US website ‘freedom.gov’ will allow Europeans to view hate speech and other blocked content

The US State Department is building a web portal, where Europeans and anyone else can see online content banned by their governments, according to Reuters. It was supposed to be launched at Munich Security Conference last month, but some state department officials reportedly voiced their concerns about the project. The portal will be hosted on freedom.gov, which currently just shows the image above. “Freedom is Coming,” the homepage reads. “Information is power. Reclaim your human right to free expression. Get Ready.”

Reuters says officials discussed making a virtual private network function available on the portal and making visitors’ traffic appear as if they were from the US, so they could see anything unavailable to them. While it’s a state department project, The Guardian has traced the domain to the Cybersecurity and Infrastructure Security Agency (CISA), which is a component of the US Department of Homeland Security. Homeland also serves as the administrator for the Immigration and Customs Enforcement (ICE).

The project could drive the wedge further between the US and its European allies. European authorities don’t usually order broad censorships preventing their citizens from being able to access large parts of the internet. Typically, they only order the blocking of hate speech, terrorist propaganda, disinformation and anything illegal under the EU’s Digital Services Act or the UK’s Online Safety Act.

“If the Trump administration is alleging that they’re gonna be bypassing content bans, what they’re gonna be helping users access in Europe is essentially hate speech, pornography, and child sexual abuse material,” Nina Jankowicz, who served as the executive director of Homeland Security’s Disinformation Governance Board, told The Guardian. The board was very short-lived and was disbanded a few months after it was formed, following complaints by Republican lawmakers that it would impinge on people’s rights to free speech.

When asked about the project, the state department said it didn’t have a program specifically meant to circumvent censorship in Europe. But the spokesperson said: “Digital freedom is a priority for the State Department, however, and that includes the proliferation of privacy and censorship-circumvention technologies like VPNs.”

This article originally appeared on Engadget at https://www.engadget.com/big-tech/us-website-freedomgov-will-allow-europeans-to-view-hate-speech-and-other-blocked-content-130000014.html?src=rss 

Engadget Podcast: Instagram on trial and the RAMaggedon rages on

This week, Meta CEO Mark Zuckerberg testified in a landmark social media trial, claiming the company only wanted to make Instagram “useful” and not addictive. In this episode, we chat about Zuck’s testimony and the potential implications of this trial for social media companies. Also, we dive into the latest effects of the RAMaggedon RAM shortage, including a potential PlayStation 6 delay and a dire future for practically every consumer electronics company.

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Topics

Mark Zuckerberg testifies that Instagram was meant to be “useful,” not addictive in social media addiction trial – 1:27

Meta reportedly plans to launch a smartwatch later this year – 13:23

The RAMageddon will likely kill some small consumer electronics companies – 15:54

Apple could unveil a MacBook, new M5 Pro chip, and iPhone 17e at March 4th event – 26:26

Google’s Pixel 10a arrives on March 5 – 32:17

Email leaked to 404 media suggests Ring had plans to use its Search Party function for wider surveillance – 34:48

Listener mail – 45:14

Working on – 48:40

Pop culture picks – 49:04 

Credits

Host: Devindra Hardawar
Producer: Ben Ellman
Music: Dale North and Terrence O’Brien

This article originally appeared on Engadget at https://www.engadget.com/ai/engadget-podcast-instagram-on-trial-and-the-ramaggedon-rages-on-131526178.html?src=rss 

The Morning After: What to expect from Apple’s March 4 hardware event

Apple has lined up its first event of the year. Already! It’s taking place in New York City on March 4 at 9AM ET, but the company hasn’t confirmed if it will stream the media event.

It seems likely the event will be mainly iPads and MacBooks — so business as usual. However, it could include new entry-level MacBooks in a fresh array of colors. I think that’s what everyone’s reading into the lemon-and-lime tinged invitation.

I’m very much up for a return of the colorful Mac. The first Mac I ever used was one of those bubbly orange iMacs, interning at a video-game magazine. Yes, a magazine.

We’re also expecting a 2026 MacBook Air and refreshed 14- and 16-inch MacBook Pros, with the M5 Pro and M5 Max chips also breaking cover. Is it too early for an iPhone 17e? Perhaps. We’ll be reporting from the event.

And for those asking about yesterday’s newsletter, thanks for your continued support and we’ll have more to say soon. 

— Mat Smith

The other big stories (and deals) this morning

Meta’s metaverse is going mobile-first

Meta reportedly plans to release a smartwatch this year

Ring could be planning to expand Search Party feature beyond dogs

Netflix’s first MMA livestream is coming in May

Rousey v. Carano.

Netflix is streaming its very first live MMA fight on May 16. The combatants are Ronda Rousey, (last match 2016) and Gina Carano (2009). The streamer has had to pluck fighters out of retirement because more contemporary stars are under contract with various promotional entities. The featherweight bout will take place inside a hexagon cage and stream globally — hopefully, Netflix can keep its stream up. The fight is co-hosted by Most Valuable Productions, Jake Paul’s production company. Because of course it is.

Continue reading.

The Pixel 10a is your next midrange Android phone

It launches March 5.

Engadget

The worst-kept secret in value-for-money phones remains Google’s Pixel A series. In recent years, the Android phone series has offered a great balance of specs, hardware design and software features that embarrass most phones in the same price point. Its camera performance is often better than devices that cost several hundred dollars more.

It’s more of the same with the Pixel 10a. For $500, you get a 6.3-inch OLED screen with a 120Hz refresh rate and 3,000 nits of peak brightness, 8GB of RAM and a 48MP main camera, paired with a 13MP ultra-wide. Also: No. Camera. Bump. Innovation for $500, right there.

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Dyson’s tiny PencilVac gets turned into a floorwasher

This is the PencilWash.

Engadget

I won’t shut up about floor cleaning. I’m 41. Dyson has crunched its wet-floor tech into the same cylindrical profile of its Penac. I like the size, but how does it clean? I’ll hold judgment till I’ve tried it.

$600 is a lot more than a mop. Yes, I know that’s not the point.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-engadget-newsletter-122534537.html?src=rss 

Pokémon FireRed and LeafGreen are coming to Switch next week for the series’ 30th anniversary

It’s a big month for Pokémon, with February 27 marking 30 years since the world’s highest-grossing media franchise first introduced itself in the shape of two Game Boy games. Pocket Monsters Red and Pocket Monsters Green, which later arrived in the West as Pokémon Red and Pokémon Blue, kicked off a craze in Japan that would soon spread worldwide. And to mark the series’ 30th anniversary, the little turn-based RPGs that started it all are being re-released on Nintendo Switch.

Well, sort of. The versions we’re actually getting are the Game Boy Advance remakes, Pokémon FireRed and LeafGreen, which originally came out in 2004. Explaining its decision to bring back the enhanced GBA titles rather than the originals, Nintendo said in an FAQ that it thought Switch owners would like the opportunity to revisit the “ultimate versions of the original Pokémon adventures in the Kanto region.”

Get ready to relive the Kanto region Trainers, Pokémon FireRed Version and Pokémon LeafGreen Version are coming to Nintendo Switch!

Pre-order here:https://t.co/WzCCWh1fn8https://t.co/5SdXjg75is https://t.co/XVYS5wVZYp

— Nintendo of America (@NintendoAmerica) February 20, 2026

These aren’t modern remakes or remasters. Pokémon FireRed and LeafGreen will look and play pretty much the same as they did in 2004, just on a far superior display, obviously. There’s no online play, but the original’s games’ local multiplayer features return via the Switch’s built-in wireless features. If you’re playing on Switch 2, you can also play using GameChat. Other than that, it doesn’t sound like there are any notable differences between the Switch and Switch 2 versions. 

In a move that might surprise some, Pokémon FireRed and LeafGreen won’t be available as part of the Nintendo Switch Online GBA library. In fact you don’t even need an NSO membership to play them. Instead, the games are being sold as standalone titles for $20 in the eShop. No physical release is planned outside of Japan. Nintendo added in its FAQ that there are no current plans for more old-school Virtual Console-style releases beyond these ones, with the company still committed to building out its NSO subscription offerings.

Pokémon FireRed and LeafGreen will be available to buy after a Pokémon Presents showcase that will air next Friday, February 27 (the day of Pokémon’s 30th anniversary), at 9am ET. And if you need yet more Pokémon after that, Pokémon Pokopia, which is the series’ long-awaited stab at a cozy Animal Crossing-like, arrives on March 5.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/pokemon-firered-and-leafgreen-are-coming-to-switch-next-week-for-the-series-30th-anniversary-123505741.html?src=rss 

Samsung updates Bixby to become more conversational

Bixby isn’t typically part of the conversation when it comes to virtual assistants for mobile devices, but Samsung is clearly hoping that you would use it more. The company has launched the latest version of Bixby with the new One UI 8.5 beta, and it has been tweaked to work as a “conversational agent.” Samsung says you’ll now be able to talk to it and give it tasks using natural language, like how you’d talk to other people or, these days, to chatbots.

You don’t have to remember exact commands or names for specific settings. You can just describe what you want to happen, such as “I don’t want the screen to time out while I’m still looking at it.” Bixby will then automatically turn on the “Keep Screen on While Viewing” setting. If you ask it a question, such as “Why is my phone screen always on when it’s inside my pocket,” it could provide several solutions you can choose from.

In addition, the assistant can now access new and up-to-date information on the web. You do searches without opening a browser, and Bixby will display web results right within its interface. At the moment, the updated Bixby is only available in Samsung’s home country of Korea, as well as in Germany, India, Poland, the UK and the US, but company will roll it out more widely in the future.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/samsung-updates-bixby-to-become-more-conversational-112649179.html?src=rss 

Google Play used AI to help block 1.75 million bad apps in 2025

Google has announced that with the help of AI, it blocked 1.75 million apps that violated its policies in 2025, significantly down from 2.36 million in 2024. The lower numbers this year, it said, are because its “AI-powered, multi-layer protections” are deterring bad actors from even trying to publish bad apps.

Google said it now runs more than 10,000 safety checks on every app and continues to recheck them after they’re published. Its use of the latest generative AI models helps human reviewers discover malicious patterns more quickly, it added. The company also blocked 160 million spam ratings, preventing an average 0.5-star rating drop for apps targeted by review bombing. Finally, Google stopped 255,000 apps from gaining excessive access to sensitive user data in 2025, down from 1.3 million the year before. 

Meanwhile, Google Play Protect, the company’s Android defense system, sniffed out over 27 million new malicious apps, either warning users or preventing them from running. The company added that Play Protect’s enhanced fraud protection now covers 2.8 billion Android devices in 185 markets and blocked 266 million risky “side-loading” installation attempts. 

“Initiatives like developer verification, mandatory pre-review checks, and testing requirements have raised the bar for the Google Play ecosystem, significantly reducing the paths for bad actors to enter,” the company said its blog. “This year, we’ll continue to invest in AI-driven defenses to stay ahead of emerging threats and equip Android developers with the tools they need to build apps safely.”

Google has steadfastly justified its relatively high fees on app purchases and subscriptions by touting its investments in app safety. However, its Play store has been under pressure from regulators in Europe and other regions that claim it amounts to a monopoly. Last year, the company changed its fee structure for developers using alternative payment channels, but EU regulators recently claimed the company still isn’t complying with Digital Markets Act regulations. 

This article originally appeared on Engadget at https://www.engadget.com/apps/google-play-used-ai-to-help-block-175-million-bad-apps-in-2025-102208054.html?src=rss 

Apple inks deal for IMAX screenings of live Formula 1 races

Formula 1 has been receiving star treatment from Apple for awhile, and now the racing series will literally be getting even bigger. Apple is partnering with IMAX to show five races from the 2026 season. The Miami Grand Prix on May 3, the Monaco Grand Prix on June 7, the British Grand Prix on July 5, the Italian Grand Prix on September 6 and the United States Grand Prix on October 25 will be aired live at select IMAX theaters in the US. 

Apple landed a five-year deal for the US broadcast rights to Formula 1 last fall and there’s already a dedicated channel for the car races on Apple TV ahead of the season’s start. It also got the rights for a splashy feature film about the racing league, which amassed more than $630 million at the global box office, including with some IMAX screenings. It’s unclear if IMAX will be paying to host more live F1 races at its theaters in future years, but it should be a fun way for fans to get the most immersive experience possible short of actually attending the racetrack.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/apple-inks-deal-for-imax-screenings-of-live-formula-1-races-234003582.html?src=rss 

Meta’s metaverse is going mobile-first

Meta is formally sectioning off Horizon Worlds, the closest thing it has to a metaverse, from its Quest VR platform, according to a new blog post from Samantha Ryan, Meta’s VP of Content, Reality Labs. While the decision runs counter to Meta’s original plan to own an immersive virtual world that could serve as the future home for all online interaction, it fits with the recent cuts it made to its costly Reality Labs division, and Mark Zuckerberg’s public commitment to focus the company on AI hardware like smart glasses going forward. 

“We’re explicitly separating our Quest VR platform from our Worlds platform in order to create more space for both products to grow,” Ryan writes in the blog post. “We’re doubling down on the VR developer ecosystem while shifting the focus of Worlds to be almost exclusively mobile. By breaking things down into two distinct platforms, we’ll be better able to clearly focus on each.”

Meta has been developing mobile and web versions of Horizon Worlds in parallel with its VR app since at least 2023. Switching Worlds to being a mobile-first software platform isn’t good for VR diehards, but it does make it a more natural competitor to something like Roblox or Fortnite, which also offer user-created and monetizable worlds and games. It’s also a business Meta believes it can more easily scale because of its ability to connect games to “billions of people on the world’s biggest social networks.”

While Meta shuttered several of its own VR game studios earlier this year, it still wants to support third-party developers publishing games on its platform. The company says new monetization tools, better discoverability, a “Deals” tab and more ways for developers to talk to their customers should help make a difference. Maintaining the Quest’s library of games could also be critical going forward. Business Insider reported in December 2025 that Meta was working on a gaming-focused Quest headset, and Meta CTO Andrew Bosworth confirmed earlier this February that the company still had multiple Quest devices on its roadmap.

This article originally appeared on Engadget at https://www.engadget.com/ar-vr/metas-metaverse-is-going-mobile-first-233030532.html?src=rss 

Slay the Spire 2 will enter early access on March 5

Slay the Spire 2 will launch in early access next month. This sequel to the hugely popular 2019 roguelike deckbuilder hits early access on Steam beginning March 5, 2026. Along with releasing the teaser trailer above, developer Mega Crit shared some details about its goals for this phase ahead of the game’s official release.

Slay the Spire requires a lot of player feedback so we can balance content, add quality of life features, and make sure the game runs without issues,” the developers explained. “Early Access is also a chance for us to test experimental features, try exotic designs, identify niche problems, and helps us make sure the game is headed in the right direction.” Slay the Spire 2 is expected to be in early access for a year or two, or more generally “until the game feels great.”

Mega Crit has also revealed that it will be introducing a new co-op mode where up to four people can team up. This gameplay option will feature some unique cards just for multiplayer as well as some team-wide synergies. 

Some of the characters from Slay the Spire will be returning for the sequel alongside new ones. For anyone who hasn’t yet experienced the original game, Slay the Spire is available on iOS, including as part of Apple Arcade. It’s also on consoles and PC.

This article originally appeared on Engadget at https://www.engadget.com/gaming/slay-the-spire-2-will-enter-early-access-on-march-5-210338514.html?src=rss 

Sony is shutting down the studio behind the Demon’s Souls remake

Sony is closing Bluepoint Games, the studio behind the Shadow of the Colossus and Demon’s Souls remakes, Bloomberg reports. Bluepoint’s last major project was God of War: Ragnarok from 2022, which it co-developed with Sony Santa Monica. 

According to Bloomberg, Sony decided to shut down the studio following “a recent business review.” Around 70 employees will lose their jobs as part of the studio closure, which will officially happen in March. “Bluepoint Games is an incredibly talented team and their technical expertise has delivered exceptional experiences for the PlayStation community,” Sony said in a statement to Bloomberg. “We thank them for their passion, creativity and craftmanship.”

Following their work on Ragnarok, Bluepoint was reportedly tasked with developing a live-service game set in the God of War universe. That title was cancelled in 2025, alongside another game from Bend Studio. In the context of Sony’s other live-service failures, the decision wasn’t surprising. Sony shut down the servers for multiplayer shooter Concord just two weeks after its release. Not long after, it also closed Firewalk Studios, the developer behind the game.

Bluepoint Games was originally acquired by Sony in 2021, when it seemed like the studio’s expertise in remaking and remastering classic PlayStation games could be a major asset going forward. Why that changed isn’t entirely clear, but Sony’s mismanagement of its pivot into and out of publishing premium online multiplayer games may have played a role. Some of Sony’s studios are still experimenting with live-service mechanics. Guerilla Games recently announced an online co-op game set in its Horizon universe. Destiny 2 developer Bungie is also releasing its extraction shooter Marathon in March.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/sony-is-shutting-down-the-studio-behind-the-demons-souls-remake-195234213.html?src=rss 

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