Meta’s Oversight Board is fast-tracking two cases about Israel-Hamas war content

Meta’s Oversight Board says it will fast-track two cases dealing with content takedowns on Facebook and Instagram related to the ongoing Israel-Hamas war. The cases mark the first time the independent board has opted to expedite a review, which allows it to make a decision in as little as 48 hours instead of the typical weeks or months-long process.

The group says it has seen a surge in appeals since the start of the conflict with “an almost three-fold increase in the daily average of appeals” related to the Middle East and North Africa. The board said it selected the two cases, one from Facebook and one from Instagram, because they “address important questions relating to the conflict and represent wider issues affecting Facebook and Instagram users.”

In both cases, Meta initially removed the posts but later restored them. The case originating from Instagram stems from an early November post “showing what appears to be the aftermath of an airstrike on a yard outside Al-Shifa Hospital in Gaza City.” Meta had taken down the post, citing its rules against violent content, but restored the post with a warning screen after the Oversight Board agreed to consider the case.

The case from Facebook deals with a video of Israeli hostages filmed during the October 7 attacks in Israel. Meta removed the video, citing its dangerous organization and violence and incitement policy. According to the Oversight Board, Meta later “revised its policy guidance in response to trends in how hostage kidnapping videos were being shared and reported on,” following the October 7 attacks.

The Oversight Board said in a statement it expects to make decisions about the cases within 30 days. As with other Oversight Board cases, Meta is required to comply with the board’s decision regarding whether the appealed content should be allowed to remain on its platform. The board will also make a series of policy recommendations to the company, though Meta isn’t bound to implement those changes.

Still, the board’s recommendations in these cases will likely be watched closely as Meta has faced increased scrutiny for its content moderation decisions since the start of the conflict. The company attempted to dispel accusations that it had “shadowbanned” Instagram users for sharing posts about the conditions in Gaza. Meta later blamed some of the issues on an unspecified “bug.”

The Oversight Board has previously raised questions about the company’s handling of content related to conflicts between Israel and Hamas. Last year, an independent report, commissioned by Meta following a recommendation from the board, found discrepancies in the company’s moderation practices that violated Palestinians’ right to free expression in 2021. In response to the report, Meta said it would update several of its rules, including its Dangerous Organizations and Individuals policy.

This article originally appeared on Engadget at https://www.engadget.com/metas-oversight-board-is-fast-tracking-two-cases-about-israel-hamas-war-content-110028027.html?src=rss 

Realme’s GT5 Pro phone can unlock itself by reading your palm

When LG still made phones (sigh), at one point it tried to implement a “Hand ID” unlock gimmick on the G8 ThinQ, though in our experience, there was much room for improvement. For one, you’d have to turn on the screen first to toggle hand tracking. That was dumb. Fast forward to today, Realme is bringing a similar feature back to a new phone, the GT5 Pro, with support for some seemingly practical hand gestures.

Rather than using a time-of-flight camera and an infrared light, the Realme GT5 Pro utilizes its 32-megapixel selfie camera to detect your palm print. In the above demo, you can see how the screen wakes up automatically when the palm moves away from it. I highly doubt that the front camera stays on all the time, so I’m willing to bet that this is working in conjunction with an ultrasonic proximity sensor — most likely by Elliptic Labs, which is present on many Android handsets.

Realme said palm unlock is faster than face recognition, partly thanks to machine learning using over 10,000 models. The company even went as far as claiming that this security feature passed a penetration test involving over 10 million attacks. Still, the good-old under-display fingerprint reader is still there, so palm unlock is just an extra option — probably the most convenient for when you’re cooking or driving.

Realme

Like the LG, the Realme GT5 Pro also supports several hand gestures. A pinch gesture would toggle the recent app list, and from there you can gently brush left or right to browse through the recent apps. Holding up your index finger will toggle cursor control, and hovering over a spot triggers a click. A three-finger palm gesture takes a screenshot. Flipping your palm around takes you back to the home screen. Pointing your thumb to the left toggles a “back” action. Finally, moving your palm towards the screen switches it off.

The phone itself is otherwise a standard flagship affair. It packs Qualcomm’s latest Snapdragon 8 Gen 3 processor, a 6.78-inch curved AMOLED panel from China’s BOE (2,780 x 1,264, 144Hz, 4,500 nits), a generous 5,400mAh battery which supports 100W fast charging (12 minutes to 50 percent charge) or 50W wireless fast charging, USB-C 3.2, NFC, dual speakers and infrared remote. As part of its nine-layer thermal structure, Realme threw in a three-layer vapor-cooling chamber, which apparently has the industry’s largest cooling surface area. The device is also rated with IP64 for dust and liquid protection.

Realme

Photography-wise, you get a 50-megapixel main camera (powered by a Sony LYT-808 sensor; as found on the OnePlus 12), an 8-megapixel ultra-wide camera and the same 50-megapixel, 3x periscopic telephoto camera (with a Sony IMX890) as the one on the Oppo Find X6 series. You can already tell the synergy between Realme, Oppo and OnePlus within the BBK family here.

The Realme GT5 Pro is available in China starting from 3,298 yuan or about $460 for the 12GB RAM with 256GB storage model, and maxing out at 4,198 yuan or $590 for the 16GB RAM with 1TB storage model. Color options include black for the glass body, and orange or gold for the vegan leather options.

This article originally appeared on Engadget at https://www.engadget.com/realmes-gt5-pro-phone-can-unlock-itself-by-reading-your-palm-091320182.html?src=rss 

Updated Google Drive for desktop app offers a recovery tool for missing files

It was reported in late November that Google Drive for desktop (v84.0.0.0-84.0.4.0) had a sync issue, which caused months or even years of files to disappear. If you were unfortunate enough to be part of this “small subset” of users, there’s finally some good news. In the latest version of Drive for desktop app (version 85.0.13.0 or higher), you’ll be able to access a file recovery tool via a few steps: go to the menu bar or system tray, click the Drive for desktop icon, press and hold the “Shift” key and click “Settings,” and then you’ll be able to hit “Recover from backups.” 

From there, you should see a notification saying “Recovery has started,” and hopefully you’ll get a “Recovery is complete” message after a while. You’ll then find a new folder named “Google Drive Recovery” containing the unsynced files on your desktop. 

Good luck, though, as Google doesn’t expect this method to work for everyone. “If you’ve tried to run the recovery tool and are experiencing issues, submit feedback through the Drive for desktop app with the hashtag ‘#DFD84’ and make sure to check the box to include diagnostic logs,” the company said on the support page. There are also instructions for those who prefer trying with command line interface, Windows backup and Time Machine backup.

This article originally appeared on Engadget at https://www.engadget.com/updated-google-drive-for-desktop-offers-a-recovery-tool-for-missing-files-042758933.html?src=rss 

Facebook Messenger update sets default end-to-end encryption for chats and calls

Today, Meta has unveiled what it calls “the biggest set of improvements to Messenger since it was first launched in 2011.” First and foremost, end-to-end encryption is now a default for private chats and calls on Messenger and Facebook, meaning your secured communication can’t be spied on by others — not even by Meta itself, apparently. Once updated, Messenger will ask users to set up a PIN, in case they need to recover messages on a new device later. The global rollout may take a few months to complete, due to the fact that the app has over a billion users.

End-to-end encryption became an option for Messenger in 2016, but Meta is obviously stepping up its safety efforts — a sensible move given the company’s other recent scandals, especially with child predation content. Meta added that “this has taken years to deliver because we’ve taken our time to get this right,” and also “to rebuild Messenger features from the ground up.”

Meta

In addition to a set of new privacy, safety and control features, Messenger is getting improved image quality for photos and videos. Meta says it’s currently testing HD media sharing with a small test group, before rolling this out “in the coming months.” Messenger is also receiving other handy tools that are seemingly inspired by WhatsApp, namely message edit (for up to 15 minutes after sending), voice message playback speed options, continued voice message playback outside the chat or app, read receipts control and disappearing messages (after 24 hours; this is now available to all chats since end-to-end encryption has become a default).

This article originally appeared on Engadget at https://www.engadget.com/facebook-messenger-update-sets-default-end-to-end-encryption-for-chats-and-calls-032841879.html?src=rss 

Overwatch 2 players say that frame rate drops are making the game ‘unplayable’ on PS5

Overwatch 2’s eighth season went live on Tuesday and things aren’t exactly going smoothly for everyone. Some are complaining about performance issues, particularly concerning frame rates on PlayStation 5. On Blizzard’s own forums and Reddit, players are suggesting that even the menus are lagging on the console.

“I play on PS5 with 120 Hz monitor and settings for that output, but randomly either in [fights] or walking back from spawn, even on menus, I am dropping down to what seems like single digit to low double digit frames per second,” a player who goes by Sartell wrote. Others claim that Overwatch 2 is “unplayable” on PS5 at the minute, with some claiming that frame rates are dropping to below 20 fps. The problem doesn’t seem to be as prevalent on other platforms.

I encountered the same issues in a brief test on PS5. It took a few seconds for my character to complete a full rotation, which can practically be a kiss of death in such a fast-paced shooter. It was almost like playing GoldenEye 007 at 12 fps all over again.

In the current list of known issues, which was last updated on Tuesday, Blizzard notes that “We are investigating reports of performance issues for some platforms.” Engadget has asked Blizzard when a fix might be ready.

The performance issues are a pity in general, but even more so given that new tank character Mauga is a blast to play. As such, PS5 players may need wait for a hotfix before they can properly check out the latest hero, unless they’re content with enjoying the action as though it were a colorful slideshow. Otherwise, downloading the PS4 version of the game could work in a pinch.

This article originally appeared on Engadget at https://www.engadget.com/overwatch-2-players-say-that-frame-rate-drops-are-making-the-game-unplayable-on-ps5-210043798.html?src=rss 

Acer’s Nitro V16 gaming laptop is powered by new AMD Ryzen 8040 processors

Acer just announced a new gaming laptop, the Nitro V 16. This computer has some serious bells and whistles, with the key takeaway being the inclusion of the just-announced AMD Ryzen 8040 Series processor. The processor has plenty of oomph for modern gaming applications, with the addition of AI technology to enable enhanced ray-traced visuals.

You can spec out the laptop how you see fit, with GPU options up to the respectable NVIDIA GeForce RTX 4060. This GPU features DLSS 3.5 tech and its own AI-powered ray-tracing, called Ray Reconstruction. You have your pick of two display options, with availability of WQXGA or WUXGA screens. Both options boast 165 Hz refresh rates and 3ms response times. Acer promises that the displays offer “fluid visuals with minimal ghosting and screen tearing.”

As for other specs, you can beef up the laptop with up to 32GB of DRR55600 RAM and 2TB of PCIe Gen 4 SSD storage. Acer also touts a new cooling system that features a pair of high-powered fans that make it “well-equipped to take on heavy gameplay.” To that end, you can monitor performance and temperature via the company’s proprietary NitroSense utility app.

There are three microphones outfitted with AI-enhanced noise reduction tech, for online tomfoolery, and the speakers incorporate DTS:X Ultra sound optimization algorithms for immersive audio. Finally, you get a USB-4 Type C port, two USB 3 ports, an HDMI port, a microSD card reader and WiFi 6E compatibility.

If the name of the processor seems a bit confusing, that’s because AMD recently changed up its naming conventions. Here’s a simple breakdown. The “8” relates to 2024 and the second number refers to the product line or relevant market segment, so that doesn’t mean much to consumers. The third number, however, is all about performance. The “4” indicates that the chip uses the advanced Zen 4 architecture. Finally, the fourth number illustrates what type of Zen 3 architecture the chip uses. The “0” denotes a lower-tier Zen 3 experience when compared to Zen 3+, which would be marked as “5”. 

The Windows 11 gaming laptop will be available in March, with a starting price of $1,000 for the base model. It also comes with one month of Xbox Game Pass, so you can run it through its paces.

This article originally appeared on Engadget at https://www.engadget.com/acers-nitro-v16-gaming-laptop-is-powered-by-new-amd-ryzen-8040-processors-200031118.html?src=rss 

AMD’s Ryzen 8040 chips remind Intel it’s falling behind in AI PCs

Last January, AMD beat out Intel by launching its Ryzen 7040 chips, the first x86 processors to integrate a neural processing unit (NPU) for AI workloads. Intel’s long-delayed Core Ultra “Meteor Lake” chips, its first to integrate an NPU, are set to arrive on December 14th. But it seems AMD can’t help but remind Intel it’s lagging behind: Today, AMD is announcing the Ryzen 8040 series chips, its next batch of AI-equipped laptop hardware, and it’s also giving us a peak into its future AI roadmap.

The Ryzen 8040 chips, spearheaded by the 8-core Ryzen 9 8945HS, are up to 1.4 times faster than its predecessors when its comes to Llama 2 and AI vision model performance, according to AMD. They’re also reportedly up to 1.8 times faster than Intel’s high-end 13900H chip when it comes to gaming, and 1.4 times faster for content creation. Of course, the real test will be comparing them to Intel’s new Core Ultra chips, which weren’t available for AMD to benchmark.

AMD

AMD’s NPU will be available on all of the Ryzen 8040 chips except for the two low-end models, the six-core Ryzen 5 8540U and the quad-core Ryzen 3 8440U. The company says the Ryzen 7040’s NPU, AMD XDNA, is capable of reaching 10 TOPS (tera operations per second), while the 8040’s NPU can hit 16 TOPS. Looking further into 2024, AMD also teased its next NPU architecture, codenamed “Strix Point,” which will offer “more than 3x generative AI NPU performance.” Basically, don’t expect AMD to slow down its AI ambitions anytime soon.

It’s worth remembering that both AMD and Intel are lagging behind Qualcomm when it comes to bringing NPUs to Windows PCs. Its SQ3 powered the ill-fated Surface Pro 9 5G. That was just a minor win for the Snapdragon maker, though: the Windows-on-Arm experience is still a mess, especially when it comes to running older apps that require x86 emulation.

The far more compelling competitor for Intel and AMD is Apple, which has been integrating Neural Engines in its hardware since the A11 Bionic debuted in 2017, and has made them a core component in the Apple Silicon chips for Macs. Apple’s Neural Engine speeds up AI tasks, just like AMD and Intel’s NPUs, and it helps tackle things like Face ID and photo processing. On PCs, NPUs enable features like Windows 11’s Studio Effects in video chats, which can blur your background or help maintain eye contact.

Just like Intel, AMD is also pushing developers to build NPU features into their apps. Today, it’s also unveiling the Ryzen AI Software platform, which will allow developers to take pre-trained AI models and optimize them to run on Ryzen AI hardware. AMD’s platform will also help those models run on Intel’s NPUs, similar to how Intel’s AI development tools will ultimately help Ryzen systems. We’re still in the early days of seeing how devs will take advantage of NPUs, but hopefully AMD and Intel’s competitive streak will help deliver genuinely helpful AI-powered apps soon.

This article originally appeared on Engadget at https://www.engadget.com/amds-ryzen-8040-chips-remind-intel-its-falling-behind-in-ai-pcs-200043544.html?src=rss 

Bitwig Studio update brings tons of new sound design options

The digital audio workstation (DAW) Bitwig Studio just received a substantial update that brings plenty of new sounds and effects. Version 5.1 boasts a spate of enhancements, including new waveshapers, new filters, polyphonic voice stacking, a dual oscillator and more. This is especially good news for avid sound designers, as the filters and waveshapers should allow for plenty of tinkering to find that perfect tone.

The filters are all rather unique, going a step further than a simple lowpass or something. For instance, the Fizz filter offers two separate cutoffs with embedded feedback. The Rasp filter is bright and resonant with a host of adjustment options. Vowels is a morphing format filter with an array of models, pitch and frequency offsets that can be programmed to change over time. Finally, there’s Ripple, which is described as a “hyper-resonant circuit.”

There are six new waveshapers to choose from, including the Push soft clipper and Heat S-shaped clipper. Both of these could be great for adding a bit of sizzle to dry tracks. Soar is a soft wavefolder that “makes the quietest parts loud” and Howl does something similar, but with a focus on creating harsh, glitchy sounds. Shred helps get rid of unwanted artifacts and Diode is a classic circuit, which Bitwig calls “a warm, familiar option.”

All filters and waveshapers can be used within the DAW’s Filter+ and Sweep devices, though they are also available as standalone Grid modules. That’s the magic of Bitwig Studio and what sets it apart from other DAWs. Everything is modular, with mix-and-match options for every effect, filter, oscillator and waveshaper.

As for other tools, there’s a new Voice Stacking module that offers layered playback of up to 16 voices per note and a dual oscillator called Bite. Bitwig has also added experimental elements to the quantizing function, which should make for some wild remixes, and adjusted the UI so the mixer can be dragged and dropped anywhere. These changes follow Bitwig Studio 5.0, which offered many new audio playback tools.

Bitwig Studio 5.1 is out now, and it’s a free upgrade for license holders with an active plan. The company constantly adds new features to the DAW, as recent-ish updates saw tools to mangle MIDI performances and the addition of a hybrid modular synth.

The DAW is also on sale at the moment. You can get Bitwig Studio for $299, down from its usual $399 price. The bare-bones Essential version of the software, meanwhile, is $79 at the moment instead of $99.

This article originally appeared on Engadget at https://www.engadget.com/bitwig-studio-update-brings-tons-of-new-sound-design-options-201512397.html?src=rss 

Ubisoft’s Rocksmith+ guitar-learning app now teaches piano

Ubisoft’s Rocksmith+ guitar-learning platform just got an update that’s sure to please ivory ticklers, as the app now teaches piano. A single subscription allows access to every instrument under Rocksmith’s umbrella, including acoustic guitar, electric guitar, electric bass and, now, piano.

The newly-updated Rocksmith+ already boasts 400 piano arrangements to practice, with at least 40 more arriving each month. These songs include pop hits like Elton John’s “Rocket Man”, Adele’s “Make You Feel My Love” and titles culled from a diverse array of genres, including classical to soundtracks and beyond. These piano-based compositions join over 7,000 pre-existing songs for guitar and bass players.

The app’s available for both mobile devices and PCs via the Ubisoft store, and the update lets you use a digital piano, keyboard or wired MIDI controller. It supports keybeds with 25 keys up to the full complement of 88 keys. You’ll have your choice of practice methods, as the app offers an interactive 3D interface or traditional sheet music. Also, you don’t need any extra gear to get going, like a dedicated microphone.

Reviews for the guitar and bass elements of Rocksmith+ have been mixed, with some publications praising the intuitive interface and others decrying the limited song selection. The app offers a free trial for a week, but subscriptions cost $15 per month, if you go with a monthly plan, or $100 per year. The free trial is only available for the yearly subscription, so exercise caution when signing up and be sure to set a reminder to cancel before the week is up if you aren’t jiving with the software.

This article originally appeared on Engadget at https://www.engadget.com/ubisofts-rocksmith-guitar-learning-app-now-teaches-piano-184530282.html?src=rss 

Meta’s AI image generator is available as a standalone website

Meta has launched a standalone version of its image generator as it tests dozens of new generative AI features across Facebook, Instagram and WhatsApp. The image generator, called Imagine, was first previewed at the company’s Connect event in November and has been available as part of Meta’s AI chatbot.

Now, with its own dedicated website at imagine.meta.com, the tool will be available outside of the company’s messaging apps. Like other generative AI tools, Imagine allows users to create images from simple text prompts. Imagine, which relies on Meta’s Emu model, will generate four images for each prompt.

The images all have a visible watermark in the lower left corner indicating they were created with Meta AI. Additionally, Meta says it will soon begin testing an invisible watermarking system that’s “resilient to common image manipulations like cropping, color change (brightness, contrast, etc.), screen shots and more.” For those interacting with the image generator in Meta’s messaging apps, the company also introduced a new “reimagine” tool, which allows users to tweak existing images created with Meta AI in chats with friends.

Interestingly, the standalone site for Imagine requires not just a Facebook or Instagram login, but a Meta account, which was introduced earlier this year so VR users could use Quest headsets without a Facebook login. It’s unclear for now if Meta planning an eventual virtual reality tie-in for Imagine, but the company has recently used its new generative AI tools try to breathe new life into its metaverse.

Meta is also testing dozens of new generative AI features across its apps. On Instagram, the company is testing the ability to convert a landscape image to portrait in Stories with a new creative tool called “Expander.” On Facebook, generative AI will also start to show up in places like Groups and Marketplace. Meta is also testing AI-generated writing suggestions for Feed posts, Facebook Dating profiles as well as AI-generated replies for creators to use in replies to Instagram direct messages.

With the latest changes, Meta is also making its 28 celebrity-infused chatbots available to all users in the United States. The company says it will test a new “long-term memory” feature for some of its AI characters so that users can more easily return to previous chats and pick up the conversation where they left off. The chatbots are available in Instagram, Messenger and WhatsApp.

The updates highlight how Meta has sought to make generative AI a core part of its service as it tries to compete with the offerings of other AI companies. Mark Zuckerberg said earlier this year that the company would bring gen AI into “every single one of our products.”

This article originally appeared on Engadget at https://www.engadget.com/metas-ai-image-generator-is-available-as-a-standalone-website-185953058.html?src=rss 

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