Capcom’s Kunitsu-Gami: Path of the Goddess is coming out surprisingly soon

Kunitsu-Gami: Path of the Goddess, the stunning action and strategy RPG from Capcom, is set to come out on July 19 for Xbox Series X/S, PlayStation 4, PS5 and PC. It’ll be a day-one Xbox Game Pass title.

We’ve had our eyes on Path of the Goddess for a while now. Even just in early trailers, it seems to offer a beautiful exploration of Japanese folklore, featuring lush settings packed with reactive details and dangerous creatures to battle. In Path of the Goddess, the land is fighting back against the people who have defiled it, spreading blight and spawning monsters called the Seethe. Players have to recruit villagers to their side during the day, and at night, they fight the Seethe, strategizing and managing resources along the way.

Capcom is celebrating Japanese history and culture with this game, similar to its previous titles Okami and Shinsekai: Into the Depths.

Catch up on all of the news from Summer Game Fest 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/capcoms-kunitsu-gami-path-of-the-goddess-is-coming-out-surprisingly-soon-230516011.html?src=rss 

Battle Vision Network is Capy’s spiritual successor to Might & Magic: Clash of Heroes

The next title out of Capybara Games — the studio behind Super Time Force, Below and Grindstone — is a competitive, online puzzler with real-time strategy and color-matching mechanics, live updates and a seasonal narrative shaped by players. It’s called Battle Vision Network, and it’s heading to PC and mobile devices in 2025.

Battle Vision Network feels like an encapsulation of Capy’s sensibilities over 20 years as an independent game studio. It’s adorable in a Saturday-morning-cartoon kind of way, kind of like OK K.O.! Let’s Play Heroes. It relies on color-matching tactics, much like Grindstone. It has music from longtime Capy collaborator Jim Guthrie (Sword & Sworcery, Below) and Grindstone composer Sam Webster. And finally, it’s a one-on-one puzzle fight, similar to Might & Magic: Clash of Heroes. In the announcement video for BVN, director Dan Vader described the new game as a spiritual successor to Clash of Heroes with an emphasis on multiplayer combat.

BVN has unlockable units with special abilities and a roster of customizable characters. The environments in BVN are outlandish and bright, packed with alien creatures, enthusiastic astronaut spectators and at least one talking skeleton. There are a handful of intergalactic teams in the game, each with a specific vibe, captain and engagement style. Every season players will determine the champion by battling under the banner of their preferred team and racking up points in a shared pool, affecting stats, events and narrative outcomes for everyone.

Capy is building BVN to be accessible but deep, with hours of replayability baked into its design. Netflix will distribute the iOS and Android versions of the game, meaning it should be available to all Netflix subscribers at no extra charge.

Catch up on all of the news from Summer Game Fest 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/battle-vision-network-is-capys-spiritual-successor-to-might–magic-clash-of-heroes-230547594.html?src=rss 

UFO 50, the latest game from the Spelunky team, will finally arrive September 18

And now for a game that’s actually 50 games — at least.

UFO 50, the latest project from Spelunky studio Mossmouth, is due to hit Steam on September 18, about six years after it was originally expected to launch. That’s merely an observation, not a criticism — UFO 50 is an ambitious project that offers 50 full, retro-styled games in a single package, and it’s all coming from a team of just six people.

In UFO 50 lore, UFO Soft was a game developer who was active between 1982 and 1990, peak NES and Genesis years. The games collected in UFO 50 feature recurring characters and sequels from UFO Soft’s fictional past, and they’re restricted in terms of color and audio, as if they had actually been developed for bygone hardware. Mossmouth is manifesting an alternate timeline of video game history here, and it looks like a ton of fun.

“The story of UFO 50 is that the games were all created in the ‘80s by a fictional company that was obscure but ahead of its time,” the game’s FAQ reads. “They’re also connected by a unique 32-color palette and other restrictions we decided on to make them feel more authentic. (However, we don’t force sprite flickering or slowdown, as we didn’t feel that it would make the games more enjoyable.)”

Every game in UFO 50 is unlocked from the start, and the collection features a wide variety of genres, including platformers, RPGs, roguelites and shoot-em-ups. None of the titles are mini- or micro-games, and while they’re all done in an 8-bit aesthetic, their visual and mechanical styles evolve with the years. Every game is playable solo, and half of them include multiplayer elements.

All that said, I think Mossmouth is selling itself short by calling UFO 50 a collection of just 50 games. Sure, it includes 50 individual experiences inspired by classic games of the 1980s, but there’s also one huge, hidden title in the collection — UFO 50 itself. Don’t forget to factor that into your pricing deliberations, Mossmouth.

Catch up on all of the news from Summer Game Fest 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/ufo-50-the-latest-game-from-the-spelunky-team-will-finally-arrive-september-18-231541214.html?src=rss 

Arranger turns a slide puzzle into an adventure game this July

Arranger: A Role-Puzzling Adventure is due to hit PC, Switch, PlayStation 5 and mobile devices on July 25.

Arranger is an adventure game with a simple and disruptive conceit: The world exists on a grid of sliding tiles. Moving the main character, Jemma, slides the connected row or column of tiles with her, shifting the landscape as she travels. This mechanic turns walking into a puzzle and it forms the basis of the game’s spatial riddles.

Jemma is a misfit who’s venturing outside of her cozy home for the first time, discovering all of the amazing and terrifying things the wider world has to offer. The land is ruled by a strange, static force, and Jemma’s mission is to make the place loosen up (quite literally, it would seem).

Arranger is developed and published by indie studio Furniture & Mattress, which includes Braid artist David Helman, Carto writer Nick Suttner, Per Aspera composer Tomas Batista and Ethereal developer Nicolás Recabarren. The mobile version of Arranger will be distributed through Netflix, meaning anyone with an active subscription should be able to play at no extra charge.

Catch up on all of the news from Summer Game Fest 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/arranger-turns-a-slide-puzzle-into-an-adventure-game-this-july-232441365.html?src=rss 

The Game Bakers’ Cairn turns mountain climbing into a boss rush

The team behind Furi and Haven is back with something completely different and seriously intense: Cairn. It’s a rock-climbing simulator set on the face of a lethally steep mountain, starring an alpinist who’s determined to be the first person to reach its summit. Players can climb literally everywhere in Cairn, and the challenge lies in maintaining balance and stamina moment-to-moment. If you don’t, the climber falls and dangles on their tether, expelling a scream of frustration. It’s kind of like GIRP, but incredibly elegant and super hardcore.

Cairn is a “survival climber,” according to The Game Bakers, and it includes moments of slow mundanity among the extreme physical exertion. As they ascend, players are able to establish a limited number of checkpoints by screwing pitons into the rock, and choosing where to place these is a critical aspect of the game’s strategy.

The Game Bakers debuted Cairn during the Summer Game Fest opening show. Its development team includes sound designer Lukas Julian Lentz, who worked on Cocoon, and audio director Martin Stig Andersen, whose previous projects include Limbo, Inside and Control. It’s currently scheduled for a 2025 release on PC and consoles.

Catch up on all of the news from Summer Game Fest 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/the-game-bakers-cairn-turns-mountain-climbing-into-a-boss-rush-220638117.html?src=rss 

Silent Hill creator’s new game, Slitterhead, lands November 8

Slitterhead, the new, twisted title from Silent Hill series director Keiichiro Toyama, is due to hit PC and consoles on November 8. A new trailer debuted today during the Summer Game Fest kickoff event, showcasing slightly more information (and blood) than the original teaser we saw in December 2021.

Slitterhead is a third-person action and horror experience with possession mechanics and a cast of giant, bug-like enemies to hack and slash. There seem to be hints of a detective storyline here, but most of the new trailer is concerned with punching, kicking, slicing, clawing and shooting a bunch of hulking monsters on dense city streets. It looks strange, spooky and incredibly satisfying.

Slitterhead comes from Bokeh Studio, which was formed by Toyama and other Sony veterans in 2020. Devil May Cry character designer Tatsuya Yoshikawa, Gravity Rush lead designer Junya Okura and Puppeteer lead designer Kazunobu Sato are working on the project as well. 

The November 8 release date for Slitterhead puts it in close proximity to the Silent Hill 2 remake, which is due to come out on October 8 from Bloober Team and Konami. It’s a real Dead Space and Callisto Protocol situation.

Slitterhead will land on Xbox Series X/S, PlayStation 4, PS5, Steam and the Epic Games Store.

Catch up on all of the news from Summer Game Fest 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/silent-hill-creators-new-game-slitterhead-lands-november-8-222731843.html?src=rss 

Innersloth is spending all its Among Us money on indie games

The massive success of Among Us changed the lives of the developers at Innersloth. Now, the team is paying that forward by helping to fund a bunch of other indie games under its new label Outersloth (perfect name, zero notes).

Among the projects that Outersloth has backed so far are Mars First Logistics (a Mars rover building sim that went into early access last year), card battler RPG Battle Suit Aces, exploration game Mossfield Archives, single-button boss rush title One Btn Bosses and space dog fighting roguelike Rogue Eclipse. Strange Scaffold (An Airport for Aliens Currently Run by Dogs) and Visai Games (the fantastic Venba) are getting a hand from Outersloth too.

Outersloth is also funding the next project from Outerloop Games, the team behind the acclaimed Thirsty Suitors. It’s in the very early stages of development and it’s called Project Dosa. It will see you exploring the world in an upgradable mech, cooking for a community, fending off bad guys and much more.

It’s very cool to see Outersloth giving indie developers another way to finance their games beyond the traditional publisher approach, relying on crowdfunding or going into early access. Meanwhile, Summer Game Fest Live included the first peek at the Among Us animated TV show.

Catch up on all of the news from Summer Game Fest 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/innersloth-is-spending-all-its-among-us-money-on-indie-games-224010763.html?src=rss 

Slapstick platformer Thank Goodness You’re Here! arrives August 1

Thank Goodness You’re Here! was perhaps the highlight of Untitled Goose Game publisher Panic’s first-ever game show last year. It’s described as a “slapformer” or slapstick platformer, and it’s set in a fictional Northern English town called Barnsworth. With a Cartoon Network aesthetic and a very English sense of humor, it captured a lot of peoples’ hearts.

Today, developer Coal Supper announced the game’s voice cast, with Matt Berry (What We Do in the Shadows) headlining and a lot of UK talent that will be familiar to those in the know, including Chris Cantrill of Icklewick FM. Expect a lot of accents that would be subtitled on US TV. 

Also new is a release date of August 1, which Coal Supper says is also Yorkshire Day. My somewhat northern colleague Mat Smith informs me this is a real thing. Either way, this all looks like a lot of fun — it’s coming to PC, Switch and PlayStation, and you can catch a bunch of cute GIFs on the game’s official site.

Catch up on all of the news from Summer Game Fest 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/slapstick-platformer-thank-goodness-youre-here-arrives-august-1-205215490.html?src=rss 

Aloy is getting the Lego treatment in Horizon Adventures

The Summer Game Fest Live showcase started with a bang — depending on how much you enjoy both Aloy and Lego games. Lego Horizon Adventures, a spinoff of Guerrilla Games’ Horizon series, is coming to PS5 and PC this holiday season. Oh, and it’ll be available on Nintendo Switch too.

For the first time, you’ll be able to play a Horizon game in co-op, either locally or online. It seems that this version will retell some of the story of the mainline games too, albeit with lots of digital bricks. While Aloy is often funny in the two mainline Horizon series, she’s usually deadpan. It’ll be interesting to see how that squares with the typically offbeat humor of Lego games.

Lego stalwart Traveller’s Tales isn’t involved here. Instead, Guerilla is working on Horizon Adventures with Studio Gobo, a team that’s helped out on games as varied as Hogwarts Legacy and For Honor

Catch up on all of the news from Summer Game Fest 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/aloy-is-getting-the-lego-treatment-in-horizon-adventures-212512320.html?src=rss 

Harry Potter: Quidditch Champions arrives on September 3

The Hogwarts sports game Harry Potter: Quidditch Champions now has a release date. The multiplayer title, announced last year, will arrive on PC and consoles on September 3.

The game, a companion to last year’s Hogwarts Legacy, is “a complete, standalone Quidditch experience” that “engages players in the sport of Quidditch and other broomstick adventures alongside friends in a competitive, multiplayer setting.” The game is developed by Unbroken Studios, known for supporting work on Suicide Squad: Kill the Justice League, and published by WB Games.

Harry Potter: Quidditch Champions will be available on PS5 / PS4, Switch, Xbox Series X / S, Xbox One and PC. You’ll need an online connection to play.

You can check out the release date trailer below. It showcases familiar Harry Potter characters, from Harry, Ron, Hermione and the Weasley twins to smaller roles like Viktor Krum:

Catch up on all of the news from Summer Game Fest 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/harry-potter-quidditch-champions-arrives-on-september-3-212932083.html?src=rss 

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