MLB The Show 26 is turning me into more of a baseball fan

There were two questions I was looking to answer as I fired up MLB The Show 26. First, how much does the game cater to a baseball newbie like me? Second, will it keep me hooked enough to keep playing after my first few games?

I think it’s important to share some personal context. I have very limited experience with baseball. I have been to one MLB game, which was on my first visit to Canada as a teen. The lead-off Toronto Blue Jays hitter scored a home run on his first at-bat. Fireworks went off and everyone was going wild. Fun! 

But that was the only score of the whole game. My dad and I (both lifelong soccer fans, for what it’s worth) were bored lifeless for the rest of the three hours. 

An incredible run of a dog playing a baseball game at Games Done Quick aside, I had no real interest in the sport for the next couple of decades until the Blue Jays made a deep run into the 2025 playoffs. This time, now as a Canadian citizen, I bought into the excitement and watched all of the World Series last year. I was enthralled. 

I slowly started to appreciate the nuances of pitching, the skill of trying to make every pitch look identical at the time the ball is thrown to hopefully hoodwink the batter. Friends who are in-the-know tolerated my most basic of questions about how everything works as the postseason wore on. Now, I’m planning to watch a lot more games this year and MLB The Show 26 arrived at just the right time to get me ready for the new season. 

Sony’s San Diego Studio seemed to be speaking to me, personally, when the first thing the game asked me to do was select my preferred playstyle. The Competitive track was definitely out for now. The Simulation option offers an “authentic MLB experience that plays true to player and team ratings.” I wasn’t quite feeling that either. As a newcomer to all of this, I had to select the Casual style. That’s billed as “an easier, fun, pick up and play experience with an emphasis on learning the game.” Exactly what I needed. 

I was immediately impressed with how deeply you can customize the gameplay, even if the vast array of batting and pitching options in particular felt a little overwhelming. Using both a thumbstick to aim and button to swing at the ball seemed too much for someone who has no idea as yet how to read pitches. 

Dipping my toes in slowly was surely going to help me avoid getting too frustrated too quickly and uninstalling the game, so I chose to keep everything as simple as possible. I’m not switching off options like automated bullpen warm ups for a long time, if ever. 

Finally, after about 20 minutes of fine-tuning some settings in the tutorial, it was game time. 

The Dodgers didn’t know what hit ’em as I won my first game 38-0. I thought this Shohei guy was supposed to be good? Pffft, he didn’t even register a hit. His team only got a measly two players on base, while I had 46 hits. That blowout was a fun intro to MLB The Show 26, but I had to bump up the difficulty and make it a little more challenging if there was any chance of me sticking with it.

Instead of jumping into the Road to the Show career mode, an online match or another exhibition game to get my feet a tad wetter, I next tried the Storylines feature. This is what really drew me into MLB The Show 26.

San Diego Studio has been sharing the stories of several notable players from the Negro Leagues in the last few editions of the series. I know very little about baseball history outside of household names. So I was fascinated to learn about the likes of Roy Campanella, who debuted in the league as a 15-year-old catcher, and Mamie “Peanut” Johnson, the league’s first female pitcher. 

The developers did a fantastic job of connecting these athletes’ stories to playable moments from their playing careers. Cutscene insights from Bob Kendrick, the president of the Negro Leagues Baseball Museum, tied everything together quite beautifully. Great stories are such an effective way to pull you into a sport and to start learning about it. Stories connect us more than just about anything else. 

The default difficulty in the Storylines mode was much higher than I dealt with in my first washout game. Still, that gave me a chance to practice the Competitive playstyle without having to play a full game or the stop-start nature of the tutorial. 

My pitching was less accurate, so figuring out how to compensate for that made for an interesting challenge. Batting was a lot tougher too, with balls travelling faster and pitchers trying to trick me. At first, I was swinging at every ball, but that clearly was the wrong idea. I tried to be more judicious and wait to see if a ball was breaking, but that meant I was swinging too late and fouling or giving the fielders an easy catch. That’s a tricky conundrum to solve, and I’ll need a lot more practice before I dream of playing online. I’m not even going to get started on how woeful I am at catching. 

And yet all of this deepened my appreciation for baseball. There’s so much more nuance and complexity to the sport than I realized until a few months ago. And even as someone who doesn’t typically enjoy turn-based games, I found myself getting into the swing of it… so to speak.

I’m never going to care about Diamond Dynasty, MLB The Show’s take on Ultimate Team modes in EA Sports games. I can’t see myself diving into the team management-focused Franchise mode, in large part because I don’t yet have a strong enough understanding of stats to have a decent handle on what makes a specific player great in their role. And as much as I like the idea of the Road to the Show career mode — in which you can stick with a player from their high school days all the way to a Hall of Fame induction — I don’t think I can invest enough time into that to make it worth the effort. 

I did find the answers to the two main questions I had about MLB The Show 26. It does a bang-up job of easing a baseball newbie like me into the fray. I’m eager to keep playing as well. I don’t think MLB The Show has quite enough pull to keep me away from my actual forever game, Overwatch, for too long. But I can absolutely see myself playing it on a second screen while streaming some MLB games this season. After all, I’m always on the lookout for a great story.

MLB The Show 26 is out now on PS5, Xbox Series X/S and Nintendo Switch.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/mlb-the-show-26-is-turning-me-into-more-of-a-baseball-fan-120000724.html?src=rss 

The Morning After: Sony and Honda’s debut EV is dead before it even arrived

Honda and Sony announced that they are discontinuing both the Afeela 1 and 2, their electric cars. The company is reviewing its “business direction,” but it’s hard to expect much from a car company that’s cancelled all of its cars.

The Afeela 1, casually called the PlayStation Car, was meant to be a fusion of a modern EV and your own digital media bubble. (You could have a God of War-themed dash — if you wanted that.)

Engadget

There’s a wider pressure on Honda, beyond this risky collaboration with Sony. It expects to take a $15.7 billion loss after writing off a large portion of its EV investment. The US’s removal of federal EV tax credits and the imposition of tariffs have hit everything hard.

The Afeela was exciting on paper, but in person, it was a pretty unassuming sedan. And expensive! Rival EV makers were offering more for less. Also: don’t tease a car for six full years. It’s never a good sign. Check out Tim Steven’s editorial on how it all fell apart.

– Mat Smith

The other big stories (and deals) this morning

Ugh, Netflix is raising prices again

Sanders and Ocasio-Cortez introduce a bill to pause US data center construction.

OpenAI is shutting down its Sora video generation app

Hades 2 is coming to Xbox Series X/S and PS5 on April 14

Meta and YouTube lose social media addiction case

TikTok and Snap settled ahead of the trial. Smart.

A jury in Los Angeles has found that Meta and YouTube were negligent in a closely watched trial over social media addiction. The two companies were ordered to pay $6 million in damages to a woman who said their addictive features harmed her.

For Meta, it’s the second legal setback in recent weeks, after a New Mexico jury ruled against it on child safety issues. Meta was ordered to pay $375 million in penalties, making this settlement seem small in comparison. The companies are planning to appeal.

Continue reading.

Sonos Play review

The company’s best portable speaker so far.

Engadget

The Sonos Play could be the company’s reset button, a way to remind people what the company does well – and move on from busted updates, expensive gambits and fussy apps. The $299 Play is a portable speaker that sits between the $499 Sonos Move 2 and the $179 Roam 2. The new speaker sounds great, has a wide and versatile feature set and won’t break the bank. We particularly like the inclusion of Bluetooth grouping.

Continue reading.

DJI Avata 360 drone review

There’s a new 360-degree drone in town.

Engadget

DJI responded quickly to Insta360’s debut drone, the Antigravity A1, with the Avata 360. It’s drawn from years of drone experience (and tech from its new Osmo 360 action cam). Compared to the A1, it’s safer to fly around people and offers single-camera OIS 4K footage in addition to 8K 360 video. The 360 video it shoots offers incredible editing flexibility, but overall quality is lower than that of DJI’s other drones. It’s cheaper than its 360 drone rival, too, though US availability remains unclear.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-engadget-newsletter-121539576.html?src=rss 

Engadget Podcast: Can Microsoft fix Windows 11 by dumping AI?

It turns out people don’t actually love having Copilot shoved into their faces. This week, Devindra and PCWorld Senior Editor Mark Hachman discuss Microsoft’s surprising plan to “fix” Windows 11 by refocusing on customization and core features, instead of bringing Copilot AI into tons of apps. Is there any enthusiasm left for Windows? Or will most people be better off considering macOS or Linux?

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Topic

Microsoft hits the reset button on Windows 11, de-emphasizing Copilot AI – 1:03

OpenAI pulls the plug on its Sora video generation app after just 5 months – 25:23

Meta’s terrible week in court, part 1: $375 million ruling in New Mexico child engagement case – 33:58

Meta’s terrible week in court, part 2: Meta and Google lose landmark social media addiction suit – 38:49

OpenAI puts erotic chat on hold indefinitely – 43:49

Update your iPhones: iOS exploit ‘Darksword’ released on GitHub – 46:39

Epic games lays off 1,000 workers after Fortnite engagement dips – 47:48

Honda and Sony kill off their Afeela EV collaboration – 49:26

Listener Mail: Which Mac Mini to get for a budding pro photographer – 55:15

Pop culture picks – 57:52

Credits

Host: Devindra Hardawar
Guest: Mark Hachman
Producer: Ben Ellman
Music: Dale North and Terrence O’Brien

This article originally appeared on Engadget at https://www.engadget.com/computing/engadget-podcast-can-microsoft-fix-windows-11-by-dumping-ai-122601592.html?src=rss 

Court temporarily blocks US government from labeling Anthropic as a ‘supply chain risk’

The court has granted Anthropic’s request for a preliminary injunction, preventing the government from banning its products for federal use and from formally labeling it as a “supply chain risk,” at least for now. If you’ll recall, things turned sour between the company and the Trump administration when Anthropic refused to change the terms of its contract that would allow the government to use its technology for mass surveillance and the development of autonomous weapons.

In response to Anthropic’s refusal, the president ordered federal agencies to stop using Claude and the company’s other services. The Defense Department also officially labeled it as a supply chain risk, which is typically reserved for entities typically based in US adversaries like China that threaten national security. In addition, department secretary Pete Hegseth warned companies that if they want to work with the government, they must sever ties with Anthropic. The AI company challenged the designation in court, calling it unlawful and in violation of free speech and its rights to due process. It asked the court to put a pause on the ban while the lawsuit is ongoing, as well.

In a court filing, the Defense Department said giving Anthropic continued access to its warfighting infrastructure would “introduce unacceptable risk” to its supply chains. But Judge Rita F. Lin of the District Court for the Northern District of California said the measures the government took “appear designed to punish Anthropic.”

Lin wrote in her decision that it seems Anthropic is being punished for criticizing the government in the press. “Punishing Anthropic for bringing public scrutiny to the government’s contracting position is classic illegal First Amendment retaliation,” she continued. The judge also said that the supply chain risk designation is contrary to law, arbitrary and capricious. She added that the government argued that Anthropic showed its subversive tendencies by “questioning” the use of its technology. “Nothing in the governing statute supports the Orwellian notion that an American company may be branded a potential adversary and saboteur of the US for expressing disagreement with the government,” she wrote.

Anthropic told The New York Times that it’s “grateful to the court for moving swiftly” and that it’s now focused on “working productively with the government to ensure all Americans benefit from safe, reliable AI.” The company’s lawsuit is still ongoing, and the court has yet to issue its final decision. Judge Lin said, however, that Anthropic “has shown a likelihood of success on its First Amendment claim.”

This article originally appeared on Engadget at https://www.engadget.com/ai/court-temporarily-blocks-us-government-from-labeling-anthropic-as-a-supply-chain-risk-083857528.html?src=rss 

Google Gemini now lets you import your chats and data from other AI apps

Google is adding a pair of new features to Gemini aimed at making it easier to switch to the AI chatbot. Personal history and past context are big components to how a chatbot provides customized answers to each user. Gemini now supports importing history from other AI platforms. Both free and paid consumer accounts can use these options. 

With the first option, Gemini can create a prompt asking a competitor’s AI chatbot to summarize what it has learned about you. The result might include details such as your typical written communication style, your family members’ names or your key preferences. The other AI tool’s summary can then be pasted into Gemini, providing Google’s platform with a preliminary profile. 

The second option allows users to import their entire chat history with a different AI assistant into Gemini. Doing so allows people to reference earlier conversations or requests made on a different platform after migrating to the Google option. 

Anthropic recently introduced a similar memory import feature, so Google may also be hoping to scoop up some of the people who are dropping OpenAI following its shady-sounding new arrangement with the Department of War. Whatever the motivation, these options should make it easier to have a seamless transition between providers.

This article originally appeared on Engadget at https://www.engadget.com/ai/google-gemini-now-lets-you-import-your-chats-and-data-from-other-ai-apps-225711015.html?src=rss 

Apple discontinues the Mac Pro

Apple has confirmed to Engadget that the Mac Pro, the desktop tower-shaped computer that was last updated in 2023, has been discontinued. As 9to5Mac notes, the computer no longer appears in the lineup of Macs on Apple’s website or in its storefront. That means at least for now, the Mac Studio is the Apple’s top-of-the-line professional computer.

The current version of the Mac Pro was introduced in 2019, with a distinct cheese-grater design, Intel chips and a bevy of easily-accessible expansion slots. Apple released the computer as a make-good for several years of inadequately meeting the performance needs of professional Mac users, but its uncontested time at the top of the company’s lineup was short-lived. A year later in 2020, Apple began transitioning to its custom M-series Arm chips, proving Macs could be more powerful and power-efficient by abandoning Intel entirely.

Apple eventually updated the Mac Pro to the M2 Ultra without updating the computer’s design, but by then the writing was on the wall. The far smaller Mac Studio, introduced in 2022, also supported the new chip, and it’s been updated since then while the Mac Pro has languished. Bloomberg reported Apple was planning to retire the Mac Pro in November 2025, so it’s not all that surprising the company quietly pulled the plug only a few months later.

Apple’s effort to cater to professionals, creatives and anyone with a chunk of change to drop on a fast computer lives on through the Mac Studio, and the recently announced Studio Display XDR, itself a replacement for the Pro Display XDR Apple announced for the 2019 Mac Pro. Now all the company needs to do is update the Mac Studio with an M5 Max chip to make it the most “pro” computer Apple offers.

Update, March 26, 6:25PM ET: Added confirmation from Apple that the Mac Pro has been discontinued.

This article originally appeared on Engadget at https://www.engadget.com/computing/apple-discontinues-the-mac-pro-221502339.html?src=rss 

X moves the ashes of Tweetdeck behind its $40 Premium+ subscription

X Pro, the feature most users would recognize as TweetDeck, has been removed as a benefit of the social network’s Premium subscription. It is now only part of the Premium+ tier, which costs $40 a month. 

TweetDeck was rebranded to X Pro in 2023 following Elon Musk’s renaming of Twitter to X. It became a subscription feature shortly after. The tool offered a popular interface for showing multiple timelines, feeds and lists in a single interface.

Engadget staffers using X Pro at the Premium level didn’t find any advanced notice that the feature would be changing subscription tiers, so people may be in for an unpleasant surprise when they next go to access their accounts. The feature appears to be gone no matter when you last paid up for the service, which might feel pretty scummy for people who just re-upped to have such a key feature lost.

At least some of the X support documentation currently describes X Pro as only available under Premium+. It’s listed as such under the help center page listing different X Premium plan benefits, but at the time of publish, there’s currently no mention of the limitation on the dedicated X Pro page. Here’s what Grok had to say when a confused subscriber asked about the change:

Hi Nadine, X updated X Pro (TweetDeck) access today—it’s now Premium+ only, per the official help page. The Creator Hub table hasn’t refreshed yet, causing the mix-up. Upgrade via settings or contact Premium support for details.

— Grok (@grok) March 26, 2026

This article originally appeared on Engadget at https://www.engadget.com/social-media/x-moves-the-ashes-of-tweetdeck-behind-its-40-premium-subscription-210601250.html?src=rss 

Ugh, Netflix is raising prices again

Netflix is raising prices across all of its subscription tiers, according to an updated “Plans and Pricing” page spotted by Android Authority. The company last raised prices in January 2025, when the cost of all of its tiers were jacked up by $1 or more.

As of this latest price hike, Netflix’s ad-supported Standard plan is going from $8 per month to $9 per month, while the ad-free version is rising from $18 to $20 per month. The company’s Premium plan, meanwhile, which supports things like 4K streams, spatial audio and the ability to watch content on four devices at the same time, is jumping from $25 to $27 per month. Netflix is also making the cost of adding an extra member to your plan more expensive. Adding a member to an ad-supported plan now costs an additional $8 per month, while adding someone to an ad-free plan now costs $10 per month.

When asked to comment on the price changes, a Netflix spokesperson shared that the company is updating “prices in the U.S to reflect improvements to our wide range of entertainment and the quality of our service.” The new prices will roll out to current subscribers in the coming weeks. “Existing members will be notified by email a month before the new prices are applied to them,” the spokesperson said. “The exact timing will depend on the specific member’s billing cycle.”

Netflix is not quite at the point where it’s raising the cost of its subscription every year, but it’s getting close. Prior to last year’s price hike, the company last raised prices in 2023. The streaming service’s growing subscription fees have helped Netflix to continue its push into streaming live events like sports and reality TV competitions, and to license new kinds of content like video podcasts. If Netflix hadn’t dropped out in February, they also would have served as financial backing for the company’s acquisition of Warner Bros. Even though Warner Bros. Discovery ultimately decided to take Paramount Skydance’s offer, Netflix didn’t leave the deal empty handed: Paramount paid the company $2.8 billion to formally end its acquisition of the historic film studio.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/ugh-netflix-is-raising-prices-again-202318277.html?src=rss 

Judge tosses out X’s advertiser boycott lawsuit

A US District Court Judge for the Northern District of Texas has dismissed X Corp.’s lawsuit against advertisers it claimed participated in an “illegal boycott” of X, Reuters reports. X originally filed its lawsuit in 2024 in response to advertisers pulling ads from the social media platform, a decision reportedly motivated by X’s lax approach to moderating hate speech.

Judge Jane J. Boyle was not swayed by X’s claims that advertisers like Twitch, Shell, Nestlé and Lego pulling advertising amounted to an “antitrust injury.” The companies named in X’s lawsuit are members of the World Federation of Advertisers’ Global Alliance for Responsible Media (GARM), an organization used by advertisers to bargain for certain safety standards from the platforms they advertise on. Advertisers took issue with X’s approach to moderation and responded accordingly, purchasing ad space on other social platforms instead. The decision hurt X’s ad revenue, but as Boyle writes in the dismissal, the company made no claim that advertisers did so to benefit a competitor or to form their own competing platform. They also didn’t prevent X from selling ad space to other companies not in GARM. “The very nature of the alleged conspiracy does not state an antitrust claim,” Boyle writes, “and the Court therefore has no qualm dismissing with prejudice.”

X’s lawsuit being “dismissed with prejudice” means the company will be unable to refile the lawsuit at a later date. Separately, Judge Boyle also denied X the ability to appeal her decision. The company’s rancor for advertisers was apparent when owner Elon Musk compared X’s lawsuit to going to war, but the vitriol appears to be all for naught. X claimed in January 2026 that nearly all its top advertisers had returned to buying ads on the platform. As a subsidiary of xAI, the social platform is now also facing new, even more pressing issues, like its AI assistant Grok’s alleged willingness to generate sexually explicit imagery of minors.

This article originally appeared on Engadget at https://www.engadget.com/social-media/judge-tosses-out-xs-advertiser-boycott-lawsuit-184832071.html?src=rss 

Blumhouse’s horror-centric cozy game Grave Seasons will be released on August 14

The spooky, yet cozy, game Grave Seasons is coming out on August 14, which was announced at today’s Xbox Partner Preview event. This is basically Stardew Valley, but set in a Lovecraftian nightmare of a town. Players farm, mine and romance villagers, but also solve murders and deal with the occasional bloodthirsty demon or two. It looks fun!

This is being published by Blumhouse Games, which is a division of the film studio that pumps out modern horror hits like Happy Death Day, M3GAN and Five Nights at Freddy’s. Perfect Garbage is the development studio behind the game, which previously made the narrative-driven cyberpunk title Love Shore.

Grave Seasons is coming to just about every platform out there, including Xbox Series X/S, Steam, PS5 and the Switch. It’s truly a golden age for cozy gamers.

This isn’t the only cozy game with a darker undercurrent. Titles like Graveyard Keeper, Cozy Grove and Spiritfarer have all experimented with this idea. Even Nintendo’s recent smash Pokémon Pokopia is set in some kind of post-apocalyptic world.

This article originally appeared on Engadget at https://www.engadget.com/gaming/blumhouses-horror-centric-cozy-game-grave-seasons-will-be-released-on-august-14-184042880.html?src=rss 

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