Formula E debuts Gen3 Evo race car: All-wheel drive unlocks 0-60 mph in 1.82 seconds

Formula E is halfway through its Gen3 car cycle and plans are in motion for the upcoming Gen4 racer. However, the series isn’t waiting until that all-new electric car is ready to hit the track to debut some significant upgrades to the current model. Ahead of the Monaco E-Prix this weekend, Formula E debuted what it calls the Gen3 Evo, the fastest accelerating FIA single seater in the world by current standards. The series is also introducing body changes aimed at improving aerodynamics and durability, particularly to the nose, along with all-wheel drive (AWD) for the first time on a Formula E car. 

Formula E says the Gen3 Evo is capable of accelerating a full second faster than the Gen3 version, going from 0 to 60 mph in 1.82 seconds (0-100 kph in 1.86 seconds). It explained that that time is 30 percent faster than a 2024 Formula 1 car and 36 percent faster than the Gen3 EV currently used in races. Those numbers aren’t theoretical either: the series has already achieved the benchmarks on track in Misano, Italy. 

“It’s not simulated, it’s real,” Formula E CEO Jeff Dodds told Engadget. “It was really timed by the FIA at that speed.” Dodds added that there were some “slight tweaks” in some areas, but the Gen3 Evo should still hit 60 mph in under two seconds when it debuts on track for races next year. 

A key aspect of this unlocked acceleration is the use of AWD on a Formula E car for the first time. The series debuted dual powertrains with Gen3, but until now, the one up front was only being used for battery regeneration. AWD will only be used during the later rounds of qualifying (head-to-head duels), the race start and when a driver has activated Attack Mode during the race. Besides the boost to acceleration, drivers should have better control and more grip when AWD is active. Plus, it entirely changes team strategy and could lead to even more exciting racing. 

“One of the occasional criticisms I hear is Attack Mode doesn’t have a big enough difference,” Dodds said. “I think with all-wheel drive, that will make a difference.” He also noted that when you have 22 cars that are all capable of 0 to 60 mph in under two seconds barreling towards turn one, “that makes for a high jeopardy, exciting start of a race.” 

The redesigned front wing on the Gen3 Evo.

Formula E

One frustration of Gen3 that Formula E is addressing with the Gen3 Evo is the fragility of the front wing. As part of a larger overhaul to the body that includes new side pods, rear wing and more, the new car has a redesigned, slightly pointier nose and a strengthened front wing. With the Gen3 car, front wing damage is common, and it often gets stuck under the car, which becomes dangerous for a driver trying to make his way back to the pit lane. In addition to being “stronger” and “more robust,” according to Formula E, the body changes also improve aerodynamics, which could contribute to more wheel-to-wheel battles on track. 

Another key change is to the tires. Formula E is still working with Hankook on the all-weather compound used for its races, but the updated version offers 5- to 10-percent more grip compared to the current spec. Dodds explained that this increase in traction is essential since Gen3 Evo employs the front powertrain for AWD. 

“If you haven’t got the increase in grip on the tires, that’s pretty challenging to control,” he said.

In total, Formula E says the performance upgrades on the Gen3 Evo equate to a two-second drop in qualifying lap times around the tight, twisty Monaco street circuit. Since the series stipulates qualifying time in that estimate, that means AWD and a higher power mode would be active to achieve it. But, it also means Formula E is unlocking the full potential of what Gen3 has been capable of since its debut last season. 

Formula E

Indeed, the bulk of the Gen3 car is still intact. That includes an all-electric race car that’s incredibly efficient, converting 90 percent of its energy to mechanical power. By employing 600kW regenerative braking, the cars produce almost 50 percent of the energy they need to complete a race while on track. Like its predecessor, the Gen3 Evo remains capable of a top speed of 200 mph. And just like before, teams will make performance updates to the cars via software changes in search of any on-track advantage. 

Formula E says there has already been some driver testing of the Gen3 Evo behind closed doors, and the feedback has been very positive. Dodds explained that Tag Heuer Porsche’s Pascal Wehrlein and DS Penske’s Jean-Éric Vergne both drove the car in test sessions with rave reviews. Vergne, who is one of the more outspoken drivers on the grid, specifically noted how much better it drives than the current car. 

“The sooner we can get to [Gen3 Evo] in season 11, the better, as far as he’s concerned,” Dodds explained. “It’s lovely to get that feedback, because happy drivers often create happy races.” 

This article originally appeared on Engadget at https://www.engadget.com/formula-e-debuts-gen3-evo-race-car-all-wheel-drive-unlocks-0-60-mph-in-182-seconds-173038751.html?src=rss 

Reddit is back online after a major outage forced everyone to touch grass

Reddit is back after a major outage forced the entire site offline. All told, the outage lasted under an hour before company techs fixed the backend problem, according to an official status page. This outage impacted each and every page of the internet’s favorite collection of disparate community forums. Reddit’s fix looks to be working just fine, as everything is loading on my end.

The site experienced another outage last year, which also was patched in under an hour. Those Reddit engineers do good work. 

Update, April 25 2024, 1:39PM ET: This story has been updated to include the fact that Reddit engineers have fixed the problem and that the site is back. 

This article originally appeared on Engadget at https://www.engadget.com/reddit-is-completely-down-so-good-luck-finding-cute-cat-pictures-172755445.html?src=rss 

The world’s biggest 3D printer can a make a house in under 80 hours

The University of Maine just unveiled the world’s largest polymer 3D printer. The new printer, named Factory of the Future 1.0 (FoF 1.0), can print objects as large as 96 feet long by 32 feet wide by 18 feet high. It’s also quite speedy, relatively speaking, as it can print up to 500 pounds per hour. That’s like three people, every hour.

It can dynamically switch between printing techniques to suit different aspects of complex jobs. The printer can flip between large-scale additive manufacturing, subtractive manufacturing, continuous tape layup and robot arm operations. These technologies make the printer uniquely suited for a number of industries, including housing, infrastructure and the development of military vehicles.

Most of the stuff it makes is recyclable, so “you can basically deconstruct it, grind it up if you wish” and “do it again”, according to Dr. Habib Dagher, the Director of the Advanced Structures and Composites Center at the University of Maine. To that end, the printer prioritizes biobased materials, like wood residuals.

This tech seems like a great way to build a ton of affordable housing quickly and that’s exactly what some proponents have in mind. “Maine needs an estimated 80,000 additional homes by 2030, many specifically for households with incomes at or below the area median income,” said MaineHousing’s Development Director Mark Wiesendanger. “This effort creates another means of producing quality affordable housing, while further driving costs down, and using abundant wood residuals from Maine sawmills.” AP suggests the printer “may one day create entire neighborhoods.” The specs indicate that it should be able to make a modest single-story home in around 80 hours.

However, this is America, so it’s not like people built this thing just to help the unhoused. UMaine researchers received funding from the Army Corps of Engineers, the Department of Defense and the Department of Energy. These governmental institutions are going to want a return on their investment, so the printer will also likely be used to whip up lightweight rapidly deployable vessels, like submarines and other maritime vehicles. Senator Susan Collins called the printer “invaluable to our national security.”

The FoF 1.0 has a sibling printer on the UMaine campus, which was the previous record holder for the world’s largest 3D printer. It’s already been used to manufacture a 600-square-foot, single-family home made of wood fiber and bioresin materials. The new printer, however, is four times the size. Luckily, the two models are housed in the same location and can work on different aspects of the same projects simultaneously.

The University of Maine will soon break ground on a new research laboratory called the Green Engineering and Materials (GEM) Factory of the Future. This will be the new home of both printers, with a primary aim to “facilitate and scale up more sustainable manufacturing practices.” It will also likely house even larger printers in the future. “We’re learning from this to design the next one,” Dr. Dagher told ABC News.

This article originally appeared on Engadget at https://www.engadget.com/the-worlds-biggest-3d-printer-can-a-make-a-house-in-under-80-hours-155256122.html?src=rss 

FCC votes to restore net neutrality protections

The Federal Communications Commission has voted to reinstate net neutrality protections that were jettisoned during the Trump administration. As expected, the vote fell across party lines with the three Democratic commissioners in favor and the two Republicans on the panel voting against the measure.

With net neutrality rules in place, broadband service is considered an essential communications resource under Title II of the Communications Act of 1934. That enables the FCC to regulate broadband internet in a similar way to water, power and phone services. That includes giving the agency oversight of outages and the security of broadband networks. Brendan Carr, one of the Republican commissioners, referred to the measure as an “unlawful power grab.”  

Under net neutrality rules, internet service providers have to treat broadband usage in the same way. Users have to be provided with access to all content, websites and apps under the same speeds and conditions. ISPs can’t block or prioritize certain content — they’re not allowed to throttle access to specific sites or charge streaming services for faster service.

The FCC adopted net neutrality protections in 2015 during the Obama administration. But they were scrapped when President Donald Trump was in office. Back in 2021, President Joe Biden signed an executive order to bring back the Obama-era rules, but the FCC was unable to do so for quite some time. The commission was deadlocked with two Democratic votes and two Republican votes until Anna Gomez was sworn in as the third Democratic commissioner on the panel last September. The FCC then moved relatively quickly (at least in terms of the FCC’s pace) to re-establish net neutrality protections.

The issue may not be entirely settled. There may still be legal challenges from the telecom industry. However, the FCC’s vote in favor of net neutrality is a win for advocates of an open and equitable internet.

This article originally appeared on Engadget at https://www.engadget.com/fcc-votes-to-restore-net-neutrality-protections-161350168.html?src=rss 

Spotify tests Apple’s resolve with new pricing update in the EU

It’s a post-Digital Markets Act (DMA) world, and Spotify continues to test what that means for its iOS app. The music streamer announced that it submitted an update for Apple’s approval that would allow Spotify to display “basic pricing and website information” on its app in Europe and “the bare minimum outlined under the European Commission’s ruling in its music streaming case.” 

“Apple continues to break European law,” and unfortunately that means we still can’t give EU consumers the information they need and the choices they deserve in our app. Here’s what we mean. pic.twitter.com/tkcXQkRqLy

— Spotify News (@SpotifyNews) April 24, 2024

In the news, shared in a post on X (formerly Twitter), Spotify’s chief public affairs officer Dustee Jenkins further stated, “By charging developers to communicate with consumers through in-app links, Apple continues to break European law. It’s past time for the Commission to enforce its decision so that consumers can see real, positive benefits.”

Apple and Spotify have consistently butted heads over what the latter can and can’t do with its iOS app. Following the DMA going into effect, Spotify submitted an update to Apple that would have allowed users to purchase plans directly from the app, but Apple rejected it. Apple did so even though the European Union had just hit it with a nearly $2 billion fine for “blocking” alternative music apps. The EU is also investigating Apple, Meta and Google for self-preferencing and charging developers additional fees. As for how Apple will react to Spotify’s latest test, we’ll just have to wait and see.

This article originally appeared on Engadget at https://www.engadget.com/spotify-tests-apples-resolve-with-new-pricing-update-in-the-eu-120004754.html?src=rss 

Garry’s Mod faces deluge of Nintendo-related DMCA takedown notices

Facepunch Studios has announced on Steam that it’s removing 20 years’ worth of Nintendo-related workshop items for its sandbox game Garry’s Mod to comply with the Japanese company’s demands. Earlier this year, an X user with the name Brewster T. Koopa posted that a group of trolls was filing false DMCA claims against the game to get Nintendo add-ons removed and to get add-on makers to shut down. The perpetrators allegedly used a fake email to impersonate Nintendo’s lawyers to send DMCA takedown notices. Facepunch Studios said in its new announcement, that it believes the demands legitimately came from Nintendo and that it has to respect the company’s decision and start taking down items related to its IPs. 

“This is an ongoing process, as we have 20 years of uploads to go through,” the developer wrote. “If you want to help us by deleting your Nintendo related uploads and never uploading them again, that would help us a lot.”

[PSA] False flaggers on the Garry’s Mod Workshop.

There is someone, or a group of trolls going around the Gmod workshop filing false DMCA claims and shutting down addons, over 10 Gmod addon makers, myself included have been attacked, with over a dozen of our addons gone. pic.twitter.com/ZwVVhQjQlu

— Brewster T. Koopa (@brewsterkoopa) February 11, 2024

Koopa said in a follow-up tweet that they sent an email to the company to let it know that the demands aren’t actually from Nintendo. They previously argued that the takedown notices couldn’t be from the Japanese gaming giant, because Nintendo add-ons have been around since 2005 and because the company would’ve contacted Valve, the publisher of Garry’s Mod, itself.

While the announcement is still up, Facepunch founder Garry Newman announced that his team has received people’s emails and DMs and that the developer is conducting an investigation. “We need to take these things seriously (particularly from Nintendo), but we also can’t let people misuse DMCA takedowns,” Newman wrote. We’ve reached out to Nintendo to ask whether the takedowns Facepunch received truly came from the company, and we’ll update this post once they respond.

Yes, we have got your emails and dms, we have seen your theads, we’re doing our own investigations. We need to take these things seriously (particularly from Nintendo), but we also can’t let people misuse DMCA takedowns.

— garry (@garrynewman) April 25, 2024

This article originally appeared on Engadget at https://www.engadget.com/garrys-mod-faces-deluge-of-nintendo-related-dmca-takedown-notices-123027589.html?src=rss 

The Morning After: Testing the Rabbit R1’s AI assistant skills

Back in January, startup Rabbit revealed its first device at CES 2024. The R1 is an adorable, vibrant orange AI machine with a camera, scroll wheel, and ambitious demos. Now, the device is being sent out to early adopters (and tech reviewers), and we’ve got some proper hands-on experience to tide you over until we’ve wrapped up a full review.

It’s definitely cute, designed by Teenage Engineering, which has put its design talents to use on the Playdate as well as Nothing’s most recent phones as well as music gadgets. Like all those things, it combines a retro-futuristic aesthetic with solid build quality, shiny surfaces, glass and metal accents.

Engadget

Then again, the Humane AI Pin was a beautiful piece of tech too, but it was also… rubbish. The Rabbit R1 is a different device. First, it costs $199 — less than a third of the AI Pin’s $700. Humane also requires a monthly $24 subscription fee to use the thing — you don’t need a sub for the R1 at all. Immediately, that’s much better.

The category of AI assistant-centric devices is very new, however. Rabbit’s device is different to Humane’s in both hardware and features, but we know the R1 isn’t launching with all its features just yet. There are a few curiously simple tools missing, like alarms and calendar support.

Make sure you check out our first impressions here. Review incoming!

— Mat Smith

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Threads has 150 million monthly users

Mark Zuckerberg has speculated it could be Meta’s next billion-user app.

Threads is still growing. During the company’s first-quarter earnings call, Mark Zuckerberg shared the latest user numbers of Meta’s latest spin-off social network, saying the app “continues to be on the trajectory that I hope to see.”

Notably — but perhaps not surprisingly — Threads seems to outperform X (formerly Twitter), with analytics firm Apptopia indicating Threads has more daily users than X in the United States.

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Windows 11 now comes with its own adware

App promotions in the startup menu are enabled by default.

Microsoft

The latest update to Windows 11 comes out this week and includes ads for apps in the recommended section of the Start Menu. “The Recommended section of the Start menu will show some Microsoft Store apps,” says the release notes. Apps are apparently from a “small set of curated developers.” Thankfully, you can restore your previously ad-free Windows experience by going into Settings and selecting Personalization > Start and toggling off Show recommendations for tips, app promotions and more.

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This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-testing-the-rabbit-r1s-ai-assistant-skills-111505087.html?src=rss 

Adobe’s new upscaling tech uses AI to sharpen video

Most new features and experiments Adobe has announced recently involve AI, like object addition and removal for Premiere Pro and text-based image generation in Photoshop. Now, the company has unveiled VideoGigaGAN, an experimental AI feature it says can upscale video by eight times without the usual artifacts like flickering or distortion, The Verge reported. 

VideoGigaGAN beats other Video Super Resolution (VSR) methods because it avoids the usual artifacts and flickering introduced by GAN (General Adversarial Networks), according to Adobe. At the same time, it adds sharpness and detail — where most other systems fail to do do both of those things at once. 

Of course, the system is making up detail that doesn’t exist out of whole cloth, so this wouldn’t be suitable for things like forensic video enhancement, à la CSI-style crime shows. But the detail it does add looks impressively real, like skin textures, fine hairs, swan feather details and more. 

The model builds on a large-scale image upsampler called GigaGAN, according to to Adobe’s researchers. Previous VSR models have had difficulty generating rich details in results, so Adobe married “temporal attention” (reducing artifacts that accumulate over time), feature propagation (adding detail where nond exists), anti-aliasing and something called “HF shuttle” (shuttling high-frequency features) to create the final result. 

If added to products like Premiere Pro or After Effects, it could allow video producers to make low-resolution shots look a lot better, though using AI too enhance people is a controversial practice. There’s no word yet on whether Adobe plans to do this, but plenty of companies (NVIDIA, Microsoft, Blackmagic Design and others) are working on upscalers as well. 

This article originally appeared on Engadget at https://www.engadget.com/adobes-new-upscaling-tech-uses-ai-to-sharpen-video-103431709.html?src=rss 

Manhattan’s DA wants to know why YouTube is pushing “ghost gun” tutorials to kids

Alvin Bragg, Manhattan’s District Attorney, wants to meet with YouTube CEO Neal Mohan to discuss why the website allows the posting of videos on how to manufacture “ghost guns” and why its algorithm is pushing them to underage viewers who watch video game content. Ghost guns are firearms assembled using 3D-printed parts or components purchased as kits. That means they have no serial numbers, making them near impossible to trace, and don’t need any kind of background check to acquire. 

In a letter sent to Mohan (PDF) requesting a meeting, Bragg referenced a study conducted by the Tech Transparency Project in 2023, wherein it created four test YouTube accounts and gave them the profiles of 14-year-old and 9-year-old boys. Apparently, after playing at least 100 gaming videos, YouTube’s algorithm started recommending them instructional videos on how to make ghost guns. It doesn’t matter if they’d only watched, say, Call of Duty gameplay videos and had never interacted with any content featuring real guns. YouTube still pushed real gun content to their accounts, as well as other violence-related videos, such as those of school shootings and serial killers, even if they were supposed to be minors. Bragg also called YouTube’s attention to the fact that there’s no way for guardians to switch off the website’s recommendations in parental controls. 

A lot of young individuals being investigated for gun possession in New York City said they learned how to make ghost guns from YouTube, Bragg wrote. While the website does remove those videos when they’re flagged by gun safety groups, the DA said YouTube should be more proactive in removing them, should make sure they get blocked from being uploaded in the future and should provide viewers a way to switch off recommendations. Especially since the website does have a policy that prohibits the uploading of videos intending to sell firearms or to instruct viewers on how to make them. YouTube told New York Daily News in a statement that it’ll “carefully review” videos the Manhattan DA shares with the company and that it remains committed to “removing any content that violates [its] policies.”

This article originally appeared on Engadget at https://www.engadget.com/manhattans-da-wants-to-know-why-youtube-is-pushing-ghost-gun-tutorials-to-kids-070219455.html?src=rss 

Threads has 150 million monthly users

Meta’s Threads app now has more than 150 million monthly users, an increase of about 20 million new users since February. Mark Zuckerberg shared the latest user numbers during Meta’’s first-quarter earnings call, saying that the app “continues to be on the trajectory that I hope to see.”

The update suggests Threads is continuing to grow steadily, though at a slower rate than its initial explosive growth. The app racked up more than 100 million downloads in its first week, but later saw a drop-off in engagement. But over the last six months, Threads has seen more consistent growth and Zuckerberg has speculated the service could eventually be Meta’s next billion-user app.

Notably, Threads seems to be out-performing X (formerly known as Twitter) by some metrics. Estimates from analytics firm Apptopia indicated Threads has more daily users in the United States than X, Business Insider reported earlier this week. (X has claimed 550 million daily users globally.) Threads also scored another significant win recently when Taylor Swift joined the platform to promote her latest album.

Threads is, for now, unique among Meta’s apps in that it doesn’t have advertising so the company doesn’t make money from the app directly. That will likely change at some point provided Threads continues to expand its reach. Zuckerberg has previously said the company would “focus on monetization” only after the app has grown sufficiently.

This article originally appeared on Engadget at https://www.engadget.com/threads-has-150-million-monthly-users-215853190.html?src=rss 

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