X moves the ashes of Tweetdeck behind its $40 Premium+ subscription

X Pro, the feature most users would recognize as TweetDeck, has been removed as a benefit of the social network’s Premium subscription. It is now only part of the Premium+ tier, which costs $40 a month. 

TweetDeck was rebranded to X Pro in 2023 following Elon Musk’s renaming of Twitter to X. It became a subscription feature shortly after. The tool offered a popular interface for showing multiple timelines, feeds and lists in a single interface.

Engadget staffers using X Pro at the Premium level didn’t find any advanced notice that the feature would be changing subscription tiers, so people may be in for an unpleasant surprise when they next go to access their accounts. The feature appears to be gone no matter when you last paid up for the service, which might feel pretty scummy for people who just re-upped to have such a key feature lost.

At least some of the X support documentation currently describes X Pro as only available under Premium+. It’s listed as such under the help center page listing different X Premium plan benefits, but at the time of publish, there’s currently no mention of the limitation on the dedicated X Pro page. Here’s what Grok had to say when a confused subscriber asked about the change:

Hi Nadine, X updated X Pro (TweetDeck) access today—it’s now Premium+ only, per the official help page. The Creator Hub table hasn’t refreshed yet, causing the mix-up. Upgrade via settings or contact Premium support for details.

— Grok (@grok) March 26, 2026

This article originally appeared on Engadget at https://www.engadget.com/social-media/x-moves-the-ashes-of-tweetdeck-behind-its-40-premium-subscription-210601250.html?src=rss 

Ugh, Netflix is raising prices again

Netflix is raising prices across all of its subscription tiers, according to an updated “Plans and Pricing” page spotted by Android Authority. The company last raised prices in January 2025, when the cost of all of its tiers were jacked up by $1 or more.

As of this latest price hike, Netflix’s ad-supported Standard plan is going from $8 per month to $9 per month, while the ad-free version is rising from $18 to $20 per month. The company’s Premium plan, meanwhile, which supports things like 4K streams, spatial audio and the ability to watch content on four devices at the same time, is jumping from $25 to $27 per month. Netflix is also making the cost of adding an extra member to your plan more expensive. Adding a member to an ad-supported plan now costs an additional $8 per month, while adding someone to an ad-free plan now costs $10 per month.

When asked to comment on the price changes, a Netflix spokesperson shared that the company is updating “prices in the U.S to reflect improvements to our wide range of entertainment and the quality of our service.” The new prices will roll out to current subscribers in the coming weeks. “Existing members will be notified by email a month before the new prices are applied to them,” the spokesperson said. “The exact timing will depend on the specific member’s billing cycle.”

Netflix is not quite at the point where it’s raising the cost of its subscription every year, but it’s getting close. Prior to last year’s price hike, the company last raised prices in 2023. The streaming service’s growing subscription fees have helped Netflix to continue its push into streaming live events like sports and reality TV competitions, and to license new kinds of content like video podcasts. If Netflix hadn’t dropped out in February, they also would have served as financial backing for the company’s acquisition of Warner Bros. Even though Warner Bros. Discovery ultimately decided to take Paramount Skydance’s offer, Netflix didn’t leave the deal empty handed: Paramount paid the company $2.8 billion to formally end its acquisition of the historic film studio.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/ugh-netflix-is-raising-prices-again-202318277.html?src=rss 

Judge tosses out X’s advertiser boycott lawsuit

A US District Court Judge for the Northern District of Texas has dismissed X Corp.’s lawsuit against advertisers it claimed participated in an “illegal boycott” of X, Reuters reports. X originally filed its lawsuit in 2024 in response to advertisers pulling ads from the social media platform, a decision reportedly motivated by X’s lax approach to moderating hate speech.

Judge Jane J. Boyle was not swayed by X’s claims that advertisers like Twitch, Shell, Nestlé and Lego pulling advertising amounted to an “antitrust injury.” The companies named in X’s lawsuit are members of the World Federation of Advertisers’ Global Alliance for Responsible Media (GARM), an organization used by advertisers to bargain for certain safety standards from the platforms they advertise on. Advertisers took issue with X’s approach to moderation and responded accordingly, purchasing ad space on other social platforms instead. The decision hurt X’s ad revenue, but as Boyle writes in the dismissal, the company made no claim that advertisers did so to benefit a competitor or to form their own competing platform. They also didn’t prevent X from selling ad space to other companies not in GARM. “The very nature of the alleged conspiracy does not state an antitrust claim,” Boyle writes, “and the Court therefore has no qualm dismissing with prejudice.”

X’s lawsuit being “dismissed with prejudice” means the company will be unable to refile the lawsuit at a later date. Separately, Judge Boyle also denied X the ability to appeal her decision. The company’s rancor for advertisers was apparent when owner Elon Musk compared X’s lawsuit to going to war, but the vitriol appears to be all for naught. X claimed in January 2026 that nearly all its top advertisers had returned to buying ads on the platform. As a subsidiary of xAI, the social platform is now also facing new, even more pressing issues, like its AI assistant Grok’s alleged willingness to generate sexually explicit imagery of minors.

This article originally appeared on Engadget at https://www.engadget.com/social-media/judge-tosses-out-xs-advertiser-boycott-lawsuit-184832071.html?src=rss 

Blumhouse’s horror-centric cozy game Grave Seasons will be released on August 14

The spooky, yet cozy, game Grave Seasons is coming out on August 14, which was announced at today’s Xbox Partner Preview event. This is basically Stardew Valley, but set in a Lovecraftian nightmare of a town. Players farm, mine and romance villagers, but also solve murders and deal with the occasional bloodthirsty demon or two. It looks fun!

This is being published by Blumhouse Games, which is a division of the film studio that pumps out modern horror hits like Happy Death Day, M3GAN and Five Nights at Freddy’s. Perfect Garbage is the development studio behind the game, which previously made the narrative-driven cyberpunk title Love Shore.

Grave Seasons is coming to just about every platform out there, including Xbox Series X/S, Steam, PS5 and the Switch. It’s truly a golden age for cozy gamers.

This isn’t the only cozy game with a darker undercurrent. Titles like Graveyard Keeper, Cozy Grove and Spiritfarer have all experimented with this idea. Even Nintendo’s recent smash Pokémon Pokopia is set in some kind of post-apocalyptic world.

This article originally appeared on Engadget at https://www.engadget.com/gaming/blumhouses-horror-centric-cozy-game-grave-seasons-will-be-released-on-august-14-184042880.html?src=rss 

Sanders and Ocasio-Cortez introduce a bill to pause US data center construction

File this one under “things that might have a shot after the midterms.” On Wednesday, Senator Bernie Sanders (I-VT) and Rep. Alexandria Ocasio-Cortez (D-NY) introduced the Artificial Intelligence Data Center Moratorium Act. The bill would require an immediate pause on data center construction until specific new regulations are passed.

The legislation aims to address the problem that AI is advancing faster than Washington’s regulatory response (basically none) has kept pace. Despite its benefits, the technology poses grave threats to the job market and the environment. Rapidly advancing deepfakes could soon leave people unable to determine truth from fiction. (That is, more than online propaganda already has.) AI also makes mass surveillance easier than ever, potentially giving unelected tech leaders unfettered control over society.

“Last year alone, AI was responsible for over 54,000 layoffs nationwide,” Rep. Ocasio-Cortez said in a press conference. “And when we talk about those jobs, it’s not just a number. These are industries. These are communities. These are families… All of this harm has occurred not in spite of, but because of, the absence of federal legislation to regulate AI.”

SOPA Images via Getty Images

The bill would mandate not only an immediate pause on new data center construction but also on the upgrading of existing ones. This moratorium would only be lifted after one or more laws were passed to provide federal oversight of AI products.

First, AI products would need to be proven safe for humanity. (That includes not just physical safety, but also areas like civil rights, privacy and public health.) The wealth AI generates would need to be shared with the American people, not just the billionaire tech bros pulling the strings. Protections would need to be in place to safeguard against mass unemployment. (Increasingly, companies are flat-out admitting that their layoffs are due to AI automation.)

The legislation would also require future data centers to be environmentally safe. They would need to avoid increasing electricity or other utility bills for Americans. AI data centers would have to create union jobs “with strong labor standards.” Communities affected by them would be empowered to approve or reject their construction or upgrades. And no government subsidies could be provided for them.

“A moratorium will give us time,” Sen. Sanders said. “Time to understand the risks. Time to protect working families. Time to defend our democracy. And time to ensure that technology works for all of us, not just the few.”

Tom Williams via Getty Images

On the one hand, these could be popular proposals. In a December poll, 60 percent of Americans — including majorities of Democrats, Republicans and independents — said they supported more AI regulation.

However, in Washington’s current environment, well, don’t get your hopes up. AI companies are pouring enormous sums of money into campaigns for both political parties. The industry spent at least $83 million in federal elections last year — and that was an off-year without national elections. And of course, anti-regulatory Republicans currently control the presidency, both chambers of Congress and (essentially) the Supreme Court.

So, fat chance it goes anywhere right now. But depending on how the 2026 midterms (and beyond) shake out… who knows? One can dream, anyway.

This article originally appeared on Engadget at https://www.engadget.com/ai/sanders-and-ocasio-cortez-introduce-a-bill-to-pause-us-data-center-construction-174451974.html?src=rss 

Serious Sam: Shatterverse will hit Xbox platforms this year

The Serious Sam game franchise is back with a new entry, giving the FPS series a co-op roguelite twist. Basically it’s getting the Nightreign treatment in the same way Elden Ring did.

The latest title is Serious Sam: Shatterverse, where teams of up to five players will take on waves of perennial foe Mental’s monster goons. Each run will offer the usual roguelite approach of upgrade options to make your team more powerful. And if you’re a long-time fan of the series, the trailer has plenty of the same broad, loud humor; for instance, the three upgrade cards shown are all ball jokes. Behavior Interactive, the studio behind Dead by Daylight, is helming the project.

Serious Sam: Shatterverse will arrive on Xbox Series X/S, Xbox on PC and Xbox Cloud some time this year. Considering the first quarter is nearly over, the team is probably targeting the second half of 2026, but that’s only a guess.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/serious-sam-shatterverse-will-hit-xbox-platforms-this-year-174620271.html?src=rss 

Hades 2 is coming to Xbox Series X/S and PS5 on April 14

If you’ve been (impatiently) waiting for Hades 2 to hit Xbox Series X/S and PS5, there’s some great news for you coming out of Thursday’s Xbox Partner Preview showcase. Supergiant’s roguelite action RPG is coming to those consoles (as well as Xbox on PC and Xbox Cloud) on April 14. It’ll be available on Xbox Game Pass too.

The full version of Hades 2 hit PC and Nintendo Switch last September after over a year of Steam early access. It was one of our favorite games of 2025.

This time around, you play as Melinoë, the sister of the original game’s protagonist, Zagreus. Melinoë has a longer dash than her sibling, a sprint ability and more of a focus on area-of-effect attacks than ranged projectiles. You can also expect tough bosses along two separate paths, animal familiars, a range of modifiable weapons and messy romances.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/hades-2-is-coming-to-xbox-series-xs-and-ps5-on-april-14-175819696.html?src=rss 

The EU is investigating Snapchat over possible child protection breaches

The European Union has opened a formal investigation into whether Snapchat has breached Digital Services Act (DSA) regulations regarding the safeguarding of children using its app. 

Regulators say that the company, whose audience demographic has always skewed young, may not be doing enough to protect minors from grooming and “recruitment for criminal purposes.” The EU is also looking into whether Snapchat’s younger users are too easily accessing information on how to buy illegal drugs and age-restricted products.

Brussels argues that while Snapchat requires users to be at least 13 years of age to sign up for an account, its self-declaration age assurance system may not be an adequate means of ensuring those younger than the minimum age can’t engage with the platform. The European Commission also says the current measures fail to assess whether users are younger than 17 years old, which it says is necessary for an “age-appropriate experience.” It also alleges that adults are able to exploit the current system to lie about their own age and impersonate minors.

Investigators believe that the app itself doesn’t allow for other users to report accounts they suspect are being used by people younger than the minimum age requirements. Moreover, they argue that reporting illegal content found on the app is not easy enough, and that Snapchat may not be informing its users about “possibilities for redress.”

Other issues being looked at by the European Commission include child and teen accounts being recommended to other users by Snapchat’s Find Friends feature and insufficient guidance on available account safety features. 

The investigators are now in the process of gathering evidence, sending out interview invitations and requesting information from Snap. The Commission says the investigation is based on analysis of the last three years of risk assessment reports filed by Snapchat, as well as an information request it sent on October 10 in 2025.

“The safety and wellbeing of all Snapchatters is a top priority, and our teams have worked for years to raise the bar on safety,” a Snapchat spokesperson said in a statement to Engadget. “Snapchat is designed to help people communicate with close friends and family in a positive, trusted environment, with privacy and safety built in from the start – including additional protections for teens. As online risks evolve, we continuously review, strengthen, and invest in these safeguards.” 

The company added that it has acted proactively and transparently in its efforts to meet the DSA’s requirements, and said it would fully cooperate with the Commission throughout its investigation.

Snap is one of a number of social media companies currently facing increased scrutiny regarding the safety of minors using its platform. In 2023, the company added new features designed to make it harder for teenagers to connect with strangers. One of these measures involved increasing the amount of mutual friends users must have before appearing in search and suggested accounts.

Along with TikTok, the company recently settled a lawsuit that accused its platform of causing social media addiction. The case was brought by a 20-year-old woman who said she’d been harmed by addictive features on Meta, YouTube, TikTok and Snap as a child. This week, a jury ruled against Meta and YouTube in the trial, with the companies ordered to pay the woman, who was named as K.G.M in official documents, $6 million in damages.

This article originally appeared on Engadget at https://www.engadget.com/social-media/the-eu-is-investigating-snapchat-over-possible-child-protection-breaches-174722759.html?src=rss 

Stalker 2 is getting its first DLC, Cost of Hope, this summer

Stalker 2 is getting its first DLC, titled Cost of Hope, this summer. The expansion and its general release window was announced during today’s Xbox Partner Preview showcase. 

It’s been more than a year since the base game finally released, closing a long development cycle that was disrupted by Russia’s invasion of Ukraine, where the studio GSC Game World was initially based. Stalker 2 was released on PlayStation 5 in the interim, but otherwise, the team has been focused on making this substantial DLC. 

Stalker 2: Cost of Hope will add two new regions and a new story that takes place alongside the events of the base game. You still play as protagonist Skif as you negotiate between two factions, Duty and Freedom, that have opposing views of the Zone and how to approach it. 

The blog post teased that there will be a second expansion on the way to close out the full Stalker 2 story as a trilogy. For now, the survival-horror saga will continue when Cost of Hope drops for the Xbox Series X/S, Xbox Cloud, Xbox on PC, PC and PlayStation 5 this summer.

This article originally appeared on Engadget at https://www.engadget.com/gaming/stalker-2-is-getting-its-first-dlc-cost-of-hope-this-summer-183009759.html?src=rss 

Google begins rolling out Search Live globally

Following a false start last week, Google has begun rolling out Search Live globally. The tool allows you to point your phone’s camera at an object or scene and ask questions about what you see in front of you. With today’s expansion, Google is making Search Live available in every location and language where it offers its AI Mode chatbot. With that, people in more than 200 countries and territories can use Search Live to get answers to their questions. 

Behind the expansion is Google’s Gemini 3.1 Flash Live model. According to the company, the new AI system was designed to be natively multilingual, and capable of more natural conversations. It should also be more reliable and faster.

Separately from Search Live, Google is bringing Live Translate to iOS. Live Translate, if you need a reminder, allows you to put on a pair of headphones and get a real-time translation of what another person is saying. With today’s announcement, Google is also bringing the feature to more countries, including Germany, Italy, Spain, Japan and the UK, across both Android and iOS. All told, Live Translate can now understand more than 70 languages and work with any set of headphones. Neat.

This article originally appeared on Engadget at https://www.engadget.com/ai/google-begins-rolling-out-search-live-globally-180938407.html?src=rss 

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