Lexus’ new EV concept can be tuned using settings from video games

Lexus showed off a pair of EV concept cars at the Tokyo Mobility Show designed to highlight its electrified future. The first is the LF-ZC concept designed to go into production next year and includes wild features like using the steering wheel for racing games. The other is the LF-ZL flagship that represents the “future vision” of the brand, Toyota said in a press release

The luxury Toyota sub-brand is committed to becoming fully electric by 2035, and the LF-ZC will be a big part of that with a market launch by 2026. Unlike Honda’s Prelude concept that looks nearly production ready, however, the LF-ZC looks more like a showcase for ideas than a real car. 

Lexus

Some of those ideas include “more versatile vehicle packaging” that minimizes core components. That will improve performance, according to Toyota, allowing for a low center of gravity, steer-by-wire, and an all-wheel drive powertrain. The company is also focusing on aerodynamics, promising drag coefficient of just 0.2, while still allowing for a wide stance. The design is certainly eye-catching, but is unlikely to bear any resemblance to the final production vehicle.

Details on the drivetrain are vague, but Lexus is aiming for “twice the range of conventional BEVs.” That will be achieved through the use of “advanced high-performance batteries” made with a prismatic structure, designed to increase range via improved aerodynamic integration and reduced weight. These notably won’t be solid state batteries, which won’t arrive until a few years later.

Lexus

The concept mentality extends to the cockpit, as well. Along with a yoke-style steering wheel, there’s a left-hand “digital pad” that controls functions like shifting, driver assistance functions, drive mode and more. On the left hand pad are secondary controls like music, climate, phone and AI functions. It also features digital mirrors and a heads-up display that’s de rigeur for such vehicles. 

The dashboard wide display, meanwhile, is what Lexus calls an “open platform for entertainment and diverse applications.” The seating is low, and the LF-ZC features materials like bamboo fibers and threads. It’ll also use AI tech Lexus calls “Butler” that uses self-learning to customize personal settings for each driver and user, while also allowing for a personalized driving experience.

Lexus

One particularly crazy feature is using the drive-by-wire feature to somehow marry gaming with the real world. “Customers will be able to engage in e-sports using Steer-by-Wire technology inside the vehicle, for example, then implement their preferred settings through OTA to allow them to experience it in the real world.” In other words, you can tune the steering and brakes using Gran Turismo or Forza, then take those settings into the real world. 

Lexus also unveiled the LF-ZL (below), calling it a “flagship BEV concept with a vision of the electrified future.” It didn’t go into much detail about that vehicle, other than promising some very high-tech features like “Interactive Reality In Motion” that seem implausible for a vehicle at this point. “When drivers point to objects or places of interest during their journey, the car’s display promptly delivers information along with voice guidance, enabling the car to enhance the connection between occupants and their surroundings,” the company said. 

Lexus

The company also talked up things like using “big data” to allow the LF-ZL to integrate into the electrical grid. Lexus also took car show-speak to a new level, promising “Omotenashi” features that will allow for a serene cabin and “unprecedented mobility.”

Treat all these promises and designs with appropriate skepticism, as it’s unlikely that much of the loftier ideas will arrive to market anytime soon (though gaming on your car’s steering wheel sounds fun). Toyota is famously late to the EV game, though it is trying to catch up quick by releasing seven “beyond zero” all-electric models by 2025. The company is also working on solid-state battery technology, promising a range of over 600 miles and saying it’s near production with a potential launch in 2027 or 2028. If it achieves those goals, great, but so far solid state batteries have been nothing but hot air. 

Lexus

This article originally appeared on Engadget at https://www.engadget.com/lexus-new-ev-concept-can-be-tuned-using-settings-from-video-games-113435173.html?src=rss 

The Honda Prelude returns as a concept EV

Honda has brought its iconic Prelude back in the form of a new concept EV, a two-door coupe that looks surprisingly ready for production, the company announced. No details about the powertrain were revealed, but Honda said it represents a preview of the company’s future EV lineup and demonstrates its commitment to driver-focused performance.

The Prelude concept was revealed at the end of Honda’s Tokyo Mobility Show presentation without many details, other than the appearance. It resembles the latest Honda Civic, particularly in the front end. It’s less angular though, retaining the smoother lines that later versions of the original Prelude were known for. Other notable visual cues include bulging fenders, regular side mirrors (not cameras), a small spoiler and blacked out windows. The latter probably means that the concept doesn’t have much in the way of an interior yet. 

The original Prelude put Honda on the map for front-wheel-drive performance, famously coming in second to the Porsche 944 in a 1984 Car and Driver shootout (while beating a Ferrari 308, Lotus Esprit, two other Porsches and a Toyota Supra in the process). It was discontinued in 2001, with the final US model offering 200 horsepower.  

Honda was very slow, reluctant even, to embrace electric cars — bringing the breakthrough Honda E to market was an uphill battle. And that vehicle likely won’t get a follow-up, as Honda said earlier this year that it would focus on SUVs instead. However, CEO Toshihiro Mibe made clear that the Prelude concept represents the company’s way forward in terms of sporty EVs. 

“The word ‘prelude’ means an ‘introductory or preceding performance,'” he said. “This model will become the prelude for our future models which will inherit the ‘joy of driving’ into the full-fledged electrified future and embody Honda’s unalterable sports mindset. The Prelude Concept is a specialty sports model that will offer [an] exhilarating experience.”

Those comments suggest that the company will eventually built the Prelude, or something like it. That would be a way for Honda to move into EVs while still embracing its enthusiast performance heritage. 

 

This article originally appeared on Engadget at https://www.engadget.com/the-honda-prelude-returns-as-a-concept-ev-095016392.html?src=rss 

US Senate begins collecting evidence on how AI could thwart robocalls

Robocalls are rampant, using AI and other tools to disrupt day-to-day life and scam Americans out of their money through impersonations of family members, phone providers and more. On October 24, the Senate Commerce Committee’s Subcommittee on Communications, Media, and Broadband heard the latest issue and solution floating around: AI.

Currently, bad actors are using AI to steal people’s voices and repurpose them in calls to loved ones — often presenting a state of distress. This advancement goes beyond seemingly real calls from banks and credit card companies, providing a disturbing and jarring experience: not knowing if you’re speaking to someone you know.

The financial repercussions (not to mention potential mental distress) are tremendous. Senator Ben Ray Luján, chair of the subcommittee, estimates that individuals nationwide receive 1.5 billion to 3 billion scam calls monthly, defrauding Americans out of $39 billion in 2022. This figure is despite the Telephone Robocall Abuse Criminal Enforcement (TRACED) Act of 2019, which expanded the government’s power to prosecute callers and for individuals to block them.

In fact, much of the blame for this continued issue has been collectively placed on government agencies like the Federal Communications Commission (FCC). “FCC enforcement actions are not sufficient to make a meaningful difference in these illegal calls. U.S.-based providers continue to spurn the Commission’s requirements to respond to traceback requests,” Margot Saunders, a senior attorney at the National Consumer Law Center, said in her testimony to the subcommittee. “The fines issued against some of the most egregious fraudsters have not been recovered, which undermines the intended deterrent effect of imposing these fines. Yet the Commission has referred only three forfeiture orders to the Department of Justice related to unwanted calls since the FCC began TRACED Act reporting in 2020.”

Saunders called on the FCC to issue clearer guidance on existing regulations and harsher penalties (namely suspension) on complicit voice service providers. She further expressed the need for explicit consent requirements in order for individuals to be contacted.

Mike Rudolph, chief technology officer at robocall-blocking firm YouMail, pitched the idea of using AI to flag insufficient information in the FCC’s Robocall Mitigation Database. Instead of properly completing and filing the required information, some phone providers avoid accountability for their (lack of) action and submit blank or irrelevant papers.

This article originally appeared on Engadget at https://www.engadget.com/us-senate-begins-collecting-evidence-on-how-ai-could-thwart-robocalls-102553733.html?src=rss 

Qualcomm’s new audio chip uses Wi-Fi to massively extend headphone range

In addition to the Snapdragon 8 Gen 3 and the Snapdragon X Elite, Qualcomm has also introduced the S7 and S7 Pro Gen 1 at the Snapdragon Summit in Hawaii. The company said its new chips deliver six times the compute power of their predecessor’s, along with on-device AI capabilities. More intriguing, perhaps, is the S7 Pro’s micro-power Wi-Fi connectivity, which will apparently allow users to “walk around a home, building or campus while listening to music or making calls.” 

As The Verge notes, the chip uses Qualcomm’s Expanded Personal Area Network (XPAN) technology that can automatically switch a device’s connection. When a user strays too far from their phone while their earbuds are connected to it via Bluetooth, for instance, XPAN switches the connection to a Wi-Fi access point. It can deliver 96kHz lossless audio via earbuds, Qualcomm’s Dino Bekis told the publication, and it works with 2.4, 5 and 6GHz bands. Bekis also said that users only have to click on a prompt once to connect their earbuds powered by the chip to their Wi-Fi.

Outside of the S7 Pro’s Wi-Fi connectivity, the platforms’ on-board AI enable better responsiveness to the listener’s environment if they want to hear ambient sounds. But if they want to block out their environment completely, the chips are supposed to be capable of Qualcomm’s “strongest ever ANC performance” regardless of earbud fit. 

These features will only be enabled when headsets, earbuds and speakers powered by the S7 and S7 Pro are paired with devices equipped with the new Snapdragon 8 Gen 3 mobile platform and Snapdragon X Elite, though. That means we won’t be seeing products with the new sound chips on the market anytime soon. When they do come out, they’ll most likely be meant for Android devices, seeing as Apple has its own ecosystem.

This article originally appeared on Engadget at https://www.engadget.com/qualcomms-new-audio-chip-uses-wi-fi-to-massively-extend-headphone-range-091614802.html?src=rss 

Apple will honor California’s ‘right to repair’ rules nationwide

“Right to repair” advocates probably couldn’t have imagined that Apple would be one of the biggest names on their side a mere five years ago. But that’s precisely what’s happening here: The tech giant has officially came out in support of having federal right to repair regulations at an event hosted by the Biden administration. Apple VP Brian Naumann proclaimed at the event that the company “supports a uniform federal law that balances repairability with product integrity, data security, usability, and physical safety.” He also said that the company intends to “honor California’s new repair provisions across the United States” even though national regulations have yet to be established. 

Apple has a lengthy history of opposing attempts at passing right to repair rules. The company once said that Nebraska was bound to become a “mecca for hackers” when a bill was introduced in the state. It changed its tune in the past few years, however, and started selling parts and tools to consumers, as well as offering them access to repair guides so they could fix their iPhones and Macs on their own. Apple also backed Senator Susan Talamantes Eggman’s right to repair bill in California in August before Governor Gavin Newsom signed it into law. 

Under California rules, device makers are required to stock replacement parts and tools and offer repair documentation for three years for gadgets that cost between $50 and $99. For devices that cost over $100, they’re required to provide parts, tools and documentation for seven years. Apple already sells parts and repair tools across the US, but if it’s following California provisions nationwide, that means those items and its repair guides would be available for years to anyone in the country.

In addition to promising to honor California’s right to repair provisions across the nation, Naumann also talked about what an ideal federal law should have. “We believe that a uniform federal repair law should do the following: Maintain privacy, data and device security features which help to thwart theft; Ensure transparency for consumers about the type of parts used in a repair; Apply prospectively, to allow manufacturers to focus on building new products that can comply with the proposals; And finally, create a strong national standard that benefits consumers across the US and reduces the confusion created by potentially conflicting state approaches,” he said. 

This article originally appeared on Engadget at https://www.engadget.com/apple-will-honor-californias-right-to-repair-rules-nationwide-062704819.html?src=rss 

Adult film star Riley Reid launches Clona.AI, a sexting chatbot platform

Adult film icon and media investor Riley Reid aims to bring the transformational capabilities of generative AI to adult entertainment with an online platform where users can chat with digital versions of content creators. But unlike other, scuzzier adult chatbots, Clona.AI’s avatars are trained with explicit consent of the models’ creators who have direct input in what the “AI companions” will, and won’t, talk about.

For $30 a month, fans and subscribers will be able to hold “intimate conversations” with digital versions of their favorite adult stars, content creators and influencers. The site’s roster currently includes Reid herself and Lena the Plug. A free tier is also available but offers just five chat messages per month. 

“The reality is, AI is coming, and if it’s not Clona, it’s somebody else,” Reid told 404 Media. “When [other people] use deepfakes or whatever — if I’m not partnering up with it, then someone else is going to steal my likeness and do it without me. So being presented with this opportunity, I was so excited because I felt like I had a chance to be a part of society’s technological advances.”

Clona uses Meta’s Llama 2 large language model as a base, then heavily refines and retrains it to reflect the personality of the person it’s based on. Reid explains that her model was first trained on a variety of her online media including interviews, podcast appearances and YouTube videos (in addition to some of her x-rated work) before further fine tuning its response by having the AI chat with Reid herself.

“I’ll be able to see how it responds to users, and edit it to be like ‘no, I would have said it more like this,’’’ Reid said. “But in the beginning my focus was on things like making sure it had my dogs’ names right, making sure I was fact-checking it.”

While the AI companion will be capable talking dirty, how dirty that gets depends on the actor’s preferences, not the user’s. Reid notes that her model, for example, will not discuss physically dangerous sex acts with users. “I don’t know if the tech team thought about the sounding guys, but I was like, I thought about them,” she said.

Generative AI technology has shown tremendous potential in creating digital clones of deceased celebrities and recording artists. The process requires little more than the celeb’s permission (or that of their estate) and a sufficiently large corpus of their vocal or video recordings. However, we’ve already also seen that technology be misused in deepfake pornography and shady dental advertising. Unscrupulous data scraping practices on the public web (data which is then used to train LLMs) has also raised difficult questions regarding modern copyright laws, copyright infringement and Grammy award eligibility.

Still, Reid remains optimistic about the historically proven resilience of the sex industry. “I feel like we’re gonna be a huge part of AI adapting into our society, because porn is always like that,” Reid said. “It’s what it did with the internet. And the porn world has seen so many advances in technology.”

This article originally appeared on Engadget at https://www.engadget.com/adult-film-star-riley-reid-launches-clonaai-a-sexting-chatbot-platform-000509221.html?src=rss 

Motorola is back with another slap bracelet phone concept

Motorola showcased some wacky concepts at Lenovo Tech World ’23 that may or may not ever see the light of day. The smartphone maker (a subsidiary of Lenovo since 2014) unveiled an “adaptive display” prototype that can be rolled into a phone, stand or smart bracelet. (It looks like a more advanced version of a prototype Lenovo exhibited in 2016.) In addition, the company highlighted several developmental AI-powered features for the Lenovo devices you can already buy.

The display concept is a rollable smartphone with an FHD+ pOLED display. The prototype “can be bent and shaped into different forms depending on users’ needs,” the company wrote in its announcement blog post. The device can stretch out entirely flat to use as a traditional smartphone, or you could bend it partway to sit on a desk (similar to foldable phones). You can even wrap the concept device partway around your wrist as it transforms into something akin to a smart slap bracelet.

Motorola / Lenovo

The conceptual prototype has a 6.9-inch display and runs “a full Android experience, just like any smartphone” (well, except for iPhones). When upright in a stand mode, it switches to a compact form of Android on a 4.6-inch section of its display.

As fun as it can be to gawk at futuristic concepts, we wouldn’t recommend holding your breath for this gadget to become an available consumer product anytime soon. However, Lenovo has repeatedly proven that it isn’t afraid to go zany with shipping consumer products, so who knows?

In addition to its flexible prototype, Motorola also introduced several AI-powered concepts since that’s what corporations do in 2023. The company is tapping into generative AI’s powers to supply the people with… better wallpaper?

Motorola / Lenovo

“With this concept, users can upload or capture a picture of their outfit to produce multiple unique AI-generated images that reflect their style,” the company wrote. You can then transform those AI-made images into a custom wallpaper for your device. A video the company published on its blog post shows a person taking a selfie of an outfit (using the rollable display device, of course), which the software then turns into a variety of wallpaper options for the bendy phone.

The company also announced that it’s working on a personal voice / text assistant for PCs and smartphones that runs on a large language model (LLM). Dubbed MotoAI, the company says the assistant could “answer questions, draft messages, schedule tasks, and so much more.” MotoAI would emphasize privacy, processing data and running tasks locally rather than in the cloud. The company says the tool could uniquely personalize your device as it learns more about you, becoming more useful over time.

Motorola also tackled document scanning, teasing a feature that can minimize wrinkles and shadows when scanning physical images or documents with a phone’s camera. “This innovation aims to improve final image quality by minimizing wrinkles and shadows to ensure documents or images appear as crisp and clear as possible,” the company wrote.

This article originally appeared on Engadget at https://www.engadget.com/motorola-is-back-with-another-slap-bracelet-phone-concept-215026843.html?src=rss 

Microsoft is rolling in dough, no thanks to Surface

Microsoft’s most recent Q1 2024 earnings report continues the company’s upward trajectory thanks to the cloud. Microsoft’s earnings reached $56.5 billion, up 13 percent from last year! Profits hit $22.3 billion, up 27 percent. Almost every aspect of Microsoft’s business is a success — that is, except for its devices, which dropped 22 percent from last year.

That segment, which includes its Surface hardware, HoloLens and accessories, has been in decline over the last two years. It fell from $7.2 billion in revenue in 2020 to $6.5 billion in 2021 and $5.4 billion in 2022. And there doesn’t seem to be any sign of that stopping. Ahead of the company’s most recent device event in New York City, it was obvious that its Surface PCs were in a rut. The arrival of the Surface Laptop Studio 2 and Surface Laptop Go 3, while welcome, likely won’t change that.

It’s becoming increasingly clear that the time of the Surface may be over for Microsoft. Panos Panay, the charismatic product lead for those devices, has moved to Amazon. The iconic Surface tablet line hasn’t been touched at all this year. Given Microsoft’s wildly successful cloud business, as well as its gamble on AI this year, is there any point in duking it out in the PC market?

Between Apple’s successful transition towards its own efficient-yet-powerful Arm chips, and more nimble PC makers who can quickly adopt new CPUs and GPUs, there just isn’t much room left for Microsoft.  

This article originally appeared on Engadget at https://www.engadget.com/microsoft-q1-2024-earnings-212522110.html?src=rss 

Snapchat grows to more than 400 million users

Snapchat grew to more than 400 million users, Snap announced in its third-quarter earnings report. The app added nine million new users in the last quarter, bringing its total daily active users (DAUs) to 406 million, an increase of 12 percent from last year, the company said.

The milestone comes a little more than a year after Snap laid off about 20 percent of its workforce in an effort to cut costs as advertising revenue slowed. Those cuts, along with new product features, are apparently starting to pay off.

The company reported $1.19 billion in revenue for the quarter, an increase of 5 percent from last year and better than Wall Street analysts expected, according to CNBC. In a statement, Snap pointed to its subscription service, Snapchat+, as a key part of its strategy to grow its non-advertising sources of revenue. Snap announced last month that Snapchat+, which offers users exclusive and experimental features for $4 a month, had reached five million subscribers.

Generative AI has also been a bright spot for the company. The company’s MyAI chatbot, which rolled out to all Snapchat users in April, has reached more than 200 million people who have collectively exchanged more than 20 billion messages with the OpenAI-powered chatbot. Snap said it believes the assistant is one of the “most used AI chatbots available today.”

Developing…

This article originally appeared on Engadget at https://www.engadget.com/snapchat-grows-to-more-than-400-million-users-205715066.html?src=rss 

Apple reportedly plans to totally redesign its TV app

Apple is reportedly set to overhaul the Apple TV app. On Tuesday, Bloomberg’s Mark Gurman reported that the company plans to consolidate its video offerings, placing them exclusively in the TV app on all its devices. Citing “people with knowledge of the matter,” Gurman reports that the company will launch a new version of the app “around December” as part of an upcoming tvOS software update.

As part of the move, Apple will reportedly remove its dedicated (iTunes-based) Movies and TV Shows apps from the Apple TV set-top box’s interface. In addition, it plans to axe all video-related sections from the iTunes app on iOS and iPadOS. The TV app already duplicates the functionality of renting and buying digital video content, making the alleged change more about streamlining and removing redundancies than altering any core features.

The updated app will reportedly include a left-side panel for video categories, similar to what’s found on Netflix and other streaming rivals. Apple’s TV app consolidates video content from the Apple TV+ subscription service, rented and purchased movies, live sports networks and compatible third-party services like Amazon Prime, Paramount+ and Starz.

Apple

Apple has increasingly invested in video content, spending billions on programming like Martin Scorsese’s Killers of the Flower Moon, which premiered in theaters last week. (The film will arrive on Apple TV+ “at a later date.”) Original series on Apple TV+ include Ted Lasso, Severance, The Morning Show, Silo and Foundation, among others. The company reportedly (and abruptly) canceled The Problem with Jon Stewart this month following disagreements about Stewart’s planned editorial content surrounding AI and China.

In other Apple developments, the company sent out invites today for an event on October 30. The “Scary Fast” streaming event is expected to focus on new Macs. These could include a refresh of the aging iMac line and MacBook Pro, possibly running on a new M3 chip.

This article originally appeared on Engadget at https://www.engadget.com/apple-reportedly-plans-to-totally-redesign-its-tv-app-194506208.html?src=rss 

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