An Elden Ring mobile game is reportedly in the works at Tencent

Tencent is in the midst of developing an Elden Ring game for mobile phones, according to Reuters. Apparently, if the Shenzhen-based tech company’s plan pushes through, fans are getting a free-to-play title with in-app purchases, similar to the gacha game Genshin Impact. That’s a complete departure from the original Elden Ring action RPG, which sells for $60 from the get-go and isn’t loaded up with microtransactions. 

That’s pretty much all the details Reuters has reported — according to the news organization’s sources, progress on the project has been slow, so it may take a while before we see the game. That is, if the game even gets released: Tencent recently shut down the development of much-awaited Nier mobile game that had been in the works for two years. Tencent reportedly couldn’t find a monetization model that would allow it to recoup what it cost the company to license the franchise from Square Enix, along with what it’s going to spend to bring the project to completion. 

Tencent and Sony purchased a 30 percent share of FromSoftware, the Japanese developer behind Elden Ring, back in 2022. The Chinese company also acquired the licensing rights to develop the game back then and put together a team with a “few dozen people” to work on a prototype. Reuters says Tencent is hoping to give its aging library of games a boost with a new title, and one based on a wildly successful game like Elden Ring has the potential to become a hit. 

This article originally appeared on Engadget at https://www.engadget.com/an-elden-ring-mobile-game-is-reportedly-in-the-works-at-tencent-131229933.html?src=rss 

Anker charging accessories are up to 52 percent off

Anker makes some of the most-recommended charging products out there, but the extra quality comes at a price. If you’ve been waiting for a sale, you can now grab a number of Anker chargers and other smartphone accessories at Amazon with discounts of up to 52 percent. Standout products include the Anker Prime Power Bank ($90, the lowest price we’ve seen by far), iPhone 15 portable charger ($20 instead of $30), Nano II 30W fast charger ($16, 33 percent off) and a USB-C Cable 3-pack for $18, saving you 40 percent. 

To start with, the Anker Prime 20,000mAh 200W power bank is our pick for the best premium power bank. It has two USB-C ports and one USB-A port capable of delivering a total charging output of 200W. That means you can charge two laptops at 100W each simultaneously. That 100W charging goes the other way too, so you can fully recharge the power bank in just 75 minutes.

Another great deal is on the iPhone 15 portable charger (Nano Power Bank), so called because of the USB-C connector. It attaches to the bottom and offers 5,000mAh hours of charging at a relatively quick 22.5W and of course works with other USB-C devices including iPad Pro/Air, AirPods, Android smartphones and more.  

The Anker Power Bank 10,000mAh portable charger can charge an iPhone 14 twice and an iPad Mini up to 1.3 times, according to the company. It also has the benefit of two ports, so it can charge two devices at once. Meanwhile, the Anker Nano II 30W GaN II compact fast charger has enough juice to charge a 2020 MacBook Air at full speed and apply a relatively quick charge to smartphones, tablets and more. 

Finally, if it’s cables you’re after, Anker has those, too. You can grab the Anker 333 USB-C to USB-C 3-pack (3.3-, 6-, and 10-feet lengths, 100W limit) for just $18, for a savings of 40 percent. This is one of the better off-season Anker sales we’ve seen, but it’s always best to act soon if you’re looking to buy. 

This article originally appeared on Engadget at https://www.engadget.com/anker-charging-accessories-are-up-to-52-percent-off-132013414.html?src=rss 

The Morning After: Meta Oversight Board says manipulated Biden video can stay on Facebook

Meta’s Oversight Board wants the company to update its manipulated media policy, calling the current rules “incoherent.” This follows the board’s decision about a misleadingly edited video of President Joe Biden.

The video featured footage from October 2022, when the president accompanied his granddaughter, who was voting in person for the first time. News footage shows him placing an “I voted” sticker on her shirt. A Facebook user later shared an edited version that looped the moment, so it appeared as if he repeatedly touched her chest, adding the caption that Biden was a “sick pedophile.”

The Oversight Board said the video did not violate Meta’s manipulated media policy because it wasn’t edited with AI tools, and because the edits were “obvious and therefore unlikely to mislead.” (Has the board been on Facebook?)

The board said it was concerned about the current manipulated media policy in many ways, including how it was overly focused on how content has been created rather than on which specific harms it prevents (like damaging electoral processes). It wrote Meta should “reconsider this policy quickly, given the number of elections in 2024.”

— Mat Smith

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Microsoft may bring Bethesda’s Starfield and Indiana Jones games to the PS5 after all

The company may reveal ‘more details’ next week.

Microsoft

Microsoft’s gaming division appears to be considering a significant shift in its major-exclusives strategy. Rumors have been swirling for a while about the company bringing Hi-Fi Rush, a well-received game from last year, and Sea of Thieves to Nintendo Switch and PlayStation 5. But the company could add some of its more recent blockbuster Xbox exclusives to the PS5 as well, which would mark a monumental change in policy. Multiple publications suggested several games could make the jump, including the Gears of War series, Indiana Jones and Starfield. “We’re listening and we hear you,” Xbox boss Phil Spencer wrote on X: “We’ve been planning a business update event for next week, where we look forward to sharing more details with you about our vision for the future of Xbox. Stay tuned.”

Continue reading.

Microsoft is teaming up with Semafor on AI-assisted news stories

Signals will be written entirely by journalists, using Microsoft’s chatbot as a research tool.

Microsoft is teaming up with media website Semafor on a new project that uses ChatGPT to aid the creation of news stories, called signals. It’s one of several journalism collaborations Microsoft is announcing, conveniently following that New York Times lawsuit filed against the company and OpenAI for copyright infringement.

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YouTube may have an Apple Vision Pro app on its roadmap

Google said in January it had no immediate plans to support Apple’s headset.

Engadget

Google reportedly plans to develop a YouTube app for the Apple Vision Pro. A YouTube spokesperson confirmed to The Verge that the company plans to make a native Vision Pro app while optimizing YouTube for Safari as a stopgap solution. Despite Vision Pro launching with over 600 native apps, YouTube said on January 19 it had no plans for a Vision Pro app. Netflix is another high-profile holdout, while Disney+ went all in.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-meta-oversight-board-says-manipulated-biden-video-can-stay-on-facebook-121507105.html?src=rss 

Apple’s third-generation AirPods fall back to $140

Whether you’re looking for a last-minute Valentine’s Day gift for your special someone or a pick-me-up as winter rages, discounted AirPods are a solid option. Right now, Apple’s third-generation AirPods are down from $169 to $140 – a 17 percent discount. The sale brings these earbuds down to the lowest we’ve seen them this year.

The third-gen Apple AirPods came on the scene in 2021 as a major upgrade to their predecessor. For starters, they have a comfier design and IPX4-level sweat and water resistance. The third-gen AirPods also offer six hours of playtime (30 overall with the case), wireless charging with a Qi‑certified wireless charger and one hour of juice in just five minutes in the case. Plus, this model has always-on Siri and more accurately detects when the AirPods are in your ear. 

Are you looking for just the basics in your AirPods purchase? The second-generation model AirPods are also on sale, with a 30 percent discount dropping the price from $129 to $90. However, they don’t have wireless charging and last only five hours, or 24 hours with the case. 

If noise canceling is vital to you, then the second-gen AirPods Pro might be the right call instead. They’re currently 24 percent off, dropping from $249 to $190 — not far off from the standard price for the classic third-gen AirPods. In addition to noise canceling, the second-gen AirPods Pro offer transparency mode and Adaptive Audio. They also have six hours of battery life and 30 hours with the case. Plus, both the AirPods and the MagSafe case are IP54 sweat, dust and water resistant. 

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This article originally appeared on Engadget at https://www.engadget.com/apples-third-generation-airpods-fall-back-to-140-122555116.html?src=rss 

Sony’s latest PS5 beta update gives DualSense controllers better audio

The latest beta update for the PlayStation 5 will make it easier to hear what’s going on in your game. Sony Interactive Entertainment (SIE) has announced the software update, which will enable DualSense and DualSense Edge wireless controllers to produce louder audio so that you can hear in-game sounds and audio chats more clearly. 

In addition to giving controllers the ability to produce louder sounds, the update also gives their noise cancellation feature a boost. Sony’s announcement says the controllers now have better mic input, thanks to a new AI machine learning model. It’ll give PS5’s system the ability to suppress background noises, such as the game audio itself, allowing your voice to go through clearly and improving the quality of voice chats as a whole. 

The update brings non-sound-related improvements to the PS5, as well, including the option to adjust the console’s power indicator under “Beep and Light” in System Settings. Plus, it will give you access to Share Screen tools that you can use as a viewer to interact with the host’s gameplay. Want to catch the host’s attention and make them notice a certain element in the game? There’s a pointer you can move around or use to draw a line on the display and highlight objects in game. You’ll also be able to send the host’s screen emoji reactions. These new interactive tools for the Share Screen are enabled by default, but you can always switch them off in settings. Take note that they will only work if both you and the host already have access to the beta features. At the moment, the upgrades are only rolling out to select users in certain countries, but SIE plans to release them to all PS5 gamers around the world in the coming months. 

This article originally appeared on Engadget at https://www.engadget.com/sonys-latest-ps5-beta-update-gives-dualsense-controllers-better-audio-113529372.html?src=rss 

Nintendo believes it’ll sell more Switch consoles than first thought

At almost seven years old, the Nintendo Switch still has life left in it — so much so that Nintendo has upped its predicted sales figures for its current fiscal year. In its third-quarter earnings release, the company announced that it was increasing Switch’s projected sales from 15 million to 15.5 million. The boost follows overall third-quarter net sales that were 29.9 billion Japanese yen ($201.1 million) higher and net profits of 6.4 billion Japanese yen ($43.1 million) higher than Nintendo’s projections. However, it’s worth noting that despite better than expected third-quarter net sales, the figure was still six percent lower than in the same period in 2022.

A few long-standing favorites and new games are likely fuelling additional Switch sales. Nintendo’s Super Mario Bros. Wonder game came out in October and hit 11.96 million units sold. Then there was The Super Mario Bros. Movie, which had an April release in theaters and piqued interest in older titles like Mario Kart 8 Deluxe and 2023 launches like The Legend of Zelda: Tears of the Kingdom, the company reported.

The Switch’s improved sales forecast comes as gamers eagerly await the Switch’s successor. While Nintendo hasn’t released any substantial information yet, the gaming system will reportedly launch sometime this year (and will face a much more crowded market than its predecessor when it does). Developers allegedly got a peek at the Switch 2 (for lack of a concrete name) behind closed doors at Gamescom in August 2023. They were said to view a version of The Legend of Zelda: Breath of the Wild with a higher frame rate and resolution than the original Switch offers. The demo also reportedly showcased the Unreal Engine 5 for the upcoming Switch, ray-tracing, NVIDIA’s DLSS upscaling tech, and visual quality similar to that of the PS5 and Series X.

This article originally appeared on Engadget at https://www.engadget.com/nintendo-believes-itll-sell-more-switch-consoles-than-first-thought-095017928.html?src=rss 

The latest Apple Pencil with USB-C charging falls to a new low price

Apple’s latest Pencil with a USB-C charging port, which has only been available since November, is currently on sale for the lowest price we’ve seen yet. You can grab it at Amazon for $69, saving you $10 (13 percent) off the regular $79 price. 

The USB-C model is Apple’s most budget-friendly pencil to date, priced at $20 less than the original model and $40 cheaper than the second-gen Apple pencil. Despite the lower price, it offers the same accuracy as those models, along with low latency and tilt sensitivity. It even includes support for a hover feature for M2 iPads, letting you preview any lines before applying them to your sketch or notes. You can also magnetically attach the USB-C Apple Pencil to the side of supported iPads. 

It doesn’t have pressure sensitivity, so serious artists may want to stick with the 2nd-generation model. It also lacks wireless charging and you can’t double tap it to change drawing tools. Still, it’s Apple’s first all-USB-C Pencil and has plenty on offer for most users — particularly at the $69 price. 

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This article originally appeared on Engadget at https://www.engadget.com/the-latest-apple-pencil-with-usb-c-charging-falls-to-a-new-low-price-103005962.html?src=rss 

Apple Vision Pro users will have to go to a store to reset forgotten passcodes

Can you imagine having to mail in a $3,499 gadget because you forgot the passcode you nominated to be able to use it? Customers who purchased the Apple Vision Pro may have to do just that if they forget their device’s passcode. According to Bloomberg, the company has been telling buyers that the only way to reset their codes is to go to an Apple Store or to mail their mixed reality headset to AppleCare customer support. Apple will then reset their codes so they could use their device again. 

As Bloomberg notes, if a user enters an incorrect code too many times, their device will be disabled and they’ll have to sit through a waiting period to be able to try again. They’ll have to get Apple to reset their code if they still can’t recall it after that waiting period, and getting the company to do will erase all the content on their headset. 

It’s worth noting that some users on the Apple discussion forum still got locked out even though they entered the correct passcode — it’s unclear if it’s a bug affecting some units — so the issue could happen to anyone. Based on some other posts, Apple’s Genius Bar personnel use an accessory called the Developer Strap that the company is selling to developers for $299 to connect the headset to iPads or laptops to be able to reset it. In at least one instance, Apple Geniuses reportedly failed to reset the user’s headset and had to replace it altogether. 

The process to change the headset’s passcode could still change in the future — the recently released Vision Pro, after all, is the first iteration of a brand new product category. For the sake of those who’ve already purchased one, we hope it’s introduced through a software update instead of as an improvement in the next version. 

This article originally appeared on Engadget at https://www.engadget.com/apple-vision-pro-users-will-have-to-go-to-a-store-to-reset-forgotten-passcodes-070101287.html?src=rss 

Roblox adds real-time AI chat translation using its own language model

Currently serving over 70 million daily active users, Roblox is still going strong since its September 2006 launch — almost 18 years ago. The development team is now taking one step further to boost the platform’s massive community, by way of providing real-time AI chat translation to connect gamers around the world. According to CTO Daniel Sturman, his team needed to build their own “unified, transformer-based translation LLM (large language model)” in order to seamlessly handle all 16 languages supported on Roblox, as well as to recognize Roblox-specific slangs and abbreviations (this writer just learned that “obby” refers to an obstacle course in the game).

As a result, the chat window always displays the conversation in the user’s own tongue — with a small latency of around 100 milliseconds, so it’s pretty much real time. You can also click on the translation icon on the left of each line to see it in its original language. Sturman claims that thanks to the language model’s efficient architecture and iterative training, it “outperforms commercial translation APIs on Roblox content.” The development team will later roll out a feedback tool to help improve translation quality, in addition to its ongoing updates with whatever new catchphrases it picks up on the platform.

Roblox

Roblox’s translation efforts don’t stop there. Sturman adds that his team is already looking into automatically translating “text on images, textures, 3D models” and more. As Roblox supports voice chat, the exec also teases the possibility of automatic voice chat translations, so gamers from around the world can seamlessly talk to one another in their own tongue on the platform. Given that Samsung already offers a similar feature via Galaxy AI, it probably won’t be long before we hear another update from Roblox on this end.

This article originally appeared on Engadget at https://www.engadget.com/roblox-adds-real-time-ai-chat-translation-using-its-own-language-model-061929902.html?src=rss 

YouTube reportedly has an Apple Vision Pro app on its roadmap

Google reportedly plans to develop a YouTube app for the Apple Vision Pro. The Verge says a YouTube spokesperson confirmed the company’s plans to make a native Vision Pro app, while it optimizes YouTube for Safari as a stopgap. The U-turn comes after developer Christian Selig (creator of the popular Apollo app that Reddit killed in 2023) launched an unofficial YouTube app for Apple’s $3,500 headset.

“We’re excited to see Vision Pro launch and we’re supporting it by ensuring YouTube users have a great experience in Safari,” YouTube spokesperson Jessica Gibby reportedly wrote in an email to The Verge’s Nilay Patel. “We do not have any specific plans to share at this time, but can confirm that a Vision Pro app is on our roadmap.”

Despite Vision Pro launching with over 600 native apps, YouTube said as recently as January 19 that it had no plans for a Vision Pro app. (Netflix is another high-profile holdout.) In addition, a YouTube company spokesperson told Engadget at the time it also had no plans to make its iPad app available on the visionOS App Store. Porting iPad apps is the (relatively) quick and easy way for developers to get their software onto Apple’s “spatial computing” device.

Juno, developer Christian Selig’s unofficial YouTube app for Vision Pro

Christian Selig / Juno

Something changed the company’s mind in the last two-and-a-half weeks. One theory is, despite its staggering $3,500 price, Apple’s mixed reality headset appears to be off to a strong start as the company’s most loyal and deep-pocketed fans quickly scooped up pre-orders. Well-sourced analyst Ming-Chi Kuo estimated Apple sold somewhere between 160,000 and 180,000 headsets during its opening weekend.

Another theory is that YouTube noticed an independent developer picking up its slack. Christian Selig, the maker of the now-defunct Apollo for Reddit app, launched an unofficial third-party YouTube app called Juno that was available at launch. Selig has significant trust and stature among Apple device users: He’s a former Apple developer and creator of one of iOS users’ favorite Reddit apps (before the company’s controversial API rules effectively killed most third-party Reddit apps).

“YouTube is probably one of the parts of the internet I consume the most, so I was more than a little sad when YouTube announced that they don’t have plans to build a visionOS app, and disabled the option to load the iPad app,” Selig explained last week in a blog post. “This leaves you with Safari, and the website is okay, but definitely doesn’t feel like a visionOS app.”

YouTube supports 3D and 360-degree videos, but neither currently works on Vision Pro. It isn’t yet clear if the company plans to incorporate those into its app.

This article originally appeared on Engadget at https://www.engadget.com/youtube-reportedly-has-an-apple-vision-pro-app-on-its-roadmap-210710272.html?src=rss 

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