The owner of Redbox has filed for Chapter 11 bankruptcy

Chicken Soup for the Soul Entertainment, which acquired the movie rental service Redbox in 2022, has filed for Chapter 11 bankruptcy protection, Deadline reports. The company recently disclosed net losses of $636.6 million for 2023 in a SEC filing, and Deadline reported just a few days ago that it had suspended medical benefits and missed payroll, leaving employees without their paychecks for a week already. In a message to employees on Saturday, Chicken Soup for the Soul Entertainment said it had applied for a debtor-in-possession loan in an attempt to remedy the situation.

“Upon court approval, we expect payroll to be funded early in the week and funding for this upcoming week’s payroll to also be secured,” the message said, per Deadline. “We also expect to have the funds to reinstate medical benefits back to May 14, 2024 and going forward.” The $375 million deal to acquire Redbox brought with it a ton of debt, and according to The Verge, Chicken Soup for the Soul Entertainment owes money to a slew of retailers, studios, and streaming platforms — including Walmart, Universal and Sony — as well as other creditors.

Its total debts come to about $970 million. Chicken Soup for the Soul Entertainment also owns the streaming service Crackle and a few other film and TV brands, in addition to selling the long-running self-help books it’s best known for.

This article originally appeared on Engadget at https://www.engadget.com/the-owner-of-redbox-has-filed-for-chapter-11-bankruptcy-172124081.html?src=rss 

NASA and Boeing say Starliner astronauts ‘are not stranded,’ but will be on the ISS for a few more weeks

NASA and Boeing plan to spend the next few weeks conducting tests on the ground in order to better understand issues with the Starliner spacecraft’s thrusters before giving its crew the go-ahead to fly back to Earth. But, officials insisted in a press conference Friday afternoon, astronauts Butch Wilmore and Suni Williams are not “stranded” on the International Space Station. “We’re not in a rush to come home,” said Steve Stich, manager of NASA’s Commercial Crew Program.

Starliner has been docked with the ISS since June 6 for what was meant to be a 10-day flight test all in all. During its approach of the orbiting lab, however, the craft experienced problems with five of its thrusters, and a known helium leak appeared to worsen. NASA and Boeing have been working together to evaluate the issues ever since. On Friday, representatives for the two said they aren’t yet setting a date for the return flight, and will instead wait until the ground tests have been completed and all analyses run. The first thruster tests, which will be conducted at the White Sands Missile Range in New Mexico, are expected to begin as soon as Tuesday.

It was initially stated that Starliner could only stay docked at the ISS for a maximum of 45 days due to limitations with its batteries, but Stich said during the conference that these batteries are being recharged by the space station, so this can be extended. “I want to make it very clear that Butch and Suni are not stranded in space,” Stich said. “Our plan is to continue to return them on Starliner and return them home at the right time.”

Starliner is performing well while docked, and the craft could still be used as a lifeboat to bring the astronauts home if necessary in the case of an emergency, the officials said. Mark Nappi, VP and program manager of Boeing’s Commercial Crew Program, reiterated Stich’s comments, saying, “We’re not stuck on the ISS, the crew is not in any danger, and there’s no increased risk when we decide to bring Suni and Butch back to Earth.”

This article originally appeared on Engadget at https://www.engadget.com/nasa-and-boeing-say-starliner-astronauts-are-not-stranded-but-will-be-on-the-iss-for-a-few-more-weeks-154407704.html?src=rss 

US Treasury finalizes crypto rules to prevent tax evasion

While people who own and sell cryptocurrency have always had to pay taxes on their earnings, a new rule finalized by the US Treasury Department can ensure that they’re paying the proper amount on their sales. The new rule will require cryptocurrency platforms like exchanges and payment processors to report their users’ transactions to the Internal Revenue Service. According to The Wall Street Journal, authorities are hoping that the measure can deter tax evasion, seeing as the IRS would know exactly how much a taxpayer owes. 

At the same time, the rule will make it much easier for people for declare their earnings because their brokers will now have to provide them with a 1099 form. The IRS released a draft form of 1099-DA (Digital Asset Proceeds From Broker Transaction) made especially to track crypto transactions last year and will make the final version available soon. To note, the rule sets a threshold of $10,000 to report on transactions involving stablecoin, which are cryptocurrencies that track fiat money like the US dollar. 

“[I]nvestors in digital assets and the IRS will have better access to the documentation they need to easily file and review tax returns,” Aviva Aron-Dine, the Treasury’s acting assistant secretary for tax policy, said in a statement. “By implementing the law’s reporting requirements, these final regulations will help taxpayers more easily pay taxes owed under current law, while reducing tax evasion by wealthy investors.”

The new rule will only apply to platforms that take possession of digital assets, such as Coinbase or Binance. It doesn’t cover decentralized ones, which will have to comply with a separate rule that’s expected to be finalized later this year. Brokers will have to start reporting sales proceeds on digital assets in 2026 for all transactions accomplished in 2025, which means crypto traders are still on their own for 2024. 

This article originally appeared on Engadget at https://www.engadget.com/us-treasury-finalizes-crypto-rules-to-prevent-tax-evasion-143051676.html?src=rss 

The AI prison of the future is just an Outer Limits episode

According to the Prison Policy Institute, the US has a higher incarceration rate per 100,000 people in its population than any other NATO country and it’s even higher than the next five member states combined (the UK, Portugal, Canada, France and Belgium).

So what’s the solution? Hashem Al-Ghaili, a molecular biologist and science communicator from Yemen, claims he’s got it in an interview with Wired: build a virtual prison instead. He’s not talking about stapling a bunch of Meta Quest 3’s to prisoners’ heads for years at a time, but it’s also not far off from that concept.

Al-Ghaili is proposing a new neurological prison system that he calls Cognify. He posted a proposal video of the virtual justice system on his Instagram and YouTube channel and it looks downright horrifying.

Here’s how Cognify works in a theoretical nutshell — Instead of locking prisoners up for long periods of time, prisoners would be subjected to artificial memories in a virtual environment. The system creates customized AI-generated content that’s converted to visual information and delivered to the prisoner’s brain as well as the parts of their DNA and RNA linked to memory formation to establish a long term memory pattern.

Currently, such technology does not exist and Cognify is only a proposal. However, Al-Ghaili claims that experiments conducted on animals prove this process could work on humans at some point in the future. For instance, a study published in March in the scientific journal Nature in March that used mice as its test subjects found that memories are possibly formed by broken and repaired strands of DNA.

Of course, there are ethical implications and effects that would need to be addressed if such a system were to become a reality. Al-Ghaili says Cognify could happen within a decade from now but only “if we could overcome the ethical restrictions that limit testing such technology.”

If that doesn’t send a shiver up your spine, then check your wrist for a pulse. Horror anthology fans like me will remember an episode from the 1990s reboot of The Outer Limits on Showtime called “The Sentence” in which a scientist played by David Hyde Pierce invents a very similar virtual prison system that simulates an entire life sentence within a matter of minutes. He, of course, subjects himself to his own invention that makes him believe he committed a murder and served an entire lifetime in prison. He wakes up only to start denouncing the very system he championed just a few minutes earlier.

You can watch the whole thing on YouTube for free. Someone should send it to this guy.

This article originally appeared on Engadget at https://www.engadget.com/the-ai-prison-of-the-future-is-just-an-outer-limits-episode-200937257.html?src=rss 

FCC chair asks telecoms companies to prove they’re actually trying to stop political AI robocalls

FCC Chairwoman Jessica Rosenworcel has drafted a series of letters to nine major telecom companies, including AT&T and Comcast, to ask if they’re actually doing anything about AI political robocalls. AI-generated voices are getting pretty good at mimicking humans and we’ve already seen this technology in action, when an audio deepfake urged voters to skip the New Hampshire Democratic primary.

“We know that AI technologies will make it cheap and easy to flood our networks with deepfakes used to mislead and betray trust. It is especially chilling to see AI voice cloning used to impersonate candidates during elections. As AI tools become more accessible to bad actors and scammers, we need to do everything we can to keep this junk off our networks,” wrote Rosenworcel.

It’s worth noting that all AI robocalls were banned back in February, political or not, but the big telecom companies have yet to announce any enforcement plans. The mandate, however, does give State Attorneys General the ability to prosecute those involved in the robocalls.

Rosenworcel has also been trying to force political campaigns to disclose whether or not they used AI in TV or radio ads, as reported by US News & World Report. The proposed plan, however, has faced opposition from the Republican chair of the Federal Election Commission. Chairman Sean Cooksey wrote in a letter to Rosenworcel that the plan would overwrite the authority of the FEC to enforce federal campaign law, prompting a legal challenge.

This article originally appeared on Engadget at https://www.engadget.com/fcc-chair-asks-telecoms-companies-to-prove-theyre-actually-trying-to-stop-political-ai-robocalls-184227549.html?src=rss 

Lego made bricks out of meteorite dust and they’re on display at select stores

There are plenty of Lego sets that feature astronauts, but now there are Lego bricks made out of the stuff that astronauts find out there in the void. The Danish brickmaker has teamed up with the European Space Agency (ESA) to make Lego pieces from actual meteorite dust. Pretty cool, right? They are on display at several Lego store locations until September 20, including the big 5th Avenue branch in Manhattan.

This project isn’t just for giggles, though it is pretty fun. It’s a proof of concept to show how astronauts could use moondust to build lunar structures. Consider the sheer amount of energy and money required to haul up building materials from Earth to the Moon. It would be a game changer to, instead, build everything from pre-existing lunar materials.

There’s a layer of rock and mineral deposits at the surface of the Moon, which is called lunar regolith. It’s long been thought that regolith of some kind would be required to build our first off-world colonies. It’s readily available and there are several prospective methods to transform it into building materials. After all, humans have been making structures out of dirt, soil and sand for thousands of years.

Lego

However, there isn’t too much lunar regolith here on Earth for folks to experiment with. ESA scientists made their own regolith by grinding up a really old meteorite. The dust from this meteorite was turned into a mixture that was used to 3D print the Lego pieces. Voila. Moon bricks. They click together just like regular Lego bricks, though they only come in one color (space gray obviously.)

Lego

“Nobody has built a structure on the Moon, so it was great to have the flexibility to try out all kinds of designs and building techniques with our space bricks. It was both fun and useful in scientifically understanding the boundaries of these techniques,” said ESA Science Officer Aidan Cowley.

Humanity is actually getting closer than ever before to our first real lunar base. NASA has teamed up with the Italian Space Agency and the Thales Alenia Space Corporation to build the first permanent human outpost on the Moon, though it won’t happen until at least the 2030s. Recent designs for lunar habitats have ranged from something resembling a mobile home to full-fledged inflatable villages.

This article originally appeared on Engadget at https://www.engadget.com/lego-made-bricks-out-of-meteorite-dust-and-theyre-on-display-at-select-stores-161440194.html?src=rss 

EU competition chief jabs at Apple from both sides over AI delay

It’s safe to say Apple and the European Commission aren’t exactly bosom buddies. The two sides have been at loggerheads over Apple’s compliance — or alleged lack thereof — with the European Union’s Digital Markets Act (DMA), a law designed to rein in the power of major tech companies.

Apple said last week it would delay the rollout of certain features in the European Union, including Apple Intelligence AI tools, over concerns “that the interoperability requirements of the DMA could force us to compromise the integrity of our products in ways that risk user privacy and data security.” As it turns out, the EU is not exactly happy about that decision.

The call to push back the rollout of Apple Intelligence in the EU is a “stunning, open declaration that they know 100 percent that this is another way of disabling competition where they have a stronghold already,” EU competition commissioner Margrethe Vestager said at a Forum Europa event, according to Euractiv. Vestager added that the “short version of the DMA” means companies have to be open for competition to keep operating in the region.

Not to leap to the defense of Apple here, but these comments are sure to raise an eyebrow or two, especially after Vestager also said she “was personally quite relieved that I would not get an AI-updated service on my iPhone.” Apple does intend to bring Apple Intelligence to Europe more broadly, but it’s taking a cautious approach with the tech in that region due to “regulatory uncertainties” and ensuring it won’t have to compromise on user safety.

As it stands, the European Commission is carrying out multiple investigations into the company over possible violations of the DMA. This week, it accused Apple of violating the law’s anti-steering provisions by blocking app developers from freely informing users about alternate payment options outside of the company’s ecosystem. If it’s found guilty, Apple could be on the hook for a fine of up to 10 percent of its global annual revenue. Based on its 2023 sales, that could be a penalty of up to $38 billion. The percentage of the fine can double for repeated violations.

Earlier this year, before the DMA came into force, the European Commission fined Apple €1.8 billion ($1.95 billion) over a violation of previous anti-steering rules. According to the Commission, Apple prevented rival music streaming apps from telling users that they could pay less for subscriptions if they sign up outside of iOS apps. Apple has challenged the fine.

This article originally appeared on Engadget at https://www.engadget.com/eu-competition-chief-jabs-at-apple-from-both-sides-over-ai-delay-140022585.html?src=rss 

Life is Strange spiritual successor delayed to avoid Life is Strange sequel

Lost Records: Bloom & Rage is a brand-new game from the creators of Life is Strange. It’s been described as a spiritual successor to that series and was previously scheduled to arrive in late 2024. However, publisher Don’t Nod has opted to delay Lost Records: Bloom & Rage and release it in early 2025 instead.

In fact, the delay is in large part due to a new Life is Strange game from another studio. Life is Strange: Double Exposure marks the return of the original game’s protagonist Max Caulfield. The sequel, from Square Enix and developer Deck Nine Games, is set to hit PC, PlayStation 5 and Xbox Series X/S in October, with a Switch release planned for later.

Don’t Nod says it wanted to give Lost Records: Bloom & Rage some breathing space to succeed following “an in-depth assessment of recent trends and developments in the industry.” But a quote from CEO Oskar Guilbert makes the reasoning more explicit. “We know that many of our fans are eagerly awaiting this game, just as they are the recently announced next installment of Life is Strange,” Guilbert said in a statement. “Let’s give both titles the space they need to be enjoyed by our players within the large community we have built.” 

While this update might be disappointing for those who were looking forward to Lost Records, it’s a smart call. It gives fans plenty of time to experience both games without too much overlap. 

In the meantime, Don’t Nod reckons that Banishers: Ghosts of New Eden, a surprisingly emotional action RPG from earlier this year that I enjoyed quite a bit, will boost its bottom line, especially in the long term. It also released the thoughtful climbing puzzle game Jusant late last year.

This article originally appeared on Engadget at https://www.engadget.com/life-is-strange-spiritual-successor-delayed-to-avoid-life-is-strange-sequel-124553471.html?src=rss 

Amazon investigating Perplexity AI after accusations it scrapes websites without consent

Amazon Web Services has started an investigation to determine whether Perplexity AI is breaking its rules, according to Wired. To, be precise, the company’s cloud division is looking into allegations that the service is using a crawler, which is hosted on its servers, that ignores the Robots Exclusion Protocol. This protocol is a web standard, wherein developers put a robots.txt file on a domain containing instructions on whether bots can or can’t access a particular page. Complying with those instructions is voluntary, but crawlers from reputable companies have generally been respecting them since web developers started implementing the standard in the ’90s. 

In an earlier piece, Wired reported that it discovered a virtual machine that was bypassing its website’s robots.txt instructions. That machine was hosted on an Amazon Web Services server using the IP address 44.221.181.252 that’s “certainly operated by Perplexity.” It reportedly visited other Condé Nast properties hundreds of times over the past three months to scrape their content, as well. The Guardian, Forbes and The New York Times had also detected it visiting their publications multiple times, Wired said. To confirm whether Perplexity truly was scraping its content, Wired entered headlines or short descriptions of its articles into the company’s chatbot. The tool then responded with results that closely paraphrased its articles “with minimal attribution.” 

A recent Reuters report claimed that Perplexity isn’t the only AI company that’s bypassing robots.txt files to gather content used to train large language models. However, Amazon’s investigation seems to be focused on Perplexity AI only. An Amazon spokesperson told Wired that its customers have to comply with robots.txt instructions when crawling websites. “AWS’s terms of service prohibit customers from using our services for any illegal activity, and our customers are responsible for complying with our terms and all applicable laws,” they said. 

Perplexity spokesperson Sara Platnick told Wired that the company has already responded to Amazon’s inquiries and denied that its crawlers are bypassing the Robots Exclusion Protocol. “Our PerplexityBot — which runs on AWS — respects robots.txt, and we confirmed that Perplexity-controlled services are not crawling in any way that violates AWS Terms of Service,” she said. Platnick admitted, however, that PerplexityBot will ignore robots.text when a user includes a specific URL in their chatbot inquiry. 

Aravind Srinivas, the CEO of Perplexity, also previously denied that his company is “ignoring the Robot Exclusions Protocol and then lying about it.” Srinivas did admit to Fast Company that Perplexity uses third-party web crawlers on top of its own, and that the bot Wired identified was one of them.

This article originally appeared on Engadget at https://www.engadget.com/amazon-investigating-perplexity-ai-after-accusations-it-scrapes-websites-without-consent-133003374.html?src=rss 

China is plowing $11 billion into a solar, wind and coal energy project

A Chinese state-owned power company is splashing out 80 billion yuan ($11 billion) on an energy base that will generate electricity from solar, wind and coal sources. China Three Gorges Renewables Group, a subsidiary of the country’s largest hydropower company, plans to build a plant with a 16-gigawatt capacity and a five-gigawatt storage facility, Bloomberg reports.

This is part of China’s aim to build 455 gigawatts worth of renewable energy projects in the desert by 2030. This plant is being constructed in Inner Mongolia, which will get 135 gigawatts of the total planned output.

The China Three Gorges Corporation is looking to diversify its energy sources as building large hydro dams is becoming less feasible. According to Three Gorges, wind and solar generation from the plant will depend on grid accessibility. The coal plant is set to start operations in three years.

It’s somewhat disappointing that the new plant will have a coal power element, though it’s not fully surprising given the way China has bristled at renewable energy commitments during climate summit talks with other countries. As Bloomberg notes, China has been struggling to put all of its clean energy into the power grid. It often relies on coal when renewable sources like solar and wind aren’t available.

This article originally appeared on Engadget at https://www.engadget.com/china-is-plowing-11-billion-into-a-solar-wind-and-coal-energy-project-120007712.html?src=rss 

Generated by Feedzy
Exit mobile version