Beats Solo Buds review: Exactly what you’d expect for $80

The idea of Beats wireless earbuds for under $100 is certainly compelling. Until now, the company has operated in the $150-$200 range, except for the $70 Beats Flex, which offers a great collection of features with good sound quality and a comfy fit. However, much of the competition has been keen to offer buds for considerably cheaper prices, doing so by limiting functionality to the basics. With the Solo Buds ($80), Beats has its cheapest true wireless earbuds yet and manages to retain much of its product DNA. But, the company had to dial things back to bring the price down, so don’t expect these earbuds to wow you with performance.

Beats Solo Buds design

The Solo Buds carry the same overall earbud design that Beats has favored for a while now. A key difference between these and the Studio Buds +, though, is that the Solo Buds are slightly larger to accommodate its bigger batteries. The new model still offers the onboard controls on an angled flat panel, complete with the company’s trademark “b” branding. The good news is that this earbud shape has always been comfortable to wear for long periods of time and that hasn’t changed here. And despite the closed acoustic architecture of the Solo Buds, added micro vents relieve that plugged feeling that can plague earbud wearers after several minutes of use.

Where the Solo Buds deviate from Beats’ previous models is the case. This thing is tiny. In fact, according to the company it’s 40-percent smaller than the Studio Buds + case, which wasn’t enormous by any means. This is because Beats removed the battery from the case. The company claims that doing so makes the Solo Buds more environmentally friendly and it’s one less battery to worry about degrading over time.

If you’re into the clear version of the Studio Buds +, you’re in luck. There’s a transparent red option for the Solo Buds. But, there’s also some bad news: only the case is transparent; the buds themselves are opaque

Software and features

Like other recent Beats products, all of the software for iPhone owners is baked into iOS. On Android, you’ll need the Beats app to customize the touch controls or download software updates. On both platforms, you’ll get one-touch pairing, fast pair and location-tracking help for lost earbuds. iOS users get the benefit of iCloud pairing with other devices, Apple Watch hand-offs, as well as audio sharing with AirPods and Beats products. On Android, you’ll be able to automatically pair with any device on your Google account and take advantage of multipoint Bluetooth pairing.

Since the Solo Buds only have the most basic features, there’s not much else to list out. However, the company does allow you to reconfigure the press-and-hold control to adjust volume. By default, this action summons your device’s voice assistant on both earbuds. And that’s really the extent of things. There’s no hands-free Siri, no transparency mode, no active noise cancellation (ANC), no wear detection and no support for Apple’s Adaptive EQ.

Sound quality on the Beats Solo Buds

The Studio Buds + vs. the Solo Buds.

Billy Steele for Engadget

For a set of $80 earbuds, the best sound quality you can expect is slightly above average. Most of the time, you get something that’s serviceable, but not necessarily tuning you’d use to listen to the finer details of an album. Beats is on a good run with sound quality on the Studio Buds line and the Beats Fit Pro, but it understandably had to cut corners in places to slash the price on the Solo Buds. It turns out that audio performance is one of those areas.

The Solo Buds still retain some decent detail in the sound profile, but overall, the tuning doesn’t offer the dynamics of the Studio Buds +. Songs are flat and the mix is subdued, lacking punchy highs or booming bass at times. Bilmuri’s “Emptyhanded,” for example, has some loud, distorted guitars that provide the rhythm of the track. Those instruments typically soar and have plenty of texture on pricier earbuds, but here they lack dimensionality and stand out less from the rest of the mix than usual. These aren’t the earbuds in the company’s lineup you’ll want to choose if sound quality is of utmost importance. Instead, the Solo Buds get the job done in a workman-like fashion, without much flash or excitement.

One advanced sound feature that Beats did include is Spatial Audio. It’s automatic and works with songs from Apple Music that are available in Dolby Atmos. Albums like Justice’s Hyperdrama and Wyatt Flores’ Half Life have more robust bass and clarity, sounding less compressed than some other “regular” albums on the Solo Buds. It’s still not flagship-level audio performance, but it’s noticeably improved compared to non-Atmos content.

Call quality

When it comes to calls, Beats only employs one microphone on each side on the Solo Buds. This definitely impacts voice quality and you’ll sound like you’re on speaker phone more so than on pricier sets of earbuds. The company does a great job of blocking background noise, but during my tests in loud environments, that battle against distractions further degraded call performance. In a room with a loud fan, my voice was choppy compared to in a quieter spot with minimal environmental roar.

Beats Solo Buds battery life

Billy Steele for Engadget

Beats claims the Solo Buds will last up to 18 hours on a charge, which is double or, in some cases, triple what much of the competition offers. The company opted for larger batteries in the earbuds and removed the one from the case, so there’s no extended time to be gained from docking the buds. When they’re dead, you have to put them in the case and plug the case into an outlet with a USB-C cable.

During my tests, I came in one hour shy of Beats’ stated figure. This isn’t too much of a disappointment since I still got 17 hours, and it’s likely due to my setting the volume at 75 percent and leaving the Solo Buds unused for over 24 hours. If you find yourself in a pinch, you can get an hour of playback in five minutes of charging. What’s more, you can use your phone to get the tunes going again with charging via a USB-C connection on both iPhone (15 and up) and Android devices.

Since there’s no battery in the case, there isn’t an LED indicator to show you the charging status of the Solo Buds. You can get that info on your phone by tapping the onboard controls while the earbuds are in the case and close by. It’s inconvenient, but you do get an exact figure instead of just a green or red light.

The competition

Beats has entered an increasingly crowded market for earbuds under $100. Not only are big names like Bose or Sony dropping new flagship models every year, but the likes of Anker, JLab and Jaybird are also debuting more ultra-affordable options on a regular basis. And some of them cost less than $50. The current best budget earbuds, according to my colleague Jeff Dunn, is the Anker Soundcore Space A40. Currently available for $50, the A40 offers solid ANC, multipoint Bluetooth and respectable sound quality. Battery life is 10 hours and the buds are rated IPX4 for water-resistance, but there’s no wear detection and the A40 isn’t great for calls, either.

Wrap-up

The Solo Buds are a smart play for Beats, and I have no doubt the company will sell a lot of them. They’re good enough for most people, even without features like active noise cancellation, transparency more and wear detection. There’s some solid audio performance with songs in Apple Music, but overall sound quality is flat and lacks the oomph on the Studio Buds + or Beats Fit Pro. However, long battery life and a comfy fit mean you can wear these all day long, and those two things alone might be enough to make up for the Solo Buds’ sonic shortcomings – especially for $80.

This article originally appeared on Engadget at https://www.engadget.com/beats-solo-buds-review-exactly-what-youd-expect-for-80-170742296.html?src=rss 

The Dragon Quest 3 HD-2D Remake arrives on November 14

Square-Enix’s old-meets-new reworking of Dragon Quest III arrives on November 14 on Switch. In addition, the HD-2D remake will be joined next year by reissues of its two predecessors in the trilogy, Dragon Quest I and Dragon Quest II, using the same innovative engine. The announcements came in Tuesday’s Nintendo Direct, which also brought news of The Legend of Zelda: Echoes of Wisdom, Metroid Prime 4 and Donkey Kong Country Returns.

The Dragon Quest III HD-2D Remake trailer and screenshots showcase the game engine’s marvels, combining 16-bit-style sprites and textures with modern environmental effects. The engine stays true to vintage games’ original look and feel but uses modern touches to make them prettier. Square-Enix has already used the tech in Octopath Traveller and its sequel, along with Triangle Strategy, the Live a Live remake and the opera scene in Final Fantasy VI Pixel Remaster.

Square-Enix

Launching the third game in the trilogy first sounds odd, but the prequel, originally released in 1988, was the first chronologically within the game’s universe. The HD-2D remakes of the first two entries, initially available in 1986 and 1987, will arrive as one game sometime in 2025.

You can check out the nostalgic-meets-modern Dragon Quest III HD-2D Remake trailer below. It launches on November 14 and will be available on Switch, PS5/PS4, Xbox Series X/S and PC (Steam).

This article originally appeared on Engadget at https://www.engadget.com/the-dragon-quest-3-hd-2d-remake-arrives-on-november-14-160136678.html?src=rss 

Stray is coming to Switch this holiday season

Stray, one of Engadget’s favorite games of 2022, is coming to Switch. The title, which lets you play as an orange tabby cat exploring a dystopian cyberpunk setting, arrives on Nintendo’s console this holiday season.

The trailer shows familiar action in the two-year-old game from BlueTwelve Studio. You’ll see the feline protagonist rolling in a barrel, facing a robotic enemy and knocking objects off ledges (as cats tend to do).

BlueTwelve Studios / Nintendo

Unfortunately, its graphical fidelity appears noticeably downgraded compared to its console brethren, but that’s to be expected. Switch developers can do a lot with the seven-year-old system, but they aren’t miracle workers.

Stray arrived on PS5/PS4 and PC (Steam) in 2022, followed by an Xbox port last year. The Switch version will round things out sometime around the holidays. You can check out the announcement trailer below.

This article originally appeared on Engadget at https://www.engadget.com/stray-is-coming-to-switch-this-holiday-season-163611672.html?src=rss 

Metroid Prime 4: Beyond lands on Switch in 2025

After 18 years and a complete reboot, Samus Aran will return in Metroid Prime 4: Beyond next year, Nintendo announced today. The company also gave us our first glimpse at the game, which sees Samus duking it out with alien hordes on distant planet. At first glance, Metroid Prime 4: Beyond could easily be mistaken for a Halo game, though there’s a bit of enemy scanning and morph ball action, as you’d expect. The teaser ends with the reveal of a new big bad (wearing a suit like Samus’s), flanked by two floating metroids. 

It’s hard to read too much into a teaser, but as someone who adored the original Metroid Prime on the Gamecube, I’m certainly excited. Metroid Prime 4: Beyond is currently slated as a Switch title, but I wouldn’t be surprised to see it appear on Nintendo’s Switch successor as well.

This article originally appeared on Engadget at https://www.engadget.com/metroid-prime-4-beyond-lands-on-switch-in-2025-145927227.html?src=rss 

Donkey Kong Country Returns, originally released for the Wii in 2010, is coming to the Switch

It’s been about a decade since Nintendo released a new game in the Donkey Kong Country series — and while there isn’t a new one coming any time soon, there is a port of one you may have missed on its way. Donkey Kong Country Returns, originally released for the Wii in 2010, is hitting the Switch on January 15, 2025. It was a fine game for its time, and I’m hopeful it’ll hold up well some 15 years later. At the very least, the controls should be simpler, as Nintendo won’t be forcing motion controls into the mix with this remaster as they did with the Wii original.

This game joins Donkey Kong Country: Tropical Freeze as the other modern-ish interpretation of the franchise. Tropical Freeze was first released for the Wii U in 2014 — but since no one owned that poor console, its arrival on the Switch in 2018 meant that a much larger audience got to give the game a shot. That’s not exactly the case with Donkey Kong Country Returns, which sold well for the original Wii. Still, Donkey Kong Country fans are starved for a new game, so this will have to do for now. I’m sure it’s been years since many people have checked it out, so hopefully it’ll feel somewhat fresh.

This article originally appeared on Engadget at https://www.engadget.com/donkey-kong-country-returns-originally-released-for-the-wii-in-2010-is-coming-to-the-switch-153629092.html?src=rss 

Amazon Labor Union partners with International Brotherhood of Teamsters in New York

Amazon workers have taken another step towards fighting for worker protections. The Amazon Labor Union (ALU) is teaming up with the International Brotherhood of Teamsters (IBT), a century-plus-old labor union active in the United States and Canada. The duo announced the partnership in a joint statement on X (formerly Twitter) following a vote that saw 98.3 percent of ALU members in favor of it.

AMAZON LABOR UNION VOTES TO RATIFY TEAMSTERS AFFILIATION
Amazon Labor Union members have voted to affiliate with the 1.3 million-member International Brotherhood of Teamsters by a near unanimous 98.3 percent in favor. The labor affiliation brings renewed representation and…

— Teamsters (@Teamsters) June 18, 2024

“Together, with hard work, courage, and conviction, the Teamsters and ALU will fight fearlessly to ensure Amazon workers secure the good jobs and safe working conditions they deserve in a union contract,” Teamsters General President Sean M. O’Brien said in a statement. ALU-IBT Local 1 will represent about 5,500 JFK8 Amazon warehouse workers in Staten Island but will “have jurisdiction” for warehouse workers throughout New York City.

Staten Island served as a point of pride when, in April 2022, the ALU secured enough votes to make JFK8 Amazon’s first unionized warehouse in the US — one year after the ALU formed. However, Amazon tried overturning the vote, alleging “inappropriate and undue influence” from the National Labor Relations Board (NLRB). The conflict has since escalated, with the NLRB accusing Amazon of discriminating against the unionized workers in Staten Island and Amazon claiming in a legal filing earlier this year that the NLRB is “unconstitutional.”

As the fight continues, ALU President Chris Smalls states that “having the support of 1.3 million Teamsters to take on Amazon gives us tremendous worker power and the opportunities to demand better conditions for our members and, most importantly, to secure a contract at JFK8.”

This article originally appeared on Engadget at https://www.engadget.com/amazon-labor-union-partners-with-international-brotherhood-of-teamsters-in-new-york-140026309.html?src=rss 

Playstation Portal update aims to make connecting to public Wi-Fi easier

Sony released the Playstation Portal late last year as a way to remotely play titles from your PlayStation 5. The device — which we frankly called “a baffling handheld for no one but Sony diehards” — relies entirely on a solid Wi-Fi connection. Well, as we all know, even in the year 2024, that can be challenging to find and annoying to connect to. Sony is attempting to streamline this process with a software update that should allow you to connect to Wi-Fi from a phone or tablet. 

Starting June 19, you should see a QR code come up on the PlayStation Portal after attempting to connect to a public Wi-Fi network, such as when it requires more than a password (like a sign-in screen). You can scan that on your device and use it to connect more easily. However, Sony is careful to state that it will work for “a range” of public Wi-Fi networks and that the device requires at least 5Mbps to work, but ideally at least 15Mbps. 

This feature comes alongside an update to the PlayStation Portal’s touchpad which provides new visual feedback. Plus, you can now display the device’s battery percentage at the top right corner of your screen. 

This article originally appeared on Engadget at https://www.engadget.com/playstation-portal-update-aims-to-make-connecting-to-public-wi-fi-easier-141304117.html?src=rss 

Mario and Luigi: Brothership is coming to Nintendo Switch this November

Nintendo kicked off its latest Direct showcase with quite a surprise. The company has revived the Mario and Luigi RPG series with the first new entry in nearly nine years. The upcoming title is called Mario and Luigi: Brothership, and that title just about melted my darn heart when I saw it pop up. 

The reveal trailer shows Mario Mario and Luigi Mario working together to explore islands, overcome obstacles and stomp out enemies. They’ll be able to use “evolved bros moves” to take out bad guys and as in previous entries, it seems like you’ll control both brothers simultaneously. It all looks extremely adorable. Mario and Luigi: Brothership is coming to Nintendo Switch on November 7.

The last entirely new entry in the series came in 2015 with Mario & Luigi: Paper Jam on the 3DS, a game that also drew inspiration from Paper Mario. Mario and Luigi: Brothership is the first game in the series made for the Switch, though Superstar Saga is available via Switch Online + Expansion Pack. It’s not clear which studio is developing the latest game — Nintendo has been keeping strangely quiet about such details of its first-party games recently — but original studio AlphaDream shut down in 2019.

This article originally appeared on Engadget at https://www.engadget.com/mario-and-luigi-brothership-is-coming-to-nintendo-switch-this-november-142509633.html?src=rss 

The Legend of Zelda: Echoes of Wisdom will finally let you play as Zelda herself

Did you think Nintendo would simply only release remakes and second-tier games until the Switch’s successor finally comes along? Guess again. During Tuesday’s Nintendo Direct stream, the company revealed a brand-new Legend of Zelda game. Nintendo is making many fans’ long-held dreams come true, as you’ll get to play as Zelda herself.

Developing…

This article originally appeared on Engadget at https://www.engadget.com/the-legend-of-zelda-echoes-of-wisdom-will-finally-let-you-play-as-zelda-herself-143612318.html?src=rss 

Gemini in Google Messages now works on any Android phone

At MWC earlier this year, Google announced Gemini’s integration with Messages, giving you a way to access the chatbot from within the texting app. The feature was limited to newer Pixel and Samsung Galaxy phones at launch, but now Google has updated its Help page to say that all you need to access it is an “Android device with 6GB of RAM or higher.” 9to5Google first reported the change, along with the news that the feature is launching in India. 

At the moment, Google Messages only supports Gemini in the English language in 164 countries where it’s available. The only exception is Canada, where it also supports French. (If you’re curious, the feature hasn’t made its way to France just yet.) Google says it’s “working hard” to make it available in more languages and more territories in the future. But for now, your phone has to be set to English — or French, if you’re in Canada — if you want to be able to get Gemini to draft messages, plan events or even just chat with you to pass time. 

Take note that you also have to be 18 or over and be using Google Messages with an account you manage on your own to be able to access the feature. You’ll also need to make sure your RCS chats is switched on. To access Gemini, simply open the Messages app and start a new conversation to see the option to talk with the chatbot. 

This article originally appeared on Engadget at https://www.engadget.com/gemini-in-google-messages-now-works-on-any-android-phone-130034890.html?src=rss 

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