Intel’s Thunderbolt 5 could be the cable upgrade we’ve been waiting for

Up to three times the bandwidth of Thunderbolt 4. Support for multiple 8K displays, as well as gaming monitors running at up to 540Hz. 240 watts of charging power. These aren’t just the highlights of my PC connectivity dreams: They’re key features of Thunderbolt 5, Intel’s latest stab at creating the ultimate PC cable. And this time, the chip maker may actually succeed.

When Thunderbolt 4 dropped in 2020, it mostly seemed like a refined version of Thunderbolt 3. It had the same maximum bandwidth of 40 gigabits per second, but its increased efficiency allowed Intel to standardize support for multiple 4K screens, as well as double storage device speeds. At the very least, Intel required at least one Thunderbolt 4 to support USB-C charging.

Thunderbolt 5, on the other hand, is a major leap forward. It’s built on the USB4 v2 spec, which offers the same speed improvements, but Intel is making key features a requirement. That includes a baseline speed of 80 Gbps and support for 120 Gbps using bandwidth boosting (USB4 requires 20 Gbps); support for dual 6K screens (Thunderbolt 4 requires dual 4K monitors); and a minimum of 140 watt charging and a more powerful 240W mode.

Since it was originally known as Light Peak, Intel’s goal with Thunderbolt was to develop a single cable that could handle all of your data and power needs. This latest version should satisfy even more demanding PC users. With up to 240W of charging, for example, some gaming laptops and workstations wouldn’t need a separate power port. That means fewer cables to carry, as well as the assurance that you could always borrow someone else’s USB-C cable and adapter to juice up.

Intel

As Intel previously announced, Thunderbolt 5 will also support the DisplayPort 2.1 and PCI Express Gen 4 standards. The latter should be particularly helpful with external GPUs, which have been significantly bandwidth limited until now. We can also expect that additional bandwidth to support new accessories like external AI accelerator, as well as far faster external storage.

Intel says that Thunderbolt 5 accessories and PCs will be available in 2024. It’d be nice to have a clearer time frame, but Intel may be trying to avoid scaring off people from buying new systems this year.

This article originally appeared on Engadget at https://www.engadget.com/intel-thunderbolt-5-launch-130006804.html?src=rss 

Anker charging accessories are up to 50 percent off at Amazon

Anker makes some of the best charging products out there, but the extra quality comes at a price. If you’ve been waiting for a sale, you can now grab a number of Anker chargers and other smartphone accessories at Amazon with discounts of up to 50 percent. Some of the key items include the Anker 621 MagGo magnetic charger ($30 or 50 percent off), the 511 Nano 3 PIQ 3 charger at $17 in all colors, the 313 Power Bank 10,000 mAh portable charger and the MacBook Pro 100W charger ($27 or 30 percent off). 

The Anker 621 Magnetic Battery (MagGo) snaps right on to your iPhone 12/13/14, adding 5,000mAh of range. It’s relatively thin at 12.8mm, attaches using a super-strong magnet and charges either wirelessly or via the USB-C port and included cable. It also doubles as a kickstand, letting you prop up your phone for video chats, movie watching and more. It’s normally priced at $60, but you can now grab one for $30 for a savings of $30 (50 percent).

The Anker 313 Power Bank, meanwhile, comes with a 10,000 mAh battery app and PowerIQ charging tech to triple the battery life of your iPhone or Android smartphone, all in a relatively slim and light size. Anker’s 511 30W Nano 3 charger is one of our favorite accessories for Apple Watches and it’s down to $17 instead of the usual $23. It’s compact, foldable and has built-in safeguards to protect against overheating — and it’s even powerful enough to juice up an iPhone.

Finally, the company’s 100W MacBook Pro charger is on sale for $27, or 30 percent — a particularly good deal if you compare it to Apple’s own MacBook Pro chargers. It can charge up a 16-inch M1 MacBook Pro to 100 percent in just an hour and twenty minutes, while taking up a lot less space than the factory charger. The sale includes a number of other chargers, cables and other devices, but it’s best to act soon before the sale ends. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/anker-charging-accessories-are-up-to-50-percent-off-at-amazon-115035029.html?src=rss 

Assassin’s Creed Mirage preview: A throwback in the best of ways

I waved goodbye to Assassin’s Creed Valhalla after 12 hours. I took my time to do everything I could in the opening area, then spent a couple of hours in the main part of the game. After yet another side objective that Ubisoft jammed into this bloated game, it dawned on me — nope, I can’t go any further.

Ubisoft’s tendency to overstuff its games coiled around AC Valhalla, squeezing much of the fun out of my time with it. I could tell early on that the world was too big with too much to do. I had a similar problem with Far Cry 6, another recent open-world Ubisoft game I endured for around the same length of time.

Assassin’s Creed Mirage is blessedly billed as a return to the series’ leaner early days, when Ubisoft was restricted by PlayStation 3 and Xbox 360 hardware. After a few hours of hands-on time split across three sections of the new game, it feels like that’s the case, but it’s hard to say for sure given the curated nature of the demo.

I started out with a brief prologue and a time skip to a training segment, the latter of which included an appropriately weighty initiation ceremony, the critical moment in which Basim, the protagonist, became a Hidden One and received the iconic hidden blade. It also featured the incredible voice of Shohreh Aghdashloo as Master Roshan, Basim’s mentor.

I was then able to spend 90 minutes or so in the open world. After I loaded into this section, Basim appeared on a perch and I was told that there were new points of interest to check out. I immediately opened the map and was pleased to see there weren’t a million icons that threatened to pull me away from the main objectives. There were 15 or so, which feels far more palatable than the overwhelmingly busy maps I’ve seen in previous games.

Mirage largely takes place in ninth century Baghdad, a couple of centuries before the Holy Land setting of the original Assassin’s Creed, but around the same time as AC Valhalla (Basim made his first appearance in that game). Ubisoft has crafted a rich, lived-in world that’s full of detail and is said to be around the same size as Paris in Assassin’s Creed Unity. Most importantly, the bits I played were dense with structures, so it was far more about parkouring across rooftops than sailing on Viking ships with raiding parties. It reminded me of exploring Venice in Assassin’s Creed II.

There were some key things to try, such as tearing down posters to reduce my wanted level, a returning mechanic from previous games. That was essential to avert unwelcome attention after I executed every single person responsible for stealing tea from one of Basim’s associates (there’s no forgiveness for such a crime). Pickpocketing was also an important part of Basim’s toolkit, as a means of procuring valuable items to bribe contacts for information. Still, I had no trouble focusing on the missions instead of getting distracted by, say, a nearby eagle feather.

Ubisoft

The last section of my hands-on time centered on an investigation. Ubisoft’s approach here is a callback to the black-box format of games like Unity: You’ll need to discover information about an assassination target before you can take them out by completing smaller objectives. You can take these on however you like.

One involved infiltrating an enemy camp to find intel. It took me a few attempts to find an approach that worked here. Sending Basim’s eagle companion Enkidu to scout out bad guys’ locations was a big help, but it all inevitably fell apart when I failed to account for one goon whose buddy I executed right in front of them. I learned to be more careful in my later attempts, and not to rush through the encounter despite the time limit on my demo.

The enemy AI seemed smarter than before, too. During the prologue, I messed up (intentionally, of course) an attempt at pickpocketing, which used a timing-based minigame. It took a few minutes of fleeing over and around buildings to finally shake my foes so I could return to my task. I also had to account for more intelligent adversaries that seemed wise to some of Basim’s tricks during my foray into the enemy camp. I died a few times, but eventually found a way to complete my task.

While you’ll be able to unlock new abilities and level up Basim’s weapons and tools through skill trees, it seems Ubisoft has pulled back on some of the RPG elements that have seeped into the series in recent years. I didn’t need to worry about finding armor to boost a certain stat, for instance, and I was very thankful for that.

Mirage feels like a throwback in the most positive of ways. It’s a return to a format that feels fresh rather than dated. Basim’s movement feels fluid and he has enough tools at his disposal to give you a lot of strategic options for enemy encounters. Stealth-based combat and the return of social blending are welcome. However, I completely forgot to try Basim’s chain-assassination ability, which looked cool whenever Ubisoft showed it off.

Ubisoft

I think we need more AAA games that are smaller in scope, rather than the enormous blockbusters that can take more than 100 hours to complete. Cutting out bloat could reduce developers’ workloads and mitigate the need for crunch as well. After reading some Starfield reviews suggesting that game doesn’t really get going until around the 12-hour mark, I’m far less interested in checking it out (though I inevitably will).

Assassin’s Creed Mirage is an entirely different game than Starfield, but I’d like to see more projects going in this direction. There will still be plenty of room for games that will take months to fully complete, but major publishers and studios stand to benefit from offering more intimate experiences in their key franchises — or at least different ones.

It remains intriguing that Ubisoft has decided to charge $50 for Mirage, rather than the typical $60 or $70 that AAA games cost these days. The publisher may be wary of criticism over charging “more” for “less” purely in terms of game length: Mirage is expected to ship with about 30 hours of content.

On one hand, the pricing decision devalues the work of the development team that created Mirage. On the other, Ubisoft might be very wary of bad press after years of thuddingbody blowafterthuddingbody blow. That said, there’s still an in-game store where you can buy cosmetic items if you wish, so some old tendencies remain.

This is one of Ubisoft’s first steps in a grand plan to bring its tentpole series together as part of a project called Assassin’s Creed Infinity. Based on my first few hours with Mirage, the company is moving in the right direction, which may involve scarpering up the side of an exquisitely crafted structure.

Assassin’s Creed Mirage will arrive on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S and PC on October 5.

This article originally appeared on Engadget at https://www.engadget.com/assassins-creed-mirage-preview-a-throwback-in-the-best-of-ways-120018919.html?src=rss 

The next-generation Einstein AI will put a chatbot in every Salesforce application

AI chatbots are coming to your Salesforce applications and it looks like it’ll all of them. Company executives had a lot to show off during Tuesday’s Dreamforce 2023 keynote address, including major updates to both its Einstein AI and Data Cloud services. 

Einstein AI has received a slew of updates and upgrades since we saw it integrated with Slack back in May. The new Copilot service will take the existing AI chatbot and tune it to a client company’s specific datasets using their Salesforce Data Cloud data. This enables the Einstein AI to provide better, more relevant and more actionable answers to employees’ natural language questions and requests. 

“Copilot is a conversational AI assistant for both companies and employees to securely and safely access generative AI to do their jobs better, faster and more easily,” Salesforce CEO of AI, Clara Chi, said during a press call monday. “It’s going to be available to every Salesforce user across every cloud.”

The new Copilot Studio takes that tuning process a step further, allowing customers to “customize Einstein Copilot with specific prompts, skills, and AI models,” per a Monday release. This more tightly structures Einstein’s behaviors without constricting its generative capabilities. What’s more, Salesforce executives announced that Copilot will be available across a variety of mobile platforms, including “real-time chat, Slack, WhatsApp or SMS.” 

“We think that there is an incredible opportunity in AI,” Patrick Stokes, Salesforce EVP and GM of Platform, said during the press call. “We think that it is creating jobs, we think that it is driving productivity across organizations… we also think that as customers and businesses are driving towards these AI strategies, they may not have the platform that they really want or that they really need.”

He notes that much of their customers’ data is fractured and split among different applications, data lakes, APIs and vendors. “This is all leading to low productivity, and what they really want, is one connected platform or one that will connect their data,” Stokes continued. To address that need, Salesforce also announced that it is integrating the chatbot with its Data Cloud service to create a one-stop platform for building low-code AI-powered CRM applications. Salesforce calls it the Einstein 1 Platform.

“All of these fields coming together from different systems that speak different languages… now speak one language on the platform,” Chi said. “Any data from any system can now be used like any other object or field in Salesforce.”

One of Salesforce’s first big innovations was its metadata framework a system that describes the relationship between, and behaviors of, individual pieces of a company’s data. That metadata framework is also an ideal medium for training machine learning models to better understand customer interactions and business operations, thereby improving and refining their performance.

“Much of Salesforce is built on this metadata framework — from our platform to analytics, commerce, sales service and marketing,” Stokes said. “Now our Data Cloud and Einstein are really giving you one platform where you can build all of your customer experience in one place with all of the data and AI that you need.”

To minimize the rate of hallucination and false responses by the AI, Salesforce has developed the “Einstein trust layer” which we first saw roll out to the company’s CRM applications in March. The trust layer both secures data retrieval from the cloud and masks any sensitive or proprietary information before passing it on to the language model with another round of toxicity checks after that. 

The company does not deny that this new generation of generative AI can and likely will lead to job losses, such as coders whose services will be replaced by Einstein 1, but remains confident that there is reason for optimism. “I think it is a it’s a big moment in time and there will certainly be impact a certain jobs,” Chi admitted. “There’s also certainly going to be a new jobs that are being created such as prompt engineer.” Oh boy, a prompt engineer, the career every kid dreams of.

This article originally appeared on Engadget at https://www.engadget.com/the-next-generation-einstein-ai-will-put-a-chatbot-in-every-salesforce-application-120004305.html?src=rss 

Meta’s customizable Quest avatars get a lot more inclusive

Meta has rolled out software update v57 for its Quest headsets, and one of the biggest changes it brings is giving you the ability to make your avatar a better representative of your true self. When you choose a certain color for your hair and eyebrows, for instance, you’ll be able to fine-tune it further through a slider that lets you adjust its depth. Yes, that means you’ll now be able to more accurately pick your avatar’s skin tone. You can put makeup and face paint on your avatar, in the exact colors you want, as well. 

In addition, update v57 gives you the capability to unsend image messages in virtual reality and the Meta Quest mobile app. When you hover over the image in VR or click on it in the app, you’ll see the option to “Unsend a message.” If you choose to do so, both parties will get a notification that a message has been removed for transparency. At the moment, this particular feature is available in Australia, Canada, Iceland, New Zealand, South Korea, Switzerland, Taiwan and the US.

If the feed that greets you when log into VR looks different, that’s because Meta is also replacing Quest’s Explore feed with an updated one dubbed the “Horizon Feed.” It still shows content relevant to your interests, though, so long as they’re age-appropriate. Finally, update v57 introduces free-form locomotion, which lets you teleport throughout your Home space instead of being confined to predetermined spots. You still can’t move through walls, furniture and other objects, but you can now at least explore your environment more freely. 

This article originally appeared on Engadget at https://www.engadget.com/metas-customizable-quest-avatars-get-a-lot-more-inclusive-105509001.html?src=rss 

The Morning After: What to expect at Apple’s Wonderlust iPhone event today

Apple’s annual iPhone event kicks off today, so if you can’t stand the company’s presentations or devices, you might want to disconnect this afternoon. But for anyone interested in what the most influential tech hardware company is doing, expect to see a new iPhone… obviously.

All the iPhone 15 models (except for perhaps a new SE) could shift from the notch to the Dynamic Island cutout, which debuted in the iPhone 14 Pro and Pro Max. There were rumors of an iPhone Ultra, but we’re now expecting that next year.

Engadget

Rumors also suggest the iPhone 15 Pro and Pro Max could switch to titanium frames from stainless steel. This upgrade could make the new pro hardware “stronger, lighter and more premium,” according to Bloomberg’s Mark Gurman. The Pro Max model could well get a camera upgrade to a new periscope lens, using a prism to fold light, leading to an optical zoom of 5x to 6x without making the phone beefier.

The company may phase out the Lightning port with the iPhone 15, making a long-awaited switch to USB-C and addressing European Union rules regarding unified charging ports. We may also see USB-C friendly AirPod cases too, if not entirely new AirPods.

Expect minor Apple Watch Series 9 and Apple Watch Ultra updates too, with a shift to the S9 chip, marking the product’s first real processor upgrade since 2020. However, watchOS 10 — arguably the biggest software update so far for the wearable — should change how we use the Apple Watch.

We’ll be there in person, reporting and handling all the new hardware, and you can watch along right here.

– Mat Smith

You can get these reports delivered daily direct to your inbox. Subscribe right here!​​

The biggest stories you might have missed

What we bought: The self-emptying litter box that’ll also empty your bank account

Hitting the Books: Meet Richard Arkwright, the world’s first tech titan

Apple event: How to watch the iPhone 15 reveal

Forza Motorsport preview: A warm welcome for casual racing fans

Logitech’s newest webcam has a giant arm

It’s a crowdfunded project.

Logitech

Logitech just announced a new webcam called the Reach, with a flexible and articulating arm. There’s a button for vertical movement and lossless zoom up to 4.3x, with a grip to move the camera along the vertical plane. Logitech’s being a bit cagey about pricing and availability, but there’s a survey on the official site that indicates a discounted price of $300 to $400 for early adopters. As a note, the Streamcam costs around $180 by itself. The Reach won’t be sold via official means: Logitech is turning to Indiegogo Enterprise to fund the camera. Ah yes, the poor struggling startup that is 41-year-old Logitech, with revenues of over $5 billion in the last year alone.

Continue reading.

The Mercedes-Benz Concept CLA Class mixes big range with style

400-plus miles of range.

Mercedes Benz

Sure, this is a concept car. Gorgeous, presumably insanely expensive to build, but it also teases vehicles that could change everything you’ve come to expect about acceptable range from an electric car. The Concept CLA inherits a lot from the not-for-sale Vision EQXX, but this car is a lot more ready for production and should be a lot more affordable. The current CLA is one of the most affordable Mercedes-Benz cars you can buy – and this EV might not break the bank, either.

Continue reading.

The best e-readers for 2023

Kindles are no longer your only option.

E-readers combine the best of paper and computers, and while Amazon’s Kindle ecosystem dominates this market, there are some worthy competitors – especially useful if you have an aversion to Amazon’s stranglehold on books. Other companies, particularly Kobo, now make solid ebook readers that might be better for your needs. We tested out some of the best e-readers, and we have some surprising recommendations.

Continue reading.

Apple chips made in the US may still require assembly in Taiwan

The Information says TSMC can only package advanced chips in Taiwan.

Apple chief Tim Cook previously announced the tech giant will purchase chips for its key products from Taiwan Semiconductor Manufacturing Company’s (TSMC) new factory in Phoenix, Arizona. It seemed like a huge win for the Biden administration, which signed the CHIPS Act into law last year to boost US manufacturing and lessen its reliance on overseas suppliers. Now, The Information reports that even though the components for Apple’s chips will be manufactured in the US, they’ll still have to be sent back to TSMC’s home country for assembly. The factory in Arizona apparently doesn’t have the facilities to package – the final part of chip assembly – its customers’ more advanced silicon.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-what-to-expect-at-apples-wonderlust-iphone-event-today-111510535.html?src=rss 

Apple’s launch day iPhone 15s may originate from India

A small number of Apple’s iPhone 15 models manufactured in India could be available on launch day for the first time, according to a report from Bloomberg. Apple has built iPhones in India since 2017, but it has typically taken up to a year to ramp up production. This time, a small number built in India could go on sale immediately in that nation and some other regions. 

It’s been known for a while now that Apple contractor Foxconn would manufacture more iPhone 15 models than before at a facility in Tamil Nadu, India. It’s part of Apple’s plan to diversify manufacturing in the face of supply chain risks due to tensions between the US and China. The number of units available on launch day from India will reportedly depend on the availability of components manufactured elsewhere and Foxconn’s ability to ramp up production. 

Apple has only built a fraction of its iPhones in India, and production has typically lagged behind China by six to nine months. That changed with the iPhone 14, as Foxconn (and another manufacturer, Pegatron) were able to start manufacturing in India within the same month of the official release. Apple intends to eventually shift 25 percent of its production to the nation. 

Recent conflicts between the US and China haven’t impacted Apple much, likely because Foxconn and other suppliers in the nation employee millions of people. It also has followed China’s laws, removing thousands of illegal apps like VPNs. However, recent actions in the country to ban iPhones and other foreign devices for government officials have left the company more vulnerable than usual. Apple also sells a large number of phones in China, accounting for about 19 percent of its total revenue.

Apple is set to release the iPhone 15 today at its Cupertino HQ, reportedly with thinner bezels, a titanium frame, USB-C charging and more. We’re also likely to see updated watches and Airpods, along with its latest iOS 17, watchOS 10 and iPadOS 17 operating systems. 

This article originally appeared on Engadget at https://www.engadget.com/apples-launch-day-iphone-15s-may-originate-from-india-103337179.html?src=rss 

Apple chips made in the US still require assembly in Taiwan, report suggests

Apple chief Tim Cook previously announced that the tech giant will be purchasing chips for its iPhones, Macs and other key products made in Taiwan Semiconductor Manufacturing Company’s (TSMC) new factory in Phoenix, Arizona. It seemed like a huge win for the Biden administration, which signs the CHIPS Act into law last year to boost manufacturing in the US and lessen its reliance on overseas suppliers. Now, The Information has reported that even though the components for Apple’s chips will be manufactured in the US, they’ll still have to be sent back to TSMC’s home country for assembly. 

Apparently, the manufacturer’s factory in Arizona doesn’t have the facilities to package its customers’ more advanced chips. “Packaging” is what you call the final stage of fabrication, wherein the chip’s components are assembled inside a housing as close together as possible to enhance speed and power efficiency. The iPhone, in particular, has been using a packaging method developed by TSMC since 2016. Chips for iPads and Macs can be packaged outside of Taiwan, but the iPhone’s will have to be assembled in the country. 

The Information says Apple is the manufacturer’s only customer using its packaging method at high volumes, but TSMC has other clients, including NVIDIA, AMD and Tesla. It’s unclear how many of those companies’ chip models will have to be sent back to Taiwan for packaging, but they reportedly include chips for artificial intelligence, including NVIDIA’s H100. The publication also previously reported that Google will be using TSMC’s advanced packaging used on the iPhone for its future Pixel phones. 

The government set aside over $50 billion in funding under the CHIPS Act to provide subsidies for companies building chip factories in the US. President Joe Biden and his administration are encouraging the growth of the US semiconductor industry to mitigate fallout from the growing tension between the United States and China over Taiwan. In August, the president even signed an executive order that limits American investments in Chinese tech firms dealing with semiconductors, quantum computing and artificial intelligence.

Seeing as the government recently established (PDF) a National Advanced Packaging Manufacturing program to boost chip packaging in the US, it’s aware of the need to bring the process into the country, as well. Apple and all the aforementioned TSMC clients aren’t the only companies whose chips have to be sent overseas for assembly, since manufacturers aren’t making enough products in the US to justify building packaging facilities in the country. However, that program is only getting $2.5 billion in funding under the CHIPS Act, and the Institute of Printed Circuits told the publication that the amount shows packaging isn’t being prioritized. As for TSMC, The Information’s sources said it has no plans to build packaging facilities in the US due to the huge costs involved, and any future packaging method it develops will most likely be offered in Taiwan. 

This article originally appeared on Engadget at https://www.engadget.com/apple-chips-made-in-the-us-still-require-assembly-in-taiwan-report-suggests-075211020.html?src=rss 

Meta is blocking ‘potentially sensitive’ topics from Threads search

It turns out that Threads’ recently introduced keyword-searching abilities won’t work for all topics. The app is currently blocking searches for a number of “potentially sensitive” words, including “vaccines,” “covid,” and other variations of words that have previously been linked to misinformation on Meta’s platform.

The limits, which were first reported by The Washington Post, are an apparent attempt to prevent controversial content from spreading on Meta’s newest app. The company has blocked a number of covid and vaccine-related terms, including “covid,” “coronavirus,” “covid-19,” “vaccines” and “covid vaccines,” as well as other terms associated with potentially unsavory content like “gore,” nude,” and “sex.”

The company confirmed it was blocking searches in a statement to The Post, calling it a temporary measure. “The search functionality temporarily doesn’t provide results for keywords that may show potentially sensitive content,” a spokesperson said. Adam Mosseri, the head of Instagram who also oversees Threads, tweeted that the company was “trying to learn from last [sic] mistakes and believe it’s better to bias towards being careful as we roll out search.”

Meta’s history shows the company has good reasons to be cautious about search on Threads. Instagram search has been widely criticized as a vector for misinformation and its ability to lead users down conspiratorial rabbit holes. The app’s search was particularly weaponized during the early days of the pandemic, when it promoted conspiracy-touting anti-vax accounts in its top results for simple queries like “vaccine” and “5g.”

At the same time, it’s telling that Meta is now opting to block all searches containing “potentially sensitive” keywords, even posts that don’t contain rule-breaking content. It’s also a notably more aggressive approach than the social media company has taken in the past.

While Meta has previously limited search functionality on both Facebook and Instagram, the company has typically intervened when search terms were explicitly linked to rule-breaking content, like specific hashtags related to QAnon. In other cases, the company has worked to clean up search results for topics like vaccines, and pushed in-app PSAs directing users to official resources.

As The Washington Post points out, the result of the total block on covid-related search terms is that users are also prohibited from looking for information, resources and conversations that don’t break the platform’s rules, which could be a barrier to those seeking advice or credible information from experts.

Meta’s caution also underscores just how quickly the company rushed the development of Threads. The app was released just five months after a small group of Instagram engineers started working on the project. The quick turnaround meant that Threads launched with several basic features missing from the service. And while Meta has said Threads has the same safety policies of Instagram, it hasn’t disclosed many details about its plans to moderate content on the Twitter-like app, where posts look and feel very different.

This article originally appeared on Engadget at https://www.engadget.com/meta-is-blocking-potentially-sensitive-topics-from-threads-search-231028963.html?src=rss 

MGM Resorts hit by ‘cybersecurity issue,’ leading to massive outage

MGM Resorts confirmed on Monday that it was hit by a cybersecurity issue, shutting down systems across its suite of casinos. The hotel giant owns a notable swath of casinos along the Las Vegas Strip, where some gamblers reported slot machines being taken offline because of the incident. At MGM Resorts’ international properties, hotels are currently taking reservations via phone because of website shutdowns. 

“MGM Resorts recently identified a cybersecurity issue affecting some of the company’s systems,” the company wrote in a statement. It said the company “took prompt action to protect our systems and data, including shutting down certain systems” in response to the attack. MGM Resorts has not confirmed how widespread the shut down is, what systems have been affected or other details about the incident. 

Customer anecdotes report issues making reservations, using ATM machines, playing certain games and mobile key entry into hotel rooms, but Engadget has not independently confirmed these reports. While MGM Resorts informed the Las Vegas Metropolitan Police Department about the incident, the department said in a statement that these types of incidents are typically passed along to federal agencies. 

This article originally appeared on Engadget at https://www.engadget.com/mgm-resorts-hit-by-cybersecurity-issue-leading-to-massive-outage-215205561.html?src=rss 

Generated by Feedzy
Exit mobile version