Xbox thinks its game soundscapes can lull you to sleep

Mindfulness app Calm has a couple new audioscapes to help people relax and drift off, and they’re both from first-party Xbox games. Starting today, folks with a Calm Premium membership can chill out to the ocean vibes of Sea of Thieves or the ambient alien noise of Zeta Halo from Halo Infinite. It’s the first time Calm has added game-themed soundscapes, so let’s hope they’re not interrupted by yells from pirates or the Covenant.

If you aren’t already a Calm Premium member, you’ll be able to access the service for free for three months through an Xbox Game Pass Ultimate subscription perk. After that trial ends, if you want to keep using Calm Premium, you can get 50 percent off a subscription for the first year (an annual plan usually costs $70).

Xbox says it teamed up with Calm as part of its efforts to support players’ mental health and wellbeing. It also createda collection of Game Pass titles that either address mental health issues or provide players with a sense of escapism, such as Persona 5 Royal, Hellblade: Senua’s Sacrifice, Unpacking and Stardew Valley.

 

Atari revives unreleased arcade game that was too damn hard for 1982 players

Atari is revivingAkka Arrh, a 1982 arcade game canceled because test audiences found it too difficult. For the wave shooter’s remake, the publisher is teaming up with developer Jeff Minter, whose psychedelic, synthwave style seems an ideal fit for what Atari describes as “a fever dream in the best way possible.” The remake will be released on PC, PS5 and PS4, Xbox Series X/S, Nintendo Switch and Atari VCS in early 2023.

The original Akka Arrh cabinet used a trackball to target enemies, as the player controls the Sentinel fixed in the center of the screen to fend off waves of incoming attackers. Surrounding the Sentinel is an octagonal field, which you need to keep clear; if enemies slip in, you can zoom in to fend them off before panning back out to fend off the rest of the wave. Given the simplicity of most games in the early 1980s, it’s unsurprising this relative complexity led to poor test-group screenings.

Since Atari pulled the plug on the arcade version before its release, only three Akka Arrh cabinets are known to exist. But the Minter collaboration isn’t the game’s first public availability. After an arcade ROM leaked online in 2019, Atari released the original this fall as part of its Atari 50: The Anniversary Celebration collection.

Atari and Minter worked together in the 1990s, as his company Llamasoft created games like Tempest 2000 for the Atari Jaguar. Unfortunately, the two had a falling out in 2015 when Atari blocked Minter’s spiritual successor of that title from release. However, the two sides patched things up by 2018 when they released Tempest 4000, a Minter-helmed sequel with the IP holder’s blessing.

Atari says the remake has two modes, 50 levels and saves, so you don’t have to start from the beginning when enemies inevitably overrun your Sentinel. Additionally, the company says it offers accessibility settings to tone down the trippy visuals for people sensitive to intense light, color and animations.

 

An AI-focused film festival is coming to New York in February

One of the companies behind text-to-image AI system Stable Diffusion is hosting a film festival exclusively for shorts that were made with AI. Organizers of Runway ML’s AI Film Festival are accepting films with a runtime of between one and 10 minutes that either include AI-generated content or were pieced together with AI-powered editing techniques.

According to Fast Company, Runway said creators won’t be penalized if they use AI tools from other companies. Along with text-to-image generation, creatives can use techniques such as background removal, frame interpolation and motion tracking to help make their films.

“I think we’re heading to a future where a lot of the content and the entertainment and the media that you see online will be generated,” Runway cofounder and CEO Cristóbal Valenzuela said. While many observers are concerned that content generated by AI might displace human creatives, advocates such as Valenzuela suggest that such tools can level the playing field for budding moviemakers. “What I’m really excited about is how AI is really opening the doors for nontechnical people and creatives at large,” he said.

The AI Film Festival is scheduled to take place in February online and in New York. The submission window is open until January 15th. Ordinarily, that wouldn’t give creatives much time to create a piece and submit it, but they may be able to put together a movie much faster with the help of AI.

The judges, who include Valenzuela and Holly Herndon, will assess the films based on originality, narrative cohesion, the quality of composition and the AI techniques that were employed. The folks behind the top five films will receive cash awards, with the grand prize winner taking away $10,000.

 

North Korean hackers used an IE vulnerability to target South Koreans after Halloween tragedy

In the aftermath of the Itaewon Halloween crowd crush that killed at least 158 people, North Korea’s APT37 state-sponsored hacking group took advantage of a previously unknown Internet Explorer vulnerability to install malware on the devices of South Koreans who were trying to find out about the tragedy, according to Google’s Threat Analysis Group. The team became aware of the recent attack on October 31st after multiple South Koreans uploaded a malicious Microsoft Office document to the company’s VirusTotal tool.

APT37 took advantage of national interest in the Itaewon tragedy by referencing the event in an official-looking document. Once someone opened the doc on their device, it would download a rich text file remote template that would, in turn, render remote HTML using Internet Explorer. According to Google, this is a technique that has been widely used to distribute exploits since 2017, as it allows hackers to take advantage of vulnerabilities in Internet Explorer even if someone isn’t using IE as their default web browser.

The JavaScript vulnerability APT37 took advantage of allowed the group to execute arbitrary code. Google informed Microsoft of the zero-day on the same day it became aware of it. On November 8th, Microsoft released a software update to address the exploit. “We’d be remiss if we did not acknowledge the quick response and patching of this vulnerability by the Microsoft team,” Google said.

While the TAG team didn’t get a chance to analyze the final malware APT37 hackers attempted to deploy against their targets, it notes the group is known for using a wide variety of malicious software, including ROKRAT, BLUELIGHT and DOLPHIN. “TAG also identified other documents likely exploiting the same vulnerability and with similar targeting, which may be part of the same campaign,” the team added.

This isn’t the first time Google’s Threat Analysis Group has thwarted an attack by North Korean hackers. At the start of 2021, the team detailed a campaign that targeted security researchers. More recently, the team worked with the Chrome team to address a vulnerability that was used by two North Korean hacking cadres to execute remote code.

 

Ayaneo’s Air Pro is a taste of the portable PC gaming future

It’s been a bumper year for gaming on the go. For a spell, it kinda felt like Nintendo was the only name in town, but it’s since become one of the more exciting corners of gaming. Today, there are handheld options for everything from AAA to Indie to retro and beyond. Whatsmore, the current generation of mobile processors means we’re seeing surprisingly capable hardware. The main problem, now, is that the software side of things hasn’t quite caught up. There’s perhaps no better demonstration of this than the Ayaneo Air Pro: a stellar example of what can be done, and what needs improving, in the burgeoning handheld PC world.

If you’re not familiar with Ayaneo, that’s understandable. The company hasn’t been around all that long, but it’s already making a name for itself thanks to remarkably good hardware that brings PC gaming into the portable realm. If you imagine a Steam Deck, but with Windows and a fraction of the size, you wouldn’t be far off.

Before we dive into the gaming experience, the hardware itself is worth a closer look. The Air Pro is impressively well made. It has a similar footprint to Nintendo’s Switch Lite, but it’s thicker (.85 vs .55 inches) and heavier (.88lbs vs .55). In terms of build quality, honestly the Ayaneo feels far superior. The Hall effect analog sticks and triggers are smooth with a nice amount of travel. The D-pad is responsive and the buttons are the right kind of snappy. The centerpiece is the stunning 5.5-inch OLED display – a first on Windows gaming handheld Ayaneo is fond of reminding us. It’s a delight to hold and feels premium in almost every regard. Even the fingerprint reader in the power button somehow adds a dash of sophistication.

James Trew / Engadget

As this is basically a PC, there are quite a few different configurations available. Some using AMD’s 5560U chipset and others running the 5825U with assorted amounts of RAM and storage depending on your budget. And you will need a sizable budget as you’ll soon find out.

The Air Pro doesn’t quite have the grunt of Valve’s venerable Steam Deck, but it does run Windows 11 out of the box and can run a surprising amount of high-end games in a more-than-playable fashion. And while the Steam Deck outguns it in terms of processing power, the Air Pro is legitimately portable without too much of a performance tradeoff.

Beyond size and the internals, the other main difference is price. Valve’s handheld tops out at $650 for the 512GB version while the Air Pro starts at $699 (5560U/16GB RAM/512GB storage). You can bring that figure right up to $1,399 if you want the faster silicon, 32GB of RAM and 2TB of storage – that’s obviously quite spendy. The model we tested was somewhere between middle and top with the superior processor, 16GB of RAM and 1TB storage (though all models have expandable memory via a microSD card slot).

There are other gaming handhelds that run Windows, but many are too underpowered to handle a lot of bigger games. Anbernic’s Win600, for example, runs on an older AMD Athlon Silver 3050e chipset with Radeon Vega 3 graphics. This is a significant step down, but then the Win600 only costs $375. Ayn’s Odin can also run Windows, but the ARM-based version which brings with it some compatibility issues. GPD has been in this space for a while, but its Win 3 is looking a little underpowered now (though its Win 4 is coming this month and it looks suitably beefy).

Perhaps most tellingly there are manymore handhelds in the works from companies like Ayn, the aforementioned GPD and others. There’s even a new flagship from the company itself, the Ayaneo 2, that really should cause potential Steam Deck buyers some headaches. These un-released models all have something in common: AMD’s 6800U chipset. It seems there was always an appetite for PC gaming on the go, just we didn’t quite have the required hardware to run it. Until recently.

Technical limitations are one thing, but there’s another more philosophical question that needs answering: Why make a pocketable PC when you can stream a lot of AAA games without the need for expensive, power hungry dedicated hardware? While it’s true streaming is more viable than ever, that approach requires that you have a console or gaming PC in the first place or a subscription to something like GeForce Now or Xbox Cloud which isn’t economically favorable for many folks (not to mention the libraries might not have what you want). Not to mention its dependence on a network connection – good luck with that on in-flight WiFi.

James Trew / Engadget

Which brings us back to the real issue: Windows isn’t ready to be used on tiny screens and neither are many of the games that run on it. Ayaneo has tried hard to ameliorate this issue by adding its own launcher called Ayaspace. It serves as a front-end for all your games and manages to provide a vague console-like experience. But it’s not long before the spell is broken and you find yourself using an analog stick as a mouse trying to log-in to Steam and then using a tiny onscreen keyboard to peck out your credentials.

Ayaneo has at least tried to solve some of these inevitable problems. The Air Pro, for example, has two buttons along the top (between LB and RB) that will pull up the onscreen keyboard, double for ESC and other essential Windows shortcuts to make navigating bearable. But you will likely need to plug in a mouse and keyboard at some point just to get something simple done.

It’ll also soon become apparent that AAA games weren’t necessarily made with a small screen in mind. For the most part, games look incredible on the Air Pro’s OLED display. Even when playing games at 720p (the display is 1080p) they still look incredible – but it’s often a necessary tradeoff for performance. You will likely find yourself wishing that display was just a little bit bigger. Not least to get rid of those bezels, but just for general quality of life.

Not least for games where there’s a lot of text. Titles like Disco Elysium, for example, have a lot of written dialog – and while it’s easy enough to read for the most part, it’s noticeably more fatiguing than if you were on a desktop. Thankfully, the display is sharp and the resolution is high enough that it’s all still very legible, but there’s just that vague sense of a UI that wasn’t built for a display of this size.

James Trew / Engadget

If you’re thinking “Why not just run SteamOS on it” you wouldn’t be alone. It’s been done with varying degrees of success. The bigger issue might just come down to the practicality (millions of games available, wide hardware support) and reach of Windows. There are some more mundane challenges with SteamOS that don’t make it a shoo-in replacement for these handhelds. Primarily, game compatibility. If it’s not available on Steam, you can probably still install it on SteamOS but it might involve flipping to desktop mode or other workarounds which breaks the “console” experience you might have been seeking in the first place.

More importantly, some users are actually reporting better battery life with Windows on the Steam Deck despite expecting it to be worse. The claims are that it’s broadly equivalent but in some cases even better than Valve’s native operating system thanks to a combination of factors. PC gaming has a lot of variables, so this isn’t necessarily that surprising. This isn’t always going to be the case, but it’s at least not a strong incentive for making SteamOS the go-to platform for portable PC gaming.

Battery life is especially important with a handheld and it would be a lie to say it’s something that the Ayaneo Air Pro excels at. Or even does adequately at. Depending on what you’re playing and the power drain – usually called TDP – required for it to run satisfactorily. More demanding games will need a TDP of 12 Watts or above and you can hope for about an hour and 45 minutes battery life at this intensity. Some games can run just fine at 8W which will extend play time to around 2.3 hours. You can get over three hours of life on the lowest 5W setting but this won’t be enough for anything but the lightest of games but it’s good for general setup tasks and the like.

Needless to say, this isn’t ideal for a handheld, especially as your battery pack likely won’t cut it – unless it can deliver 65W, which most can’t.

In short, the Ayaneo Air Pro represents a lot of hope and shines a light on some challenges. Hope in that true PC gaming on the go in a pocket-friendly format and on fantastic hardware, feels like it might finally be here. It’s the challenges that are a little more complicated. Windows has a lot of advantages, but also plenty of practical drawbacks. Whether it’s a case of adapting the hardware around these, or just a matter of a smart software overlay is being figured out in real time it seems.

James Trew / Engadget

Making a truly “console” experience will require some clever thinking and equally clever software. Ayaneo, for its part, is also working on its own Ayaneo OS that’s Linux-based like SteamOS. Whether this will resolve some of the challenges remains to be seen, but it’s clearly something that’s being worked on. But that just accounts for one company. With other manufacturers with ties to Windows like GPD there’s a risk of ending up with a mishmash of approaches. Hopefully, though, with more competition comes more innovation (or more ideas to be “borrowed”).

For some, the exciting part is to finally have more options to enjoy high-end gaming away from the PC. Not everyone is looking to spend more time at a desktop, or maybe you just want to scratch that Elden-itch while waiting for a flight. Whatever your preference, things are about to get a lot more interesting.

 

Instagram is telling creators when and why their posts are ‘shadowbanned’

Instagram’s latest update aims to help creators better understand one of the most frustrating aspects of the app: the dreaded “shadowban.” The app is updating its account status feature to help creators “understand if their account’s content is eligible to be recommended to non-followers.”

With the change, Instagram will allow anyone using a “professional” account to see when one of their posts has been blocked from recommendations. The notice will appear in the app’s “account status feature,” and tell users why the post has been blocked from non-followers. It will also offer creators the chance to appeal the decision if they think Instagram made a mistake.

For now, the feature only covers specific posts that have been blocked from recommendations in Explore, Feed and Reels. But the company says it’s working on expanding the feature so creators will know if they are blocked from suggestions at the account level as well, such as in search or “suggested accounts.”

Though Instagram avoids using the word “shadowban,” the change is clearly meant to address long-running complaints from creators about why their posts aren’t being distributed in the way they expect. To diffuse these concerns, the company has tried in recent years to better explain how its algorithm works, and pointed to its recommendation guidelines to help creators understand the inner workings of the app.

By now showing users exactly why their content is being removed from recommendations, the company is hoping creators will be able to take steps to “fix” their mistakes. At the very least, it could give creators some satisfaction to see an acknowledgement that their content has indeed been reduced in visibility, and provide the opportunity to ask for a second look. An Instagram spokesperson said review teams will work “as quickly as possible,” but didn’t say how long the step could take.

New Transparency Tools 🧐

Today we’re announcing two new transparency tools:
– Bug notifications
– Account Status

Check out our new blog post to learn more 👉🏼 https://t.co/ApAkhuDJNIpic.twitter.com/Hxlv4eIkFA

— Adam Mosseri (@mosseri) October 13, 2021

In a video posted to Twitter, Instagram head Adam Mosseri said the company was making the change in the “spirit of transparency” and said the company was on a “longer path to try and be more transparent” with users. Additionally, he said Instagram is also testing a feature that will alert users when the app is experiencing a bug.

The company has talked about notifications for service outages in the past, but the latest version will also alert users if there are bugs affecting specific features like Stories, according to images shared by Mosseri. He cited past bugs with “unfortunate timing,” that cause people to “assume the worst,” about the company. The feature will be only a test within the United States to start.

 

Formula E moves US race to Portland for Season 9

Construction has forced Formula E to relocate its US race next summer from the Red Hook terminal in Brooklyn to Portland, Oregon. The all-electric racing series filled the final spot in its Season 9 calendar on Wednesday as the 2023 slate of races is set to kick off in Mexico in mid-January. The Portland event will take place on June 24th, sandwiched between doubleheaders in Jakarta (June 3-4) and Rome (July 15-16).

Formula E has held a race in the US every year since it began in 2015, except for the COVID-shortened season in 2020. In addition to New York City, the series has also hosted events in Long Beach and Miami. The move to Portland now means four new cities will have all-electric racing in 2023 as Hyderabad, India; Cape Town, South Africa and Sao Paulo, Brazil were already announced as part of the Season 9 calendar. Formula E also says its hopeful to return to Seoul in Season 10. Construction that the Season 8 venue forced the series to cancel that event in 2023 as it wasn’t able to find an alternate location. 

While Formula E didn’t offer many details in its announcement, The Race reports that the Portland event will be held at IndyCar road course Portland Raceway. According to the report, some modifications to the circuit will be made for the EV racers, including the possibility of added corners. The Race also reports that Formula E considered hosting the North America race in Toronto next year.

When Season 9 begins next month, Formula E will debut its Gen3 electric race car. In addition to an overall design change to a body style that’s more akin to an F-18, the new vehicles pack an electric motor that can deliver 350kW of power (470BHP) to reach top speeds of 200MPH (320 km/h). The cars are also incredibly efficient, converting over 90 percent of their energy to mechanical power. This will be the first Formula car ever with both front and rear powertrains and that setup will be more than double the regenerative abilities of the Gen2. That’s significant since about 40 percent of the energy cars will use during an E-Prix will be produced by regenerative braking. While pit stops aren’t a thing in Formula E just yet, the series will test 30-second charging breaks during select races. The stops are mandatory and will offer drivers two “enhanced” Attack Mode with extra power for overtaking during the race. 

 

Amazon is being sued for allegedly ‘stealing’ driver tips in DC

Amazon is facing more legal trouble for allegedly robbing delivery drivers of their tips. The District of Columbia has sued Amazon over claims the company was “stealing” tips from Flex drivers. As the Federal Trade Commission argued last year, DC claims Amazon changed its policies in 2016 so that it would use large portions of drivers’ tips to cover base pay and operational costs. The company not only used “misleading” language in its response to worried couriers but falsely told customers that 100 percent of tips would go drivers, according to the District’s Office of the Attorney General.

DC acknowledged that Amazon had paid $61.7 million as part of a settlement with the FTC. However, it said the federal deal helped Amazon elude “appropriate accountability” that included punishment for the damage done to consumers. The Attorney General’s office is asking for civil penalties for every violation of the District’s Consumer Protection Procedures Act as well as a court order barring Amazon from implementing similar practices in the future.

In a statement to Engadget, Amazon maintained that the lawsuit is “without merit” and reflects policies changed in 2019. The tech giant already paid the tips to drivers as part of the FTC deal, according to a spokesperson.

Legal battles like this aren’t unique to Amazon. DoorDash faced a DC lawsuit in 2019 over comparable accusations. The food delivery service reportedly used tips under $10 to replace couriers’ guaranteed pay, but still implied that these were bonuses. DoorDash revised its rules earlier that year to address the complaints.

The timing of the lawsuit is less than ideal for Amazon, to put it mildly. The company just launched a “thank my driver” feature that lets Alexa users in the US share their appreciation for the courier who dropped off their latest package. While it’s supposed to motivate drivers, the gratitude will only be verbal in most cases — Amazon is only handing out $5 rewards to drivers for the first 1 million “thank yous.” As you might imagine, that might not go over well at a time when Amazon has been accused of shortchanging drivers and imposing difficult working conditions.

 

Apple’s expanded iCloud encryption protects your backups and photos

It may be more difficult for hackers and other intruders to grab your iCloud data. Apple is introducing a trio of security measures that include Advanced Data Protection, an optional feature that applies end-to-end encryption to more iCloud data. While Apple was already protecting 14 data categories, the new offering protects 23 — including iCloud device backups, photos and notes. Your calendar, contacts and iCloud Mail are still unencrypted to support global systems.

Advanced Data Protection is available to try in the US today as part of the Apple Beta Software Program. Americans will have broader access by the end of 2022. Other countries will have access sometime in early 2023. You’ll have to set up an alternative recovery method if you enable the technology, as Apple won’t have the keys needed to salvage your data.

Developing…

 

Congress axes media revenue sharing bill after pushback from Google and Meta

A US government attempt to compensate publishers for web links has fallen apart, as Congress has cut the Journalism Competition and Preservation Act (JCPA) from the annual national defense spending bill. The measure would have made temporary exceptions to antitrust law letting media outlets negotiate revenue sharing deals, such as receiving a cut of ad money from links to news articles in search results and social media posts.

The removal comes after extensive resistance from tech firms. Just this week, Facebook owner Meta warned it would “consider removing news” from its platform rather than submit to government-required negotiations for revenue sharing deals. As with the social media giant’s objections to similar legislative efforts in Australia and Canada, the company argued that the JCPA would force companies to pay for content whether or not they wanted to see it. This would supposedly create a “cartel-like entity” that made one company subsidize others.

Two industry groups, the Computer & Communications Industry Association and NetChoice, also said they would launch extensive ad campaigns to oppose the JCPA. Both groups include major tech companies like Amazon, Google and Meta. Google has been a vocal opponent of link revenue shares in the past, and only reluctantly agreed to them in countries like France.

Advocacy groups have taken more varied stances. Public Knowledge and its allies were concerned tech companies could be forced to carry extreme content, and that the JCPA favored larger media producers over small publishers. Political critics across the spectrum, meanwhile, have worried that the Act could alternately strip away moderation tools or fuel biased reporting.

It’s not certain what will happen to the efforts behind the JCPA. Lead proponent Sen. Amy Klobuchar said politicians “must” find a way to improve compensation for news. However, it’s safe to say the media companies that supported the bill won’t be happy. The Los Angeles Times, Fox News owner News Corp. and others had argued that the would-be law was necessary to counter years of declining ad revenue in the shift toward online news coverage. For now, at least, they won’t have that potential help.

 

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