Musk withdraws his breach of contract lawsuit against OpenAI

Elon Musk dropped a lawsuit against OpenAI one day before a judge in California state court was set to hear OpenAI’s request for dismissal. Musk’s suit, which was filed in February, had accused OpenAI co-founders Sam Altman and Greg Brockman of violating the company’s non-profit status and instead prioritizing profits over using AI to help humanity.

In the 35-page suit, Musk had alleged that OpenAI had become a “closed-source de facto subsidiary” of Microsoft, which invested $13 billion in the company and owns a 49 percent stake. Microsoft uses OpenAI’s technology to power Copilot, the company’s generative AI tools that are deeply integrated in products like Windows and Office.

OpenAI had reportedly requested for the lawsuit to be dismissed, arguing that Musk would use any information that emerged as a result to get access to the company’s “proprietary records and technology.” The company had also said that there was no founding agreement for it to breach.

OpenAI and Musk’s lawyer, Alex Spiro, did not respond to a request for comment from Engadget.

Musk, who was one of the founders of OpenAI in 2015, left the company three years later after disagreements over the direction of the organization. He runs xAI an AI startup that makes Grok, a ChatGPT rival that is built into X and is available for paid users. xAI recently raised a $6 billion funding round from top investors including Andreessen Horowitz and Sequoia Capital.

On Monday, Musk said that he would ban Apple devices from his company’s after Apple integrated ChatGPT in its operating systems through a partnership with OpenAI.

This article originally appeared on Engadget at https://www.engadget.com/musk-withdraws-his-breach-of-contract-lawsuit-against-openai-221316519.html?src=rss 

You can’t mirror your iPhone while mirroring your Mac on Apple Vision Pro

So close, yet so far. Ahead of WWDC 2024, I had hoped Apple would let you mirror your iPhone inside of the Vision Pro, just like how you can use your Mac on an enormous virtual display. Instead, we got iPhone Mirroring on macOS Sequoia. As the name implies, it will let you see everything on your iPhone from the comfort of your Mac.

But, I wondered, what if you mirrored a Mac that was mirroring an iPhone in the Vision Pro? It seems like the ideal workaround in theory, one that would solve the headset’s annoying inability to play nicely with your iPhone. But, unfortunately, it won’t work. We’ve heard from knowledgeable sources that Apple’s hardware only supports one of its Continuity mirroring features at the time. So if you’re sending your Mac’s screen to the Vision Pro, you won’t be able to mirror your iPhone at the same time.

We haven’t heard the exact reason for that limitation, but I’d wager it comes down to networking limitations. Mirroring a sharp and lag-free version of your Mac’s screen is difficult enough — juggling that alongside a perfectly rendered copy of your iPhone might be too tough for some Macs. Apple is already pushing beyond its current Continuity restrictions with visionOS 2, which will support higher resolution Mac mirroring, as well as the ability to virtualize an ultra-wide display. So perhaps there’s room for multi-device mirroring down the line.

It’s not hard to imagine Apple bringing the iPhone mirroring feature directly to the Vision Pro eventually, but ideally, it would also work alongside Mac mirroring in the headset.

Here are a few other tidbits we’ve learned about iPhone mirroring on macOS Sequoia while exploring WWDC: 

It requires both WiFi and Bluetooth to work, and the iPhone is projected at 60 fps.

When you launch a game, the iPhone window flips into landscape view on your Mac. The game’s sound also appears to be synchronized well.

Mirroring will use around the same amount of battery life on your iPhone as typical usage.

If you unlock your iPhone directly, the mirrored window closes immediately on your Mac.

You’ll eventually be able to drag and drop files and other content between your iPhone and Mac. This feature will also be available on third-party apps.

Catch up here for all the news out of Apple’s WWDC 2024.

This article originally appeared on Engadget at https://www.engadget.com/you-cant-mirror-your-iphone-while-mirroring-your-mac-on-apple-vision-pro-222021905.html?src=rss 

General Motors revives its robotaxi service Cruise in Houston, with human drivers

Cruise, General Motors’ beleaguered driverless taxi service, announced Tuesday that it will start picking up fares again around Houston. Cruise announced that they would start with human taxi drivers behind the wheels of its cars before moving to “supervised autonomous driving with a safety driver behind the wheel in the coming weeks.”

The announcement from Cruise landed around the same time that General Motors’ chief financial officer Paul Jacobson announced at Deutsche Bank’s Global Auto Industry Conference in New York City that the carmaker would inject another $850 million into the robotaxi company to cover operational costs.

Cruise has been nothing but a huge money pit for GM. Last year, the company plugged the plug on its driverless taxis when one of its cars in its San Francisco fleet hit a pedestrian who was hurled into the driverless taxi’s path by another vehicle and dragged them approximately 20 feet after getting pinned under its tire. The California Department of Motor Vehicles (DMV) suspended the company’s permits less than a month later. Cruise laid off nearly a quarter of its workforce and dismissed nine of its executives including the company’s co-founder and chief executive officer (CEO) Kyle Vogy following an investigation into the accident.

Since then, Cruise has slowly but surely started showing new signs of life. In April, the company announced it would start redeploying its services in Phoenix. Just as in Houston, Cruise’s cars will still be monitored and operated by humans. The autonomous taxi company also plans to expand its services to other cities by engaging “with officials and community leaders,” according to the company’s blog,but gave no timeline on when an extension might happen.

This article originally appeared on Engadget at https://www.engadget.com/general-motors-revives-its-robotaxi-service-cruise-in-houston-with-human-drivers-205002639.html?src=rss 

Netflix drops a proper trailer for Arcane’s second (and last) season

After whetting fans’ appetites with a teaser back in January, there’s a full-length trailer for the second season of Arcane. The animated Netflix show explores the backstories behind some of the many champions in Riot Games’ League of Legends.

Sisters Vi and Jinx remain at the show’s core. Their conflict acts as a foil for the cities of Piltover and Zaun, which are now locked in a deadly conflict following the closing events of season one. Vi is now part of the effort to capture her sibling and destroy the dangerous substance Shimmer. Fans of the MOBA will recognize champions such as Caitlyn and Ekko returning from Arcane‘s first season, while it appears Singed and Warwick will make their show debut when the new season drops this November. Check it out for yourself:

This new season sets up plenty of stunning visuals and compelling drama, but the second batch of episodes will also be the last for Arcane. This show “is just the beginning of our larger storytelling journey and partnership with the wonderful animation studio that is Fortiche,” Arcane co-creator Christian Linke said in a League of Legends dev update. “From the very beginning, since we started working on this project, we had a very specific ending in mind, which means the story of Arcane wraps up with this second season. Arcane is just the first of many stories that we want to tell in Runeterra,” he added.

With a clear end point in view, at least the show will get a proper ending instead of an unsatisfactory cliffhanger. The ongoing creative partnership is also a nice silver lining for fans. Considering League of Legends now has more than 160 champions in-game and in-the-works, that’s a whole lot of story fodder to explore.

Arcane won acclaim both from people who had no prior experience with the MOBA, as well as impressing much of League of Legends’ existing international fan base when it debuted on Netflix in November 2021. The show was rewarded with four Emmys in 2022. It was the first show from a streaming network to be honored with the award for outstanding animated program.

This article originally appeared on Engadget at https://www.engadget.com/netflix-drops-a-proper-trailer-for-arcanes-second-and-last-season-210424128.html?src=rss 

Hey Elon, go ahead and ban Apple devices

Yesterday, following Apple’s announcement of a partnership with OpenAI to integrate support for ChatGPT into the company’s devices, Elon Musk did what he always does: he tweeted. The owner of X wrote, on X, that he would ban Apple devices at his companies “If Apple integrates OpenAI at the OS level.”. And to that I say: Go right ahead. And while you’re at it, remove your company’s software from Apple’s App Store too.

Musk’s companies (at least the major ones) currently include Tesla, SpaceX, X, X AI and Neuralink. Even if we’re just talking about phones — which according to Counterpoint Research Apple currently has a 52 percent market share in the US — around 80,000 of Musk’s 155,000 employees would be subject to the ban, if general statistics hold true. And that’s not counting anyone who uses a Mac computer or iPad. (Note: The lion’s share of these workers would be at Tesla, which employs around 140,000 people.)

And visitors will have to check their Apple devices at the door, where they will be stored in a Faraday cage

— Elon Musk (@elonmusk) June 10, 2024

Now as we’ve seen with staff reductions at X and Tesla, Musk’s management style might best be described as “willing to shoot himself in the foot.” But subjecting more than half of his staff to a ban covering one of the most popular gadget makers in the world seems especially obtuse. Yes, all of this would be a headache (especially for the poor souls on his IT teams). But what’s truly at issue is that, if Elon truly cares about security, he’s only proposing a half-measure.

Why stop at just banning Apple devices? Surely, the apps his companies makes for iOS are in jeopardy as well. So why not pull the apps for X, Tesla and all the others from Apple’s App Store? That would offer even more insulation against the threat of OpenAI, would it not?

It’s patently absurd that Apple isn’t smart enough to make their own AI, yet is somehow capable of ensuring that OpenAI will protect your security & privacy!

Apple has no clue what’s actually going on once they hand your data over to OpenAI. They’re selling you down the river.

— Elon Musk (@elonmusk) June 10, 2024

Some of the stronger students here, I’m sure, have had their hands raised by now. “But if the problem is that ChatGPT is integrated at the OS level, shouldn’t that also mean Musk’s companies would be barred from using Windows?” How right you are. And as a man of conviction, I fully expect Elon will ban those machines from his workplaces as well. I suspect his engineers will have a relatively painless time calculating the trajectory of spaceships into orbit on a Ti-83.

Musk followed up his statements by saying “It’s patently absurd that Apple isn’t smart enough to make their own AI, yet is somehow capable of ensuring that OpenAI will protect your security & privacy! Apple has no clue what’s actually going on once they hand your data over to OpenAI. They’re selling you down the river.”

To no surprise, that statement does not accurately describe Apple and OpenAI’s partnership, which readers quickly pointed out using X’s additional context feature. (On Musk’s own website no less, oh the ignominy!) Apple says it will have its own AI models that will either run on-device or in a private compute cloud, and will only send data to OpenAI with a user’s explicit permission on a strict opt-in basis. So despite Musk’s claims, there doesn’t seem to be a lot of trickery there.

The bottom line is that, as the founder and CEO of a handful of companies, Musk can do what he wants. And in this case, I encourage Elon to follow through. Show us that your posts aren’t a bluff, as some are already claiming. It’s time to fuck around and find out.

This article originally appeared on Engadget at https://www.engadget.com/hey-elon-go-ahead-and-ban-apple-devices-211521967.html?src=rss 

Apple refuses to call Apple Intelligence ‘AI’

“How do you shorten Apple Intelligence?” That’s the question I’ve asked several Apple employees at WWDC 2024, and their practiced responses have become comically absurd.

“We just say Apple Intelligence,” they tell me. “Yah, but do you say that every time? The AI acronym is right there!” I’d retort. The usual response is a stiff smile and clenched teeth, like a human programming error in real-time. (Yes, I’m aware it’s just overly aggressive media training in action.) One person suggested they also say “personal intelligence” — yes, a phrase that’s longer than Apple Intelligence.

There’s no doubt Apple Intelligence means many things to the company. It’s an effort to compete with Microsoft’s (still unproven) Copilot and Google’s Gemini. It’s a way to make Apple seem “hip” with ChatGPT. And it should enable a slew of new features for consumers. But Apple Intelligence is never “AI” to Apple.

Normally, I’d chalk this up to a silly branding quirk. But it becomes a problem as we cover Apple Intelligence. It’s a long phrase that’s just begging to be shortened to “AI,” but then how do you distinguish that abbreviation from ChatGPT, Copilot and the general concept of AI? During the WWDC 2024 keynote, Apple only mentioned the phrase “artificial intelligence” three times: Twice while referring to its previous AI-powered features, and another while referring to “other artificial intelligence tools” like ChatGPT.

At this point, I’ve just decided to call Apple Intelligence “Apple AI.” It’s shorter and it differentiates the product from competitors. And yes, it just means “Apple Apple Intelligence,” but everyone still says “ATM machine” and “PIN number.” It’s not my fault Apple decided to co-opt the acronym “AI.”

Catch up here for all the news out of Apple’s WWDC 2024.

This article originally appeared on Engadget at https://www.engadget.com/apple-refuses-to-call-apple-intelligence-ai-195913202.html?src=rss 

Modder adds the vicious Shield Saw to the original Doom

Bethesda announced Doom: The Dark Ages at the Xbox Games Showcase over the weekend, and easily the most exciting addition to the franchise featured in the trailer is the Shield Saw. As the name suggests it’s a shield. Which is also a chainsaw. Naturally, modders have already programmed the weapon into the original Doom.

Modder Craneo shared a clip on X yesterday showing how they were able to bring the Shield Saw featured in the trailer for the upcoming Doom sequel into the retro computer game. They converted the old-fashioned chainsaw into an innovative weapon that both protects you from enemy damage and rips opponents to shreds, thereby providing the wielder with a brilliant balance of defense and offense. The video makes it seem you can also toss the Shield Saw, something that was surely a pain to program.

aight I kinda ended up trying to make actual decorate for it… it works, will upload in a bit. pic.twitter.com/OORmCydVL0

— Craneo (@CreeperOfSteam) June 10, 2024

Craneo also brought another Dark Ages weapon to Doom overnight called the Skullcrusher, or Skul-Gun, as Andy Chalk of PC Gamer called it. As the name suggests, the Skul-Gun uses skulls as ammo and fires them out like oversized bullets. That mod remains incomplete however, because, as Craneo notes, the gameplay mechanics for its next-gen counterpart haven’t been shown yet. If you want to try these out, Craneo helpfully provided links to grab the mods for both the Skul-Gun and Shield Saw.

may post the wad file later, nah, won’t remake the whole game, and ofc this skullcrusher is incomplete since we don’t know it’s full gameplay, only main fire I assume… pic.twitter.com/mfUEmZZ4Xp

— Craneo (@CreeperOfSteam) June 11, 2024

The Doom modding community is well renowned for their creativity in adding features that make Doom more fun to play. They made Doom playable within Doom 2, ported the 2005 Doom mobile game to Windows, modded the horror game MyHouse.wad into Doom 2, and programmed the Indiana Jones-inspired mod Venturous to the Doom engine, among other things. Of course, modders have also tried to get Doom to run on every piece of hardware known to man, from a lawnmower to a Roomba vacuum cleaner. The latter device was dubbed the Doomba because game developer Rich Whitehouse programmed it to translate the floor maps into Doom maps.

This article originally appeared on Engadget at https://www.engadget.com/modder-adds-the-vicious-shield-saw-to-the-original-doom-203628837.html?src=rss 

Apple Intelligence: What devices and features will actually be supported?

Apple Intelligence is coming, but not to every iPhone out there. In fact, you’ll need to have a device with an A17 Pro processor or M-series chip to use many of the features unveiled during the Apple Intelligence portion of WWDC 2024. That means only iPhone 15 Pro owners (and those with an M-series iPad) will get the iOS 18-related Apple Intelligence (AI?) updates like Genmoji, Image Playground, the redesigned Siri and Writing Tools.

Why won’t the iPhone 14 Pro get Apple Intelligence?

It’s not evident exactly why older devices using an A16 chip (like the iPhone 14 Pro) won’t work with Apple Intelligence, given its neural engine seems more than capable compared to the M1. A closer look at the specs sheets of those two processors show that the main differences appear to be in memory and GPU prowess. In fact, all the supported devices have at least 8GB of RAM and that could hint at why your iPhone 14 Pro will not be able to handle making Genmojis, perhaps.

Though it might not seem quite fair that owners of a fairly recent iPhone won’t get to use Apple Intelligence features, you’ll still be getting a healthy amount of updates via iOS 18. Here’s a quick breakdown of what is coming via iOS 18, and what’s only coming if your iPhone supports Apple Intelligence.

What iOS 18 features will be coming to iPhones?

Basically everything described during the iOS portion of yesterday’s WWDC 2024 keynote is coming to all iPhones. That includes the customizable home screen, Control Center, dedicated Passwords app, redesigned Photos app, new Tapback emoji reactions, text effects, scheduled sending and more. Messages via Satellite is only coming to iPhone 14 or newer, and you’ll be able to send text messages, emojis and Tapbacks, but not images or videos. 

You’ll also be tied to the same satellite service plan that you got at the time of your purchase of an iPhone 14. If you bought your iPhone 14 in January 2024, you received a free two-year subscription to be able to use Emergency SOS via Satellite and other satellite communication features that now include texting. That means that to continue texting people via satellite after January 2026, you’ll need to start paying for a plan. 

There are a whole host of updates coming with iOS 18 that Apple didn’t quite cover in its keynote either, and I’ll be putting up a separate guide about that in a bit. But suffice to say that apps like Maps, Safari, Calendar and Journal are getting new functions that, together with the other changes mentioned so far, add up to a meaty OS upgrade.

What Apple Intelligence features are older devices missing out on?

In short, all of them. If you have an iPhone 15 Pro or an iPad with an M-series chip, you’ll get a redesigned Siri, Genmoji and Image Playground, as well as writing tools baked into the system. That means tools like proofreading, summarizing or helping you adjust your tone in apps like Mail, Notes and Keynote are limited to the AI-supported devices. If you don’t have one of those devices, you’ll get none of this. 

The redesigned Siri, which is only coming through Apple Intelligence, will be able to understand what’s on your screen to contextually answer your queries. If you’ve been texting with your friend about which baseball player is the best, you can ask Siri (by long pressing the power button or just saying Hey Siri) “How many homeruns has he done?” The assistant will know who “he” is in this context, and understand you’re referring to the athlete, not the friend you’re chatting with. 

Apple Intelligence is also what brings the ability to type to Siri — and you can invoke this keyboard to talk to the assistant by double tapping the bottom of the screen. 

This also means that new glowing edge animation that appears when Siri is triggered is limited to the Apple Intelligence-supported devices. You’ll still be looking at that little orb at the bottom of your screen when you talk to the assistant on an iPhone 14 Pro or older.

We’ll continue adding to this story as we learn more about Apple Intelligence and iOS 18 at WWDC 2024 this week.

Catch up here for all the news out of Apple’s WWDC 2024.

This article originally appeared on Engadget at https://www.engadget.com/apple-intelligence-what-devices-and-features-will-actually-be-supported-185850732.html?src=rss 

BeReal, the buzziest app of 2022, has been bought by a mobile game publisher

Game publisher Voodoo (known for free-to-play mobile titles stuffed with ads) has bought the social platform BeReal (known for a scorching hot 15 minutes of fame in 2022) for €500 million. Although BeReal has fallen off the radar since its much-hyped peak, Voodoo says the app has grown to 40 million active users.

“BeReal achieved incredible user loyalty and growth, showing there is a universal need to share real, unfiltered experiences with close friends,” Voodoo CEO Alexandre Yazdi wrote in a press release. “We are very excited to bring our teams together and leverage Voodoo’s know-how and differentiated technologies to scale BeReal into the iconic social network for authenticity.”

If you’ve forgotten, BeReal’s gimmick is that it promotes “spontaneous authenticity” by prompting users to capture dual-camera pictures (a selfie and whatever the rear camera is aimed at) during two-minute windows at random times throughout the day. It won Apple’s iPhone App of the Year award in 2022 as younger users (especially) appreciated its less choreographed user content.

The app’s marketing spiel is that the short and sudden posting window forces spontaneous, unmanicured content (unlike, say, Instagram). On the downside, authenticity isn’t always engaging: Some users complained that its content could get downright boring. (Care to peruse an adrenaline-pumping pic of… somebody looking half asleep as they sit at a computer?)

Although BeReal’s buzz has died down significantly since its 2022 heyday (partially thanks to Instagram and TikTok cloning its gimmick while it was still hot), the company says its user base is growing more than you might expect. Voodoo’s 40 million active users figure is double the 20 million daily active users BeReal claimed in April 2023.

It’s worth noting that Voodoo’s press release on Tuesday describes BeReal as having 40 million active users, not daily active users, suggesting those figures may not be apples to apples. And around the time BeReal claimed 20 million daily active users last year, The New York Times published a report citing an analytics firm that said the app’s daily use had dropped 61 percent from its peak: from about 15 million users in October 2022 to “less than six million” in March 2023.

Left: The original Donut County. Right: Voodoo’s clone Hole.io.

Ben Esposito / Voodoo

No matter whose figures are accurate, BeReal is now in the hands of the French gaming publisher Voodoo. Founded in 2013, the mobile gaming titan’s ultra-casual titles tend to do quite well. By 2022, it claimed to have passed six billion total downloads, and it says its apps trail only Google and Meta in mobile app installations.

However, Voodoo’s games are infested with ads, and it isn’t above stealing others’ ideas. For example, Voodoo’s free Hole.io is a knockoff of the $5 Donut County from Los Angeles-based indie developer Ben Esposito, Apple’s 2018 iPhone Game of the Year and one of Engadget’s favorite games from six years ago.

Voodoo says Aymeric Roffé, CEO of its social app Wizz, will take over as BeReal’s CEO. The company says BeReal’s founder and previous CEO Alexis Barreyat will “remain involved in BeReal in the short term” before shuffling off to work on new products.

This article originally appeared on Engadget at https://www.engadget.com/bereal-the-buzziest-app-of-2022-has-been-bought-by-a-mobile-game-publisher-175016152.html?src=rss 

How AirPods Pro will know when you’re trying to silently interact with Siri

In addition to revealing its initial plans for AI and annual updates to iOS, macOS and more at WWDC 2024, Apple also discussed new capabilities coming to the second-gen AirPods Pro. Siri Interactions will allow you to respond to the assistant by nodding your head yes or shaking your head no. Apple also plans to introduce improved Voice Isolation that further reduces background noise when you’re on a call. Both of these items are exclusive to the most recent AirPods Pro, because they rely on the company’s H2 chip like existing Adaptive Audio, Personalized Volume and Conversation Awareness features. 

Like those advanced audio tools that are already available on AirPods Pro, Siri Interactions and Voice Isolation use the processing abilities of the H2 chip in tandem with the power of a source device — an iPhone or MacBook Pro, for example. Using the processing power on both sides, while being able to do so with very low latency, is what will continue to unlock these types of features on AirPods Pro. The pairing will also ensure that the system doesn’t respond when you don’t intend for it to, partially because it’s able to reliably predict what you’re doing. 

For Siri Interactions, Apple employs several sensors in addition to the H2 chip to detect a nod yes or a shake no. The company hasn’t divulged any specifics on those, but the motion-detecting accelerometer inside AirPods Pro likely plays a role. Those sensors work alongside an advanced set of transformer models to accurately predict whether you are trying to confirm or dismiss Siri’s alert. They can also distinguish between normal head movements, with the goal of AirPods Pro not being tricked by a quick glance to the side or some other action. Overall, the intent is for Siri Interactions to work just as well when you’re stationary as when you’re moving or during a workout. Of course, Apple has an AI-infused update coming for Siri, so making exchanges with the assistant more natural and convenient means you might use it more. 

Billy Steele/Engadget

Call quality was already a key aspect of AirPods Pro. But, like it has for Siri Interactions, Apple is using the combined power of H2 and a source device to improve voice performance. More advanced computational audio models are being used than what’s currently at work on AirPods Pro, with the goal of further reducing background distractions from everyday scenarios. Those include wind noise, the clamor of a busy city street, construction site racket and potential interruptions at home — like cooking, kids, pets or a vacuum. Additionally, Apple is improving the overall voice quality, not just the real-time noise reduction, and the company is doing so with very low latency. This means you should also sound better on calls in general, but not just because background noise is reduced.

Since these features rely so heavily on the processing power of the H2 chip, any future AirPods models would need to be equipped with the component in order to offer them. They would either need the H2 or something with even more computational horsepower. Of course, Apple doesn’t comment on future products, but the company is clear that H2 is foundational to unlocking these types of advanced audio tools. And if the rumors are true, we won’t have to wait long to see if the new “regular” AirPods will also allow you shake your head to dismiss a call. 

Catch up here for all the news out of Apple’s WWDC 2024.

This article originally appeared on Engadget at https://www.engadget.com/how-airpods-pro-will-know-when-youre-trying-to-silently-interact-with-siri-180614981.html?src=rss 

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