The US and Saudi Arabia just derailed a global plan to cut shipping emissions

The US and Saudi Arabia have managed to derail negotiations regarding a landmark deal to cut global shipping emissions, according to a report by the BBC. The deal had already been approved and would have made shipping the world’s first industry to adopt internationally mandated emissions guidelines.

Representatives from more than 100 countries had gathered in London to formally approve the so-called global carbon tax, after nearly ten years of negotiations. However, the US government had been pressuring countries to vote “no” on the measure, threatening tariffs if met with noncompliance.

The US also threatened other sanctions, including blocking vessels from ports and visa restrictions. President Trump has called it a “global green new scam.” The country withdrew from talks back in April, just before the plan was approved.

Saudi Arabia instituted a plan to derail negotiations. The country tabled a motion to adjourn talks for a year, at a time when most countries were set to vote on it. That passed by just a handful of votes, with approving votes coming from both the US and Russia.

This essentially destroys the plan, despite technically being just a delay, as timelines will have to be renegotiated. US Secretary of State Marco Rubio declared the outcome a “huge win” for Trump.

Even the shipping industry was on-board with the plan, as it offered consistent global standards that don’t currently exist. Industries like certainty. Thomas Kazakos, secretary-general of the International Chamber of Shipping, said that the organization is “disappointed that member states have not been able to agree a way forward at this meeting.” He also said that the “industry needs clarity to be able to make the investments.”

📣 Statement from International Chamber of Shipping following conclusion of MEPC ES 📣

International Chamber of Shipping disappointed that Member States have not been able to agree

For the full statement click here – https://t.co/PXNiDhh9QG#MEPCES #IMO #ICS

— International Chamber of Shipping (ICS) (@shippingics) October 17, 2025

Meanwhile, carbon dioxide levels reached record highs in 2024 and we aren’t doing too much about it. This agreement would’ve forced ship owners to use cleaner fuels beginning in 2028, or face fines. Shipping currently makes up around three percent of global carbon emissions, but that’s expected to rise by anywhere from ten percent to 150 percent by 2050.

Countries are expected to reconvene in April to discuss the plan, but this will likely not feature a vote. It’ll likely be a renegotiation from the ground up.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/the-us-and-saudi-arabia-just-derailed-a-global-plan-to-cut-shipping-emissions-184204170.html?src=rss 

Meta Ray-Ban Display review: Chunky frames with impressive abilities

I’ve been wearing the $800 Meta Ray-Ban Display glasses daily for ten days and I’m still a bit conflicted. On one hand, I’m still not entirely comfortable with how they look. I’ve worn them on the bus, at the office, on walks around my neighborhood and during hangouts with friends. Each time, I’m very aware that I probably look a bit strange.

On the other hand, there’s a lot I really like about using these glasses. The built-in display has helped me look at my phone less throughout the day. The neural band feels more innovative than any wrist-based device I’ve tried. Together, it feels like a significant milestone for smart glasses overall. But it’s also very much a first-generation device with some issues that still need to be worked out.

Chunky statement glasses or hideously nerdy?

To once again state the obvious: The frames are extremely chunky and too wide for my face. The dark black frames I tried for this review unfortunately accentuate the extra thickness. I won’t pretend it’s my best look and I did feel a bit self-conscious at times wearing these in public. Meta also makes a light brown “sand” color that I tried at the Connect event, and I think that color is a bit more flattering, even if the frames are just as oversized. (Sidenote: Smart glasses companies, please, please make your frames available in something other than black!) 

But, everyone has a different face shape, skin tone and general ability to “pull off” what one of my friends charitably described as “chunky statement glasses.” What looks not-great on my face, may look good on someone else. I really wish Meta could have squeezed this tech into slightly smaller frames, but I did get more used to the look the more I wore them. Overall, I do think the size is a reasonable tradeoff for a first-generation product that’s pretty clearly aimed at early adopters. 

Here’s how they look in the lighter “sand” color.

Karissa Bell for Engadget

The reason the glasses are so thick compared with Meta’s other frames is because there are a lot of extra components to power the display, including a mini projector and waveguide. And, at 69 grams, the display glasses are noticeably heavier. I didn’t find it particularly uncomfortable at first, but there is a noticeable pressure after six or seven hours of wear. Plus, the extra weight and width also made them consistently slide down my nose. I’m not sure I’d feel comfortable wearing these on a bike ride or a jog as I’d worry about them falling off. 

While I tested these, I was very interested to get reactions from friends and family. I didn’t get many positive comments about how they looked on my face, though a few particularly generous colleagues assured me I was “pulling them off.” But seeing people’s reactions as soon as the display activated was another matter. Almost everyone has had the same initial reaction: “whoa.” 

Quality display with some limitations

As I discussed in my initial impressions, these glasses have a monocular display on the right side, so it doesn’t offer the kind of immersive AR I experienced with the Orion prototype last year. You have to look slightly up and to the right to focus on the full-color display. It’s impressively bright and clear, but doesn’t overtake your vision. 

At 20 degrees, the field of view is small, but it never felt like a limitation. Because the content you see isn’t meant to be immersive, it never feels like what’s on the display is being cut off or like you have to adjust where you’re looking to properly see it. The display itself has three main menus: an app launcher, a kind of home screen where you can access Meta AI and view notifications and a settings page for adjusting brightness, volume and other preferences. 

Like Meta’s other glasses, there’s an LED that lights up when the camera is in use.

Karissa Bell for Engadget

For now, there are only a handful of Meta-created “apps” available. You can check your Instagram, WhatsApp and Messenger inboxes and chat with Meta AI. There’s also a simple maps app for walking navigation, a music/audio player, camera and live translation and captioning features. There’s also a mini puzzle game called “Hypertrail.”

One of my favorite integrations was the ability to check Instagram DMs. Not only can you quickly read and respond to messages, you can watch Reels sent by your friends. While the video quality isn’t as high as what you’d see on your phone, there’s something very cool about quickly watching a clip without having to pull out your phone. Meta is also working on a standalone Reels experience that I’m very much looking forward to.

I also enjoyed being able to view media sent in my family group chats on WhatsApp. I often would end up revisiting the photos on videos once I pulled out my phone, but being able to instantly see these messages as they came in tickled whatever part of my brain responds to instant gratification. 

There’s some impressive tech inside those thick frames.

Karissa Bell for Engadget

The display also solves one of my biggest complaints with Meta’s other smart glasses: that it’s really difficult to frame photos. When you open the camera app on the display model, you can see a preview of the photo and even use a gesture to zoom in to properly frame your shot. Similarly, if you’re on a WhatsApp video call you can see both the other person’s video as well as a small preview of your own like you would on your phone’s screen. It’s a cool trick but the small display felt too cramped for a proper video call. People I used this with also told me that my video feed had some quality issues despite being on Wi-Fi.

The glasses’ live captioning and translation features are probably the best examples of Meta bringing its existing AI features into the display. I’ve written before about how Meta AI’s translation abilities are one of my favorite features of the Ray-Ban smart glasses. Live translation on the display is even better, because it delivers a real-time text feed of what the person in front of you is saying. I tried it out with my husband, a native Spanish speaker, and it was even more natural than the non-display glasses because I didn’t have to pause and wait for the audio to relay what he was saying. It still wasn’t an exactly perfect translation, and there were still a few occasions when it didn’t catch everything he said, but it made the process so much simpler overall. 

Likewise, live captions transcribes conversations in real-time into a similar text feed. I’ve found that it’s a cool way to demo these glasses’ capabilities, but I haven’t yet found an occasion to use this in anything other than a demo. However, I still think it could be useful as an accessibility aid for anyone who has trouble hearing or processing audio. 

Another feature that’s useful for travel is walking navigation. Dictate an address or location (you can say something like “take me to the closest Starbucks”) and the glasses’ display will guide you on your route. The first time I tried this was the roughly 10-minute walk from my bus stop to Yahoo’s San Francisco office. The route only required two turns, but it didn’t quite work. My glasses confidently navigated me to an alleyway behind the office building rather than the entrance. These kinds of mishaps happen with lots of mapping tools — Meta’s maps rely on data from OpenStreetMap and Overture — but it was a good reminder that it’s still early days for this product. 

I don’t use Meta AI a ton on any of my smart glasses, but having a bit of visual feedback for these interactions was a nice change. I retain information much better from reading than listening, so seeing text-based output to my queries felt a lot more helpful. It’s also nice that for longer responses from the assistant, you can stop the audio playback and swipe through informational cards instead.

Meta AI on the glasses’ display delivers information in a card-like interface.

Meta

While cooking dinner one night, I asked for a quick recipe for teriyaki salmon and Meta AI supplied what seemed like a passable recipe onto the display. The only drawback was the display goes to sleep pretty quickly unless you continue to interact with the content you’re seeing, so the recipe I liked disappeared before I could actually attempt it. (You can view your Meta AI history in the Meta AI app if you really want to revisit something.) 

My main complaint is that I want to be able to do much more with the display. Messaging app integrations are nice, but I wish the display worked with more of the apps on my phone. When it worked best, I was happy to be able to view and dismiss messaging notifications without having to touch my phone; I just wish it worked with all my phone’s notifications. 

There are also some frustrating limitations on sending and receiving texts. For example, there’s no simple way to take a photo on your glasses and text it to a friend with the glasses. You have to wait for the glasses to send a “preview” of your message to your phone and then manually send the text. Or, you can opt in to Meta’s cloud services and send the photo immediately as a link, but I’m not sure many of my friends would readily open a “media.meta.com” URL. 

The glasses also don’t really support non-WhatsApp group chats. You can receive messages sent in group chats, but there’s no indication the message originated in a group thread. And, it’s impossible to reply in the same thread; instead, replies are sent directly to the person who texted, which can get confusing if you’re not checking your phone. It was also a little annoying that reading and even replying to texts from my glasses wouldn’t mark the text as read in my phone’s inbox. Meta blames all this on Apple’s iOS restrictions, and says it’s hoping to work with the company to improve the experience. 

The band + battery life

The glasses are controlled using Meta’s Neural Band, which can translate subtle gestures like finger taps into actions on the display. Because the band relies on electromyography (EMG), you do need a fairly snug fit for it to work properly. I didn’t find it uncomfortable, but, like the glasses, I don’t love how it looks as a daily accessory. It also requires daily charging if you wear the glasses all day.

But the band does work surprisingly well. In more than a week, it almost never missed a gesture, and it never falsely registered a gesture, despite my efforts to confuse it by fidgeting or rubbing my fingers together. The gestures themselves are also pretty intuitive and don’t take long to get used to: double tapping your thumb and middle fingers wakes up or puts the display to sleep, single taps of your index and middle fingers allow you to select an item or go back, and swiping your thumb along the side of your index finger lets you navigate around the display. There are a few others, but those are the ones I used most often.

The Meta Neural Band requires a snug fit to work properly.

Karissa Bell for Engadget

Each time you make a gesture, the band emits a small vibration so you get a bit of haptic feedback letting you know it registered. I’ve used hand tracking-based navigation in various VR, AR and mixed reality devices and I’ve always felt a bit goofy waving my hands around. But the neural band gestures work when your hand is by your side or in your pocket. 

The other major drawback of these glasses is that heavy use of the display drains the battery pretty quickly. Meta says the Ray-Ban Display’s battery can go about six hours on a single charge, but it really depends on how much you’re using the display. With very limited use, l was able to stretch the battery to about seven hours, but if you’re doing display-intensive tasks like video calling or live translation, it will die much, much more quickly. 

The Meta Ray-Ban Display glasses, charging case and neural band.

Karissa Bell for Engadget

The glasses do come with a charging case that can deliver a few extra charges on-the-go, but I was a bit surprised at how often I had to recharge the case. With my normal Ray-Ban Meta glasses I can go several days without topping up the charging case, but with the Meta Ray-Ban Display case, I’m charging it at least every other day. 

Privacy and safety

Whenever I write or post on social media about a pair of Meta-branded glasses, I inevitably hear from people concerned about the privacy implications of these devices. As I wrote in my recent review of Meta’s second-gen Ray-Ban glasses, I share a lot of these concerns. Meta has made subtle but meaningful changes to its glasses’ privacy policy over the last year, and its track record suggests these devices will inevitably scoop up more of our data over time.

In terms of privacy implications of the display-enabled glasses, there isn’t a meaningful difference compared to their counterparts. Meta’s policies are the same for all its wearables. I suppose you could use live translation to surreptitiously eavesdrop on a conversation you wouldn’t typically understand, though that’s technically possible with Meta’s other glasses too. And the addition of a wrist-based controller means taking photos is a bit less obvious, but there’s still an LED indicator that lights up when the camera is on. 

The neural band allows you to snap photos without touching the capture button or using a voice command.

Karissa Bell for Engadget

I have been surprised at how many people have asked me if these glasses have some kind of facial recognition abilities. I’m not sure if that’s a sign of people’s general distrust of Meta, or an assumption based on seeing similar glasses in sci-fi flicks, but I do think it’s telling. (They don’t, to be clear. Meta currently only uses facial recognition for two safety-related features on Facebook and Instagram.) Meta hasn’t done much to earn people’s trust when it comes to privacy, and I wish the company would use its growing wearables business to try to prove otherwise.

On a more practical level, I have some safety concerns. The display didn’t hinder my situational awareness while walking, but I could see how it might for others. And I’m definitely not comfortable using the display while driving. Meta does have an audio-only “driving detection” setting that can automatically kick in when you’re traveling in a car, but the feature is optional, which seems potentially problematic. 

Should you buy these?

In short: probably not. As much as I’ve been genuinely impressed with Meta’s display tech, I don’t think these glasses make sense for most people right now. And, at $800, the Meta Ray-Ban Display glasses are more than twice as much as the company’s very good second-generation Ray-Ban glasses, which come in a wide range of much more normal-looking frame styles and colors. 

The Meta Ray-Ban Display glasses, on the other hand, still look very much like a first-gen product. There are some really compelling use cases for the display, but its functionality is limited. The glasses are also too thick and bulky for what’s meant to be an everyday accessory. At the end of the day, most people want glasses that make them look good. There’s also the fact that right now, these glasses are somewhat difficult to actually buy. They are only available at a handful of physical retailers, which currently have a very limited supply, Meta is also requiring would-be buyers to schedule demo appointments in order to buy, though some stores — like the LensCrafters where I bought my pair — aren’t enforcing this.

Still, there’s a lot to be excited about. Watching people’s reactions to trying these has been almost as much fun as using them myself. Meta also has a solid lineup of new features already in the works, including a standalone Reels app, a teleprompter and gesture-based handwriting for message replies. If you’re already all-in on smart glasses or, like me, you’ve been patiently waiting for glasses with a high quality, usable display, then the Meta Ray-Ban Display glasses are worth the investment now — as long as you can accept the thick frames.

This article originally appeared on Engadget at https://www.engadget.com/wearables/meta-ray-ban-display-review-chunky-frames-with-impressive-abilities-193127070.html?src=rss 

Blizzard teams working on Hearthstone and Warcraft Rumble unionize

Blizzard developers working on Hearthstone and Warcraft Rumble have formed a new union, the latest in a series of labor wins at the Microsoft-owned studio. The over 100-person unit is represented by the Communication Workers of America (CWA), and counts “software engineers, designers, artists, quality assurance testers and producers” among its members.

Inspiration to form the new union came from the successful organizing efforts of Blizzard’s World of Warcraft workers last year. The staff behind the classic MMO formed the Warcraft Gamemakers Guild last year, and were followed by similar unions representing developers working on Diablo and Overwatch earlier in 2025. According to the CWA, over 1,900 workers at Blizzard are now represented by the organization.

The new union is arriving at a critical time. Blizzard’s parent company Microsoft made major cuts across its gaming division this summer, including layoffs that reportedly led to Blizzard winding down development on Warcraft Rumble. Union membership has flourished across Microsoft’s studios because of neutrality agreements the company signed with CWA respecting its workers’ right to organize at Activision Blizzard in 2022 and ZeniMax in 2024, but the environment is on the brink of possible change. 

Aftermath reports that the neutrality agreement covering Activision Blizzard workers expires in October 2025, which could make forming future unions more difficult. Microsoft signed its first neutrality agreement to reassure regulators about its $68.7 billion acquisition of Activision Blizzard, but now that the deal is done and dusted, the company has less of a reason to play nice.

This article originally appeared on Engadget at https://www.engadget.com/gaming/blizzard-teams-working-on-hearthstone-and-warcraft-rumble-unionize-182104024.html?src=rss 

Twitch rule-breakers, rejoice: Targeted enforcement will replace blanket bans

The 10th TwitchCon is underway. The weekend’s opening keynote covered new features for streamers and some enforcement changes. As for the latter, Twitch is, in most cases, moving away from blanket bans and toward targeted enforcement. So, a chat violation may not affect an account’s ability to stream, or vice versa.

Dual-format streaming, which lets you go live in vertical and horizontal views at once, is getting a beta rollout. Twitch tested the feature with a small number of accounts beginning in August. The wider beta kicks off next week.

Of course, AI made an appearance at the keynote. First, Auto Clips is a new feature that automates highlight creation for streamers. Twitch also mentioned that Meta’s AI glasses will soon support Twitch live-streaming. (We first learned that feature was coming at Meta Connect in September.) An update to the Twitch mobile app will add that support within “the next few months.”

Streamers will be happy to learn that Twitch is adding ways for them to make money. It plans to increase the number of sponsorship deals on the platform. The company said this was due to growing advertiser enthusiasm for Twitch streamers. Twitch will begin rolling out the new offers to all monetizing streamers (including affiliates) in the coming months.

TwitchCon runs through this Sunday in San Diego.

This article originally appeared on Engadget at https://www.engadget.com/social-media/twitch-rule-breakers-rejoice-targeted-enforcement-will-replace-blanket-bans-183046229.html?src=rss 

WhatsApp will test a monthly cap on messages ignored by recipients

WhatsApp is taking a new anti-spam feature for a spin. On Friday, TechCrunch reported that the trial limits the number of messages accounts can send without a reply from the recipient. The company is currently experimenting with different limits. But it’s aiming for a number that only targets high-volume senders and spammers.

All messages from individuals and businesses are said to count toward this cap. That includes multiple unread ones sent to the same recipient. But if the person replies, those messages are removed from the monthly tally. WhatsApp will show a warning to accounts nearing the limit.

The company told TechCrunch that average users won’t likely reach the limit. It’s generally good form for individuals not to keep messaging people who don’t reply anyway. So, the test indeed sounds tailor-made for businesses and spammers. The test will roll out in multiple countries over the coming weeks.

The trial is the Meta-owned company’s latest attempt to fend off its festering spam and scam problem. Last year, it added the ability to unsubscribe from businesses’ marketing messages. This August, it began notifying users when someone not in their contacts adds them to a group. Alongside that announcement, WhatsApp said it banned over 6.8 million accounts linked to scam centers in the first half of 2025.

This article originally appeared on Engadget at https://www.engadget.com/social-media/whatsapp-will-test-a-monthly-cap-on-messages-ignored-by-recipients-164024928.html?src=rss 

Atari just announced the Intellivision Spirit, a revamp of the iconic 1980s gaming console

Atari just revealed the Intellivision Spirit, a modern refresh of the classic Intellivision gaming console from 1980. The new console certainly looks like the original. You can practically smell the cigarette-soaked carpeting from here.

Beyond aesthetics, this console includes plenty of newfangled bells and whistles. The controllers are wireless, which is a technology that didn’t quite exist in the 1980s, and it connects to TVs via HDMI.

It also includes 45 built-in games, reminding me of stuff like the NES Classic and the Atari 2600+. The library includes plenty of sports and strategy titles, because those genres were considered the console’s biggest strength way back when. Other games include the puzzler Boulder Dash and a riff on Space Invaders called Space Armada. Each title comes with a unique overlay that gets placed on the gamepad, showing off the controls.

This is an interesting bit of tech because Intellivision was once Atari’s greatest rival, which was sort of like a proto-version of the classic Nintendo/Sega rivalry. Atari actually bought Intellivision last year, officially putting the decades-long struggle to bed.

The Intellivision Spirit costs $150. Preorders are available right now and shipments start going out on December 5. It’s good to know that this thing isn’t vaporware, like Intellivision’s long-gestating Amico console.

This article originally appeared on Engadget at https://www.engadget.com/gaming/atari-just-announced-the-intellivision-spirit-a-revamp-of-the-iconic-1980s-gaming-console-163210832.html?src=rss 

Samsung’s 2025 Frame Pro QLED TV is on sale for a record low price

Samsung’s 2025 The Frame Pro QLED Mini LED Smart TV is on sale for a record-low price. The 65-inch model that normally retails for $2,200 is on sale for $1,760, which is the lowest we’ve ever seen it.

The 1-inch-thick “art” TV uses Samsung’s impressive 4K Neo QLED panel, which is a quantum dot LCD panel with a Mini LED backlight array. The Frame Pro can display lifelike art pieces when the TV isn’t in use, while its sleek design means it also looks great when turned off.

The Frame Pro comes with Samsung’s new Wireless One Connect Box, which is supposed to help with cable management by putting the TV’s inputs in a separate box that then wirelessly transmits the feed from your external device to the TV. It does require its own power supply, though, so that’s one more plug needed if you are connecting a console or a streaming device.

The TV also carries the NQ4 AI Gen3 Processor, which imbues the Frame Pro with AI-enhanced picture and sound. This model also comes with Samsung Vision AI, which works to upscale the image on screen, create personalized experiences and more.

This 2025 model was just made available to order earlier this year, and the current sale price is surprisingly lower than it was during last week’s Prime Day event, proving sometimes good things come to those who wait.

This article originally appeared on Engadget at https://www.engadget.com/deals/samsungs-2025-frame-pro-qled-tv-is-on-sale-for-a-record-low-price-155913911.html?src=rss 

Get three months of Xbox Game Pass Ultimate for only $52 right now

Newegg is selling three months of Xbox Game Pass Ultimate for $52, which is a fantastic deal. The list price is $60, but drops down to $52 by entering the code SSE2589 at checkout. The sale ends soon, so don’t dilly-dally.

This is a discount of $38, thanks to Microsoft mandating a price hike that brought a single month of Game Pass Ultimate up to $30. That controversial move has irked fans of the subscription service. In other words, make sure to cancel at the end of the three months to avoid getting slammed in the bank account.

Despite the absolutely bonkers move to raise the price by 50 percent in one fell swoop, Game Pass Ultimate is still a fantastic service with over 400 games to choose from. It’s home to plenty of standout titles, including recent hits like Clair Obscur Expedition 33 and the indie darling that’s currently wrecking productivity across the world, Ball x Pit.

The platform recently integrated with Ubisoft+, which offers access to dozens more games in franchises like Far Cry and Assassin’s Creed. A subscription also signs up users with Fortnite Crew, which gives access to the game’s battle pass, 1,000 V-Bucks each month and other perks.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/get-three-months-of-xbox-game-pass-ultimate-for-only-52-right-now-152331537.html?src=rss 

Bose QuietComfort Ultra Headphones (2nd gen) review: Impactful upgrades to a familiar formula

Bose took a different approach with its new products in 2025. Instead of entirely redesigning  its QuietComfort Ultra lineup, the company unveiled upgraded second-generation models of the flagship-level earbuds and headphones. Like the QuietComfort Ultra Earbuds that debuted earlier this year, the new Quiet Comfort Ultra headphones ($449) don’t offer a comprehensive overhaul. However, the changes provide enough performance improvements to further cement these as the best noise-canceling headphones that you can buy right now. Trust me, we’re much better off with this revamped version than we would be with a year (or longer) wait for something brand new with the 2023 model.

What’s new on the QuietComfort Ultra Headphones?

Bose debuted a few new features on the second-gen QuietComfort Ultra Earbuds in August that it carried over to these new headphones. First, the company improved its already stellar active noise cancelation (ANC) with tweaks to its ActiveSense technology. Specifically, the system can respond to sudden spikes in environmental noise by adapting more precisely. It’s not something you’ll notice all the time, but when you need it, you’ll be glad it’s there. Otherwise, the excellent ANC performance here is just as effective as it was on the previous model. More on that in a bit.

The immersive Cinema Mode that Bose added to the QC Ultra Earbuds is also available on these headphones. It’s a sound profile that enhances dialogue clarity while keeping the rest of the soundstage as wide and enveloping as possible. I like it best for movies and TV, as the name suggests, but per Bose’s suggestion I also tried it with podcasts and audiobooks. Cinema Mode is probably overkill for those types of content, unless you’re listening to shows or titles with lots of background effects. 

One of the biggest changes on the second-gen QC Ultra Headphones is how Bose decided to handle power management. Most importantly, the company extended battery life in all use cases. With ANC on (and Immersive Audio off), you’ll get up to 30 hours of listening time. Turn off ANC and that jumps to 45 hours. When you decide to enable both ANC and Bose’s spatial Immersive Audio, you can expect up to 23 hours on a charge. Compared to those on the first-generation model, all of these numbers are up by at least five hours, which is a significant boost. 

These headphones rotate flat and fold in for compact transport.

Billy Steele for Engadget

Like the previous QC Ultra Headphones, this model has an automatic disconnection feature after 10 minutes of standby . But the company went a step further on this version by adding a low-power mode that the headphones enter after 30 minutes of idle time. And if you want to disconnect them quickly, you can rotate the earcups and lay them on a flat surface. That’ll make them go into a deeper standby mode that Bose says can run “for months.” All of this means you can effectively turn the new QuietComfort Ultra Headphones on and off by putting them on and taking them off. If you’re using them regularly, you’ll never have to press the power button. 

Sound-wise, the big upgrade on these headphones is the addition of lossless audio over USB-C. Like the AirPods Max, this model can be connected with a cable to your phone, tablet, laptop or desktop to stream or play higher-quality tunes from compatible services or your library. Bose says you can expect 16-bit 44.1kHz or 48kHz audio depending on your source. It’s yet another nice-to-have feature that’s becoming standard fare on premium wireless headphones. 

What else is good about the QuietComfort Ultra Headphones?

Like most Bose over-ear headphones, the second-gen QuietComfort Ultra Headphones are supremely comfortable. Even for long periods of time, they never become a burden, and that’s thanks in large part to the soft, pillowy ear pads. I could easily wear these for an entire trans-Atlantic flight with minimal discomfort and I’ve been wearing them for entire workdays at home. 

As I already mentioned, the ANC performance here is still top-tier. In fact, these QC Ultra Headphones will soon replace the first-gen model on our best noise-canceling headphones list. Both the Immersion (ANC + spatial audio) and Quiet (just ANC) modes provide robust noise blocking that surpasses those by Sony, Sennheiser and others. If you’re making your buying decision based solely on ANC performance, this is the best option. You’ll enjoy relief from constant ambient noise sources like fans and sound machines, plus the QC Ultra Headphones do a respectable job with human voices. Heck, I couldn’t even hear my dog barking at the imminent threat from falling leaves outside. 

Lastly, Bose’s take on spatial audio is still quite good. The company calls it Immersive Audio and the feature doesn’t rely on specialized content like other headphones. Music sounds obviously fuller and slightly louder when the sound profile is active thanks to Bose’s method for upscaling stereo content. There’s also enhanced vocal clarity and elements like percussion and synths are less compressed than usual. The headphones lend a particularly airy feel to the tracks of Ruston Kelly’s Pale, Through the Window, an acoustic-driven collection of soulful, country-tinged tunes. His vocals float atop enveloping acoustic guitars and tight, punchy drums.

What’s not so good about the QC Ultra Headphones?

The Bose app gives you access to controls and customization.

Billy Steele for Engadget

The biggest issue with the second-gen QuietComfort Ultra Headphones is the price. To be clear, the likes of Sony, Apple and others charge around the same amount for their top-of-the-line models, but $449 is still a significant investment. If that’s too steep for you, Bose has the highly capable QuietComfort Headphones in its arsenal for a slightly more palatable $359.

My other gripe is that the only real design change Bose made for the updated QC Ultra Headphones is that the metal headband yokes now have a gloss finish. Depending on your personal preference, this might be a dealbreaker for you. It’s least noticeable on the black and violet colorways, since these have a tone-on-tone look. After a few weeks with the bronze and tan Driftwood Sand hue, I’m not a fan of the more stylized aesthetic. It’s flashy, for sure, but it’s a tweak I could’ve done without. 

Wrap-up

Similar to the second-gen QC Ultra Earbuds over the summer, Bose didn’t make huge upgrades for the updated version of the QC Ultra Headphones. But what you do get here is a decent improvement over its predecessor. The company devised an intuitive setup for power management and even addressed one of my main gripes with the original by adding support for lossless audio over USB-C. Plus, the extended battery life is significant in all sound modes, and not just by an hour or two here or there. To top it all off, the QuietComfort Ultra Headphones remain the best option for pure noise-blocking ability, and that’s not likely to change any time soon.

This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/bose-quietcomfort-ultra-headphones-2nd-gen-review-impactful-upgrades-to-a-familiar-formula-150000709.html?src=rss 

Wikimedia says AI bots and summaries are hurting Wikipedia’s traffic

Wikimedia is sounding the alarm on the impact AI is having on reliable knowledge and information on the internet. In a blog post, Wikimedia’s senior director of product, Marshall Miller, lays out the impact on page views that the foundation attributes to the rise of LLM chatbots and AI-generated summaries in search results. 

“We believe that these declines reflect the impact of generative AI and social media on how people seek information, especially with search engines providing answers directly to searchers, often based on Wikipedia content,” said Miller.

The foundation has increasingly faced AI bot crawlers whose sophistication has made it difficult to parse human traffic from bots. After improving bot detection to yield more accurate metrics, Wikipedia’s data shows an 8 percent drop in page views year over year.

Miller paints a picture of an existential risk greater than that of a website’s page views. He posits that if Wikipedia’s traffic continues to decline, it could threaten what he calls “the only site of its scale with standards of verifiability, neutrality and transparency powering information all over the internet.” He warns that fewer visits to Wikipedia would lead to fewer volunteers, less funding and ultimately less reliable content.

The solution he offers is for LLMs and search results to be more intentional in giving users the opportunity to interact directly with the source for the information being presented. “For people to trust information shared on the internet, platforms should make it clear where the information is sourced from and elevate opportunities to visit and participate in those sources,” Miller writes.

Earlier this summer, Wikipedia floated the idea of AI-generated summaries that would appear at the top of articles. The project was ultimately dropped before it began after fierce backlash from the site’s volunteer editors.

This article originally appeared on Engadget at https://www.engadget.com/ai/wikimedia-says-ai-bots-and-summaries-are-hurting-wikipedias-traffic-134331033.html?src=rss 

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