Panic’s first games showcase highlights five deliciously weird titles

Panic is an odd little company. It started out in the late 1990s as an app developer, and in 2016 it pivoted to video game publishing with Firewatch, followed by Untitled Goose Game in 2019. Both of these were breakout indie hits, resulting in significant success for the developers and Panic itself. And then, in 2022, Panic debuted the Playdate, a tiny yellow game console with a crank on the side and a monochromatic display. Playdate was a verified hit and its library is still being updated today.

Now it’s mid-2023, and Panic just unveiled a fresh slate of projects it’s publishing in its first-ever games showcase. Panic showed off five games and teased new titles from the makers of FAR: Changing Tides (Okomotive) and the team behind Untitled Goose Game (House House).

Nour: Play with your Food is what happens when high art meets a food fight, and honestly, it looks delicious. Nour lays out a bright and colorful landscape where players can mess around with bubbly, 3D versions of doughnuts, burgers, boba tea and other foodstuffs, creating strangely beautiful scenes or simply exploding noodles everywhere. It’s all set to music and there are tiny challenges to complete, but Nour is mostly about making digital edible art. It all comes from Missouri studio Terrifying Jellyfish, helmed by designer and digital artist TJ Hughes. Nour is due to hit PC, PlayStation 4 and PS5 on September 12th, and it features DualSense-specific interactions — like slurping soup through the controller’s microphone — on PS5.

Thank Goodness You’re Here! got center-stage treatment during Gamescom’s Opening Night Live showcase last week, and developers Will Todd and James Carbutt offered additional, sheep-laden context for the game during Panic’s event today. Thank Goodness You’re Here! is a slapstick platformer reminiscent of Don’t Hug Me I’m Scared, but in a hand-crafted Gumball or Adventure Time art style. It’s a silly romp through a Northern English town, starring a traveling salesman who picks up odd jobs from the equally odd people of Barnsworth. Thank Goodness You’re Here! comes from Yorkshire studio Coal Supper and it’s set to come out in 2024 for PC, Switch and PS5.

Arco is a complex archery game masquerading as a pixelated, top-down adventure, and it comes complete with a rich original soundtrack. Arco is the product of an international team of developers: Polish pixel artist Franek Nowotniak, Australian game developer Max Cahill, Spanish composer and sound designer José Ramón “Bibiki” García, and Mexican industry veteran Antonio “Fayer” Uribe. Arco is a tactical turn-based RPG with a unique combat system that has players plan moves in real-time, dodging incoming shots and taking aim in the moments between seconds. It’s heading to PC and consoles (no specifics yet) in 2024.

There were no specific updates for this next game, Despelote, but its segment was powerful regardless. Despelote comes from Ecuadorian developers Julián Cordero and Sebastián Valbuena, and they use childhood memories of playing football around the city of Quito to tell their country’s story of economic ruin and resurgence in the early 2000s. Panic’s showcase highlighted personal stories from Cordero and Valbuena, and dove into the making of the game: Its dialogue is based on recordings of conversations they’ve had with family members and friends who lived through Ecuador’s economic downturn in the late 1990s, and those who witnessed the country unite ahead of the 2002 World Cup. The backgrounds of the game, covered in static and color, are photographs of real places around Quito, and interactable objects, like the soccer ball, are highlighted in black and white. Despelote is coming to PC, Xbox Series X/S and PS5 in 2024.

The final confirmed game in Panic’s lineup is Time Flies. This one has been generating buzz for a while now, and we had a great time with the preview at Summer Game Fest in 2022, but the big news today is that Panic has signed on to publish it. Time Flies is a simplistic, black-and-white game about the short life of a fly — and, in effect, the person playing as the fly. With mere seconds to live, players get to choose how a lonely housefly will live out its existence, completing a series of small challenges or just buzzing around, enjoying the scenery. The game comes from Michael Frei and Raphaël Munoz, it’s produced by Frei’s studio Playables, and is now being published by Panic. Time Flies will land on PC, Switch and PlayStation 5 in 2024 (a delay from its initial 2023 window).

The final two projects in Panic’s lineup are just teases, for now. The Swiss team behind FAR: Changing Tides and FAR: Lone Sails, Okomotive, is working on a new game that will be published by Panic. Additionally, the developers of Untitled Goose Game, House House, are building something new, and they’re pitching it as a totally different experience than the honk-fest that put them on the map. Panic published Untitled Goose Game, and the studio is on board to handle whatever comes next from House House.

This article originally appeared on Engadget at https://www.engadget.com/panics-first-games-showcase-highlights-five-deliciously-weird-titles-173045645.html?src=rss 

The ‘Gran Turismo’ movie can’t help but be cringe

Not since The Wizard hyped up an entire generation for Super Mario Bros. 3 has a film about video games felt as naked a marketing ploy as Gran Turismo. Based on an improbable true story, the movie follows Jann Mardenborough (Archie Madekwe), a 20-something Gran Turismo fanatic who wins a Nissan-sponsored contest to race professionally. Even more improbable (and this is technically a spoiler, but hell, it’s also real life), he manages to hold his own in the racing world. The original story was already a dream marketing win for Nissan and Sony, but now the two companies can milk it once again to bolster the mythology of Gran Turismo. Don’t call it a game – it’s a driving simulator.

Cynicism aside, the Gran Turismo film, directed by Neill Blomkamp (District 9, Chappie), successfully hits every mile marker you’d expect. Mardenborough doesn’t have much support from his parents early on, but he ultimately proves them wrong. There’s an entitled rival racer from the Cobra Kai school of villainy who you can’t help but hate. And the movie sports genuinely thrilling race sequences, thanks to Blomkamp’s inventive camera work and use of visual effects. Gran Turismo even manages to get some genuinely moving performances from David Harbour and Djimon Hounsou. It’s the very definition of a crowd pleaser.

But the film also constantly reminds you that it’s meant to sell you Sony products in an alien reality where Apple doesn’t exist. No joke: One character is inexplicably attached to his Walkman cassette player, and he only moves on when he’s gifted a modern Walkman digital music player in an overwrought emotional moment. (Outside of Hideo Kojima’s Twitter feed, I’ve never seen a normal human use one of those things.) (Ed note: It’s debatable whether or not the guy who created Death Stranding is a “normal human”.)

Had Sony just relaxed a bit, the film would have seemed less like a desperate marketing ploy. But as it stands, I couldn’t help but cringe every time we encountered another moment of corporate promotional synergy. Even before we’re introduced to Mardenborough, the movie begins with a short promo reel hyping up Gran Turismo creator Kazunori Yamauchi, who spent five years developing the first game in the series. It’s the sort of over-produced clip you’d expect during one of Sony’s PlayStation Showcase events or the Game Awards – not a theatrically released film.

Sony also doesn’t trust the audience to view actual footage from the Gran Turismo games. We see Mardenborough playing early on, but it looks far too sharp to be Gran Turismo 5 on the PS3 – the title he actually competed with in real life. Instead, we’re shown footage that looks closer to the incredibly realistic PlayStation 5 version of the game (though I wouldn’t be surprised if it’s all CG generated, instead of showing us actual gameplay). Rather than lean into the incredible lengths Sony pushed the PlayStation 3 at the time, the film sells a beautiful lie.

Of course, you can argue that every adaptation is ultimately a marketing ploy. But even the incredibly safe Super Mario Bros. Movie didn’t feel as desperate as Gran Turismo. Sure, Mario was filled with oodles of references for fans, but there was a level of confidence in that movie that Gran Turismo lacks. Nintendo didn’t need to push new hardware or games through that movie, its mere existence promoted the company’s overall brand.

Sony Pictures Entertainment

It’s almost a miracle that Gran Turismo still manages to be enjoyable. It’s more fun than the forgettable Uncharted movie, and you can’t help but root for Mardenborough. He achieves the ultimate gamer dream: What if you could actually bring your virtual skills to the real world? It’s just a shame that the true story is fundamentally a PlayStation ad, and Sony couldn’t help but use the film to sell itself even more.

This article originally appeared on Engadget at https://www.engadget.com/gran-turismo-movie-review-neill-blomkamp-153939839.html?src=rss 

Samsung’s 85-inch outdoor Terrace TV costs $20,000

Samsung made backyard barbecues a bit more fun when it unveiled the Terrace outdoor TV line in 2020 — now, it’s going bigger and brighter. Today, the company announced an 85-inch Terrace Full Sun set which will retail for an eye-watering $20,000. For the money, you’ll get a Neo QLED screen which should remain bright in direct sunlight, as well as “Direct-Sun Protection” to keep the TV safe. Samsung claims it’s protected “up to six hours in sunlight at 700 watts and 104 degrees Fahrenheit,” but it may decrease brightness to deal with higher temperatures and sun conditions. 

That heat threshold might seem high, but given that more than a dozen Southern US cities broke their high temperature records this year, it may not be enough to protect your $20,000 TV. The 85-inch Terrace also features an improved IP56 rating to deal with water and dust. (Maybe just think twice about having a movie night during a heat wave or summer storm.)

If you don’t need such an enormous screen outside, you’ve also got some other options from Samsung. The 65-inch Full Sun Terrace is now on sale for $6,500, while the 75-inch goes for $9,000. You can also save a bit more with Partial Sun Terrace sets, which are meant for shaded areas and start at $3,000 for the 55-inch model.

This article originally appeared on Engadget at https://www.engadget.com/samsung-85-inch-outdoor-terrace-tv-costs-20000-160004982.html?src=rss 

Apple’s iPhone 15 event is set for September 12th

Fed up of telling your friends and family not to buy an iPhone 14 right now? Me too, so here’s some good news on that front: Apple has set a date for its annual September event, during which we’ll surely learn all about the iPhone 15 lineup as well as new versions of other devices. You can set a calendar alert for September 12th at 1PM ET to remind yourself to come on back to Engadget to watch the livestream.

Almost as soon as last year’s event ended, rumors started flying around about what Apple had in store for the iPhone 15 lineup. All models (save for perhaps a new SE) could ditch the notch and start using the Dynamic Island cutout that debuted in the iPhone 14 Pro and Pro Max. You may need to opt for an iPhone 15 Pro if you want WiFi 6E connectivity rather than WiFi 6, however. Reports suggest the 15 Pro and Pro Max will have thinner bezels and a titanium frame as well, but we may have to wait until next year to see the rumored iPhone Ultra.

Apple

Most intriguingly of all, Apple may finally start to phase out the Lightning port with the iPhone 15 lineup and make the long-awaited switch to USB-C. The company doesn’t have much of a choice there, since all tablets and smartphones sold in the European Union will need to use that charging port starting next year. It’ll be more straightforward for Apple to use the same connector for all new devices, rather than trying to cling onto the Lightning port in other markets.

In any case, we won’t have to wait much longer to find out all about this year’s new iPhones. It’s likely that we’ll learn about what’s next for Apple Watch too. And there’s always a chance that Apple has a “one more thing” surprise up its sleeve too. As ever, we’ll have full coverage of this year’s fall iPhone event as it happens.

This article originally appeared on Engadget at https://www.engadget.com/apples-iphone-15-event-is-set-for-september-12th-161028116.html?src=rss 

Watch Panic’s first games showcase here at 1PM ET

Quirky game publisher Panic’s first-ever digital games showcase is about to kick off. The event, dubbed the Panic Games Showcase, can be streamed directly on Panic’s YouTube channel starting today at 1PM ET, or you can come back right here to catch all the action.

The showcase will feature a 20-minute video presentation with Panic’s games publishing roadmap, including new looks at previously announced games Nour: Play With Your Food and Despelote. During the event, you can also expect to hear about new unannounced titles, along with new game development partnerships. While there are no further details on upcoming games, we do know there will be no mention of the Playdate. It’s likely that the games being discussed at this event will be for PC or more popular gaming consoles, like the PS5 and Nintendo Switch.

With this event, Panic is hoping to gain more recognition as a full-fledged game publisher by showing off the games in its pipeline. Despite its smaller size, Panic is known for pushing unconventional but interesting games that really capture players. Untitled Goose Game is one example of that, as is just about everything that’s been released for Panic’s Playdate hardware.

In a press release, co-founder Cabel Sasser expressed his excitement about the Panic Games Showcase. He also hinted at a wide variety of games, saying viewers will come away excited about at least one new game that piqued their interest.

“A lot of people out there know us as makers of Mac software like Transmit and Nova. And some people know us as the creators of the Playdate handheld video game system. And honestly, not very many people know us as the publisher of Firewatch and Untitled Goose Game”, Sasser said. “We thought it’d be fun to put on a little show and let the world know about the wonderful games we’ve been working on publishing, from amazing developers all around the world.”

This article originally appeared on Engadget at https://www.engadget.com/watch-panics-first-games-showcase-here-at-1pm-et-163024545.html?src=rss 

Google Photos now lets you access and set up locked folders on iOS and the web

Google has been letting Android users set up locked folders in the Photos app for quite some time, giving them the option to keep sensitive images and screenshots safe from prying eyes. Now, the tech giant has started rolling out an update for the app that allows users to back up their locked folders, so they can access files saved in them from any of their devices. In addition, users can now access and set up locked folders — a feature that started as a Pixel exclusive — from the Photos app on iOS and the web. That means users don’t even need an Android device to be able to enjoy the feature anymore. 

As a refresher, users can set up a locked folder by going into the Utilities section of the Photos app. They’ll then see “cards” for potentially more than one feature, where they can directly create a locked folder for any image they want to keep safe. After they’re done, they can choose whether to back up the folder or not. They can also easily add more images from their gallery by long pressing on one and then ticking the checkboxes that appear on their upper left corner. All images sent to locked folders will still be inaccessible anywhere else, and users can still only access them after confirming their identity using their device’s password or biometric authenticaiton.

Google

Google has also started rolling out a simplified settings page for the Photos app. When users click on their account icon and check the settings page, they’ll now see a new layout that makes it easier for them to find what they’re looking for by navigating the new privacy, backup, sharing and notifications sections. 

This article originally appeared on Engadget at https://www.engadget.com/google-photos-now-lets-you-access-and-set-up-locked-folders-on-ios-and-the-web-150044373.html?src=rss 

Google’s Duet AI is coming to Workspace apps, but pro users will need to pay extra

Back at I/O, we got a sense of some of Google’s big plans for generative artificial intelligence, including the integration of the Duet AI virtual assistant into Workspace productivity apps. The company is now starting to roll out Duet AI to those who pay for versions of Docs, Gmail, Sheets and so on that are geared toward professional use. The virtual assistant is also making its way to Google Meet and Google Chat.

There’s a free trial of Duet AI for Google Workspace. However, to use the virtual assistant in the cloud-based apps after that, large organizations will need to pay $30 per month per user, according to The Verge. Microsoft charges the same for 365 AI Copilot in Office apps. Duet AI pricing for smaller organizations hasn’t been finalized yet.

Duet AI has a lot of tools in its belt that are designed to lighten your workload. You can use it to generate an entire email draft in Gmail. It can pore over emails and a swathe of documents and spreadsheets to create a summary of recent work activities (such as your company’s quarterly performance). The assistant can then build a presentation for you based on its findings — but definitely review the slides to make sure all the facts and figures are accurate before showing them to your bosses. And, of course, Duet AI can generate images as well.

The virtual assistant will be able to help you out on other fronts too, including in Google Meet and Chat. It has somewhat different functions in Meet, since it can help you “look and sound your best with studio look, studio lighting and studio sound,” Google Workspace general manager and vice president Aparna Pappu wrote in a blog post. Duet AI can use face detection and dynamic tiles to give everyone in a meeting room their own video tile, perhaps with the idea of making all the participants feel more engaged and connected.

Meet will be able to offer translated captions in 18 languages. Google says the app can tell when someone is speaking in another language and display translated text in real time. (For comparison, Zoom has offered live transcription to free users for nearly two years.)

Duet AI’s note-taking functions should prove useful too. A “take notes for me” feature will prompt the assistant to jot down action items and capture video snippets, then send a summary to attendees after the fact. If you’re unable to join a meeting right at the beginning (or you slept in, we’re not judging), Duet AI can catch you up on what you missed with an in-progress summary.

Google

If you can’t make it to a meeting at all, you can send Duet AI on your behalf. The assistant can get your points across to other attendees and still make sure you get a summary afterwards. However, if all participants use Duet AI as their proxy, Meet will seemingly be able to detect that and end the meeting.

On top of all of that, the company is stuffing Duet AI into Google Chat too. Google is trying to make the app more of a competitor to Slack and Microsoft Teams, which could make a lot of sense for organizations that are already paying for Workspace for other productivity apps.

You’ll be able to ask Duet AI questions about topics of discussion. The assistant will be able to get you up to speed on conversations you missed and summarize documents that others have shared. Google has refreshed Chat’s user interface and added more shortcuts and an enhanced search function that includes suggested queries and autocomplete. Autocorrect could help you avoid typos in your messages too. Chat communities will also eventually be able to include up to 500,000 users, while those who need to talk something out using their voices will be able to hop into a Meet-powered huddle.

As for privacy, Google says that users’ interactions with Duet AI will be private to them. “No other user will see your data and Google does not use your data to train our models without your permission,” Pappu wrote. “Building on these core commitments, we recently announced new capabilities to help prevent cyber threats, provide safer work with built-in zero trust controls, and better support our customers’ digital sovereignty and compliance needs.”

Generative AI tools have had a largely fraught relationship with privacy so far, with some companies reportedly restricting workers’ ChatGPT use over concerns that they may accidentally leak proprietary data. Italy also briefly banned the chatbot due to privacy worries. Just this week, ChatGPT owner OpenAI debuted an Enterprise offering. The company says it won’t train its AI models on Enterprise subscribers’ usage of the service — a similar claim to the one Google just made with Duet AI.

Google will surely see Duet AI as a competitor to ChatGPT and Microsoft Copilot. It’s letting third-party companies use the underlying tech for other apps, such as an upcoming GE Appliances app that can generate recipes based on the food in a fridge (it’s hard to think of an AI-powered app that would improve my life more than this). Meanwhile, as The Wall Street Journal notes, Google will make its PaLM 2 language learning model more broadly available after only granting select customers access until now.

Google (and Alphabet) CEO Sundar Pichai told the publication that the company will offer Gemini — its direct answer to ChatGPT — to cloud customers when it’s ready fro primetime. Google is also scaling up its infrastructure to handle the demands of AI functionality, but Pichai admitted that the company doesn’t have a crystal ball in that regard. “It’s tough to fully predict the demand,” he told the Journal. “I think we will be OK, but does it keep me up at night? Yes.”

This article originally appeared on Engadget at https://www.engadget.com/googles-duet-ai-is-coming-to-workspace-apps-but-pro-users-will-need-to-pay-extra-150729432.html?src=rss 

Marshall premieres its Motif II ANC earbuds with a big bump in battery life

Today, Marshall has opened up pre-orders for its newest active noise canceling earbuds: the Motif II ANC. It’s actually the first headphone or speaker product released by Marshall Group, a new venture combining the core Marshall Amplification company and Zounds, which has been producing the headphones and speakers under the company’s name since 2010. These earbuds boast some big advances over the last gen (2021), with improved battery life and quick charging at the forefront. You can pre-order the Motif II ANC ($199) from Marshall’s website today and the product will be shipping on September 12th.

Plenty of features remain the same as before, so existing Motif users can do a cost-benefit analysis to decide if they’re ready to upgrade. There’s still the 6mm dynamic drivers pushing out tunes within the 20Hz – 20kHz frequency range. You get touch controls for core operations like play/pause, skip and noise control (ANC and transparency mode). The Bluetooth range of approximately 33 feet still persists although the Motif II buds now have Bluetooth 5.3 and will support Bluetooth LE Audio (LC3) with future updates.

Photo by Jon Turi / Engadget

The sound of the new Motif II should also be essentially the same as before, although, to be honest that’s just based on specs since I haven’t tried the first-gen model. The buds fit snugly in my ear (at least) and provide a thick bass experience and the rich and familiar Marshall sound profile. The active noise canceling works well to block out most environmental noise like a subway or crowded bar, letting only some voices slip through as distant chitchat.

The IP rating is also unchanged with an IPX5 water resistance for the earbuds and IPX4 for the charging case. That means these buds are fine for a normal workout, but not great to dunk in the sink. And the charging case itself should be treated with a little more care. You can also still charge the case wirelessly, which leads us to one of the biggest upgrades of the Motif II: battery life.

Photo by Jon Turi / Engadget

The new Motif II has a total of 30 hours playtime assisted by the charging case (10 more than before) and with ANC enabled. Without that feature turned on, you should be able to get up an impressive 43 hours total. The individual buds have standalone playtimes of six to nine hours depending on whether you use ANC or not.

While the previous full-charging time was three hours, it’s been halved to just one and a half hours via USB. Additionally, there’s a fast charge setting you can turn on through the app which will get you a whole hour more than previously. That means in 15 minutes of charging you should get about two hours now, which is eternally useful.

You’ll also get the Spotify Tap feature with the Motif II ANC. You can access the Spotify with a double tap and long press of the touch controls on your earbuds without needing to pick up your phone. The details for this touch feature and all the others are found in the Marshall Bluetooth app, along with all the other features and some touch customization.

Marshall

Marshall’s Motif II ANC earbuds cover all the essentials and provide a great listening experience without overcomplicating the product. Long battery life is a core necessity for many and these buds shine in that regard. The minimal black exterior with gold capped ends keep them visibly subtle and that signature sound profile is worth a listen for those who are unfamiliar. Pre-orders for the $199 earbuds are open today at the company’s website and they should be shipping out on September 12th, which is rapidly approaching.

This article originally appeared on Engadget at https://www.engadget.com/marshall-premieres-its-motif-ii-anc-earbuds-with-a-big-bump-in-battery-life-140000745.html?src=rss 

TCL’s new budget phones are the first to feature NXTPAPER displays

When TCL first unveiled NXTPAPER, it said that it was designed for tablets and e-readers — not smartphones. You can disregard that comment now, because the company just unveiled its first smartphone using that very display tech. The TCL 40 NXTPAPER models are budget-oriented devices that promise “industry-leading eye comfort” with mid- to low-range specs. 

TCL has described NXTPAPER as a “combination of screen and paper,” noting that it offers 25 percent more contrast than typical E Ink displays, while being 65 percent more power efficient. Its latest version delivers up to 500 nits of brightness, and supposedly exceeds TÜV-certified levels of blue light reduction. TCL says the tech can help protect your eye health while maintaining color accuracy and avoiding screen yellowing. The screen’s color temperature will adjust automatically based on the time and environment, too. 

Despite sharing a name, the TCL 40 NXTPAPER and TCL 40 NXTPAPER 5G have different designs and specs. The former comes with a 6.78-inch FHD+ NXTPAPER display and has a punch hole 32-megapixel (MP) front camera, along with a 50MP rear camera. It has a middling MediaTek Helio G88 processor, 8GB of RAM and 256GB of storage, expandable via a microSD card. Connectivity is limited to 4G, and it will cost €199 ($215) when it goes on sale in Europe in September 2023. 

The TCL 40 NXTPAPER 5G, as the name suggests, offers 5G connectivity, but other specs are oddly downgraded. It’s got a smaller 6.5-inch HD+ (720 x 1,612) notch-type display, with an 8MP front camera and 50MP rear camera. It uses MediaTek’s MT6833v processor (because it has 5G radios) and offers 6GB of RAM and 256GB of storage (also expandable). It’ll go on sale in Europe in October for €249 ($269). Both models will release globally later in 2023.

Specs aside, the NXTPAPER display is the differentiating feature for these smartphones. Each has a 5,000mAh hour, and given the power-efficiency claims, should go for a long while on a charge. It remains to be seen if the screen will deliver a solid smartphone experience, however. 

This article originally appeared on Engadget at https://www.engadget.com/tcls-new-budget-phones-are-the-first-to-feature-nxtpaper-displays-143027711.html?src=rss 

iRobot’s Roomba 694 robot vacuum drops back to $179

iRobot is running another sale on Roomba robot vacuums and Braava robot mops, which includes the Roomba 694 back down to $179. We’ve seen this deal pop up periodically over the past several months, but it’s still $71 below the vacuum’s typical street price. Outside of a very brief drop to $175 last November, it matches the lowest price we’ve tracked.

The Roomba 694 itself is the top pick in our guide to the best budget robot vacuums. It’s an entry-level model that navigates around a room semi-randomly instead of mapping and following set paths, so it’s not the most efficient cleaner, and it’ll bonk into furniture around your house. That said, it’s sturdily built, and we found it to work effectively across hard floors and carpet. We’re particularly fond of iRobot’s companion app, which makes it easy to quickly stop or start the vacuum, set a cleaning schedule, check the battery and the like. You don’t need to connect to WiFi to use the device, however. iRobot says the Roomba 694 can run for up to 90 minutes before it has to roll back to its charging dock, though you’ll get worse battery life depending on what floor surfaces you need to clean. 

A simpler device like this won’t be as effective if you live in a particularly large home, but if you just want a no-frills option at a reasonable rate, we’ve found the Roomba 694 to be durable and dependable. And if something ever does break, replacement parts are readily available

If you’re willing to pay up for a more feature-rich model, the sale also brings the Roomba j7+ down to $529. Normally, this model retails between $600 and $800. The j7+ comes with a self-emptying dock and more advanced mapping system than the 694, and it can identify and swerve away from obstacles like pet waste in real time. Currently, it’s the runner up midrange pick in our guide to the best robot vacuums. Just note that, like many robot vacuums with its sort of obstacle avoidance, the j7 comes with a built-in camera, which may raise privacy concerns for some, particularly with Amazon in the process of acquiring iRobot.

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This article originally appeared on Engadget at https://www.engadget.com/irobots-roomba-694-robot-vacuum-drops-back-to-179-144038815.html?src=rss 

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