Amazon just walked out on its self-checkout technology

Amazon is removing Just Walk Out tech from all of its Fresh grocery stores in the US, as reported by The Information. The self-checkout system relies on a host of cameras, sensors and good old-fashioned human eyeballs to track what people leave the store with, charging the customers accordingly.

The technology has been plagued by issues from the onset. Most notably, Just Walk Out merely presents the illusion of automation, with Amazon crowing about generative AI and the like. Here’s where the smoke and mirrors come in. While the stores have no actual cashiers, there are reportedly over 1,000 real people in India scanning the camera feeds to ensure accurate checkouts. 

It’s also incredibly expensive to install and maintain the necessary equipment, which is likely why Just Walk Out technology was only adopted at around half of Fresh stores in the US. There have been plenty of frustrating issues for consumers when using this system, from receipts being sent out hours after purchase to completely mismanaged orders. In other words, it took a vast array of sensitive equipment and 1,000 people staring at video feeds to do the job of one or two people sitting behind cash registers at each store. Ain’t modern innovation grand?

There’s also some major privacy concerns here. Remember those cameras and sensors? They are constantly collecting biometric information as people shop. This goes beyond Amazon’s palm-scanning technology, as the cameras and sensors measure the shape and size of each customer’s body for identification and tracking purposes. This led to a class action suit in New York that accused the company of collecting biometric identifier information without properly disclosing the practices to consumers.

The suit says that Amazon ran afoul of the state’s Biometric Identifier Information Law, which requires businesses to tell customers if they are collecting data used for identification purposes. Peter Romer-Friedman, an attorney representing the plaintiffs, told The Seattle Times that “Amazon owes its customers an explanation about how it’s operating these systems before people enter — so that people can decide for themselves whether they want to provide measurements of the size and shape of their body as a condition of getting a sandwich.”

Amazon tried to sell the technology to other retail chains, but didn’t get too many bites. It teamed up with Starbucks in a few locations and there was a small launch in hospitals for medical staff, but that’s about it. One sticking point? These systems require high ceilings to accommodate the cameras and sensors. Reuters also suggested that many retailers consider Amazon a competitor and disruptor, souring them on a technology partnership. Those 1,000 off-shore cashiers probably didn’t help with the sales pitch either.

Just Walk Out technology will continue to be offered in select stores in the UK. As for the US, Amazon says the removal of these systems is part of a larger effort to revamp its retail grocery arm. The company plans on bringing its Dash smart carts to retail locations, after a test at several Whole Foods and Fresh stores. These smart carts are equipped with scales and sensors to track spending in real time and, of course, allow consumers to skip the checkout.

This article originally appeared on Engadget at https://www.engadget.com/amazon-just-walked-out-on-its-self-checkout-technology-191703603.html?src=rss 

Spotify’s free audiobook credit is coming to Canada and other countries next week

Spotify Premium users in Canada, Ireland and New Zealand will have access to 15 hours of monthly audiobook listening at no extra cost starting on April 9. Subscribers in the US, UK and Australia have had access to this perk for several months.

The Premium audiobook catalog now includes more than 250,000 titles. That’s a notable increase from the 200,000 audiobooks that were in the library as of late 2023. So when you could use a change from the millions of songs and podcasts on Spotify, you’ll have a ton of books to choose from.

Those who hit the 15-hour limit can add more audiobook listening time in 10-hour top ups. In the new markets, the extra listening time costs CAD $14.99, IRE €12.99 or NZD $19.99, per TechCrunch.

Since last month, Spotify has offered an audiobook-only subscription plan in the US. At $10, it’s $1 per month less than Spotify Premium for the same 15 hours of audiobook listening time. Still, depending on the lengths of books that you listen to, this plan might prove better value than Audible, which grants you one audiobook credit per month for $15. That said, unused audiobook listening time on Spotify doesn’t carry over to the next month.

This article originally appeared on Engadget at https://www.engadget.com/spotifys-free-audiobook-credit-is-coming-to-canada-and-other-countries-next-week-182444456.html?src=rss 

Xbox’s April Game Pass titles include Lego 2K Drive, Shadow of the Tomb Raider and Harold Halibut

April’s new Xbox Game Pass arrivals give you Lego racing, Lara Croft and a Lil Gator. Subscribers can play the Mario Kart-like Lego 2K Drive starting on Wednesday, the trilogy-wrapping Shadow of the Tomb Raider on April 11 and the charming stop-motion adventure game Harold Halibut on April 16.

Lego 2K Drive, launched in May 2023, lets developer Vision Concepts (known for the NBA 2K and WWE 2K series) take the reins from Travelers’ Tales to create its first Lego game. We were quickly pulled in by its charming vehicle transformations and quirky fun in a game that draws equally from Mario Kart and Forza Horizon 5.

Our gripes (no quick way to restart races and a suspicious nudge toward microtransactions) will be easier to see past when you can download it for free with your Game Pass subscription. Lego 2K Drive will be available to Game Pass members on April 3 for cloud and Xbox consoles.

Shadow of the Tomb Raider: Definitive Edition wraps up Lara Croft’s Survivor Trilogy origin story, which rebooted the series as an Uncharted-esque cinematic epic. Help Croft traverse jungles, caverns and ruins (with tombs!) as she battles the mysterious and all-powerful organization Trinity and completes her transformation into the character known and loved from previous iterations. You can play it on April 11 on cloud, Xbox consoles and PCs.

Slow Bros.

Harold Halibut is a quirky adventure game made in the spirit of old-school Sierra or LucasArts games — with a unique visual twist. Harold works as a lab assistant in a sunken spaceship trapped underwater 250 years after fleeing a doomed Earth. But the game’s stop-motion digital animation steals the show, appropriately illustrating the story’s captivatingly gloomy sci-fi premise.

Developer Slow Bros. created handmade characters, environments and objects, which were scanned and animated digitally, leading to a stand-out old-school motif. Harold Halibut will be available on April 16 on cloud, PC and Xbox Series X/S.

Also available for Game Pass members in April are the time-slowing action-puzzler Superhot: Mind Control Delete (available Tuesday for cloud, console and PC), the innocently family-friendly open-world adventure Lil Gator Game (April 4: cloud / console / PC), EA Sports PGA Tour (April 4: cloud / PC / Xbox Series X/S) and surreal detective game Kona (April 9: cloud / console).

Leaving Xbox Game Pass this month are Amnesia Collection, Amnesia: Rebirth, Back 4 Blood, Phantom Abyss, Research and Destroy and Soma. They’re available until April 15.

This article originally appeared on Engadget at https://www.engadget.com/xboxs-april-game-pass-titles-include-lego-2k-drive-shadow-of-the-tomb-raider-and-harold-halibut-165331429.html?src=rss 

Dave the Diver joins the PS Plus catalog on April 16

Dave the Diver is joining the PlayStation Plus catalog on April 16. If you’ve been on the fence about the ocean-faring adventure/restaurant sim, this is a good chance to check it out without spending any extra money, assuming your PS Plus membership hasn’t lapsed.

For those living under a coral reef, Dave the Diver is a wickedly addictive game that wears many hats. The gameplay splits into two primary components. During the day, you explore an ever-changing ocean, with fish to hunt, sharks to fight and mysteries to solve. The deeper you go, the weirder things get.

Once night falls, the action shifts to a sushi restaurant. You hire the staff, plan the menu and serve the guests. This is one part management sim and one part arcade game, with a hectic pace that recalls the coin-op classic Tapper.

The two gameplay mechanics shouldn’t mesh well, being so wildly different, but somehow they do. It’s like, uh, ocean-exploring peanut butter and sushi-making jelly. Dave the Diver is also surprisingly funny, with a large cast of oddballs both over and under the sea. Let me put it this way. You can hire an off-brand Jason Voorhees, a velociraptor and a ninja to be your waiters and sous chefs. There’s a reason why it made our list of the best games of 2023.

PS5 players are getting some slight improvements to suit the console, including haptic feedback that makes use of the adaptive triggers of the DualSense controllers. There’s also Godzilla-based DLC coming in May, which promises “even more enormous threats lurking in the depths.” The game’s already available for the Nintendo Switch and PC, though it remains absent from the Xbox catalog.

In addition to Dave the Diver, PS Plus members will soon be getting another treat. Sony just announced that the action-adventure title Tales of Kenzera: Zau will be a day one exclusive to PlayStation Plus on April 23.

This article originally appeared on Engadget at https://www.engadget.com/dave-the-diver-joins-the-ps-plus-catalog-on-april-16-154532307.html?src=rss 

Apple brings Spatial Persona avatars to Vision Pro to help you feel less alone

Apple is making the Vision Pro a bit more social with the introduction of Spatial Personas, which breaks those avatars out of their restricted windows and plops them right next to you in virtual space. The goal is to make collaborating and hanging out feel more natural in the Vision Pro — you can work on presentations together, watch movies over SharePlay, or play games as if your friends are right beside you. The feature works with up to five participants, and it’ll be available today for everyone with a Vision Pro running visionOS 1.1 or later.

Meta has tackled virtual collaboration similarly with Horizon Workrooms, but Apple’s implementation reminds me more of Microsoft Mesh, which let me interact with virtual companions in AR using the HoloLens 2. Like the Vision Pro itself, Spatial Personas seem a bit more refined than Microsoft’s 2021-era technology. You can enable or disable them at will from a FaceTime call, and Apple says everyone will be able to adjust content how they like, without affecting how their virtual companions will see it.

While I found Apple’s Personas to be a bit creepy and robotic during my Vision Pro review, the company has steadily improved them to better capture different facial expressions and hairstyles. When they’re stuck in a FaceTime window, Personas are a sub-par replacement for actually seeing your friends faces. But they may be more useful if they can make it seem like your remote friends are actually sitting beside you. 

This article originally appeared on Engadget at https://www.engadget.com/apple-brings-spatial-persona-avatars-to-vision-pro-to-help-you-feel-less-alone-144824140.html?src=rss 

Form’s smart swimming goggles get refined for 2024

In 2019, Form launched a pair of goggles with a built-in display showing real-time data when you swim. Given how many things the company got right the first time around, the word of the day for its successor, the Smart Swim 2, is refinement. But a handful of incremental improvements also means there’s no scream-from-the-rooftops reason to upgrade.

Smart Swim is a pair of fancy swim goggles with a chunky box (the “tech pack”) attached to one eye cup and a crystal in the corresponding lens. With it, you can see your statistics like your heart rate, distance, split times and more on a waveguide display without ever having to break your cadence.

Plenty about Swim 2 is carried over from the first model, including the two-button user interface, display resolution (72 x 40) and many of the internals. The addition of the heart rate sensor (which the company says has been tweaked to work well in water) has shaved down the battery life down to 12 hours from 16. But I’m not sure that’s a real issue unless you’re planning on swimming the English Channel.

Instead, Form has nipped and tucked at the existing model, with the tech pack being 15 percent smaller than its predecessor. Comfort and fit have also been worked on, with longer, more adjustable straps and a broader range of swappable nose bridges. Oh, and there were a couple of features that Form built into the first-generation hardware that have, until now, remained dormant. More on that later.

History

Form founder Dan Eisenhardt was in on the ground floor of the wearables craze of the 2010s. His last company, Recon Instruments, was building head-mounted displays long before Google pushed Glass out of the door. After initially considering, and then abandoning plans to make a swimming-focused wearable, it launched a pair of smart goggles for skiing in partnership with Oakley before making Jet, a cycling-focused unit under its own name.

These early successes attracted the attention of Intel while it was looking for the next big thing in computing. It bought Recon, among other wearables companies, with the smart business strategy of… running them all into the ground before cutting its losses a few years later. Once Recon had been scuttled, Eisenhardt and his colleagues went back to the product they had originally founded Recon to pursue, a head-worn swimming display.

Photo by Daniel Cooper / Engadget

In use

It’s not a complicated process to get started once you’ve downloaded the app and paired it with your goggles. Turn it on with a long press of the power button and cycle through the options menu with the other button. You can opt for a pool, open water or a swim spa — the latter available for specific partner gyms. If you’re in the pool, you can then select its length from a list of standard options and press start, with the headwear tracking your motion automatically.

If I’m honest, not a huge amount has changed from the first version in terms of operation and use. If you’d like more details, then you can head back and read my original review which will hold you in pretty good stead. The only differences, really, are that you get your heart rate on the display. And, if memory serves, the markers showing you when the headgear thinks you’re swimming and when you’re at rest are clearer and more regularly updated. But that’s it, really.

Now, remember when I referenced that the first-generation Form had some extra gear on board that was left dormant? SwimStraight is making its debut on the Swim 2 but will also come to the first-generation hardware — so long as you sign up for the premium app subscription. You see, there’s a magnetometer in the tech pack that can act as a compass, and will give you a live directional bearing as you swim. When activated, the bottom half of the display transforms into the compass view, showing you a relatively precise heading.

SwimStraight is designed for open water swimmers who would otherwise rely upon landmarks to chart their course. For instance, if you’re doing a lap in a lake or out at sea, you might be breaking your stroke once every few minutes to make sure you’re lined up with a buoy. But the company showed me GPS telemetry data showing that these intermittent corrections cause swimmers to veer off course a lot. Whereas, if there’s a live compass bearing in your eye at all times, you’ll be able to keep more or less to your intended path.

I’m not going to lie, this feature impressed me far more than it had any business doing, given the low-ish tech nature of the hardware. Thrash your head around and you might force a slight delay as the compass catches up to your orientation but otherwise it’s very quick.

HeadCoach, meanwhile, launched last fall on the first-generation goggles and is similarly held behind the Premium paywall. The system looks at various elements of your form, like the pitch and roll of your head, and how quickly you turn your head to the side to breathe. It then scores you out of 99 for each of these facets, with video lessons and suggestions to get better. You can then set these suggestions onto your goggles for the next time you go into the pool, so you can get a real sense of what you’re doing and how to improve matters.

Form’s Smart Swim 2 is available today across the world, priced at $249 in the US and $339 in Canada. Its predecessor now has a 1 appended to its name and will remain on sale for $179, offering a more affordable entry-point for wary would-be swimmers. Here’s the thing, I actually think that the Smart Swim 1 with Premium is probably a more compelling option for many people. That’s not a diss against the 2 so much as praise for how good the existing model already was. Look, if you’re a Serious Triathlete who cares about your split times and owns a Garmin the size of the Cullinan Diamond, get the 2. But if you’re a better swimmer than I am (and it wouldn’t be hard) but would like some real-time data in the water, get the 1.

This article originally appeared on Engadget at https://www.engadget.com/forms-smart-swimming-goggles-get-refined-for-2024-150056789.html?src=rss 

California introduces ‘right to disconnect’ bill that would allow employees to possibly relax

Burnout, quiet quitting, strikes — the news (and likely your schedule) is filled with markers that workers are overwhelmed and too much is expected of them. There’s little regulation in the United States to prevent employers from forcing workers to be at their desks or on call at all hours, but that might soon change. California State Assemblyman Matt Haney has introduced AB 2751, a “right to disconnect” proposition, The San Francisco Standard reports

The bill is in its early stages but, if passed, would make every California employer lay out exactly what a person’s hours are and ensure they aren’t required to respond to work-related communications while off the clock. Time periods in which a salaried employee might have to work longer hours would need to be laid out in their contract. Exceptions would exist for emergencies. 

The Department of Labor would monitor adherence and fine companies a minimum of $100 for wrongdoing — whether that’s forcing employees to be on Zoom, their inbox, answering texts or monitoring Slack when they’re not getting paid to do so. “I do think it’s fitting that California, which has created many of these technologies, is also the state that introduces how we make it sustainable and update our protections for the times we live in and the world we’ve created,” Haney told The Standard

It’s not clear how much support exists for AB 2751, but as a tech hub and a major economic center, the bill has the potential to create tremendous impact for workers in California, and pressure other states to follow suit. The bill follows similar legislation in other countries. In 2017, France became the first nation to implement a “right to disconnect” policy, a model which has been copied in Argentina, Ireland, Mexico and Spain.

This article originally appeared on Engadget at https://www.engadget.com/california-introduces-right-to-disconnect-bill-that-would-allow-employees-to-possibly-relax-151705072.html?src=rss 

Tesla sees EV deliveries drop year-over-year for the first time since 2020

Tesla has revealed how many vehicles it delivered in the first three months of 2024 and the figures dropped significantly from both the previous quarter and the same period in 2023. The company handed over 386,810 EVs during the period.

That’s down 20 percent from the 484,507 vehicles Tesla delivered in Q4 2023 and an eight percent dip year-over-year. This was Tesla’s first YoY sales drop since 2020, Bloomberg points out. The figures also fell well short of projections — on average, analysts expected Tesla to deliver 449,080 EVs.

There are some mitigating factors at play, as TechCrunch notes. Tesla had to close its factory in Germany for almost a week due to an arson attack. It also put most production at the Berlin-area facility on hold for a fortnight due to shipping disruptions resulting from Houthi attacks on international shipping in the Red Sea. Tesla also pointed to an early production ramp up of the revised Model 3 as another reason for the drop in deliveries.

Tesla says it built 412,376 Model 3 and Y vehicles in the first three months of 2024 and 20,995 other models for a total of 433,371. Of the deliveries, 369,783 were Model 3s and Model Ys. The company didn’t detail the number of Cybertrucks it built and delivered.

As is often the case, Tesla tried a few tactics to juice sales at the end of the quarter, such as once again offering a free trial of Full Self-Driving (which, despite the name, is not an autonomous driving system). The company also hinted to prospective buyers who’d been on the fence that they should snap up one of its EVs before a price increase on April 1. Sure enough, on Monday, the company jacked up the price of every Model Y trim by $1,000 in the US.

Earlier this year, Tesla CEO Elon Musk warned that the company was between “two major growth waves” — the boom of the Model 3 and Y, and a lower-cost EV that’s expected to arrive in late 2025. As such, he warned investors that Tesla was likely to see “notably lower” sales growth this year.

This article originally appeared on Engadget at https://www.engadget.com/tesla-sees-ev-deliveries-drop-year-over-year-for-the-first-time-since-2020-153020454.html?src=rss 

Yahoo bought AI-powered news app Artifact from Instagram’s co-founders

Yahoo has bought Artifact, the news aggregation and recommendation app from Instagram’s co-founders. The app will no longer operate as a standalone service. Yahoo will fold Artifact’s AI personalization tech and other features into products including Yahoo News in the coming months.

Terms of the deal, which closed last week, were not disclosed. Artifact founders Kevin Systrom and Mike Krieger will advise Yahoo (Engadget’s parent company) during the transition.

“AI has allowed us to give users a better experience discovering great content they care about,” Artifact CEO Systrom said in a press release. “Yahoo recognizes that opportunity, and we could not be more excited to see what we’ve built live on through Yahoo News.”

Artifact debuted in January last year and it picked up a bit of steam thanks to its solid discovery system that surfaced stories users by and large wanted to read (it delivered me a nice blend of gaming, breaking news and architecture stories). The app aimed to improve its personalized news feed over time. It did an effective job of that while incorporating other AI-powered features such as news summaries.

However, the app didn’t quite take off in the same way as Instagram. While the team behind it did add social features such as profiles, comment voting and so on, Artifact just didn’t find a big enough audience. Systrom and Krieger announced plans to shut down Artifact back in January, but the pair actually kept it running a while longer by themselves until selling it.

As it happens, Yahoo bought another app that used AI to summarize news, Summly, over a decade ago. Similarly, it shut down that app and folded the tech behind Summly into other products.

This article originally appeared on Engadget at https://www.engadget.com/yahoo-bought-ai-powered-news-app-artifact-from-instagrams-co-founders-140040172.html?src=rss 

HP Spectre x360 14 review (2024): Keeping the 2-in-1 laptop dream alive

The idea behind convertible, or 2-in-1 PCs, has remained the same over the last decade: Why buy a tablet when your laptop can fold a full 360 degrees, allowing you to use it as a large slate, or a screen propped up without a keyboard in the way? Most PC makers have moved on from the concept entirely, but HP remains one of the holdouts. While Windows never became the tablet-friendly platform Microsoft envisioned, there’s still plenty of value in having a machine that can transform to suit your needs.

That was my takeaway two years ago when I tested HP’s 16-inch Spectre x360, and now the company has returned with a smaller model, the Spectre x360 14. It features Intel’s latest CPUs with AI-accelerating NPUs (neural processing units), faster Intel Arc graphics and a beautiful 2.8K OLED display. And best of all, it’s still usable as a tablet, unlike its larger sibling.

Even if you never plan to twist its screen around, though, the HP Spectre x360 14 is still an attractive premium laptop. For some, it may also serve as a more traditional alternative to Dell’s new XPS 14, which has an invisible trackpad and a capacitive function row. While that computer looks great, getting used to its less conventional features takes some time. The Spectre x360 14, on the other hand, is both attractive and familiar to anyone who’s ever used a laptop. (Its rotating screen takes just 10 seconds to figure out for the first time, while Dell’s invisible trackpad still tripped me up hours after I started testing it.)

Photo by Devindra Hardawar/Engadget

Design and hardware

That familiarity could also be seen as a shortcoming of HP’s. The Spectre x360 14 has everything you expect to see in a premium laptop today: A sleek metal case, a gorgeous screen with ultra-thin bezels and a luxuriously large trackpad with haptic feedback. But really, it doesn’t look that much different from the 13-inch Spectre x360 I reviewed in 2019. It would be nice to see HP take a few major design leaps, but on the other hand, I can’t blame the company for sticking with a winning design.

With the Spectre x360 14, HP focused on minor updates. It has a wide 14-inch screen with a 16:10 aspect ratio, compared to the previous model’s 13.5-inch display that was a squarish 3:2. Its trackpad offers configurable haptic feedback and is 19 percent larger than before, so much so that it completely dominates the palm area. HP stuck with its wonderfully responsive keyboard, but its key caps are 12 percent larger, making them easier to hit. And to simplify functionality a bit, HP unified the power button and fingerprint sensor (the laptop also supports Windows Hello facial biometrics).

The port situation hasn’t changed. There are two USB-C connections along the right rear (including one on its unique chopped corner), as well as a drop-down USB Type-A port on the left and a headphone jack on the corner. As usual, it would have been nice to see some sort of card reader built in, especially for a machine aimed at creative professionals.

Photo by Devindra Hardawar/Engadget

The Spectre x360 14 may look very similar to its siblings, but HP says it’s been tweaked significantly under the hood. It now supports 28-watt Intel Core Ultra CPUs, instead of the previous 14-watt options, and offers 10 percent more airflow than before. The company also managed to engineer those improvements without increasing the machine’s 17 millimeter height. At 3.2 pounds, it’s a bit more portable than the 3.5-pound MacBook Pro 14-inch.

The Spectre’s 9-megapixel webcam is also a major upgrade from the previous 5MP option. The new sensor offers hardware-enabled low light adjustment thanks to quad-binning, the process of taking data from four pixels and combining them into one. That allows cameras with smaller pixels to let in more light, resulting in a brighter overall picture. During Google Meet and Zoom calls, the webcam delivered a sharp picture with bright and bold colors. It looked almost like a mirrorless camera once I enabled Windows Studio Effects background blur, though the picture occasionally looked overexposed in direct sunlight.

Photo by Devindra Hardawar/Engadget

Video chats also sounded great through the laptop’s quad-speaker array, which consists of two upward firing tweeters along the keyboard and two woofers along the front. There’s not much low-end (especially compared to Apple’s MacBook Pro speakers), but voices and music sound surprisingly clear. The speakers can also get pretty loud without distortion, which is impressive for such a thin system.

While the laptop has an NPU-equipped processor, which powers features in Paint, ClipChamp and Windows Studio Effects, the Spectre x360 14 isn’t technically an “AI PC” under Intel and Microsoft’s definition. The reason? It doesn’t have a dedicated button for Windows Copilot. Personally, though, I haven’t found that key to be very useful on the XPS 14 and 16. Triggering Copilot from the taskbar or Windows sidebar isn’t very difficult, and it’s certainly not onerous enough to warrant giving up a spot on the keyboard.

Photo by Devindra Hardawar/Engadget

In use

The HP Spectre x360 14 I reviewed performed similarly to other machines we’ve tested with Intel’s Core Ultra 7 155H chip. It’s fast and relatively efficient, especially compared to systems from two years ago. My review unit, which came with 32GB of RAM and a 2TB SSD, was 30 percent faster in the PCMark 10 benchmark compared to the Spectre x360 16 from 2022 (6,493 points, up from 4,785 points). This year’s Spectre also scored 78 percent higher in the Cinebench R23 multi-core benchmark, a testament to the improvements Intel has made since its 11th-gen CPUs.

Geekbench 6 CPU

PCMark 10

Cinebench R23

3DMark Wildlife Extreme

HP Spectre x360 14 (Intel Core Ultra 7, 2023)

2,273/11,735

6,493

1,651/8,481

5,952

ASUS ZenBook 14 OLED (Intel Core Ultra 7, 2023)

2,240/10,298

6,170

1,599/7,569

4,827

Apple MacBook Pro 14-inch (Apple M3, 2023)

3142/11,902

N/A

1,932/10,159

8,139

HP Spectre x360 16 (Intel i7-11390H, 2022)

N/A

4,785

1,515/3,722

N/A

The most noticeable upgrade for the Spectre x360 isn’t AI smarts; it’s Intel’s Arc graphics, which are dramatically faster than Intel’s older integrated graphics. In 3DMark’s TimeSpy Extreme benchmark, it almost kept up with NVIDIA’s RTX 3050 in the x360 16 (1,435 points compared to 1,730). That’s impressive for a machine that’s far slimmer and lighter. Sure, it’s no gaming rig, but I was still able to play Halo Infinite in 1080p at around 30 fps. I’m sure it would handle smaller indie titles just fine.

Thanks to the wealth of RAM and Intel’s Core Ultra chip, my review model tackled everything I threw at it without any noticeable slowdown. During a typical workday, I juggle dozens of browser tabs, photo editing apps, YouTube streams, video chats, Slack and Evernote. The Spectre x360’s OLED display also made everything look fantastic, even if I was just staring at words on a news site. It supports a variable refresh rate up to 120Hz, so scrolling through documents and sites was very smooth.

Photo by Devindra Hardawar/Engadget

When I first tested a Spectre x360 five years ago, I immediately fell in love with its keyboard. Typing felt incredibly satisfying, thanks to a healthy amount of key travel and feedback. It was one of those rare designs that almost felt like it was begging me to use it, like a finely tuned piano that’s simply urging you to play. Thankfully, HP didn’t mess with any of that keyboard magic: The large new key caps are even more comfortable to use, and the actual typing experience is as great as ever.

I have a few complaints about the Spectre x360’s new trackpad though. It’s smooth and accurate for swiping, and its haptic feedback is indiscernible from a trackpad that physically depresses. But HP’s palm rejection software feels sloppy — occasionally, while typing up a storm, my hand would hit the trackpad and push the cursor to select another window. It happened often enough that it became a creativity flow killer. I’m hoping this is something HP can sort out with a software update eventually.

As a convertible notebook, the Spectre x360 14 is far more useful than the 16-inch model. A gentle push on the screen is all it takes to flip it around the keyboard — it becomes a tablet when it’s fully turned around, or you can stop that process halfway and flip the Spectre around for its “tent” mode. The 14-inch x360 is better at being a slate, simply because it’s lighter and easier to hold with one hand (though you’ll probably want to prop it on your lap for longer sessions).

Rotating the screen was also less cumbersome, since the display was far less wide. I used the tent formation to watch YouTube videos in bed, while on the couch I occasionally folded the keyboard behind the Spectre, so I could use it like a large touchscreen with a stand. I appreciate the versatility of 2-in-1 convertibles more than the flexible OLED screens we’re seeing on new machines. It’s cheaper to implement, and for my purposes, convertibles are simply more pragmatic.

The Spectre x360’s major flaw is battery life: It lasted five hours and ten minutes in the PCMark 10 Modern Office test, whereas the ZenBook 14 OLED pushed through for 12 hours and 43 minutes. There’s a cost for keeping its frame so thin, after all. During real-world testing, it would typically need to charge around six hours into my workday. 

Photo by Devindra Hardawar/Engadget

Pricing and the competition

The Spectre x360 14 is a decent deal for a high-end convertible, starting at $1,450 with an intel Core Ultra 5 125H, 16GB of RAM and a 512GB SSD. At the time of writing, that configuration has been discounted by $300, which is an even better value. (Credit to HP for not offering a meager 8GB RAM option, which would only lead to headaches for most users.) For $1,900, you can bump up to a Core Ultra 7 155H chip, 32GB of RAM and a 2TB SSD.

Your options are somewhat limited if you’re looking for other upper-tier convertible laptops. Dell’s XPS 13 2-in-1 is still running older 12th-gen Intel chips, and you’ll have to look to the middle-range Inspiron and Latitude lines for more modern options. We’re also still waiting to see Lenovo’s Yoga lineup get upgraded to newer Intel chips. And we haven’t tested Samsung’s Galaxy Book4 360, but it doesn’t have the style of HP’s design.

Microsoft’s Surface Laptop Studio 2 is also technically a convertible (its screen pulls forward, instead of flipping around), but it starts at $1,900. For that price, you’re better off going for the x360 14’s beefier hardware, instead of the Surface’s unique screen.

Photo by Devindra Hardawar/Engadget

Wrap-up

It’s unclear how much life is left in the convertible PC format, but I wouldn’t be surprised if HP ends up being one of the last companies still giving it a shot. The Spectre x360 14 is one of the best laptops you can buy today — the fact that it can also be flipped around in multiple orientations is just icing on the cake.

This article originally appeared on Engadget at https://www.engadget.com/hp-spectre-x360-14-review-2024-keeping-the-2-in-1-laptop-dream-alive-140045823.html?src=rss 

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