fend off porch package thieves, as well as leading work on a Guinness World Record-holding robot called the Dominator

According to an announcement from Netflix, Rober “will bring some of his most beloved, ambitious, and informative experiments” to the streaming platform later this year. Then in 2026, he’ll also host a competition series aimed at kids and family viewers. Rober’s CrunchLabs business and Kimmelot, late night host Jimmy Kimmel’s production company, will be producing.

Netflix has been adding several YouTube creators to its content lineup, with a particular angle toward family-friendly science programs. Earlier this year, it brought some content from Rachel Accurso’s Ms. Rachel channel, with educational topics for very young children, to the platform.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/youtuber-mark-rober-is-bringing-his-experiments-to-netflix-201853920.html?src=rss 

NVIDIA’s GeForce NOW game streaming gets RTX 5080 GPUs, better image quality and more

NVIDIA’s GeForce NOW game streaming service is leveling-up in September with the addition of RTX 5080 GPUs, which will allow for 5K streaming at up to 120fps (or 1080p/320fps for the truly frame-hungry). While you’ll need to be on the $20-a-month GeForce Now Ultimate tier to use RTX 5080 streaming servers, NVIDIA at least isn’t raising that tier’s price. Subscribers at that level will still receive 100 hours of monthly playtime (with 15 hours of rollover), up to eight-hour long sessions and access to all of GPU’s respective DLSS features, including Frame Generation.

NVIDIA claims the RTX 5080 GeForce Now servers will perform up to 2.8 times faster than the current RTX 4080 systems — but of course, that’s due to the new GPU’s 4X Frame Gen capabilities, which interpolates frames using AI modeling. The 4080 only supports up to 2X Frame Generation. At launch, GeForce Now’s RTX 5080 servers will support popular games like Doom: The Dark Ages, Indiana Jones and the Great Circle, Cyberpunk 2077 and Flight Simulator. We’re still waiting for a full list of supported titles from NVIDIA, as well updates on when we can expect more games that will support the RTX 5080.

While the raw power of the RTX 5080 will be the main draw for the GeForce NOW Ultimate tier, NVIDIA is also improving something that’s always bothered me with game streaming: image quality. No matter the resolution and framerate I’ve seen while streaming games across multiple services, I’ve always noticed that the color fidelity and overall sharpness doesn’t look as good as rendering a game locally on a PC. NVIDIA’s new Cinematic Quality Streaming (CQS) aims to change that, with support for YUV 4:4:4 chroma subsampling (for more accurate colors), smoother video streaming performance with the AV1 codec, and AI video filtering to reduce artifacts. CQS will also be able to automatically detect and optimize its settings for the DPI of your screen — that’s helpful for high DPI laptop screens.

With CQS turned on, GeForce Now streams will max out at a hefty 100Mbps. That’ll make it ideal for people with 1Gbps or faster connections, but it could be out of reach if you’ve got slower internet or restrictive bandwidth caps. I’ve only seen a screenshot of CQS in action, but it’s definitely something I’ll be testing further once the new GeForce NOW servers launch in September.

NVIDIA also plans to expand the number of titles on GeForce NOW with a new feature called Install-to-Play games, which will automatically get installed to cloud storage servers. Performance and Ultimate-tier subscribers will get 100GB of storage for free, and they can upgrade to 200GB for $2.99 monthly, 500GB for $4.99 per month and 1TB for $7.99. Typically, GeForce NOW games are preinstalled on servers and wait for players to queue them up. (It’s also worth noting that the service taps into games you’ve already bought on existing storefronts like Steam, your subscription doesn’t get you a collection of games to play like Xbox cloud streaming.)

NVIDIA says that GeForce Now will have up 2,300 pre-installed games this year, and together with Install-to-Play options there will be over 4,500 games on the service. That goes a long way towards making GeForce Now more appealing to mainstream players — if you could play most new titles over the cloud for a monthly fee, why have a gaming PC at all?

To that end, NVIDIA is also making GeForce NOW work even better across a wide variety of devices. It’ll support up to 90fps on the Steam Deck through its native app, and it will also stream in 5K on newer LG OLED monitors. LG TVs will also get a native GeForce NOW app that supports up to 4K 120Hz streams, a first for any TV maker. NVIDIA also says that many Logitech racing wheels will be supported, as well. (Though I wonder how many people are traveling with wheels when they want to game on the go.)

While its unclear if game streaming will ever replace local gaming, GeForce NOW is certainly getting close with the addition of RTX 5080 GPUs and a wealth of new features. And given the rise of streaming TV service costs these days, its pricing seems relatively fair. You can test out a free ad-supported version of GeForce NOW, or pay $10 a month (or $100 a year) for ad-free 1,440p support. For most people, especially if they’re just streaming to laptops and handhelds, that’ll be more than enough. But the Ultimate tier isn’t unreasonable at $20 a month, $100 for six months or $200 annually. That’s a small price to pay to game in 4K (and 5K!) without a huge rig.

During my recent testing of GeForce NOW Ultimate with RTX 4080 servers, I noticed that it’s relatively easy to launch games, performance is generally smooth and it works well across handhelds, TVs and multiple computers. I’d expect much of the same for the RTX 5080 servers, but I’ll report back next month when they actually launch.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/nvidias-geforce-now-game-streaming-gets-rtx-5080-gpus-better-image-quality-and-more-193040331.html?src=rss 

NordVPN will discontinue Meshnet on December 1

NordVPN announced today in a blog post that its Meshnet feature will shut down on December 1. All aspects of Meshnet will stop working on that date, though nothing else about NordVPN will be affected. If you were using Meshnet to connect computers, route web traffic through a personal device or share files, you’ll need to find another solution by December.

As I mentioned in my NordVPN review, Meshnet was one of the most envelope-pushing features on any VPN, letting users link their devices through a NordLynx tunnel without needing to go through a third-party server. Once the tunnel was set up, you could access either device through the other one to share files or access services. With enough connected devices, you could check your work email, visit a friend’s media server, play a remote game on another server and watch your home-based TV subscriptions — all from a single laptop anywhere on the planet. Unbelievably, it was even free to use.

I’m sad to see Meshnet go, but as NordVPN’s blog post makes clear, it never found its audience. As exciting as it was to people like me who spend all day squinting at the guts of VPNs, it didn’t provide enough everyday value to catch on with the majority of NordVPN’s customers. Hindsight shows us that Meshnet’s benefits, like remote desktop and file sharing, were mainly business-oriented; selling those was always going to be an uphill battle in a market where VPNs are more commonly used for personal reasons.

If you’re one of the few people who was actually using Meshnet, you have a few months to arrange alternatives. Should you want to stay within the NordVPN ecosystem, you can replace its file sharing features with NordLocker, which gives you 3 GB of storage for free. Of course, Google Drive is also an option. For remote access, NordVPN recommends ZeroTier, a platform where you can connect up to 10 devices without paying.

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/vpn/nordvpn-will-discontinue-meshnet-on-december-1-175538284.html?src=rss 

First images from Fallout season 2 tease New Vegas

The second season of Prime Video’s Fallout is coming this December and the marketing machine is just starting to ramp up. The streamer has released some light plot details and, more importantly, several cool images. Two of these photos reference the franchise’s iconic New Vegas location, which was teased at the end of the first season.

Prime Video says that season two will take “audiences along for a journey through the wasteland of the Mojave to the post-apocalyptic city of New Vegas.” However, we still don’t know if the show’s depiction will be franchise accurate. The released images show Cooper Howard (Walton Goggins) touring the actual Las Vegas in the before times, long before becoming the Ghoul.

Prime Video

However, one picture does show the Lucky 38 casino, which is extremely important to fans of the games. The remaining images catch up with other major players from season one. There’s one of Lucy (Ella Purnell) butting heads with the Ghoul and another showing Maximus (Aaron Moten) back with the Brotherhood of Steel after the events of the season finale.

Prime Video

We don’t have a trailer yet, but that should be coming soon. December is just a few months away. The Fallout TV show has proven to be a huge hit, both with fans and critics. Prime Video has already renewed it for a third season.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/first-images-from-fallout-season-2-tease-new-vegas-182528357.html?src=rss 

Workday says hackers used social engineering to access personal data during a breach

Human resources technology company Workday has confirmed that a data breach has affected its third-party CRM platform. In a blog post announcing the breach, the company said that a social engineering campaign had targeted its employees, with threat actors posing as IT or HR in order to trick employees into sharing account access or personal information.

The company says that while the threat actors were able to access some information from the CRM, there is no indication of any access to customer accounts or the data within them. “We acted quickly to cut the access and have added extra safeguards to protect against similar incidents in the future,” the post reads. Workday says that the information gathered from the CRM consists of “commonly available” business contact information such as names, email addresses and phone numbers. From the sound of its blog post, the information of Workday end users was not revealed, only information from the companies it has contracts with.

What is known with some certainty at this point is that Workday’s CRM was breached. The company’s statement that “no indication” of a deeper customer data breach was found is far from a guarantee — often, the full scope of hacks like this aren’t known until later.

Earlier this year, Workday laid off around 1,750 employees, or around 8.5 percent of its workforce. The company said it was “prioritizing innovation investments like AI and platform development, and rigorously evaluating the ROI of others across the board.”

The precise third-party CRM Workday is referring to was not disclosed. Earlier this year Google fell victim to a hack via the Salesforce app, and last year Disney said it would stop using Slack, the Salesforce-owned messaging platform, after a hack exposed company data.

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/workday-says-hackers-used-social-engineering-to-access-personal-data-during-a-breach-183451732.html?src=rss 

Substack turns on iOS in-app payment option for all paid newsletters

Substack now lets users subscribe to any paid publication via an in-app purchase from the official iOS app. The news comes after the company tested the feature with 30,000 creators.

This makes subscribing to something a much speedier affair, with the entire process taking just a few taps on the old smartphone screen. Prior to this, it wasn’t always possible to upgrade to a paid subscription directly in the app.

Substack

However, there’s a fairly major caveat. It’s likely that subscriptions paid for by in-app purchases will be more expensive than usual. That’s to accommodate Apple’s cut of the revenue. Substack says it “automatically sets” iOS app prices higher so creators take home approximately the same amount. These creators can dive into the settings to lower the price.

There’s another way to subscribe to your favorite Substack creators without burning too much time. Apple now allows iOS apps in the US to include external payment links, which stems from a legal ruling following a lawsuit from Epic Games. This isn’t quite as speedy as an iOS sub, but the prices are right.

This article originally appeared on Engadget at https://www.engadget.com/apps/substack-turns-on-ios-in-app-payment-option-for-all-paid-newsletters-172237507.html?src=rss 

Google announces first nuclear site to power its data centers

Big Tech’s foray into nuclear power continues as Google announced the site of its first nuclear reactor today, as part of its 2024 deal with startup Kairos Power. Oak Ridge, Tennessee, will be home to the Hermes 2 plant, which will supply Google with 50 megawatts of power under a long-term purchase agreement with the Tennessee Valley Authority (TVA).

The Oak Ridge plant is the first in a 500-megawatt deal that comprises multiple small modular reactors (SMRs) to provide power for Google’s data centers in Montgomery County, Tennessee, and Jackson County, Alabama. The Hermes 2 is scheduled to begin operations in 2030.

In a statement, TVA CEO Don Moul said, “Nuclear is the bedrock of the future of energy security. Google stepping in and helping shoulder the burden of the cost and risk for first-of-a-kind nuclear projects not only helps Google get to those solutions, but it keeps us from having to burden our customers with development of that technology.”

Google’s deal with Kairos Power is expected to reach its full 500 MW potential by 2035 and was the first-ever corporate deal to buy nuclear power from SMRs. The financial specifics of the deal have not been released.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/google-announces-first-nuclear-site-to-power-its-data-centers-162627123.html?src=rss 

A Nintendo Direct focused on Kirby Air Riders is set for August 19

Nintendo has a few major first-party Nintendo Switch 2 games lined up for the rest of the year. One of those is Kirby Air Riders, a sequel to the 2003 GameCube title Kirby Air Ride. The company is set to reveal much (much) more about what it has in store for the new game, as it has lined up a dedicated Nintendo Direct. You’ll be able to watch the showcase, which was first announced via the Nintendo Today! app, at 9AM ET on August 19. You won’t have to go hunting for it on Nintendo’s channel either, as you can click the big red button on the YouTube video above.

The stream will run for about 45 minutes and “provide an in-depth look at the upcoming Nintendo Switch 2 game,” according to the company. On the surface, that seems like a very long showcase for a single game by Nintendo standards, considering that it’s able to rip through a couple of dozen game reveals (or more) in a regular Direct that’s as long or shorter. The recent Direct for Donkey Kong Bananza clocked in at just under 18 minutes and had a ton of info about that game.

However, if you’ve ever seen a character reveal for game director Masahiro Sakurai’s previous project, Super Smash Bros. Ultimate, you’ll be aware that the man tends to get into the nitty gritty. After all, the deep dive into the final SSBU fighter, Sora from Kingdom Hearts, is 42 minutes long. So a 45-minute Direct for a whole new Sakurai game suddenly doesn’t seem as excessive.

A release date for Kirby Air Riders seems like a safe bet for this Direct. The timing of the showcase is pretty interesting too, as it will air just before Gamescom gets underway. Perhaps Kirby Air Riders will be playable at Nintendo’s booth at the event.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/a-nintendo-direct-focused-on-kirby-air-riders-is-set-for-august-19-134353712.html?src=rss 

Pixel 9 Pro Fold one year later: How Google caught up to Samsung in just two generations

The Pixel 9 Pro Fold was one of my favorite gadgets of 2024 to the point where it even landed on our list of the biggest winners of the year. Not only was it a worthy alternative to Samsung’s long-running Galaxy Z Fold phones, its straightforward design once again proved that keeping things simple is often the wisest way to go. It turns out, the best approach to foldable phone design is to make something that’s the same size and shape as a regular handset, but just happens to have a big flexible display hidden inside.

However, after using the Pixel 9 Pro Fold (which I will refer to as the P9PF for short) for just shy of a year, I wanted to re-review the device to reflect on how it held up after 11 months of wear and tear and to consider what Google might be able to improve on the next model.

Design and features

Sam Rutherford for Engadget

Google figured out something when it shifted away from the short and squat dimensions of the original Pixel Fold for its second foldable phone. By making the Pixel 9 Pro Fold’s exterior display essentially the same size as a normal Pixel 9, the company eliminated any confusion for when you just want to quickly send a text, check a map or doomscroll on social media. The obvious downside to this is that when you open the phone up, its interior display has essentially a square aspect ratio, which isn’t great for watching movies. However, with an increased size of eight inches across, the P9PF still has one of the largest flexible panels around, so it’s not like anyone was really hurting for screen real estate. And for stuff like games, comics or ebooks, it’s arguably even better. If manufacturers were able to bring the price of foldables down, they might kill the market for small tablets (nine inches and under) overnight.

On top of that, unlike Samsung’s foldables, the Pixel 9 Pro Fold didn’t really sacrifice on camera quality or features. It has a 5x optical zoom just like you get on a standard Pixel 9 Pro, and while it doesn’t have the same main sensor, you’d be hard-pressed to tell unless you do some serious side-by-side pixel peeping. Plus, you get fun tools like Look at Me that are only possible due to its foldable design, not to mention other nifty features like Add Me.

Sam Rutherford for Engadget

Granted, Google’s Tensor G4 chip lags behind equivalent Qualcomm Snapdragon processors. But it’s still fast enough for everything I’ve thrown at it, aside from maybe hardcore video editing or the most demanding games. And I maintain that foldable phones are still the best devices for mobile trading card apps like Marvel Snap or Pokémon TCG Pocket. The presence of a big screen that can be deployed or hidden away at a moment’s notice is perfect for matches that only last a couple of minutes, so you can squeeze a round in pretty much anywhere or any time.

Durability

I’m not a fan of cases. That’s true even on foldables, because while they are more fragile than a typical smartphone, the added bulk and heft that comes with most aftermarket protectors are just kind of annoying. Furthermore, especially in recent years, most foldables are generally tough enough to withstand life’s everyday drops and tumbles. Unless you’re out there regularly burying your phone in the sand or dropping it on concrete, my experience with previous foldables (from both Samsung and Google) has me feeling relatively confident about their overall durability.

Sam Rutherford for Engadget

That said, I did make one small change when living with the P9PF. Instead of a case, I installed a skin from Dbrand (which I bought myself) to give the phone a tiny extra cushion in the back. Granted, there are still several scratches and dings on its frame and front screen. But that was kind of the point. I wanted to see how Google’s second-gen foldable would hold up with minimal protection and this phone has probably taken more of a beating than any device I’ve owned to date.

Fun fact: I shot and edited the review photos for the Pixel 9 Pro Fold just an hour before I had to go to the hospital for the birth of my daughter. And in the time since, the P9PF has been spat up on, crawled on, walked on by my three-year-old son and fallen out of my pocket during bathtime a countless number of times. And for the most part, it’s taken those hits like a boxer with an iron chin (or in Google’s case, aluminum).

Sam Rutherford for Engadget

If you’re really trying to maximize resale value, you may want something more substantial. For everyone else, the addition of a skin and a screen protector for its exterior display is all you really need. My Pixel 9 Pro Fold’s interior screen is still pristine after almost a year. Yes, it has a crease, but if that’s an issue, you may never be able to own a foldable phone. Or at the very least, not in the near future. Meanwhile, the blemishes elsewhere aren’t distracting enough to make using the P9PF any less enjoyable. Though everyone is different, so you may feel otherwise.

Potential concerns

The one potential issue going forward is that in just the last couple of weeks, I’ve noticed the phone occasionally takes longer to turn on the inner display after opening it up. It doesn’t happen every time and it’ll usually fix itself in a few seconds or after a couple taps. Furthermore, sometimes the phone’s SIM card will stop working too, which can be addressed by resetting the Pixel’s internet connections.

Sam Rutherford for Engadget

While I haven’t been able to confirm if this is due to a software update (like a recent Android patch) or something loose inside (possibly a shaky display cable), it sounds very similar to a thread I spotted recently on Reddit. Based on the post, the owner of that P9PF takes much better care of their phone than I do, which suggests the cause may be related to build quality or its underlying design instead of simple wear and tear. Regardless, if you own a Pixel 9 Pro Fold and have also run into this issue, let me know so I can investigate this further.

Future outlook

Even with a possible service call clouding the future of my Pixel 9 Pro Fold, I’ve thoroughly enjoyed my time with it over the last year. Pairing a bigger flexible screen with best-in-class cameras and a simple but very effective design is a winning formula for a modern foldable. And while I don’t expect a full redesign this year after the big jump we got from the OG Pixel Fold, if Google can tweak little things like the awkward-looking corner in the top left of its exterior display, improve durability and maybe increase the battery capacity in addition to its usual assortment of yearly AI-powered tools and features, the Pixel 10 Pro Fold could be a very solid followup.

I took the skin off for this story and as you can see, it did a good job of protecting the backside of the phone. 

Sam Rutherford for Engadget

However, the arrival of the Galaxy Z Fold 7 means Google has some work to do. I’m waiting to see what the next foldable Pixel brings (and hopefully the OnePlus Open 2 as well) before picking which phone I want to use for the next year. Unless Google or OnePlus can match the exquisite thinness, excellent performance and improved battery life on Samsung’s latest flagship, I feel like I’m going to be doing the gadget version of the distracted boyfriend meme every time I go to pick up a significantly thicker rival. That said, things like Google’s software and superior cameras might pull me back.

But perhaps the most impressive thing is that after just two generations, the Pixel Fold line has almost completely caught up to the latest Z Fold with the chance to pull ahead next week. And for anyone who’s ever considering getting a foldable phone (or maybe even their second, third or fourth), that’s exactly the kind of competition I like to see.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/pixel-9-pro-fold-one-year-later-how-google-caught-up-to-samsung-in-just-two-generations-130008722.html?src=rss 

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